From 1af69800ed00af0891ccb3039243f776333403c3 Mon Sep 17 00:00:00 2001 From: andy Date: Sat, 19 Feb 2022 20:29:46 +0000 Subject: [PATCH] add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files --- src/bin/main.rs | 4 +- src/entity/character.rs | 4 +- src/login/character.rs | 2 +- src/ship/items/transaction.rs | 22 ++--- tests/common.rs | 4 +- tests/test_bank.rs | 78 ++++++++--------- tests/test_character.rs | 73 +++++++++++++++- tests/test_exp_gain.rs | 10 +-- tests/test_item_actions.rs | 6 +- tests/test_item_pickup.rs | 48 +++++------ tests/test_item_use.rs | 10 +-- tests/test_mags.rs | 10 +-- tests/test_rooms.rs | 8 +- tests/test_shops.rs | 58 ++++++------- tests/test_trade.rs | 158 +++++++++++++++++----------------- 15 files changed, 283 insertions(+), 212 deletions(-) diff --git a/src/bin/main.rs b/src/bin/main.rs index 91f0815..d493ec2 100644 --- a/src/bin/main.rs +++ b/src/bin/main.rs @@ -65,12 +65,12 @@ fn main() { }; let fake_user = entity_gateway.create_user(fake_user).await.unwrap(); entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await.unwrap(); - let mut character = NewCharacterEntity::new(fake_user.id); + let mut character = NewCharacterEntity::new(fake_user.id, 1); character.name = format!("Test Char {}", i*2); let character = entity_gateway.create_character(character).await.unwrap(); entity_gateway.set_character_meseta(&character.id, item::Meseta(999999)).await.unwrap(); entity_gateway.set_bank_meseta(&character.id, item::BankName("".into()), item::Meseta(999999)).await.unwrap(); - let mut character = NewCharacterEntity::new(fake_user.id); + let mut character = NewCharacterEntity::new(fake_user.id, 1); character.slot = 2; character.name = "ItemRefactor".into(); character.exp = 80000000; diff --git a/src/entity/character.rs b/src/entity/character.rs index b47acc0..7a2431d 100644 --- a/src/entity/character.rs +++ b/src/entity/character.rs @@ -368,7 +368,7 @@ pub struct NewCharacterEntity { } impl NewCharacterEntity { - pub fn new(user: UserAccountId) -> NewCharacterEntity { + pub fn new(user: UserAccountId, keyboard_config_preset: usize,) -> NewCharacterEntity { NewCharacterEntity { user_id: user, slot: 0, @@ -384,7 +384,7 @@ impl NewCharacterEntity { materials: CharacterMaterials::default(), tech_menu: CharacterTechMenu::default(), option_flags: 0, - keyboard_config: CharacterKeyboardConfig::new(1), + keyboard_config: CharacterKeyboardConfig::new(keyboard_config_preset), gamepad_config: CharacterGamepadConfig::default(), } } diff --git a/src/login/character.rs b/src/login/character.rs index c444a96..f1192eb 100644 --- a/src/login/character.rs +++ b/src/login/character.rs @@ -712,7 +712,7 @@ impl InterserverActor for CharacterServerState { fn new_character_from_preview(user: &UserAccountEntity, preview: &CharacterPreview) -> NewCharacterEntity { - let mut character = NewCharacterEntity::new(user.id); + let mut character = NewCharacterEntity::new(user.id, 1); // it should not be possible for the client to specify the kbm config preset from the char create screen character.slot = preview.slot; character.name = String::from_utf16_lossy(&preview.character.name).trim_matches(char::from(0)).into(); character.section_id = preview.character.section_id.into(); diff --git a/src/ship/items/transaction.rs b/src/ship/items/transaction.rs index 293a8de..bc0d0a9 100644 --- a/src/ship/items/transaction.rs +++ b/src/ship/items/transaction.rs @@ -163,7 +163,7 @@ mod test { item_manager.id_counter += self.value; entity_gateway.create_character(NewCharacterEntity { slot: self.value, - ..NewCharacterEntity::new(UserAccountId(0)) + ..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets }) .await?; Ok(()) @@ -209,7 +209,7 @@ mod test { #[derive(Default, Clone)] struct DummyGateway { - d1_set: String, + _d1_set: String, d2_inc: u32, } @@ -224,10 +224,10 @@ mod test { #[async_trait::async_trait] impl ItemAction for DummyAction1 { - async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { + async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { entity_gateway.create_character(NewCharacterEntity { slot: 1, - ..NewCharacterEntity::new(UserAccountId(0)) + ..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets }) .await?; Ok(()) @@ -236,10 +236,10 @@ mod test { #[async_trait::async_trait] impl ItemAction for DummyAction2 { - async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { + async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { entity_gateway.create_character(NewCharacterEntity { slot: 1, - ..NewCharacterEntity::new(UserAccountId(0)) + ..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets }) .await?; Ok(()) @@ -279,7 +279,7 @@ mod test { #[derive(Default, Clone)] struct DummyGateway { - d1_set: String, + _d1_set: String, d2_inc: u32, } @@ -294,10 +294,10 @@ mod test { #[async_trait::async_trait] impl ItemAction for DummyAction1 { - async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { + async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { entity_gateway.create_character(NewCharacterEntity { slot: 1, - ..NewCharacterEntity::new(UserAccountId(0)) + ..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets }) .await?; Err(GatewayError::Error.into()) @@ -306,10 +306,10 @@ mod test { #[async_trait::async_trait] impl ItemAction for DummyAction2 { - async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { + async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> { entity_gateway.create_character(NewCharacterEntity { slot: 1, - ..NewCharacterEntity::new(UserAccountId(0)) + ..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets }) .await?; Ok(()) diff --git a/tests/common.rs b/tests/common.rs index 857a80d..a44679f 100644 --- a/tests/common.rs +++ b/tests/common.rs @@ -13,7 +13,7 @@ use libpso::packet::login::{Login, Session}; use libpso::{utf8_to_array, utf8_to_utf16_array}; -pub async fn new_user_character(entity_gateway: &mut EG, username: &str, password: &str) -> (UserAccountEntity, CharacterEntity) { +pub async fn new_user_character(entity_gateway: &mut EG, username: &str, password: &str, kb_conf_preset: usize) -> (UserAccountEntity, CharacterEntity) { let new_user = NewUserAccountEntity { email: format!("{}@pso.com", username), username: username.into(), @@ -26,7 +26,7 @@ pub async fn new_user_character(entity_gateway: &mut EG, user let user = entity_gateway.create_user(new_user).await.unwrap(); let new_settings = NewUserSettingsEntity::new(user.id); let _settings = entity_gateway.create_user_settings(new_settings).await.unwrap(); - let new_character = NewCharacterEntity::new(user.id); + let new_character = NewCharacterEntity::new(user.id, kb_conf_preset); let character = entity_gateway.create_character(new_character).await.unwrap(); entity_gateway.set_character_meseta(&character.id, Meseta(0)).await.unwrap(); entity_gateway.set_bank_meseta(&character.id, BankName("".into()), Meseta(0)).await.unwrap(); diff --git a/tests/test_bank.rs b/tests/test_bank.rs index 605a3aa..75777ab 100644 --- a/tests/test_bank.rs +++ b/tests/test_bank.rs @@ -15,8 +15,8 @@ use common::*; async fn test_bank_items_sent_in_character_login() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let item = entity_gateway.create_item( item::NewItemEntity { @@ -50,8 +50,8 @@ async fn test_bank_items_sent_in_character_login() { async fn test_request_bank_items() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut bank = Vec::new(); for _ in 0..3 { @@ -98,8 +98,8 @@ async fn test_request_bank_items() { async fn test_request_stacked_bank_items() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..3usize { @@ -141,8 +141,8 @@ async fn test_request_stacked_bank_items() { async fn test_request_bank_items_sorted() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let item1 = entity_gateway.create_item( item::NewItemEntity { @@ -207,8 +207,8 @@ async fn test_request_bank_items_sorted() { async fn test_deposit_individual_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let item0 = entity_gateway.create_item( item::NewItemEntity { @@ -280,8 +280,8 @@ async fn test_deposit_individual_item() { async fn test_deposit_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..3usize { @@ -341,8 +341,8 @@ async fn test_deposit_stacked_item() { async fn test_deposit_partial_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..3usize { @@ -411,8 +411,8 @@ async fn test_deposit_partial_stacked_item() { async fn test_deposit_stacked_item_with_stack_already_in_bank() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut bank_monomates = Vec::new(); let mut inventory_monomates = Vec::new(); @@ -483,7 +483,7 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() { async fn test_deposit_stacked_item_with_full_stack_in_bank() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut inventory_monomates = Vec::new(); for _ in 0..2usize { @@ -555,7 +555,7 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() { async fn test_deposit_individual_item_in_full_bank() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut inventory = Vec::new(); inventory.push(entity_gateway.create_item( @@ -629,7 +629,7 @@ async fn test_deposit_individual_item_in_full_bank() { async fn test_deposit_stacked_item_in_full_bank() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..2usize { @@ -702,7 +702,7 @@ async fn test_deposit_stacked_item_in_full_bank() { async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..2usize { @@ -785,7 +785,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() { async fn test_deposit_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap(); let mut ship = Box::new(ShipServerState::builder() @@ -821,7 +821,7 @@ async fn test_deposit_meseta() { async fn test_deposit_too_much_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap(); entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(999980)).await.unwrap(); @@ -858,7 +858,7 @@ async fn test_deposit_too_much_meseta() { async fn test_deposit_meseta_when_bank_is_maxed() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap(); entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(999999)).await.unwrap(); @@ -896,8 +896,8 @@ async fn test_deposit_meseta_when_bank_is_maxed() { async fn test_withdraw_individual_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut bank = Vec::new(); bank.push(entity_gateway.create_item( @@ -958,8 +958,8 @@ async fn test_withdraw_individual_item() { async fn test_withdraw_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..3usize { @@ -1018,8 +1018,8 @@ async fn test_withdraw_stacked_item() { async fn test_withdraw_partial_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..3usize { @@ -1084,8 +1084,8 @@ async fn test_withdraw_partial_stacked_item() { async fn test_withdraw_stacked_item_with_stack_already_in_inventory() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut inventory_monomates = Vec::new(); let mut bank_monomates = Vec::new(); @@ -1158,7 +1158,7 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() { async fn test_withdraw_stacked_item_with_full_stack_in_inventory() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut bank_monomates = Vec::new(); for _ in 0..2usize { @@ -1230,7 +1230,7 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() { async fn test_withdraw_individual_item_in_full_inventory() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut bank = Vec::new(); bank.push(entity_gateway.create_item( @@ -1300,7 +1300,7 @@ async fn test_withdraw_individual_item_in_full_inventory() { async fn test_withdraw_stacked_item_in_full_inventory() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..2usize { @@ -1374,7 +1374,7 @@ async fn test_withdraw_stacked_item_in_full_inventory() { async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut bank_item = Vec::new(); for _ in 0..2usize { @@ -1390,7 +1390,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() { entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![bank_item]), item::BankName("".into())).await.unwrap(); let mut items = Vec::new(); - for i in 0..29usize { + for _i in 0..29usize { items.push(entity_gateway.create_item( item::NewItemEntity { item: item::ItemDetail::Weapon( @@ -1460,7 +1460,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() { async fn test_withdraw_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap(); let mut ship = Box::new(ShipServerState::builder() @@ -1496,7 +1496,7 @@ async fn test_withdraw_meseta() { async fn test_withdraw_too_much_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999980)).await.unwrap(); entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap(); @@ -1533,7 +1533,7 @@ async fn test_withdraw_too_much_meseta() { async fn test_withdraw_meseta_inventory_is_maxed() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap(); diff --git a/tests/test_character.rs b/tests/test_character.rs index f46fa67..73eaf75 100644 --- a/tests/test_character.rs +++ b/tests/test_character.rs @@ -2,6 +2,7 @@ use elseware::common::serverstate::{ClientId, ServerState}; use elseware::entity::gateway::{EntityGateway, InMemoryGateway}; use elseware::ship::ship::{ShipServerState, RecvShipPacket}; +use libpso::character::settings::{DEFAULT_KEYBOARD_CONFIG1, DEFAULT_KEYBOARD_CONFIG2, DEFAULT_KEYBOARD_CONFIG3, DEFAULT_KEYBOARD_CONFIG4}; use libpso::packet::ship::*; #[path = "common.rs"] @@ -12,7 +13,7 @@ use common::*; async fn test_save_options() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -29,3 +30,73 @@ async fn test_save_options() { assert!(char.option_flags == 12345); } + +#[async_std::test] +async fn test_default3_keyboard_mappings() { + /* + check if keyboard is set to default3 when specified. this will only occur for things like creating characters from the web page. + normal client behaviour will simply use default1 when creating a character. + gamepad only has 1 default config + */ + let mut entity_gateway = InMemoryGateway::default(); + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 3).await; + assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG3); +} + +#[async_std::test] +async fn test_invalid_keyboard_preset_value() { + // check if keyboard_config self-corrects to DEFAULT1 if an invalid value (>4) is given + let mut entity_gateway = InMemoryGateway::default(); + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 10).await; + assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG1); +} + +#[async_std::test] +async fn test_change_keyboard_mappings() { + let mut entity_gateway = InMemoryGateway::default(); + + let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 2).await; + + let mut ship = Box::new(ShipServerState::builder() + .gateway(entity_gateway.clone()) + .build()); + log_in_char(&mut ship, ClientId(1), "a1", "a").await; + join_lobby(&mut ship, ClientId(1)).await; + + assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG2); + + // update from default2 to default4 + // the client simply sends the full 364 bytes... + ship.handle(ClientId(1), &RecvShipPacket::KeyboardConfig(KeyboardConfig{ + keyboard_config: [ + 0, 0, 0, 0, 117, 0, 0, 0, 0, 0, 0, 0, 105, 0, 0, 0, + 0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 97, 0, 0, 0, 0, 0, 0, 0, 80, 0, 0, 0, + 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 89, 0, 0, 0, + 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, + 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0, + 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, + 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0, + 0, 0, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0, 0, + 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, + 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, + 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 69, 0, 0, 0, + 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, + 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, + 0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, + 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, + 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, + 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, + 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, + 0, 0, 0, 0, 51, 0, 0, 0, 1, 0, 0, 0 + ], + })).await.unwrap().for_each(drop); + + let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap(); + let char = characters[0].as_ref().unwrap(); + + assert!(char.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG4); +} diff --git a/tests/test_exp_gain.rs b/tests/test_exp_gain.rs index 2223c8e..0db6ba9 100644 --- a/tests/test_exp_gain.rs +++ b/tests/test_exp_gain.rs @@ -15,7 +15,7 @@ use common::*; async fn test_character_gains_exp() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -52,7 +52,7 @@ async fn test_character_gains_exp() { async fn test_character_levels_up() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 49; entity_gateway.save_character(&char1).await.unwrap(); @@ -92,7 +92,7 @@ async fn test_character_levels_up() { async fn test_character_levels_up_multiple_times() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -136,8 +136,8 @@ async fn test_character_levels_up_multiple_times() { async fn test_one_character_gets_full_exp_and_other_attacker_gets_partial() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) diff --git a/tests/test_item_actions.rs b/tests/test_item_actions.rs index 456a505..ab91b2f 100644 --- a/tests/test_item_actions.rs +++ b/tests/test_item_actions.rs @@ -14,7 +14,7 @@ use common::*; async fn test_equip_unit_from_equip_menu() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -91,7 +91,7 @@ async fn test_equip_unit_from_equip_menu() { async fn test_unequip_armor_with_units() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -159,7 +159,7 @@ async fn test_unequip_armor_with_units() { async fn test_sort_items() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( diff --git a/tests/test_item_pickup.rs b/tests/test_item_pickup.rs index 7feb377..9520527 100644 --- a/tests/test_item_pickup.rs +++ b/tests/test_item_pickup.rs @@ -14,8 +14,8 @@ use common::*; async fn test_pick_up_individual_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -85,8 +85,8 @@ async fn test_pick_up_individual_item() { async fn test_pick_up_item_stack_of_items_already_in_inventory() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_monomate = Vec::new(); p1_monomate.push(entity_gateway.create_item( @@ -99,7 +99,7 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() { }).await.unwrap()); let mut p2_items = Vec::new(); - for (slot, tool) in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter().enumerate() { + for (_slot, tool) in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter().enumerate() { let mut item = Vec::new(); for _ in 0..5usize { item.push(entity_gateway.create_item( @@ -161,8 +161,8 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() { async fn test_pick_up_item_stack_of_items_not_already_held() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p2_monomate = Vec::new(); p2_monomate.push(entity_gateway.create_item( @@ -220,8 +220,8 @@ async fn test_pick_up_item_stack_of_items_not_already_held() { async fn test_pick_up_meseta_when_inventory_full() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_items = Vec::new(); for _ in 0..30usize { @@ -292,11 +292,11 @@ async fn test_pick_up_meseta_when_inventory_full() { async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); - for slot in 0..29usize { + for _slot in 0..29usize { p1_inv.push(entity_gateway.create_item( item::NewItemEntity { item: item::ItemDetail::Weapon( @@ -375,11 +375,11 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() { async fn test_can_not_pick_up_item_when_inventory_full() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); - for slot in 0..30usize { + for _slot in 0..30usize { p1_inv.push(entity_gateway.create_item( item::NewItemEntity { item: item::ItemDetail::Weapon( @@ -465,7 +465,7 @@ async fn test_can_not_pick_up_item_when_inventory_full() { async fn test_can_not_drop_more_meseta_than_is_held() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap(); @@ -504,8 +504,8 @@ async fn test_can_not_drop_more_meseta_than_is_held() { async fn test_pick_up_stack_that_would_exceed_stack_limit() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_monomates = Vec::new(); for _ in 0..6usize { @@ -578,8 +578,8 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() { async fn test_can_not_pick_up_meseta_when_full() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); entity_gateway.set_character_meseta(&char2.id, item::Meseta(300)).await.unwrap(); @@ -632,8 +632,8 @@ async fn test_can_not_pick_up_meseta_when_full() { async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999998)).await.unwrap(); entity_gateway.set_character_meseta(&char2.id, item::Meseta(300)).await.unwrap(); @@ -685,8 +685,8 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() { async fn test_player_drops_partial_stack_and_other_player_picks_it_up() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut monomates = Vec::new(); for _ in 0..5usize { diff --git a/tests/test_item_use.rs b/tests/test_item_use.rs index 45c9f3e..9151a0c 100644 --- a/tests/test_item_use.rs +++ b/tests/test_item_use.rs @@ -16,7 +16,7 @@ use common::*; async fn test_use_monomate() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_items = Vec::new(); for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() { @@ -63,7 +63,7 @@ async fn test_use_monomate() { async fn test_use_monomate_twice() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_items = Vec::new(); for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() { @@ -115,7 +115,7 @@ async fn test_use_monomate_twice() { async fn test_use_last_monomate() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() { @@ -157,7 +157,7 @@ async fn test_use_last_monomate() { async fn test_use_nonstackable_tool() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_items = Vec::new(); p1_items.push(entity_gateway.create_item( @@ -192,7 +192,7 @@ async fn test_use_nonstackable_tool() { async fn test_use_materials() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); for tool in vec![item::tool::ToolType::PowerMaterial, item::tool::ToolType::LuckMaterial].into_iter() { diff --git a/tests/test_mags.rs b/tests/test_mags.rs index 9886215..3a6b0fd 100644 --- a/tests/test_mags.rs +++ b/tests/test_mags.rs @@ -1,7 +1,7 @@ use elseware::common::serverstate::{ClientId, ServerState}; use elseware::entity::gateway::{EntityGateway, InMemoryGateway}; use elseware::entity::item; -use elseware::ship::ship::{ShipServerState, RecvShipPacket, SendShipPacket}; +use elseware::ship::ship::{ShipServerState, RecvShipPacket}; use elseware::entity::character::{CharacterClass, SectionID}; use libpso::packet::ship::*; @@ -15,7 +15,7 @@ use common::*; async fn test_mag_feed() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mag = entity_gateway.create_item( item::NewItemEntity { @@ -87,8 +87,8 @@ async fn test_mag_feed() { async fn test_mag_change_owner() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; char1.char_class = CharacterClass::RAmarl; char1.section_id = SectionID::Redria; entity_gateway.save_character(&char1).await.unwrap(); @@ -152,7 +152,7 @@ async fn test_mag_change_owner() { async fn test_mag_cell() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mag = entity_gateway.create_item( item::NewItemEntity { diff --git a/tests/test_rooms.rs b/tests/test_rooms.rs index 70dbdf4..d37b0ca 100644 --- a/tests/test_rooms.rs +++ b/tests/test_rooms.rs @@ -4,7 +4,7 @@ use elseware::entity::item; use elseware::ship::ship::{ShipServerState, RecvShipPacket, SendShipPacket}; use libpso::packet::ship::*; -use libpso::packet::messages::*; +//use libpso::packet::messages::*; #[path = "common.rs"] mod common; @@ -15,8 +15,8 @@ use common::*; async fn test_item_ids_reset_when_rejoining_rooms() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); for _ in 0..3usize { @@ -99,7 +99,7 @@ async fn test_item_ids_reset_when_rejoining_rooms() { #[async_std::test] async fn test_load_rare_monster_default_appear_rates() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) .build()); diff --git a/tests/test_shops.rs b/tests/test_shops.rs index 27d7f06..c4c4655 100644 --- a/tests/test_shops.rs +++ b/tests/test_shops.rs @@ -16,7 +16,7 @@ use common::*; async fn test_player_opens_weapon_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); @@ -46,7 +46,7 @@ async fn test_player_opens_weapon_shop() { async fn test_player_opens_tool_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); @@ -76,7 +76,7 @@ async fn test_player_opens_tool_shop() { async fn test_player_opens_armor_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); @@ -106,7 +106,7 @@ async fn test_player_opens_armor_shop() { async fn test_player_buys_from_weapon_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -144,7 +144,7 @@ async fn test_player_buys_from_weapon_shop() { async fn test_player_buys_from_tool_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -181,7 +181,7 @@ async fn test_player_buys_from_tool_shop() { async fn test_player_buys_multiple_from_tool_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -222,7 +222,7 @@ async fn test_player_buys_multiple_from_tool_shop() { async fn test_player_buys_from_armor_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -259,7 +259,7 @@ async fn test_player_buys_from_armor_shop() { async fn test_player_sells_3_attr_weapon_to_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -303,8 +303,8 @@ async fn test_player_sells_3_attr_weapon_to_shop() { async fn test_other_clients_see_purchase() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; char1.exp = 80000000; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); entity_gateway.save_character(&char1).await.unwrap(); @@ -346,8 +346,8 @@ async fn test_other_clients_see_purchase() { async fn test_other_clients_see_stacked_purchase() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -397,7 +397,7 @@ async fn test_other_clients_see_stacked_purchase() { async fn test_buying_item_without_enough_mseseta() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -432,7 +432,7 @@ async fn test_buying_item_without_enough_mseseta() { async fn test_player_double_buys_from_tool_shop() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -497,7 +497,7 @@ async fn test_player_double_buys_from_tool_shop() { async fn test_techs_disappear_from_shop_when_bought() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -559,7 +559,7 @@ async fn test_techs_disappear_from_shop_when_bought() { async fn test_units_disappear_from_shop_when_bought() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; char1.exp = 80000000; entity_gateway.save_character(&char1).await.unwrap(); entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap(); @@ -620,7 +620,7 @@ async fn test_units_disappear_from_shop_when_bought() { async fn test_player_sells_untekked_weapon() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -664,7 +664,7 @@ async fn test_player_sells_untekked_weapon() { async fn test_player_sells_rare_item() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -708,7 +708,7 @@ async fn test_player_sells_rare_item() { async fn test_player_sells_partial_photon_drop_stack() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -751,7 +751,7 @@ async fn test_player_sells_partial_photon_drop_stack() { async fn test_player_sells_basic_frame() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -792,7 +792,7 @@ async fn test_player_sells_basic_frame() { async fn test_player_sells_max_frame() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -833,7 +833,7 @@ async fn test_player_sells_max_frame() { async fn test_player_sells_basic_barrier() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -873,7 +873,7 @@ async fn test_player_sells_basic_barrier() { async fn test_player_sells_max_barrier() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -913,7 +913,7 @@ async fn test_player_sells_max_barrier() { async fn test_player_sells_1_star_minusminus_unit() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -952,7 +952,7 @@ async fn test_player_sells_1_star_minusminus_unit() { async fn test_player_sells_5_star_plusplus_unit() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -991,7 +991,7 @@ async fn test_player_sells_5_star_plusplus_unit() { async fn test_player_sells_rare_frame() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -1032,7 +1032,7 @@ async fn test_player_sells_rare_frame() { async fn test_player_sells_rare_barrier() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -1072,7 +1072,7 @@ async fn test_player_sells_rare_barrier() { async fn test_player_sells_rare_unit() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; let mut p1_inv = Vec::new(); @@ -1111,7 +1111,7 @@ async fn test_player_sells_rare_unit() { async fn test_player_cant_sell_if_meseta_would_go_over_max() { let mut entity_gateway = InMemoryGateway::default(); - let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, item::Meseta(999995)).await.unwrap(); let mut p1_inv = Vec::new(); diff --git a/tests/test_trade.rs b/tests/test_trade.rs index 2a1d5d8..65505b3 100644 --- a/tests/test_trade.rs +++ b/tests/test_trade.rs @@ -114,8 +114,8 @@ impl TradeItemBuilder { async fn test_trade_one_individual_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -215,8 +215,8 @@ async fn test_trade_one_individual_item() { async fn test_trade_player2_to_player1() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p2_inv = Vec::new(); p2_inv.push(entity_gateway.create_item( @@ -316,8 +316,8 @@ async fn test_trade_player2_to_player1() { async fn test_reverse_trade_ack_order() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -417,8 +417,8 @@ async fn test_reverse_trade_ack_order() { async fn test_trade_one_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -521,8 +521,8 @@ async fn test_trade_one_stacked_item() { async fn test_trade_partial_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -628,8 +628,8 @@ async fn test_trade_partial_stacked_item() { async fn test_trade_individual_both() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = vec![ entity_gateway.create_item( @@ -793,8 +793,8 @@ async fn test_trade_individual_both() { async fn test_trade_stacked_both() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -963,8 +963,8 @@ async fn test_trade_stacked_both() { async fn test_trade_partial_stack_both() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -1139,8 +1139,8 @@ async fn test_trade_partial_stack_both() { async fn test_trade_same_stacked_item_to_eachother() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..3).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -1311,8 +1311,8 @@ async fn test_trade_same_stacked_item_to_eachother() { async fn test_trade_stacked_when_already_have_partial_stack() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..3).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -1451,8 +1451,8 @@ async fn test_trade_stacked_when_already_have_partial_stack() { async fn test_trade_individual_for_stacked() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = vec![ entity_gateway.create_item( @@ -1621,8 +1621,8 @@ async fn test_trade_individual_for_stacked() { async fn test_trade_multiple_individual() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = vec![ entity_gateway.create_item( @@ -1879,8 +1879,8 @@ async fn test_trade_multiple_individual() { async fn test_trade_multiple_stacked() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack1 = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -2146,8 +2146,8 @@ async fn test_trade_multiple_stacked() { async fn test_trade_not_enough_inventory_space_individual() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -2268,8 +2268,8 @@ async fn test_trade_not_enough_inventory_space_individual() { async fn test_trade_not_enough_inventory_space_stacked() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -2385,8 +2385,8 @@ async fn test_trade_not_enough_inventory_space_stacked() { async fn test_trade_stack_too_big() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..8).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -2501,8 +2501,8 @@ async fn test_trade_stack_too_big() { async fn test_trade_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(2323)).await.unwrap(); @@ -2582,8 +2582,8 @@ async fn test_trade_meseta() { async fn test_trade_too_much_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap(); entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap(); @@ -2634,8 +2634,8 @@ async fn test_trade_too_much_meseta() { async fn test_trade_invalid_amount_of_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap(); entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap(); @@ -2686,8 +2686,8 @@ async fn test_trade_invalid_amount_of_meseta() { async fn test_trade_meseta_request_and_items_dont_match() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap(); entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap(); @@ -2738,8 +2738,8 @@ async fn test_trade_meseta_request_and_items_dont_match() { async fn test_player_declined_trade() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -2769,8 +2769,8 @@ async fn test_player_declined_trade() { async fn test_back_out_of_trade_last_minute() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -2835,8 +2835,8 @@ async fn test_back_out_of_trade_last_minute() { async fn test_valid_trade_when_both_inventories_are_full() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = futures::future::join_all((0..30).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -2977,8 +2977,8 @@ async fn test_valid_trade_when_both_inventories_are_full() { async fn test_invalid_trade_when_both_inventories_are_full() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = futures::future::join_all((0..30).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -3128,9 +3128,9 @@ async fn test_invalid_trade_when_both_inventories_are_full() { async fn test_client_tries_to_start_two_trades() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; - let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; + let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -3160,9 +3160,9 @@ async fn test_client_tries_to_start_two_trades() { async fn test_client_tries_trading_with_client_already_trading() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await; - let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a").await; + let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; + let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a", 1).await; let mut ship = Box::new(ShipServerState::builder() .gateway(entity_gateway.clone()) @@ -3199,8 +3199,8 @@ async fn test_client_tries_trading_with_client_already_trading() { async fn test_add_then_remove_individual_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); for _ in 0..2 { @@ -3312,8 +3312,8 @@ async fn test_add_then_remove_individual_item() { async fn test_add_then_remove_stacked_item() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack1 = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -3447,8 +3447,8 @@ async fn test_add_then_remove_stacked_item() { async fn test_add_then_remove_partial_stack() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack1 = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -3571,8 +3571,8 @@ async fn test_add_then_remove_partial_stack() { async fn test_add_then_remove_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(2323)).await.unwrap(); @@ -3657,8 +3657,8 @@ async fn test_add_then_remove_meseta() { async fn test_items_to_trade_data_does_not_match() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -3740,8 +3740,8 @@ async fn test_items_to_trade_data_does_not_match() { async fn test_items_to_trade_id_does_not_match() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -3811,8 +3811,8 @@ async fn test_items_to_trade_id_does_not_match() { async fn test_stack_is_same_amount_in_request_and_items_to_trade() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -3885,8 +3885,8 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade() { async fn test_stack_is_same_amount_in_request_and_items_to_trade2() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_stack = futures::future::join_all((0..2).map(|_| { let mut entity_gateway = entity_gateway.clone(); @@ -3959,8 +3959,8 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade2() { async fn test_items_to_trade_count_less_than() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = vec![ entity_gateway.create_item( @@ -4061,8 +4061,8 @@ async fn test_items_to_trade_count_less_than() { async fn test_items_to_trade_count_greater_than() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; entity_gateway.set_character_meseta(&char1.id, Meseta(23)).await.unwrap(); @@ -4171,8 +4171,8 @@ async fn test_items_to_trade_count_greater_than() { async fn test_items_to_trade_count_mismatch_with_meseta() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let p1_inv = vec![ entity_gateway.create_item( @@ -4273,8 +4273,8 @@ async fn test_items_to_trade_count_mismatch_with_meseta() { async fn test_dropping_item_after_trade() { let mut entity_gateway = InMemoryGateway::default(); - let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await; - let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await; + let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await; + let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await; let mut p1_inv = Vec::new(); p1_inv.push(entity_gateway.create_item( @@ -4364,7 +4364,7 @@ async fn test_dropping_item_after_trade() { assert!(matches!(ack[3], (ClientId(2), SendShipPacket::TradeSuccessful {..}))); assert!(matches!(ack[4], (ClientId(1), SendShipPacket::TradeSuccessful {..}))); - let ack = ship.handle(ClientId(2), &RecvShipPacket::Message(Message::new(GameMessage::PlayerDropItem(PlayerDropItem { + let _ack = ship.handle(ClientId(2), &RecvShipPacket::Message(Message::new(GameMessage::PlayerDropItem(PlayerDropItem { client: 0, target: 0, unknown1: 0,