From 6458fad89ff2c87851b7c84978d522fc2d2ed1cd Mon Sep 17 00:00:00 2001 From: jake Date: Mon, 27 Apr 2020 07:07:51 -0600 Subject: [PATCH] fix tech drop tests --- src/ship/drops/tech_table.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/ship/drops/tech_table.rs b/src/ship/drops/tech_table.rs index 7e40ae6..f576598 100644 --- a/src/ship/drops/tech_table.rs +++ b/src/ship/drops/tech_table.rs @@ -118,10 +118,10 @@ mod test { let mut rng = rand_chacha::ChaCha20Rng::from_seed([23;32]); let tt = TechniqueTable::new(Episode::One, Difficulty::Ultimate, SectionID::Skyly); - let tech_tests = vec![(MapArea::Forest1, Technique::Resta, 13), - (MapArea::Caves3, Technique::Foie, 24), - (MapArea::Mines2, Technique::Gibarta, 20), - (MapArea::DarkFalz, Technique::Razonde, 22)]; + let tech_tests = vec![(MapArea::Forest1, Technique::Resta, 14), + (MapArea::Caves3, Technique::Foie, 25), + (MapArea::Mines2, Technique::Gibarta, 21), + (MapArea::DarkFalz, Technique::Razonde, 23)]; for (area, tech, level) in tech_tests { assert!(tt.get_drop(&area, &mut rng) == Some(ItemDropType::TechniqueDisk(