diff --git a/src/ship/ship.rs b/src/ship/ship.rs index 9bd9706..b61fbf5 100644 --- a/src/ship/ship.rs +++ b/src/ship/ship.rs @@ -490,41 +490,34 @@ impl ShipServerState { async fn direct_message(&mut self, id: ClientId, msg: &DirectMessage) -> Result + Send>, anyhow::Error> { let target = msg.flag; + let block = self.blocks.with_client(id, &self.clients)?; Ok(match &msg.msg { GameMessage::GuildcardSend(guildcard_send) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::guildcard_send(id, guildcard_send, target, &block.client_location, &self.clients) }, GameMessage::RequestItem(request_item) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::request_item(id, request_item, &mut self.entity_gateway, &mut block.client_location, &mut self.clients, &mut block.rooms, &mut self.item_manager).await? }, GameMessage::PickupItem(pickup_item) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::pickup_item(id, pickup_item, &mut self.entity_gateway, &mut block.client_location, &mut self.clients, &mut self.item_manager).await? }, GameMessage::BoxDropRequest(box_drop_request) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::request_box_item(id, box_drop_request, &mut self.entity_gateway, &mut block.client_location, &mut self.clients, &mut block.rooms, &mut self.item_manager).await? }, GameMessage::BankRequest(_bank_request) => { handler::direct_message::send_bank_list(id, &self.clients, &mut self.item_manager).await? }, GameMessage::BankInteraction(bank_interaction) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::bank_interaction(id, bank_interaction, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await? }, GameMessage::ShopRequest(shop_request) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::shop_request(id, shop_request, &block.client_location, &mut self.clients, &block.rooms, &self.level_table, &mut self.shops).await? }, GameMessage::BuyItem(buy_item) => { - let block = self.blocks.with_client(id, &self.clients)?; handler::direct_message::buy_item(id, buy_item, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await? }, _ => { let cmsg = msg.clone(); - let block = self.blocks.with_client(id, &self.clients)?; Box::new(block.client_location.get_all_clients_by_client(id).unwrap().into_iter() .filter(move |client| client.local_client.id() == target as u8) .map(move |client| {