use std::collections::HashMap;
use log::warn;
use libpso::packet::ship::*;
use libpso::packet::messages::*;
use crate::common::serverstate::ClientId;
use crate::common::leveltable::CharacterLevelTable;
use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Clients, Rooms};
use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS};
use libpso::character::character;
use crate::entity::gateway::EntityGateway;
use libpso::{utf8_to_array, utf8_to_utf16_array};

fn send_to_client(id: ClientId, target: u8, msg: DirectMessage, client_location: &ClientLocation)
                  -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
    Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
             .filter(move |client| client.local_client.id() == target)
             .map(move |client| {
                 (client.client, SendShipPacket::DirectMessage(msg.clone()))
             }))
}



pub fn guildcard_send(id: ClientId,
                      guildcard_send: &GuildcardSend,
                      target: u32,
                      client_location: &ClientLocation,
                      clients: &Clients)
                      -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
    let client = clients.get(&id).unwrap();
    let msg = DirectMessage{
        flag: target,
        msg: GameMessage::GuildcardRecv(GuildcardRecv {
            client: guildcard_send.client,
            target: guildcard_send.target,
            guildcard: client.user.id.0,
            name: utf8_to_utf16_array!(client.character.name, 0x18),
            team: [0; 0x10], // TODO: teams not yet implemented
            desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
            one: 1,
            language: 0, // TODO: add language flag to character
            section_id: client.character.section_id.into(),
            class: client.character.char_class.into(),
        }),
    };
    send_to_client(id, target as u8, msg, &client_location)
}