use std::collections::HashMap;
use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::common::leveltable::CharacterLevelTable;
use crate::ship::ship::{SendShipPacket, ShipError, ClientState};
use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS};
use libpso::character::character;
use crate::entity::gateway::EntityGateway;

pub fn update_config<EG: EntityGateway>(id: ClientId,
                                        update_config: &UpdateConfig,
                                        clients: &mut HashMap<ClientId, ClientState>,
                                        entity_gateway: &mut EG)
                                        -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
    let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
    client.character.config.update(update_config);
    entity_gateway.save_character(&client.character);
    Box::new(None.into_iter())
}