use std::time::SystemTime;

use libpso::character::settings;


pub struct UserAccount {
    pub id: i32,
    pub username: String,
    pub password: String,
    pub guildcard: Option<i32>,
    pub team_id: Option<i32>,
    pub banned: bool,
    pub muted_until: SystemTime,
    pub created_at: SystemTime,
}
pub struct UserSettings {
    pub id: i32,
    pub user_id: i32,
    pub settings: settings::UserSettings,
}