use std::time::SystemTime; use libpso::character::settings; pub struct UserAccount { pub id: i32, pub username: String, pub password: String, pub guildcard: Option<i32>, pub team_id: Option<i32>, pub banned: bool, pub muted_until: SystemTime, pub created_at: SystemTime, } pub struct UserSettings { pub id: i32, pub user_id: i32, pub settings: settings::UserSettings, }