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floor limit packet

pull/29/head
andy 2 years ago
parent
commit
58b8fa132c
  1. 17
      src/packet/messages.rs

17
src/packet/messages.rs

@ -501,12 +501,11 @@ pub struct MagAnimation {
unknown1: u16,
}
//#[pso_message(0x63)]
//pub struct FloorItemLimitItemDeletion {
// client_id: u16,
// item_id: u8,
// amount: u8,
//}
#[pso_message(0x63)]
pub struct FloorItemLimitItemDeletion {
client_item_id: u32,
map_area: u16,
}
#[pso_message(0x66)]
pub struct PlayerUsedStarAtomizer {
@ -1166,7 +1165,7 @@ pub enum GameMessage {
ItemDrop(ItemDrop),
RequestItem(RequestItem),
MagAnimation(MagAnimation),
//FloorItemLimitItemDeletion(FloorItemLimitItemDeletion),
FloorItemLimitItemDeletion(FloorItemLimitItemDeletion),
PlayerUsedStarAtomizer(PlayerUsedStarAtomizer),
SpawningMonsters(SpawningMonsters),
PlayerTelepipe(PlayerTelepipe),
@ -1333,7 +1332,7 @@ impl PSOPacketData for GameMessage {
ItemDrop::CMD => Ok(GameMessage::ItemDrop(ItemDrop::from_bytes(&mut cur)?)),
RequestItem::CMD => Ok(GameMessage::RequestItem(RequestItem::from_bytes(&mut cur)?)),
MagAnimation::CMD => Ok(GameMessage::MagAnimation(MagAnimation::from_bytes(&mut cur)?)),
//FloorItemLimitItemDeletion::CMD => Ok(GameMessage::FloorItemLimitItemDeletion(FloorItemLimitItemDeletion::from_bytes(&mut cur)?)),
FloorItemLimitItemDeletion::CMD => Ok(GameMessage::FloorItemLimitItemDeletion(FloorItemLimitItemDeletion::from_bytes(&mut cur)?)),
PlayerUsedStarAtomizer::CMD => Ok(GameMessage::PlayerUsedStarAtomizer(PlayerUsedStarAtomizer::from_bytes(&mut cur)?)),
SpawningMonsters::CMD => Ok(GameMessage::SpawningMonsters(SpawningMonsters::from_bytes(&mut cur)?)),
PlayerTelepipe::CMD => Ok(GameMessage::PlayerTelepipe(PlayerTelepipe::from_bytes(&mut cur)?)),
@ -1502,7 +1501,7 @@ impl PSOPacketData for GameMessage {
GameMessage::ItemDrop(data) => data.as_bytes(),
GameMessage::RequestItem(data) => data.as_bytes(),
GameMessage::MagAnimation(data) => data.as_bytes(),
//GameMessage::FloorItemLimitItemDeletion(data) => data.as_bytes(),
GameMessage::FloorItemLimitItemDeletion(data) => data.as_bytes(),
GameMessage::PlayerUsedStarAtomizer(data) => data.as_bytes(),
GameMessage::SpawningMonsters(data) => data.as_bytes(),
GameMessage::PlayerTelepipe(data) => data.as_bytes(),

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