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character/guildcard structs

pull/3/head
jake 5 years ago
parent
commit
a756af5f30
  1. 21
      src/character/character.rs
  2. 27
      src/character/guildcard.rs
  3. 100
      src/packet/login.rs

21
src/character/character.rs

@ -2,7 +2,8 @@
// TODO: section_id to SectionId enum // TODO: section_id to SectionId enum
// TODO: techniques to enum? // TODO: techniques to enum?
#[derive(Default)]
#[derive(Default, Copy, Clone, PartialEq, Debug)]
#[repr(C)]
pub struct Character { pub struct Character {
pub atp: u16, pub atp: u16,
pub mst: u16, pub mst: u16,
@ -75,6 +76,8 @@ impl Character {
} }
} }
#[derive(Copy, Clone, PartialEq, Debug)]
#[repr(C)]
pub struct SelectScreenCharacter { pub struct SelectScreenCharacter {
pub exp: u32, pub exp: u32,
pub level: u32, pub level: u32,
@ -102,3 +105,19 @@ pub struct SelectScreenCharacter {
pub name: [u16; 16], pub name: [u16; 16],
pub play_time: u32, pub play_time: u32,
} }
impl SelectScreenCharacter {
pub const SIZE: usize = 0x7C;
pub fn from_le_bytes(bytes: [u8; 0x7C]) -> Result<SelectScreenCharacter, crate::PacketParseError> {
unsafe {
Ok(std::mem::transmute(bytes))
}
}
pub fn to_le_bytes(&self) -> [u8; 0x7C] {
unsafe {
std::mem::transmute(*self)
}
}
}

27
src/character/guildcard.rs

@ -112,3 +112,30 @@ impl Default for GuildCardData {
} }
} }
impl GuildCardData {
pub fn from_bytes(bytes: [u8; 0xD590]) -> GuildCardData {
unsafe {
std::mem::transmute(bytes)
}
}
pub fn as_bytes(&self) -> [u8; 0xD590] {
unsafe {
std::mem::transmute(*self)
}
}
}
#[cfg(test)]
mod tests {
#[test]
fn guildcard_default_zero() {
let gc = super::GuildCardData::default();
let bytes = gc.as_bytes();
for k in bytes.iter() {
assert!(*k == 0);
}
}
}

100
src/packet/login.rs

@ -1,9 +1,12 @@
use psopacket::pso_packet; use psopacket::pso_packet;
use crate::{PSOPacket, PacketParseError}; use crate::{PSOPacket, PacketParseError};
use crate::character::character::SelectScreenCharacter;
use std::io::{Read, Seek, SeekFrom}; use std::io::{Read, Seek, SeekFrom};
pub const PATCH_FILE_CHUNK_SIZE: u16 = 0x8000; // 32kb pub const PATCH_FILE_CHUNK_SIZE: u16 = 0x8000; // 32kb
pub const GUILD_CARD_CHUNK_SIZE: usize = 0x6800;
#[allow(non_camel_case_types)] #[allow(non_camel_case_types)]
type u8_str = u8; type u8_str = u8;
@ -228,6 +231,103 @@ pub struct CharAck {
} }
#[pso_packet(0xE5)]
pub struct CharacterPreview {
pub flag: u32,
pub slot: u32,
pub character: SelectScreenCharacter,
}
#[pso_packet(0x3E8)]
pub struct GuildcardDataRequest {
flag: u32,
}
#[pso_packet(0x1DC)]
pub struct GuildcardDataHeader {
flag: u32,
one: u32,
len: u32,
checksum: u32,
}
impl GuildcardDataHeader {
pub fn new(len: usize, checksum: u32) -> GuildcardDataHeader {
GuildcardDataHeader {
flag: 0,
one: 1,
len: len as u32,
checksum: checksum
}
}
}
#[pso_packet(0x3DC)]
pub struct GuildcardDataChunkRequest {
flag: u32,
_unknown: u32,
pub chunk: u32,
pub again: u32,
}
pub struct GuildcardDataChunk {
flag: u32,
_unknown: u32,
chunk: u32,
pub buffer: [u8; GUILD_CARD_CHUNK_SIZE],
len: usize,
}
impl GuildcardDataChunk {
pub fn new(chunk: u32, buffer: [u8; GUILD_CARD_CHUNK_SIZE], len: usize) -> GuildcardDataChunk {
GuildcardDataChunk {
flag: 0,
_unknown: 0,
chunk: chunk as u32,
buffer: buffer,
len: len,
}
}
}
impl PSOPacket for GuildcardDataChunk {
fn from_bytes(_data: &[u8]) -> Result<GuildcardDataChunk, PacketParseError> {
unimplemented!();
}
fn as_bytes(&self) -> Vec<u8> {
let mut buf: Vec<u8> = Vec::new();
buf.extend_from_slice(&u32::to_le_bytes(self.flag));
buf.extend_from_slice(&u32::to_le_bytes(self._unknown));
buf.extend_from_slice(&u32::to_le_bytes(self.chunk));
buf.extend_from_slice(&self.buffer[0..self.len]);
while buf.len() % 4 != 0 {
buf.push(0);
}
let pkt_len = (buf.len() + 4) as u16;
let mut prebuf: Vec<u8> = Vec::new();
prebuf.extend_from_slice(&u16::to_le_bytes(pkt_len));
prebuf.extend_from_slice(&u16::to_le_bytes(0x2DC));
prebuf.append(&mut buf);
prebuf
}
}
impl std::fmt::Debug for GuildcardDataChunk {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "packet GuildcardDataChunk {{\n").unwrap();
write!(f, " flag: {:?}\n", self.flag).unwrap();
write!(f, " _unknown: {:X?}\n", self._unknown).unwrap();
write!(f, " chunk: {:X?}\n", self.chunk).unwrap();
write!(f, " buffer: [0..{:X}]\n", self.len).unwrap();
write!(f, "}}")
}
}
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
#[test] #[test]

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