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@ -88,6 +88,21 @@ pub struct UnknownAE { |
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unknown3: u32,
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unknown3: u32,
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}
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}
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#[pso_message(0xAB)]
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pub struct PhotonChairSit {
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unknown1: u32,
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}
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#[pso_message(0xAF)]
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pub struct PhotonChairTurn {
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unknown1: u32,
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}
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#[pso_message(0xB0)]
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pub struct PhotonChairMove {
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unknown1: u32,
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}
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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@ -103,6 +118,9 @@ pub enum GameMessage { |
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LobbyEmote(LobbyEmote),
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LobbyEmote(LobbyEmote),
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TalkToNpc(TalkToNpc),
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TalkToNpc(TalkToNpc),
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UnknownAE(UnknownAE),
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UnknownAE(UnknownAE),
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PhotonChairSit(PhotonChairSit),
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PhotonChairTurn(PhotonChairTurn),
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PhotonChairMove(PhotonChairMove),
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}
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}
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impl PSOPacketData for GameMessage {
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impl PSOPacketData for GameMessage {
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@ -124,6 +142,9 @@ impl PSOPacketData for GameMessage { |
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LobbyEmote::CMD => Ok(GameMessage::LobbyEmote(LobbyEmote::from_bytes(&mut cur)?)),
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LobbyEmote::CMD => Ok(GameMessage::LobbyEmote(LobbyEmote::from_bytes(&mut cur)?)),
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TalkToNpc::CMD => Ok(GameMessage::TalkToNpc(TalkToNpc::from_bytes(&mut cur)?)),
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TalkToNpc::CMD => Ok(GameMessage::TalkToNpc(TalkToNpc::from_bytes(&mut cur)?)),
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UnknownAE::CMD => Ok(GameMessage::UnknownAE(UnknownAE::from_bytes(&mut cur)?)),
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UnknownAE::CMD => Ok(GameMessage::UnknownAE(UnknownAE::from_bytes(&mut cur)?)),
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PhotonChairSit::CMD => Ok(GameMessage::PhotonChairSit(PhotonChairSit::from_bytes(&mut cur)?)),
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PhotonChairTurn::CMD => Ok(GameMessage::PhotonChairTurn(PhotonChairTurn::from_bytes(&mut cur)?)),
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PhotonChairMove::CMD => Ok(GameMessage::PhotonChairMove(PhotonChairMove::from_bytes(&mut cur)?)),
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_ => Err(PacketParseError::UnknownMessage(byte[0],
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_ => Err(PacketParseError::UnknownMessage(byte[0],
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{
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{
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let mut b = vec![0; len[0] as usize * 4];
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let mut b = vec![0; len[0] as usize * 4];
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@ -146,6 +167,9 @@ impl PSOPacketData for GameMessage { |
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GameMessage::LobbyEmote(data) => data.as_bytes(),
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GameMessage::LobbyEmote(data) => data.as_bytes(),
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GameMessage::TalkToNpc(data) => data.as_bytes(),
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GameMessage::TalkToNpc(data) => data.as_bytes(),
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GameMessage::UnknownAE(data) => data.as_bytes(),
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GameMessage::UnknownAE(data) => data.as_bytes(),
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GameMessage::PhotonChairSit(data) => data.as_bytes(),
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GameMessage::PhotonChairTurn(data) => data.as_bytes(),
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GameMessage::PhotonChairMove(data) => data.as_bytes(),
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}
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}
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}
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}
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}
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}
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