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Merge pull request 'andy/floor-limit' (#29) from andy/floor-limit into master

Reviewed-on: #29
master
jake 1 year ago
parent
commit
e1a8ad7fc5
  1. 18
      src/packet/messages.rs

18
src/packet/messages.rs

@ -501,12 +501,11 @@ pub struct MagAnimation {
unknown1: u16,
}
//#[pso_message(0x63)]
//pub struct FloorItemLimitItemDeletion {
// client_id: u16,
// item_id: u8,
// amount: u8,
//}
#[pso_message(0x63)]
pub struct FloorItemLimitItemDeletion {
item_id: u32,
map_area: u16,
}
#[pso_message(0x66)]
pub struct PlayerUsedStarAtomizer {
@ -954,6 +953,7 @@ pub struct DropCoordinates {
x: f32,
z: f32,
item_id: u32,
amount: u32,
}
#[pso_message(0xC4)]
@ -1172,7 +1172,7 @@ pub enum GameMessage {
ItemDrop(ItemDrop),
RequestItem(RequestItem),
MagAnimation(MagAnimation),
//FloorItemLimitItemDeletion(FloorItemLimitItemDeletion),
FloorItemLimitItemDeletion(FloorItemLimitItemDeletion),
PlayerUsedStarAtomizer(PlayerUsedStarAtomizer),
SpawningMonsters(SpawningMonsters),
PlayerTelepipe(PlayerTelepipe),
@ -1340,7 +1340,7 @@ impl PSOPacketData for GameMessage {
ItemDrop::CMD => Ok(GameMessage::ItemDrop(ItemDrop::from_bytes(&mut cur)?)),
RequestItem::CMD => Ok(GameMessage::RequestItem(RequestItem::from_bytes(&mut cur)?)),
MagAnimation::CMD => Ok(GameMessage::MagAnimation(MagAnimation::from_bytes(&mut cur)?)),
//FloorItemLimitItemDeletion::CMD => Ok(GameMessage::FloorItemLimitItemDeletion(FloorItemLimitItemDeletion::from_bytes(&mut cur)?)),
FloorItemLimitItemDeletion::CMD => Ok(GameMessage::FloorItemLimitItemDeletion(FloorItemLimitItemDeletion::from_bytes(&mut cur)?)),
PlayerUsedStarAtomizer::CMD => Ok(GameMessage::PlayerUsedStarAtomizer(PlayerUsedStarAtomizer::from_bytes(&mut cur)?)),
SpawningMonsters::CMD => Ok(GameMessage::SpawningMonsters(SpawningMonsters::from_bytes(&mut cur)?)),
PlayerTelepipe::CMD => Ok(GameMessage::PlayerTelepipe(PlayerTelepipe::from_bytes(&mut cur)?)),
@ -1510,7 +1510,7 @@ impl PSOPacketData for GameMessage {
GameMessage::ItemDrop(data) => data.as_bytes(),
GameMessage::RequestItem(data) => data.as_bytes(),
GameMessage::MagAnimation(data) => data.as_bytes(),
//GameMessage::FloorItemLimitItemDeletion(data) => data.as_bytes(),
GameMessage::FloorItemLimitItemDeletion(data) => data.as_bytes(),
GameMessage::PlayerUsedStarAtomizer(data) => data.as_bytes(),
GameMessage::SpawningMonsters(data) => data.as_bytes(),
GameMessage::PlayerTelepipe(data) => data.as_bytes(),

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