elseware/src/ship/items/inventory.rs

397 lines
13 KiB
Rust
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use std::collections::{HashMap, BTreeMap, BinaryHeap};
use std::cmp::{Ordering, PartialOrd, PartialEq};
use thiserror::Error;
use futures::future::join_all;
use libpso::character::character;//::InventoryItem;
use crate::entity::gateway::EntityGateway;
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::item::{ItemEntityId, ItemEntity, ItemDetail, ItemLocation, BankName};
use crate::entity::item::{Meseta, NewItemEntity};
use crate::entity::item::tool::{Tool, ToolType};
use crate::ship::map::MapArea;
use crate::ship::ship::ItemDropLocation;
use crate::ship::drops::{ItemDrop, ItemDropType};
use crate::ship::location::{AreaClient, RoomId};
use crate::ship::items::ClientItemId;
use crate::ship::items::floor::{IndividualFloorItem, StackedFloorItem};
#[derive(Debug, Clone)]
pub struct InventorySlot(pub usize);
#[derive(Debug, Clone)]
pub struct IndividualInventoryItem {
pub entity_id: ItemEntityId,
pub item_id: ClientItemId,
pub item: ItemDetail,
pub equipped: bool,
}
#[derive(Debug, Clone)]
pub struct StackedInventoryItem {
pub entity_ids: Vec<ItemEntityId>,
pub item_id: ClientItemId,
pub tool: Tool,
}
impl StackedInventoryItem {
pub fn count(&self) -> usize {
self.entity_ids.len()
}
}
#[derive(Debug, Clone)]
pub enum InventoryItem {
Individual(IndividualInventoryItem),
Stacked(StackedInventoryItem),
}
#[derive(Error, Debug, Clone)]
#[error("")]
pub enum InventoryItemAddToError {
BothAreNotStacked,
DifferentTool,
ExceedsCapacity,
}
impl InventoryItem {
pub fn item_id(&self) -> ClientItemId {
match self {
InventoryItem::Individual(individual_inventory_item) => {
individual_inventory_item.item_id
},
InventoryItem::Stacked(stacked_inventory_item) => {
stacked_inventory_item.item_id
}
}
}
pub fn set_item_id(&mut self, item_id: ClientItemId) {
match self {
InventoryItem::Individual(individual_inventory_item) => {
individual_inventory_item.item_id = item_id
},
InventoryItem::Stacked(stacked_inventory_item) => {
stacked_inventory_item.item_id = item_id
}
}
}
pub fn are_same_stackable_tool(&self, other_stacked_item: &StackedFloorItem) -> bool {
match self {
InventoryItem::Stacked(self_stacked_item) => {
self_stacked_item.tool == other_stacked_item.tool
&& self_stacked_item.tool.is_stackable() && other_stacked_item.tool.is_stackable()
},
_ => false
}
}
pub fn can_combine_stacks(&self, other_stacked_item: &StackedFloorItem) -> bool {
match self {
InventoryItem::Stacked(self_stacked_item) => {
self_stacked_item.tool == other_stacked_item.tool
&& self_stacked_item.tool.is_stackable() && other_stacked_item.tool.is_stackable()
&& self_stacked_item.count() + other_stacked_item.count() <= self_stacked_item.tool.max_stack()
},
_ => false
}
}
// TODO: result
pub fn combine_stacks(&mut self, other_stacked_item: &mut StackedFloorItem) {
match self {
InventoryItem::Stacked(self_stacked_item) => {
self_stacked_item.entity_ids.append(&mut other_stacked_item.entity_ids);
},
_ => {
}
}
}
pub fn equipped(&self) -> bool {
match self {
InventoryItem::Individual(individual_inventory_item) => {
individual_inventory_item.equipped
},
InventoryItem::Stacked(_) => {
false
}
}
}
pub fn as_client_bytes(&self) -> [u8; 16] {
match self {
InventoryItem::Individual(item) => {
match &item.item {
ItemDetail::Weapon(w) => w.as_bytes(),
ItemDetail::Armor(a) => a.as_bytes(),
ItemDetail::Shield(s) => s.as_bytes(),
ItemDetail::Unit(u) => u.as_bytes(),
ItemDetail::Tool(t) => t.as_individual_bytes(),
ItemDetail::TechniqueDisk(d) => d.as_bytes(),
ItemDetail::Mag(m) => m.as_bytes(),
}
},
InventoryItem::Stacked(item) => {
item.tool.as_stacked_bytes(item.entity_ids.len())
},
}
}
pub fn can_add_to(&mut self, stacked_floor_item: &StackedFloorItem) -> Result<(), InventoryItemAddToError> {
if let InventoryItem::Stacked(stacked_inventory_item) = self {
if stacked_floor_item.tool != stacked_inventory_item.tool {
return Err(InventoryItemAddToError::DifferentTool)
}
if stacked_floor_item.tool.tool.max_stack() < (stacked_floor_item.count() + stacked_inventory_item.count()) {
return Err(InventoryItemAddToError::ExceedsCapacity)
}
Ok(())
}
else {
Err(InventoryItemAddToError::BothAreNotStacked)
}
}
pub fn add_to(&mut self, mut stacked_floor_item: StackedFloorItem) -> Result<(), InventoryItemAddToError> {
self.can_add_to(&stacked_floor_item)?;
if let InventoryItem::Stacked(stacked_inventory_item) = self {
stacked_inventory_item.entity_ids.append(&mut stacked_floor_item.entity_ids);
}
Ok(())
}
}
#[derive(Error, Debug, Clone)]
#[error("")]
pub enum InventoryItemConsumeError {
InconsistentState,
InvalidAmount,
}
pub struct ConsumedItem {
pub entity_ids: Vec<ItemEntityId>,
pub item: ItemDetail
}
pub struct InventoryItemHandle<'a> {
inventory: &'a mut CharacterInventory,
slot: usize,
}
impl<'a> InventoryItemHandle<'a> {
pub fn item(&'a self) -> Option<&'a InventoryItem> {
self.inventory.0.get(self.slot)
}
pub fn remove_from_inventory(self) {
self.inventory.0.remove(self.slot);
}
pub fn consume(self, amount: usize) -> Result<ConsumedItem, InventoryItemConsumeError> {
enum RemoveMethod {
EntireThing(ConsumedItem),
Partial(ItemDetail),
}
let inventory_item = self.inventory.0.get(self.slot).ok_or(InventoryItemConsumeError::InconsistentState)?;
let remove_method = match inventory_item {
InventoryItem::Individual(individual_inventory_item) => {
RemoveMethod::EntireThing(ConsumedItem {
entity_ids: vec![individual_inventory_item.entity_id],
item: individual_inventory_item.item.clone()
})
},
InventoryItem::Stacked(stacked_inventory_item) => {
match stacked_inventory_item.count().cmp(&amount) {
Ordering::Equal => {
RemoveMethod::EntireThing(ConsumedItem {
entity_ids: stacked_inventory_item.entity_ids.clone(),
item: ItemDetail::Tool(stacked_inventory_item.tool),
})
},
Ordering::Greater => {
RemoveMethod::Partial(ItemDetail::Tool(stacked_inventory_item.tool))
},
Ordering::Less => {
return Err(InventoryItemConsumeError::InvalidAmount)
}
}
},
};
match remove_method {
RemoveMethod::EntireThing(consumed_item) => {
self.inventory.0.remove(self.slot);
Ok(consumed_item)
},
RemoveMethod::Partial(item_detail) => {
let entity_ids = self.inventory.0.get_mut(self.slot)
.and_then(|item| {
if let InventoryItem::Stacked(stacked_inventory_item) = item {
Some(stacked_inventory_item.entity_ids.drain(..amount).collect::<Vec<_>>())
}
else {
None
}
})
.ok_or(InventoryItemConsumeError::InvalidAmount)?;
Ok(ConsumedItem {
entity_ids: entity_ids,
item: item_detail,
})
}
}
}
}
#[derive(Debug)]
pub struct CharacterInventory(Vec<InventoryItem>);
impl CharacterInventory {
pub fn new(items: Vec<InventoryItem>) -> CharacterInventory {
CharacterInventory(items)
}
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
for (i, item) in self.0.iter_mut().enumerate() {
item.set_item_id(ClientItemId(base_item_id + i as u32));
}
}
pub fn as_client_inventory_items(&self) -> [character::InventoryItem; 30] {
self.0.iter()
.enumerate()
.fold([character::InventoryItem::default(); 30], |mut inventory, (slot, item)| {
let bytes = item.as_client_bytes();
inventory[slot].data1.copy_from_slice(&bytes[0..12]);
inventory[slot].data2.copy_from_slice(&bytes[12..16]);
inventory[slot].item_id = item.item_id().0;
// does this do anything?
inventory[slot].equipped = if item.equipped() { 1 } else { 0 };
// because this actually equips the item
inventory[slot].flags |= if item.equipped() { 8 } else { 0 };
inventory
})
}
pub fn slot(&self, slot: usize) -> Option<&InventoryItem> {
self.0.get(slot)
}
pub fn count(&self) -> usize {
self.0.len()
}
pub fn get_item_handle_by_id<'a>(&'a mut self, item_id: ClientItemId) -> Option<InventoryItemHandle<'a>> {
let (slot, _) = self.0.iter()
.enumerate()
.filter(|(_, item)| {
item.item_id() == item_id
})
.nth(0)?;
Some(InventoryItemHandle {
inventory: self,
slot: slot,
})
}
pub fn get_item_by_id(&self, item_id: ClientItemId) -> Option<&InventoryItem> {
self.0.iter()
.filter(|item| {
item.item_id() == item_id
})
.nth(0)
}
pub fn take_item_by_id(&mut self, item_id: ClientItemId) -> Option<InventoryItem> {
self.0
.drain_filter(|i| i.item_id() == item_id)
.nth(0)
}
pub fn take_stacked_item_by_id(&mut self, item_id: ClientItemId, amount: usize) -> Option<InventoryItem> {
// TODO: amount?
self.0
.drain_filter(|i| i.item_id() == item_id)
.nth(0)
}
pub fn add_item(&mut self, item: InventoryItem) -> Result<(), ()> { // TODO: errors
// TODO: check slot conflict?
self.0.push(item);
Ok(())
}
// TODO: should these pick up functions take floor_item as mut and remove the ids?
pub fn pick_up_individual_floor_item(&mut self, floor_item: &IndividualFloorItem) -> Option<(&IndividualInventoryItem, InventorySlot)> {
if self.count() >= 30 {
return None;
}
self.0.push(InventoryItem::Individual(IndividualInventoryItem {
entity_id: floor_item.entity_id,
item_id: floor_item.item_id,
item: floor_item.item.clone(),
equipped: false,
}));
if let Some(InventoryItem::Individual(new_item)) = self.0.last() {
Some((new_item, InventorySlot(self.count())))
}
else {
None
}
}
// TODO: can be simplified using find instead of position
pub fn pick_up_stacked_floor_item(&mut self, floor_item: &StackedFloorItem) -> Option<(&StackedInventoryItem, InventorySlot)> {
let existing_stack_position = self.0.iter()
.position(|inventory_item| {
if let InventoryItem::Stacked(stacked_inventory_item) = inventory_item {
if stacked_inventory_item.tool == floor_item.tool {
return true
}
}
false
});
if let Some(existing_stack_position) = existing_stack_position {
if let Some(InventoryItem::Stacked(stacked_item)) = self.0.get_mut(existing_stack_position) {
if (stacked_item.count() + floor_item.count() <= stacked_item.tool.max_stack()) {
stacked_item.entity_ids.append(&mut floor_item.entity_ids.clone());
Some((stacked_item, InventorySlot(existing_stack_position)))
}
else {
None
}
}
else {
None
}
}
else {
let new_stacked_item = InventoryItem::Stacked(StackedInventoryItem {
entity_ids: floor_item.entity_ids.clone(),
item_id: floor_item.item_id,
tool: floor_item.tool,
});
self.0.push(new_stacked_item);
if let Some(InventoryItem::Stacked(new_item)) = self.0.last() {
Some((new_item, InventorySlot(self.count())))
}
else {
None
}
}
}
}