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7.7 KiB
Rust
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2020-12-12 19:55:27 -07:00
use std::convert::TryInto;
use log::warn;
use rand::Rng;
use rand::seq::SliceRandom;
use libpso::packet::ship::*;
use libpso::packet::messages::*;
use crate::common::leveltable::CharacterLevelTable;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms, ItemShops, TradeItem};
use crate::ship::location::{ClientLocation, ClientLocationError};
use crate::ship::drops::ItemDrop;
use crate::ship::items::{ItemManager, ItemManagerError, ClientItemId, TriggerCreateItem, FloorItem, FloorType};
use crate::ship::items::inventory::InventoryItem;
use crate::entity::gateway::EntityGateway;
use crate::entity::item;
use libpso::utf8_to_utf16_array;
use crate::ship::packet::builder;
use crate::ship::shops::{ShopItem, ToolShopItem, ArmorShopItem};
#[derive(thiserror::Error, Debug)]
#[error("")]
pub enum TradeError {
CouldNotFindTradePartner,
ClientItemIdDidNotMatchItem(ClientItemId, [u8; 16]),
InvalidStackAmount(ClientItemId, usize),
NotInTradeMenu,
}
pub async fn inner_items_to_trade<EG>(id: ClientId,
items_to_trade: &ItemsToTrade,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
let inventory = item_manager.get_character_inventory_mut(&client.character)?;
let trade_partner = client_location.get_client_neighbors(id)?;
let trade_partner = trade_partner
.iter()
.filter(|ac| {
ac.local_client.id() == items_to_trade.trade_target
})
.nth(0)
.ok_or(TradeError::CouldNotFindTradePartner)?;
let item_blobs = items_to_trade.items.iter().take(items_to_trade.count as usize);
let trade_items = item_blobs
.map(|item| {
// TOOD: meseta?
let real_item = inventory.get_item_handle_by_id(ClientItemId(item.item_id))
.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
let real_item = real_item
.item()
.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
let trade_item_bytes: [u8; 16] = item.item_data.iter()
.chain(item.item_data2.iter())
.cloned().collect::<Vec<u8>>()
.try_into()
.unwrap();
if real_item.as_client_bytes() == trade_item_bytes {
match real_item {
InventoryItem::Individual(individual_inventory_item) => {
Ok(TradeItem::Individual(individual_inventory_item.item_id))
},
InventoryItem::Stacked(stacked_inventory_item) => {
let amount = trade_item_bytes[5] as usize;
if amount > stacked_inventory_item.entity_ids.len() {
Ok(TradeItem::Stacked(stacked_inventory_item.item_id, amount))
}
else {
Err(TradeError::InvalidStackAmount(stacked_inventory_item.item_id, amount).into())
}
}
}
}
else {
Err(TradeError::ClientItemIdDidNotMatchItem(ClientItemId(item.item_id), trade_item_bytes).into())
}
})
.collect::<Result<Vec<_>, anyhow::Error>>()?;
// TODO: check room in inventory for items
client.trade = Some((trade_partner.client, trade_items));
Ok(Box::new(vec![(trade_partner.client, SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {}))].into_iter()))
}
pub async fn items_to_trade<EG>(id: ClientId,
items_to_trade_pkt: &ItemsToTrade,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
let t = inner_items_to_trade(id, items_to_trade_pkt, entity_gateway, client_location, clients, item_manager).await;
match t {
Ok(p) => Ok(p),
Err(err) => {
let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let trade_partner = client.trade.as_ref()
.and_then(|(trade_partner, _)| {
client_location.get_local_client(*trade_partner).ok()
})
.map(|trade_partner| {
(trade_partner.client, SendShipPacket::CancelTrade(CancelTrade {}))
});
log::warn!("error in trading: {:?}", err);
Ok(Box::new(vec![(id, SendShipPacket::CancelTrade(CancelTrade {}))]
.into_iter()
.chain(trade_partner.into_iter())))
}
}
}
// this function is a shitshow due to not thinking of what would happen if I needed more than 1 client at a time
pub async fn trade_confirmed<EG>(id: ClientId,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
let (this_client_confirmed, other_client_id) = {
let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
(client.confirmed_trade, client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.0)
};
let other_client_confirmed = {
let client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
client.confirmed_trade
};
{
let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
this_client.confirmed_trade = true;
}
let both_confirmed = {
let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let other_client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
this_client.confirmed_trade && other_client.confirmed_trade
};
if both_confirmed {
{
let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let other_client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
let this_character_items = &this_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.1;
item_manager.send_items_to_other_player(entity_gateway, &this_client.character, &other_client.character, this_character_items).await?;
let other_character_items = &other_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.1;
item_manager.send_items_to_other_player(entity_gateway, &other_client.character, &this_client.character, other_character_items).await?;
}
{
let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
this_client.trade = None;
}
{
let other_client = clients.get_mut(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
other_client.trade = None;
}
Ok(Box::new(None.into_iter()))
}
else {
Ok(Box::new(None.into_iter()))
}
}