elseware/src/entity/item/shield.rs

718 lines
31 KiB
Rust
Raw Normal View History

use std::convert::{TryFrom, Into};
pub enum ShieldTypeError {
UnknownShield(String)
}
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum ShieldType {
Barrier,
Shield,
CoreShield,
GigaShield,
SoulBarrier,
HardShield,
BraveBarrier,
SolidShield,
FlameBarrier,
PlasmaBarrier,
FreezeBarrier,
PsychicBarrier,
GeneralShield,
ProtectBarrier,
GloriousShield,
ImperialBarrier,
GuardianShield,
DivinityBarrier,
UltimateShield,
SpiritualShield,
CelestialShield,
InvisibleGuard,
SacredGuard,
SPartsver116,
SPartsver201,
LightRelief,
ShieldOfDelsaber,
ForceWall,
RangerWall,
HunterWall,
AttributeWall,
SecretGear,
CombatGear,
ProtoRegeneGear,
RegenerateGear,
RegeneGearAdv,
FlowensShield,
CustomBarrierveroo,
DbsShield,
RedRing,
TripolicShield,
StandstillShield,
SafetyHeart,
KasamiBracer,
GodsShieldSuzaku,
GodsShieldGenbu,
GodsShieldByakko,
GodsShieldSeiryu,
HuntersShell,
RicosGlasses,
RicosEarring,
BlueRing,
Barrier2,
SecureFeet,
Barrier3,
Barrier4,
Barrier5,
Barrier6,
RestaMerge,
AntiMerge,
ShiftaMerge,
DebandMerge,
FoieMerge,
GifoieMerge,
RafoieMerge,
RedMerge,
BartaMerge,
GibartaMerge,
RabartaMerge,
BlueMerge,
ZondeMerge,
GizondeMerge,
RazondeMerge,
YellowMerge,
RecoveryBarrier,
AssistBarrier,
RedBarrier,
BlueBarrier,
YellowBarrier,
WeaponsGoldShield,
BlackGear,
WorksGuard,
RagolRing,
BlueRing2,
BlueRing3,
BlueRing4,
BlueRing5,
BlueRing6,
BlueRing7,
BlueRing8,
BlueRing9,
GreenRing,
GreenRing2,
GreenRing3,
GreenRing4,
GreenRing5,
GreenRing6,
GreenRing7,
GreenRing8,
YellowRing,
YellowRing2,
YellowRing3,
YellowRing4,
YellowRing5,
YellowRing6,
YellowRing7,
YellowRing8,
PurpleRing,
PurpleRing2,
PurpleRing3,
PurpleRing4,
PurpleRing5,
PurpleRing6,
PurpleRing7,
PurpleRing8,
WhiteRing,
WhiteRing2,
WhiteRing3,
WhiteRing4,
WhiteRing5,
WhiteRing6,
WhiteRing7,
WhiteRing8,
BlackRing,
BlackRing2,
BlackRing3,
BlackRing4,
BlackRing5,
BlackRing6,
BlackRing7,
BlackRing8,
WeaponsSilverShield,
WeaponsCopperShield,
Gratia,
TripolicReflector,
StrikerPlus,
RegenerateGearBP,
Rupika,
YataMirror,
BunnyEars,
CatEars,
ThreeSeals,
GodsShieldkouryu,
DfShield,
FromTheDepths,
DeRolLeShield,
HoneycombReflector,
Epsiguard,
AngelRing,
UnionGuard,
UnionGuard2,
UnionGuard3,
UnionGuard4,
StinkShield,
Unknownb,
Genpei,
Genpei2,
Genpei3,
Genpei4,
Genpei5,
Genpei6,
Genpei7,
Genpei8,
Genpei9,
Genpei10,
}
impl ShieldType {
pub fn value(&self) -> [u8; 3] {
match self {
ShieldType::Barrier => [0x01, 0x02, 0x00],
ShieldType::Shield => [0x01, 0x02, 0x01],
ShieldType::CoreShield => [0x01, 0x02, 0x02],
ShieldType::GigaShield => [0x01, 0x02, 0x03],
ShieldType::SoulBarrier => [0x01, 0x02, 0x04],
ShieldType::HardShield => [0x01, 0x02, 0x05],
ShieldType::BraveBarrier => [0x01, 0x02, 0x06],
ShieldType::SolidShield => [0x01, 0x02, 0x07],
ShieldType::FlameBarrier => [0x01, 0x02, 0x08],
ShieldType::PlasmaBarrier => [0x01, 0x02, 0x09],
ShieldType::FreezeBarrier => [0x01, 0x02, 0x0A],
ShieldType::PsychicBarrier => [0x01, 0x02, 0x0B],
ShieldType::GeneralShield => [0x01, 0x02, 0x0C],
ShieldType::ProtectBarrier => [0x01, 0x02, 0x0D],
ShieldType::GloriousShield => [0x01, 0x02, 0x0E],
ShieldType::ImperialBarrier => [0x01, 0x02, 0x0F],
ShieldType::GuardianShield => [0x01, 0x02, 0x10],
ShieldType::DivinityBarrier => [0x01, 0x02, 0x11],
ShieldType::UltimateShield => [0x01, 0x02, 0x12],
ShieldType::SpiritualShield => [0x01, 0x02, 0x13],
ShieldType::CelestialShield => [0x01, 0x02, 0x14],
ShieldType::InvisibleGuard => [0x01, 0x02, 0x15],
ShieldType::SacredGuard => [0x01, 0x02, 0x16],
ShieldType::SPartsver116 => [0x01, 0x02, 0x17],
ShieldType::SPartsver201 => [0x01, 0x02, 0x18],
ShieldType::LightRelief => [0x01, 0x02, 0x19],
ShieldType::ShieldOfDelsaber => [0x01, 0x02, 0x1A],
ShieldType::ForceWall => [0x01, 0x02, 0x1B],
ShieldType::RangerWall => [0x01, 0x02, 0x1C],
ShieldType::HunterWall => [0x01, 0x02, 0x1D],
ShieldType::AttributeWall => [0x01, 0x02, 0x1E],
ShieldType::SecretGear => [0x01, 0x02, 0x1F],
ShieldType::CombatGear => [0x01, 0x02, 0x20],
ShieldType::ProtoRegeneGear => [0x01, 0x02, 0x21],
ShieldType::RegenerateGear => [0x01, 0x02, 0x22],
ShieldType::RegeneGearAdv => [0x01, 0x02, 0x23],
ShieldType::FlowensShield => [0x01, 0x02, 0x24],
ShieldType::CustomBarrierveroo => [0x01, 0x02, 0x25],
ShieldType::DbsShield => [0x01, 0x02, 0x26],
ShieldType::RedRing => [0x01, 0x02, 0x27],
ShieldType::TripolicShield => [0x01, 0x02, 0x28],
ShieldType::StandstillShield => [0x01, 0x02, 0x29],
ShieldType::SafetyHeart => [0x01, 0x02, 0x2A],
ShieldType::KasamiBracer => [0x01, 0x02, 0x2B],
ShieldType::GodsShieldSuzaku => [0x01, 0x02, 0x2C],
ShieldType::GodsShieldGenbu => [0x01, 0x02, 0x2D],
ShieldType::GodsShieldByakko => [0x01, 0x02, 0x2E],
ShieldType::GodsShieldSeiryu => [0x01, 0x02, 0x2F],
ShieldType::HuntersShell => [0x01, 0x02, 0x30],
ShieldType::RicosGlasses => [0x01, 0x02, 0x31],
ShieldType::RicosEarring => [0x01, 0x02, 0x32],
ShieldType::BlueRing => [0x01, 0x02, 0x33],
ShieldType::Barrier2 => [0x01, 0x02, 0x34],
ShieldType::SecureFeet => [0x01, 0x02, 0x35],
ShieldType::Barrier3 => [0x01, 0x02, 0x36],
ShieldType::Barrier4 => [0x01, 0x02, 0x37],
ShieldType::Barrier5 => [0x01, 0x02, 0x38],
ShieldType::Barrier6 => [0x01, 0x02, 0x39],
ShieldType::RestaMerge => [0x01, 0x02, 0x3A],
ShieldType::AntiMerge => [0x01, 0x02, 0x3B],
ShieldType::ShiftaMerge => [0x01, 0x02, 0x3C],
ShieldType::DebandMerge => [0x01, 0x02, 0x3D],
ShieldType::FoieMerge => [0x01, 0x02, 0x3E],
ShieldType::GifoieMerge => [0x01, 0x02, 0x3F],
ShieldType::RafoieMerge => [0x01, 0x02, 0x40],
ShieldType::RedMerge => [0x01, 0x02, 0x41],
ShieldType::BartaMerge => [0x01, 0x02, 0x42],
ShieldType::GibartaMerge => [0x01, 0x02, 0x43],
ShieldType::RabartaMerge => [0x01, 0x02, 0x44],
ShieldType::BlueMerge => [0x01, 0x02, 0x45],
ShieldType::ZondeMerge => [0x01, 0x02, 0x46],
ShieldType::GizondeMerge => [0x01, 0x02, 0x47],
ShieldType::RazondeMerge => [0x01, 0x02, 0x48],
ShieldType::YellowMerge => [0x01, 0x02, 0x49],
ShieldType::RecoveryBarrier => [0x01, 0x02, 0x4A],
ShieldType::AssistBarrier => [0x01, 0x02, 0x4B],
ShieldType::RedBarrier => [0x01, 0x02, 0x4C],
ShieldType::BlueBarrier => [0x01, 0x02, 0x4D],
ShieldType::YellowBarrier => [0x01, 0x02, 0x4E],
ShieldType::WeaponsGoldShield => [0x01, 0x02, 0x4F],
ShieldType::BlackGear => [0x01, 0x02, 0x50],
ShieldType::WorksGuard => [0x01, 0x02, 0x51],
ShieldType::RagolRing => [0x01, 0x02, 0x52],
ShieldType::BlueRing2 => [0x01, 0x02, 0x53],
ShieldType::BlueRing3 => [0x01, 0x02, 0x54],
ShieldType::BlueRing4 => [0x01, 0x02, 0x55],
ShieldType::BlueRing5 => [0x01, 0x02, 0x56],
ShieldType::BlueRing6 => [0x01, 0x02, 0x57],
ShieldType::BlueRing7 => [0x01, 0x02, 0x58],
ShieldType::BlueRing8 => [0x01, 0x02, 0x59],
ShieldType::BlueRing9 => [0x01, 0x02, 0x5A],
ShieldType::GreenRing => [0x01, 0x02, 0x5B],
ShieldType::GreenRing2 => [0x01, 0x02, 0x5C],
ShieldType::GreenRing3 => [0x01, 0x02, 0x5D],
ShieldType::GreenRing4 => [0x01, 0x02, 0x5E],
ShieldType::GreenRing5 => [0x01, 0x02, 0x5F],
ShieldType::GreenRing6 => [0x01, 0x02, 0x60],
ShieldType::GreenRing7 => [0x01, 0x02, 0x61],
ShieldType::GreenRing8 => [0x01, 0x02, 0x62],
ShieldType::YellowRing => [0x01, 0x02, 0x63],
ShieldType::YellowRing2 => [0x01, 0x02, 0x64],
ShieldType::YellowRing3 => [0x01, 0x02, 0x65],
ShieldType::YellowRing4 => [0x01, 0x02, 0x66],
ShieldType::YellowRing5=> [0x01, 0x02, 0x67],
ShieldType::YellowRing6 => [0x01, 0x02, 0x68],
ShieldType::YellowRing7 => [0x01, 0x02, 0x69],
ShieldType::YellowRing8 => [0x01, 0x02, 0x6A],
ShieldType::PurpleRing => [0x01, 0x02, 0x6B],
ShieldType::PurpleRing2 => [0x01, 0x02, 0x6C],
ShieldType::PurpleRing3 => [0x01, 0x02, 0x6D],
ShieldType::PurpleRing4 => [0x01, 0x02, 0x6E],
ShieldType::PurpleRing5=> [0x01, 0x02, 0x6F],
ShieldType::PurpleRing6 => [0x01, 0x02, 0x70],
ShieldType::PurpleRing7 => [0x01, 0x02, 0x71],
ShieldType::PurpleRing8 => [0x01, 0x02, 0x72],
ShieldType::WhiteRing => [0x01, 0x02, 0x73],
ShieldType::WhiteRing2 => [0x01, 0x02, 0x74],
ShieldType::WhiteRing3 => [0x01, 0x02, 0x75],
ShieldType::WhiteRing4 => [0x01, 0x02, 0x76],
ShieldType::WhiteRing5 => [0x01, 0x02, 0x77],
ShieldType::WhiteRing6=> [0x01, 0x02, 0x78],
ShieldType::WhiteRing7 => [0x01, 0x02, 0x79],
ShieldType::WhiteRing8 => [0x01, 0x02, 0x7A],
ShieldType::BlackRing => [0x01, 0x02, 0x7B],
ShieldType::BlackRing2 => [0x01, 0x02, 0x7C],
ShieldType::BlackRing3 => [0x01, 0x02, 0x7D],
ShieldType::BlackRing4 => [0x01, 0x02, 0x7E],
ShieldType::BlackRing5 => [0x01, 0x02, 0x7F],
ShieldType::BlackRing6 => [0x01, 0x02, 0x80],
ShieldType::BlackRing7 => [0x01, 0x02, 0x81],
ShieldType::BlackRing8 => [0x01, 0x02, 0x82],
ShieldType::WeaponsSilverShield => [0x01, 0x02, 0x83],
ShieldType::WeaponsCopperShield => [0x01, 0x02, 0x84],
ShieldType::Gratia => [0x01, 0x02, 0x85],
ShieldType::TripolicReflector => [0x01, 0x02, 0x86],
ShieldType::StrikerPlus => [0x01, 0x02, 0x87],
ShieldType::RegenerateGearBP => [0x01, 0x02, 0x88],
ShieldType::Rupika => [0x01, 0x02, 0x89],
ShieldType::YataMirror => [0x01, 0x02, 0x8A],
ShieldType::BunnyEars => [0x01, 0x02, 0x8B],
ShieldType::CatEars => [0x01, 0x02, 0x8C],
ShieldType::ThreeSeals => [0x01, 0x02, 0x8D],
ShieldType::GodsShieldkouryu => [0x01, 0x02, 0x8E],
ShieldType::DfShield => [0x01, 0x02, 0x8F],
ShieldType::FromTheDepths => [0x01, 0x02, 0x90],
ShieldType::DeRolLeShield => [0x01, 0x02, 0x91],
ShieldType::HoneycombReflector => [0x01, 0x02, 0x92],
ShieldType::Epsiguard => [0x01, 0x02, 0x93],
ShieldType::AngelRing => [0x01, 0x02, 0x94],
ShieldType::UnionGuard => [0x01, 0x02, 0x95],
ShieldType::UnionGuard2 => [0x01, 0x02, 0x96],
ShieldType::UnionGuard3 => [0x01, 0x02, 0x97],
ShieldType::UnionGuard4 => [0x01, 0x02, 0x98],
ShieldType::StinkShield => [0x01, 0x02, 0x99],
ShieldType::Unknownb => [0x01, 0x02, 0x9A],
ShieldType::Genpei => [0x01, 0x02, 0x9B],
ShieldType::Genpei2 => [0x01, 0x02, 0x9C],
ShieldType::Genpei3 => [0x01, 0x02, 0x9D],
ShieldType::Genpei4 => [0x01, 0x02, 0x9E],
ShieldType::Genpei5 => [0x01, 0x02, 0x9F],
ShieldType::Genpei6 => [0x01, 0x02, 0xA0],
ShieldType::Genpei7 => [0x01, 0x02, 0xA1],
ShieldType::Genpei8 => [0x01, 0x02, 0xA2],
ShieldType::Genpei9 => [0x01, 0x02, 0xA3],
ShieldType::Genpei10 => [0x01, 0x02, 0xA4],
}
}
}
impl TryFrom<&str> for ShieldType {
type Error = ShieldTypeError;
fn try_from(value: &str) -> Result<ShieldType, ShieldTypeError> {
match value {
"Barrier" => Ok(ShieldType::Barrier),
"Shield" => Ok(ShieldType::Shield),
"CoreShield" => Ok(ShieldType::CoreShield),
"GigaShield" => Ok(ShieldType::GigaShield),
"SoulBarrier" => Ok(ShieldType::SoulBarrier),
"HardShield" => Ok(ShieldType::HardShield),
"BraveBarrier" => Ok(ShieldType::BraveBarrier),
"SolidShield" => Ok(ShieldType::SolidShield),
"FlameBarrier" => Ok(ShieldType::FlameBarrier),
"PlasmaBarrier" => Ok(ShieldType::PlasmaBarrier),
"FreezeBarrier" => Ok(ShieldType::FreezeBarrier),
"PsychicBarrier" => Ok(ShieldType::PsychicBarrier),
"GeneralShield" => Ok(ShieldType::GeneralShield),
"ProtectBarrier" => Ok(ShieldType::ProtectBarrier),
"GloriousShield" => Ok(ShieldType::GloriousShield),
"ImperialBarrier" => Ok(ShieldType::ImperialBarrier),
"GuardianShield" => Ok(ShieldType::GuardianShield),
"DivinityBarrier" => Ok(ShieldType::DivinityBarrier),
"UltimateShield" => Ok(ShieldType::UltimateShield),
"SpiritualShield" => Ok(ShieldType::SpiritualShield),
"CelestialShield" => Ok(ShieldType::CelestialShield),
"InvisibleGuard" => Ok(ShieldType::InvisibleGuard),
"SacredGuard" => Ok(ShieldType::SacredGuard),
"SPartsver116" => Ok(ShieldType::SPartsver116),
"SPartsver201" => Ok(ShieldType::SPartsver201),
"LightRelief" => Ok(ShieldType::LightRelief),
"ShieldOfDelsaber" => Ok(ShieldType::ShieldOfDelsaber),
"ForceWall" => Ok(ShieldType::ForceWall),
"RangerWall" => Ok(ShieldType::RangerWall),
"HunterWall" => Ok(ShieldType::HunterWall),
"AttributeWall" => Ok(ShieldType::AttributeWall),
"SecretGear" => Ok(ShieldType::SecretGear),
"CombatGear" => Ok(ShieldType::CombatGear),
"ProtoRegeneGear" => Ok(ShieldType::ProtoRegeneGear),
"RegenerateGear" => Ok(ShieldType::RegenerateGear),
"RegeneGearAdv" => Ok(ShieldType::RegeneGearAdv),
"FlowensShield" => Ok(ShieldType::FlowensShield),
"CustomBarrierveroo" => Ok(ShieldType::CustomBarrierveroo),
"DbsShield" => Ok(ShieldType::DbsShield),
"RedRing" => Ok(ShieldType::RedRing),
"TripolicShield" => Ok(ShieldType::TripolicShield),
"StandstillShield" => Ok(ShieldType::StandstillShield),
"SafetyHeart" => Ok(ShieldType::SafetyHeart),
"KasamiBracer" => Ok(ShieldType::KasamiBracer),
"GodsShieldSuzaku" => Ok(ShieldType::GodsShieldSuzaku),
"GodsShieldGenbu" => Ok(ShieldType::GodsShieldGenbu),
"GodsShieldByakko" => Ok(ShieldType::GodsShieldByakko),
"GodsShieldSeiryu" => Ok(ShieldType::GodsShieldSeiryu),
"HuntersShell" => Ok(ShieldType::HuntersShell),
"RicosGlasses" => Ok(ShieldType::RicosGlasses),
"RicosEarring" => Ok(ShieldType::RicosEarring),
"BlueRing" => Ok(ShieldType::BlueRing),
"Barrier2" => Ok(ShieldType::Barrier2),
"SecureFeet" => Ok(ShieldType::SecureFeet),
"Barrier3" => Ok(ShieldType::Barrier3),
"Barrier4" => Ok(ShieldType::Barrier4),
"Barrier5" => Ok(ShieldType::Barrier5),
"Barrier6" => Ok(ShieldType::Barrier6),
"RestaMerge" => Ok(ShieldType::RestaMerge),
"AntiMerge" => Ok(ShieldType::AntiMerge),
"ShiftaMerge" => Ok(ShieldType::ShiftaMerge),
"DebandMerge" => Ok(ShieldType::DebandMerge),
"FoieMerge" => Ok(ShieldType::FoieMerge),
"GifoieMerge" => Ok(ShieldType::GifoieMerge),
"RafoieMerge" => Ok(ShieldType::RafoieMerge),
"RedMerge" => Ok(ShieldType::RedMerge),
"BartaMerge" => Ok(ShieldType::BartaMerge),
"GibartaMerge" => Ok(ShieldType::GibartaMerge),
"RabartaMerge" => Ok(ShieldType::RabartaMerge),
"BlueMerge" => Ok(ShieldType::BlueMerge),
"ZondeMerge" => Ok(ShieldType::ZondeMerge),
"GizondeMerge" => Ok(ShieldType::GizondeMerge),
"RazondeMerge" => Ok(ShieldType::RazondeMerge),
"YellowMerge" => Ok(ShieldType::YellowMerge),
"RecoveryBarrier" => Ok(ShieldType::RecoveryBarrier),
"AssistBarrier" => Ok(ShieldType::AssistBarrier),
"RedBarrier" => Ok(ShieldType::RedBarrier),
"BlueBarrier" => Ok(ShieldType::BlueBarrier),
"YellowBarrier" => Ok(ShieldType::YellowBarrier),
"WeaponsGoldShield" => Ok(ShieldType::WeaponsGoldShield),
"BlackGear" => Ok(ShieldType::BlackGear),
"WorksGuard" => Ok(ShieldType::WorksGuard),
"RagolRing" => Ok(ShieldType::RagolRing),
"BlueRing2" => Ok(ShieldType::BlueRing2),
"BlueRing3" => Ok(ShieldType::BlueRing3),
"BlueRing4" => Ok(ShieldType::BlueRing4),
"BlueRing5" => Ok(ShieldType::BlueRing5),
"BlueRing6" => Ok(ShieldType::BlueRing6),
"BlueRing7" => Ok(ShieldType::BlueRing7),
"BlueRing8" => Ok(ShieldType::BlueRing8),
"BlueRing9" => Ok(ShieldType::BlueRing9),
"GreenRing" => Ok(ShieldType::GreenRing),
"GreenRing2" => Ok(ShieldType::GreenRing2),
"GreenRing3" => Ok(ShieldType::GreenRing3),
"GreenRing4" => Ok(ShieldType::GreenRing4),
"GreenRing5" => Ok(ShieldType::GreenRing5),
"GreenRing6" => Ok(ShieldType::GreenRing6),
"GreenRing7" => Ok(ShieldType::GreenRing7),
"GreenRing8" => Ok(ShieldType::GreenRing8),
"YellowRing" => Ok(ShieldType::YellowRing),
"YellowRing2" => Ok(ShieldType::YellowRing2),
"YellowRing3" => Ok(ShieldType::YellowRing3),
"YellowRing4" => Ok(ShieldType::YellowRing4),
"YellowRing5" => Ok(ShieldType::YellowRing5),
"YellowRing6" => Ok(ShieldType::YellowRing6),
"YellowRing7" => Ok(ShieldType::YellowRing7),
"YellowRing8" => Ok(ShieldType::YellowRing8),
"PurpleRing" => Ok(ShieldType::PurpleRing),
"PurpleRing2" => Ok(ShieldType::PurpleRing2),
"PurpleRing3" => Ok(ShieldType::PurpleRing3),
"PurpleRing4" => Ok(ShieldType::PurpleRing4),
"PurpleRing5" => Ok(ShieldType::PurpleRing5),
"PurpleRing6" => Ok(ShieldType::PurpleRing6),
"PurpleRing7" => Ok(ShieldType::PurpleRing7),
"PurpleRing8" => Ok(ShieldType::PurpleRing8),
"WhiteRing" => Ok(ShieldType::WhiteRing),
"WhiteRing2" => Ok(ShieldType::WhiteRing2),
"WhiteRing3" => Ok(ShieldType::WhiteRing3),
"WhiteRing4" => Ok(ShieldType::WhiteRing4),
"WhiteRing5" => Ok(ShieldType::WhiteRing5),
"WhiteRing6" => Ok(ShieldType::WhiteRing6),
"WhiteRing7" => Ok(ShieldType::WhiteRing7),
"WhiteRing8" => Ok(ShieldType::WhiteRing8),
"BlackRing" => Ok(ShieldType::BlackRing),
"BlackRing2" => Ok(ShieldType::BlackRing2),
"BlackRing3" => Ok(ShieldType::BlackRing3),
"BlackRing4" => Ok(ShieldType::BlackRing4),
"BlackRing5" => Ok(ShieldType::BlackRing5),
"BlackRing6" => Ok(ShieldType::BlackRing6),
"BlackRing7" => Ok(ShieldType::BlackRing7),
"BlackRing8" => Ok(ShieldType::BlackRing8),
"WeaponsSilverShield" => Ok(ShieldType::WeaponsSilverShield),
"WeaponsCopperShield" => Ok(ShieldType::WeaponsCopperShield),
"Gratia" => Ok(ShieldType::Gratia),
"TripolicReflector" => Ok(ShieldType::TripolicReflector),
"StrikerPlus" => Ok(ShieldType::StrikerPlus),
"RegenerateGearBP" => Ok(ShieldType::RegenerateGearBP),
"Rupika" => Ok(ShieldType::Rupika),
"YataMirror" => Ok(ShieldType::YataMirror),
"BunnyEars" => Ok(ShieldType::BunnyEars),
"CatEars" => Ok(ShieldType::CatEars),
"ThreeSeals" => Ok(ShieldType::ThreeSeals),
"GodsShieldkouryu" => Ok(ShieldType::GodsShieldkouryu),
"DfShield" => Ok(ShieldType::DfShield),
"FromTheDepths" => Ok(ShieldType::FromTheDepths),
"DeRolLeShield" => Ok(ShieldType::DeRolLeShield),
"HoneycombReflector" => Ok(ShieldType::HoneycombReflector),
"Epsiguard" => Ok(ShieldType::Epsiguard),
"AngelRing" => Ok(ShieldType::AngelRing),
"UnionGuard" => Ok(ShieldType::UnionGuard),
"UnionGuard2" => Ok(ShieldType::UnionGuard2),
"UnionGuard3" => Ok(ShieldType::UnionGuard3),
"UnionGuard4" => Ok(ShieldType::UnionGuard4),
"StinkShield" => Ok(ShieldType::StinkShield),
"Unknownb" => Ok(ShieldType::Unknownb),
"Genpei" => Ok(ShieldType::Genpei),
"Genpei2" => Ok(ShieldType::Genpei2),
"Genpei3" => Ok(ShieldType::Genpei3),
"Genpei4" => Ok(ShieldType::Genpei4),
"Genpei5" => Ok(ShieldType::Genpei5),
"Genpei6" => Ok(ShieldType::Genpei6),
"Genpei7" => Ok(ShieldType::Genpei7),
"Genpei8" => Ok(ShieldType::Genpei8),
"Genpei9" => Ok(ShieldType::Genpei9),
"Genpei10" => Ok(ShieldType::Genpei10),
_ => Err(ShieldTypeError::UnknownShield(value.to_string()))
}
}
}
impl Into<String> for ShieldType {
fn into(self) -> String {
match self {
ShieldType::Barrier => "Barrier",
ShieldType::Shield => "Shield",
ShieldType::CoreShield => "CoreShield",
ShieldType::GigaShield => "GigaShield",
ShieldType::SoulBarrier => "SoulBarrier",
ShieldType::HardShield => "HardShield",
ShieldType::BraveBarrier => "BraveBarrier",
ShieldType::SolidShield => "SolidShield",
ShieldType::FlameBarrier => "FlameBarrier",
ShieldType::PlasmaBarrier => "PlasmaBarrier",
ShieldType::FreezeBarrier => "FreezeBarrier",
ShieldType::PsychicBarrier => "PsychicBarrier",
ShieldType::GeneralShield => "GeneralShield",
ShieldType::ProtectBarrier => "ProtectBarrier",
ShieldType::GloriousShield => "GloriousShield",
ShieldType::ImperialBarrier => "ImperialBarrier",
ShieldType::GuardianShield => "GuardianShield",
ShieldType::DivinityBarrier => "DivinityBarrier",
ShieldType::UltimateShield => "UltimateShield",
ShieldType::SpiritualShield => "SpiritualShield",
ShieldType::CelestialShield => "CelestialShield",
ShieldType::InvisibleGuard => "InvisibleGuard",
ShieldType::SacredGuard => "SacredGuard",
ShieldType::SPartsver116 => "SPartsver116",
ShieldType::SPartsver201 => "SPartsver201",
ShieldType::LightRelief => "LightRelief",
ShieldType::ShieldOfDelsaber => "ShieldOfDelsaber",
ShieldType::ForceWall => "ForceWall",
ShieldType::RangerWall => "RangerWall",
ShieldType::HunterWall => "HunterWall",
ShieldType::AttributeWall => "AttributeWall",
ShieldType::SecretGear => "SecretGear",
ShieldType::CombatGear => "CombatGear",
ShieldType::ProtoRegeneGear => "ProtoRegeneGear",
ShieldType::RegenerateGear => "RegenerateGear",
ShieldType::RegeneGearAdv => "RegeneGearAdv",
ShieldType::FlowensShield => "FlowensShield",
ShieldType::CustomBarrierveroo => "CustomBarrierveroo",
ShieldType::DbsShield => "DbsShield",
ShieldType::RedRing => "RedRing",
ShieldType::TripolicShield => "TripolicShield",
ShieldType::StandstillShield => "StandstillShield",
ShieldType::SafetyHeart => "SafetyHeart",
ShieldType::KasamiBracer => "KasamiBracer",
ShieldType::GodsShieldSuzaku => "GodsShieldSuzaku",
ShieldType::GodsShieldGenbu => "GodsShieldGenbu",
ShieldType::GodsShieldByakko => "GodsShieldByakko",
ShieldType::GodsShieldSeiryu => "GodsShieldSeiryu",
ShieldType::HuntersShell => "HuntersShell",
ShieldType::RicosGlasses => "RicosGlasses",
ShieldType::RicosEarring => "RicosEarring",
ShieldType::BlueRing => "BlueRing",
ShieldType::Barrier2 => "Barrier2",
ShieldType::SecureFeet => "SecureFeet",
ShieldType::Barrier3 => "Barrier3",
ShieldType::Barrier4 => "Barrier4",
ShieldType::Barrier5 => "Barrier5",
ShieldType::Barrier6 => "Barrier6",
ShieldType::RestaMerge => "RestaMerge",
ShieldType::AntiMerge => "AntiMerge",
ShieldType::ShiftaMerge => "ShiftaMerge",
ShieldType::DebandMerge => "DebandMerge",
ShieldType::FoieMerge => "FoieMerge",
ShieldType::GifoieMerge => "GifoieMerge",
ShieldType::RafoieMerge => "RafoieMerge",
ShieldType::RedMerge => "RedMerge",
ShieldType::BartaMerge => "BartaMerge",
ShieldType::GibartaMerge => "GibartaMerge",
ShieldType::RabartaMerge => "RabartaMerge",
ShieldType::BlueMerge => "BlueMerge",
ShieldType::ZondeMerge => "ZondeMerge",
ShieldType::GizondeMerge => "GizondeMerge",
ShieldType::RazondeMerge => "RazondeMerge",
ShieldType::YellowMerge => "YellowMerge",
ShieldType::RecoveryBarrier => "RecoveryBarrier",
ShieldType::AssistBarrier => "AssistBarrier",
ShieldType::RedBarrier => "RedBarrier",
ShieldType::BlueBarrier => "BlueBarrier",
ShieldType::YellowBarrier => "YellowBarrier",
ShieldType::WeaponsGoldShield => "WeaponsGoldShield",
ShieldType::BlackGear => "BlackGear",
ShieldType::WorksGuard => "WorksGuard",
ShieldType::RagolRing => "RagolRing",
ShieldType::BlueRing2 => "BlueRing2",
ShieldType::BlueRing3 => "BlueRing3",
ShieldType::BlueRing4 => "BlueRing4",
ShieldType::BlueRing5 => "BlueRing5",
ShieldType::BlueRing6 => "BlueRing6",
ShieldType::BlueRing7 => "BlueRing7",
ShieldType::BlueRing8 => "BlueRing8",
ShieldType::BlueRing9 => "BlueRing9",
ShieldType::GreenRing => "GreenRing",
ShieldType::GreenRing2 => "GreenRing2",
ShieldType::GreenRing3 => "GreenRing3",
ShieldType::GreenRing4 => "GreenRing4",
ShieldType::GreenRing5 => "GreenRing5",
ShieldType::GreenRing6 => "GreenRing6",
ShieldType::GreenRing7 => "GreenRing7",
ShieldType::GreenRing8 => "GreenRing8",
ShieldType::YellowRing => "YellowRing",
ShieldType::YellowRing2 => "YellowRing2",
ShieldType::YellowRing3 => "YellowRing3",
ShieldType::YellowRing4 => "YellowRing4",
ShieldType::YellowRing5 => "YellowRing5",
ShieldType::YellowRing6 => "YellowRing6",
ShieldType::YellowRing7 => "YellowRing7",
ShieldType::YellowRing8 => "YellowRing8",
ShieldType::PurpleRing => "PurpleRing",
ShieldType::PurpleRing2 => "PurpleRing2",
ShieldType::PurpleRing3 => "PurpleRing3",
ShieldType::PurpleRing4 => "PurpleRing4",
ShieldType::PurpleRing5 => "PurpleRing5",
ShieldType::PurpleRing6 => "PurpleRing6",
ShieldType::PurpleRing7 => "PurpleRing7",
ShieldType::PurpleRing8 => "PurpleRing8",
ShieldType::WhiteRing => "WhiteRing",
ShieldType::WhiteRing2 => "WhiteRing2",
ShieldType::WhiteRing3 => "WhiteRing3",
ShieldType::WhiteRing4 => "WhiteRing4",
ShieldType::WhiteRing5 => "WhiteRing5",
ShieldType::WhiteRing6 => "WhiteRing6",
ShieldType::WhiteRing7 => "WhiteRing7",
ShieldType::WhiteRing8 => "WhiteRing8",
ShieldType::BlackRing => "BlackRing",
ShieldType::BlackRing2 => "BlackRing2",
ShieldType::BlackRing3 => "BlackRing3",
ShieldType::BlackRing4 => "BlackRing4",
ShieldType::BlackRing5 => "BlackRing5",
ShieldType::BlackRing6 => "BlackRing6",
ShieldType::BlackRing7 => "BlackRing7",
ShieldType::BlackRing8 => "BlackRing8",
ShieldType::WeaponsSilverShield => "WeaponsSilverShield",
ShieldType::WeaponsCopperShield => "WeaponsCopperShield",
ShieldType::Gratia => "Gratia",
ShieldType::TripolicReflector => "TripolicReflector",
ShieldType::StrikerPlus => "StrikerPlus",
ShieldType::RegenerateGearBP => "RegenerateGearBP",
ShieldType::Rupika => "Rupika",
ShieldType::YataMirror => "YataMirror",
ShieldType::BunnyEars => "BunnyEars",
ShieldType::CatEars => "CatEars",
ShieldType::ThreeSeals => "ThreeSeals",
ShieldType::GodsShieldkouryu => "GodsShieldkouryu",
ShieldType::DfShield => "DfShield",
ShieldType::FromTheDepths => "FromTheDepths",
ShieldType::DeRolLeShield => "DeRolLeShield",
ShieldType::HoneycombReflector => "HoneycombReflector",
ShieldType::Epsiguard => "Epsiguard",
ShieldType::AngelRing => "AngelRing",
ShieldType::UnionGuard => "UnionGuard",
ShieldType::UnionGuard2 => "UnionGuard2",
ShieldType::UnionGuard3 => "UnionGuard3",
ShieldType::UnionGuard4 => "UnionGuard4",
ShieldType::StinkShield => "StinkShield",
ShieldType::Unknownb => "Unknownb",
ShieldType::Genpei => "Genpei",
ShieldType::Genpei2 => "Genpei2",
ShieldType::Genpei3 => "Genpei3",
ShieldType::Genpei4 => "Genpei4",
ShieldType::Genpei5 => "Genpei5",
ShieldType::Genpei6 => "Genpei6",
ShieldType::Genpei7 => "Genpei7",
ShieldType::Genpei8 => "Genpei8",
ShieldType::Genpei9 => "Genpei9",
ShieldType::Genpei10 => "Genpei10",
}.to_string()
}
}
// TODO: TryFrom<&str> done maybe - wilson someone with braincells check
// TODO Into<String> ^^
#[derive(Debug, Copy, Clone, PartialEq)]
pub struct Shield {
pub shield: ShieldType,
pub dfp: u8,
pub evp: u8,
}
impl Shield {
pub fn as_bytes(&self) -> [u8; 16] {
let mut result = [0; 16];
result[0..3].copy_from_slice(&self.shield.value());
// TODO: other attrs
result
}
}