549 lines
18 KiB
Rust
Raw Normal View History

2022-10-18 04:46:21 -06:00
#![allow(unused_imports)]
mod client;
mod interserver;
2022-10-18 04:46:21 -06:00
use std::collections::HashMap;
use log::{trace, info, warn};
use std::pin::Pin;
use futures::future::{Future, join_all, FutureExt};
2022-10-18 04:46:21 -06:00
use async_std::sync::{Arc, Mutex, RwLock};
2022-10-18 04:46:21 -06:00
use std::fmt::Debug;
use async_std::io::prelude::{ReadExt, WriteExt};
//use crate::common::mainloop::client::client_accept_mainloop;
//use crate::common::mainloop::interserver::{ship_connect_mainloop, login_listen_mainloop};
pub use crate::common::mainloop::client::NetworkError;
2022-10-18 04:46:21 -06:00
use crate::common::mainloop::client::PacketReceiver;
use crate::common::serverstate::ClientId;
use crate::common::serverstate::{RecvServerPacket, SendServerPacket, ServerState, OnConnect};
use crate::common::interserver::{ServerId, InterserverActor};
use crate::patch::patch::PatchServerState;
use crate::login::login::LoginServerState;
use crate::login::character::CharacterServerState;
2022-10-18 04:46:21 -06:00
//use crate::ship::ship::ShipServerState;
use crate::entity::gateway::entitygateway::EntityGateway;
2022-10-18 04:46:21 -06:00
use libpso::crypto::{PSOCipher, NullCipher, CipherError};
use async_std::channel;
2022-10-18 04:46:21 -06:00
/*
pub fn patch_mainloop(patch_state: PatchServerState, patch_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
let patch_state = Arc::new(Mutex::new(patch_state));
let client_mainloop = client_accept_mainloop(patch_state, patch_port);
Box::pin(client_mainloop)
}
pub fn login_mainloop<EG: EntityGateway + Clone + 'static>(login_state: LoginServerState<EG>, login_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
let login_state = Arc::new(Mutex::new(login_state));
2021-06-18 20:01:05 -06:00
let client_mainloop = client_accept_mainloop(login_state, login_port);
Box::pin(client_mainloop)
}
pub fn character_mainloop<EG: EntityGateway + Clone + 'static>(character_state: CharacterServerState<EG>, character_port: u16, comm_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
let character_state = Arc::new(Mutex::new(character_state));
let client_mainloop = client_accept_mainloop(character_state.clone(), character_port);
let ship_communication_mainloop = login_listen_mainloop(character_state, comm_port);
Box::pin(join_all(vec![client_mainloop, ship_communication_mainloop]).map(|_| ()))
}
pub fn ship_mainloop<EG: EntityGateway + Clone + 'static>(ship_state: ShipServerState<EG>, ship_port: u16, comm_ip: std::net::Ipv4Addr, comm_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
let ship_state = Arc::new(Mutex::new(ship_state));
let client_mainloop = client_accept_mainloop(ship_state.clone(), ship_port);
let login_communication_mainloop = ship_connect_mainloop(ship_state, comm_ip, comm_port);
Box::pin(join_all(vec![client_mainloop, login_communication_mainloop]).map(|_| ()))
}
2022-10-18 04:46:21 -06:00
*/
#[derive(Debug)]
enum MessageReceiverError {
//InvalidSize,
InvalidPayload,
//NetworkError(std::io::Error),
Disconnected,
}
struct MessageReceiver {
socket: async_std::net::TcpStream,
}
impl MessageReceiver {
fn new(socket: async_std::net::TcpStream) -> MessageReceiver {
MessageReceiver {
socket,
}
}
async fn recv<R: serde::de::DeserializeOwned + std::fmt::Debug>(&mut self) -> Result<R, MessageReceiverError> {
let mut size_buf = [0u8; 4];
self.socket.read_exact(&mut size_buf).await.map_err(|_| MessageReceiverError::Disconnected)?;
let size = u32::from_le_bytes(size_buf) as usize;
let mut payload = vec![0u8; size];
self.socket.read_exact(&mut payload).await.map_err(|_| MessageReceiverError::Disconnected)?;
let payload = String::from_utf8(payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
let msg = serde_json::from_str(&payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
Ok(msg)
}
}
/*
enum ServerAction<S> {
NewClient(ClientId, channel::Sender<S>),
Packet(ClientId, S),
Disconnect(ClientId),
}
*/
async fn recv_loop<STATE, S, R, C, E>(mut state: STATE,
socket: async_std::net::TcpStream,
client_id: ClientId,
cipher: C,
clients: Arc<RwLock<HashMap<ClientId, channel::Sender<S>>>>)
where
STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send,
S: SendServerPacket + Debug + Send,
R: RecvServerPacket + Debug + Send,
C: PSOCipher + Send,
E: std::fmt::Debug + Send,
{
let mut pkt_receiver = PacketReceiver::new(socket, cipher);
loop {
match pkt_receiver.recv_pkts::<R>().await {
Ok(pkts) => {
for pkt in pkts {
info!("[recv from {:?}] {:#?}", client_id, pkt);
match state.handle(client_id, pkt).await {
Ok(response) => {
for resp in response {
clients
.read()
.await
.get(&resp.0)
.unwrap()
.send(resp.1)
.await;
}
},
Err(err) => {
warn!("[client recv {:?}] error {:?} ", client_id, err);
}
}
}
},
Err(err) => {
match err {
NetworkError::ClientDisconnected => {
info!("[client recv {:?}] disconnected", client_id);
for pkt in state.on_disconnect(client_id).await.unwrap() {
clients
.read()
.await
.get(&pkt.0)
.unwrap()
.send(pkt.1)
.await;
}
clients
.write()
.await
.remove(&client_id);
break;
}
_ => {
warn!("[client {:?} recv error] {:?}", client_id, err);
}
}
}
}
}
}
async fn send_pkt<S, C>(socket: &mut async_std::net::TcpStream,
cipher: &mut C,
pkt: &S)
-> Result<(), NetworkError>
where
S: SendServerPacket + std::fmt::Debug,
C: PSOCipher,
{
let buf = pkt.as_bytes();
trace!("[send buf] {:?}", buf);
let cbuf = cipher.encrypt(&buf)?;
socket.write_all(&cbuf).await?;
Ok(())
}
async fn send_loop<S, C>(mut socket: async_std::net::TcpStream, client_id: ClientId, mut cipher: C, packet_queue: channel::Receiver<S>)
where
S: SendServerPacket + std::fmt::Debug,
C: PSOCipher,
{
loop {
let pkt = packet_queue.recv().await.unwrap();
if let Err(err) = send_pkt(&mut socket, &mut cipher, &pkt).await {
warn!("error sending pkt {:#?} to {:?} {:?}", pkt, client_id, err);
}
}
}
/*
pub async fn server_multiplex<STATE, S, R, E>(state: STATE, packet_queue: channel::Receiver<ServerAction<S>>)
where
STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E>,
S: SendServerPacket + std::fmt::Debug,
R: RecvServerPacket + std::fmt::Debug,
E: std::fmt::Debug,
{
let mut clients = HashMap::new();
loop {
let action = packet_queue.recv().await.unwrap();
match action {
ServerAction::NewClient(client_id, sender) => {
clients.insert(client_id, sender);
},
ServerAction::Packet(client_id, pkt) => {
if let Some(sender) = clients.get(&client_id) {
sender.send(pkt).await;
}
},
ServerAction::Disconnect(client_id) => {
clients.remove(&client_id);
}
}
}
}
*/
pub async fn run_server<STATE, S, R, C, E>(mut state: STATE, port: u16)
where
STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send + 'static,
S: SendServerPacket + std::fmt::Debug + Send + 'static,
R: RecvServerPacket + std::fmt::Debug + Send,
C: PSOCipher + Send + 'static,
E: std::fmt::Debug + Send,
{
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
let mut id = 0;
//let (packet_sender, packet_receiver) = async_std::channel::unbounded();
let clients = Arc::new(RwLock::new(HashMap::new()));
//let cstate = state.clone();
/*
async_std::task::spawn(async move {
server_multiplex(cstate, packet_receiver).await
});
*/
loop {
let (mut socket, addr) = listener.accept().await.unwrap();
id += 1;
let client_id = crate::common::serverstate::ClientId(id);
info!("new client {:?} {:?} {:?}", client_id, socket, addr);
let (client_tx, client_rx) = async_std::channel::unbounded();
//packet_sender.send(ServerAction::NewClient()).await;
clients
.write()
.await
.insert(client_id, client_tx.clone());
let mut cipher_in: Option<C> = None;
let mut cipher_out: Option<C> = None;
for action in state.on_connect(client_id).await.unwrap() {
match action {
OnConnect::Cipher(cin, cout) => {
cipher_in = Some(cin);
cipher_out = Some(cout);
},
OnConnect::Packet(pkt) => {
send_pkt(&mut socket, &mut NullCipher {}, &pkt).await;
}
}
}
let rstate = state.clone();
let rsocket = socket.clone();
let rclients = clients.clone();
async_std::task::spawn(async move {
/*
rstate;
rsocket;
client_id;
cipher_in.unwrap();
rclients;
*/
//client_tx.send(12).await
recv_loop(rstate, rsocket, client_id, cipher_in.unwrap(), rclients).await
//recv_loop2(rstate, rsocket, client_id, cipher_in.unwrap()).await
});
//let sstate = state.clone();
async_std::task::spawn(async move {
send_loop(socket, client_id, cipher_out.unwrap(), client_rx).await
});
}
}
/*
pub async fn listen_interserver<STATE, S, R, C, E>(state: STATE, port: u16)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
S: serde::Serialize,
R: serde::de::DeserializeOwned,
{
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
let mut id = 0;
loop {
let (socket, addr) = listener.accept().await.unwrap();
info!("new interserver connection: {:?} {:?}", socket, addr);
id += 1;
let server_id = crate::common::interserver::ServerId(id);
}
}
pub async fn run_interserver_receiver<STATE, S, R, E>(state: STATE, ip: std::net::Ipv4Addr, port: u16)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
S: serde::Serialize,
R: serde::de::DeserializeOwned,
{
loop {
}
}
pub async fn run_interserver_sender<STATE, S, R, E>(state: STATE, to_send: channel::Receiver<S>)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
S: serde::Serialize,
R: serde::de::DeserializeOwned,
{
loop {
let msg = to_send.recv().await.unwrap();
let response = state.on_action(msg);
}
}
*/
async fn interserver_recv_loop<STATE, S, R, E>(mut state: STATE, server_id: ServerId, socket: async_std::net::TcpStream, ships: Arc<RwLock<HashMap<ServerId, channel::Sender<S>>>>)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send,
S: serde::Serialize + Debug + Send,
R: serde::de::DeserializeOwned + Debug + Send,
E: Debug + Send,
{
let mut msg_receiver = MessageReceiver::new(socket);
loop {
match msg_receiver.recv::<R>().await {
Ok(msg) => {
info!("[interserver recv {:?}] {:?}", server_id, msg);
match state.on_action(server_id, msg).await {
Ok(response) => {
for resp in response {
ships
.read()
.await
.get(&resp.0)
.unwrap()
.send(resp.1)
.await;
}
},
Err(err) => {
warn!("[interserver recv {:?}] error {:?}", server_id, err);
}
}
},
Err(err) => {
if let MessageReceiverError::Disconnected = err {
info!("[interserver recv {:?}] disconnected", server_id);
for (_, sender) in ships.read().await.iter() {
for pkt in state.on_disconnect(server_id).await {
ships
.read()
.await
.get(&pkt.0)
.unwrap()
.send(pkt.1)
.await;
}
}
ships
.write()
.await
.remove(&server_id);
break;
}
info!("[interserver recv {:?}] error {:?}", server_id, err);
}
}
}
}
async fn interserver_send_loop<S>(server_id: ServerId, mut socket: async_std::net::TcpStream, to_send: channel::Receiver<S>)
where
S: serde::Serialize + std::fmt::Debug,
{
loop {
let msg = to_send.recv().await.unwrap();
let payload = serde_json::to_string(&msg);
if let Ok(payload) = payload {
let len_bytes = u32::to_le_bytes(payload.len() as u32);
if let Err(err) = socket.write_all(&len_bytes).await {
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
break;
}
if let Err(err) = socket.write_all(payload.as_bytes()).await {
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
break;
}
}
}
}
pub async fn run_interserver_listen<STATE, S, R, E>(mut state: STATE, port: u16)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
S: serde::Serialize + Debug + Send + 'static,
R: serde::de::DeserializeOwned + Debug + Send,
E: Debug + Send,
{
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
let mut id = 0;
let ships = Arc::new(RwLock::new(HashMap::new()));
loop {
let (socket, addr) = listener.accept().await.unwrap();
info!("[interserver listen] new server: {:?} {:?}", socket, addr);
id += 1;
let server_id = crate::common::interserver::ServerId(id);
let (client_tx, client_rx) = async_std::channel::unbounded();
//let sclient_tx = client_tx.clone();
/*
state.set_sender(server_id, Arc::new(Box::new(move |msg| {
let sclient_tx = sclient_tx.clone();
Box::new(async move {
sclient_tx.send(msg).await;
})})));
*/
state.set_sender(server_id, client_tx.clone());
ships
.write()
.await
.insert(server_id, client_tx.clone());
for msg in state.on_connect(server_id).await {
if let Some(ship_sender) = ships.read().await.get(&msg.0) {
ship_sender.send(msg.1).await;
}
}
let rstate = state.clone();
let rsocket = socket.clone();
let rships = ships.clone();
async_std::task::spawn(async move {
interserver_recv_loop(rstate, server_id, rsocket, rships).await;
});
async_std::task::spawn(async move {
interserver_send_loop(server_id, socket, client_rx).await;
});
}
}
pub async fn run_interserver_connect<STATE, S, R, E>(mut state: STATE, ip: std::net::Ipv4Addr, port: u16)
where
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
S: serde::Serialize + Debug + Send + 'static,
R: serde::de::DeserializeOwned + Debug + Send,
E: Debug + Send,
{
let mut id = 0;
loop {
info!("[interserver connect] trying to connect to server");
let socket = match async_std::net::TcpStream::connect((ip, port)).await {
Ok(socket) => socket,
Err(err) => {
info!("err trying to connect to loginserv {:?}", err);
async_std::task::sleep(std::time::Duration::from_secs(10)).await;
continue;
}
};
id += 1;
let server_id = crate::common::interserver::ServerId(id);
info!("[interserver connect] found loginserv: {:?} {:?}", server_id, socket);
let (client_tx, client_rx) = async_std::channel::unbounded();
state.set_sender(server_id, client_tx.clone());
/*
let sclient_tx = client_tx.clone();
state.set_sender(server_id, Arc::new(Box::new(move |msg| {
let sclient_tx = sclient_tx.clone();
Box::new(async move {
sclient_tx.send(msg).await;
})})));
*/
let other_server = vec![(server_id, client_tx.clone())].into_iter().collect();
let rstate = state.clone();
let rsocket = socket.clone();
async_std::task::spawn(async move {
interserver_recv_loop(rstate, server_id, rsocket, Arc::new(RwLock::new(other_server))).await;
});
let ssocket = socket.clone();
async_std::task::spawn(async move {
interserver_send_loop(server_id, ssocket, client_rx).await;
});
let mut buf = [0u8; 1];
loop {
let peek = socket.peek(&mut buf).await;
match peek {
Ok(len) if len == 0 => {
break
},
_ => {
}
}
}
}
}