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				@ -130,12 +130,6 @@ pub fn done_bursting(id: ClientId,
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             .flatten()
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					             .flatten()
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    );
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					    );
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    // // TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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    // if rare_monster_list.is_some() {
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    //     let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_monster_list.unwrap()).unwrap()); // TODO: don't double unwrap
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    //     result = Box::new(result.chain(vec![(id, rare_monster_packet)])); // TODO: make sure we arent clobbering `result` here
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    // }
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    // TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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					    // TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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    if let Some(rare_list) = rare_monster_list {
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					    if let Some(rare_list) = rare_monster_list {
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        let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_list));
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					        let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_list));
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