put proper error strings on this struct
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@ -41,41 +41,66 @@ pub type Rooms = [Option<room::RoomState>; MAX_ROOMS];
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pub type Clients = HashMap<ClientId, ClientState>;
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#[derive(Error, Debug)]
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#[error("shiperror {0:?}")]
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pub enum ShipError {
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#[error("client not found {0}")]
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ClientNotFound(ClientId),
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#[error("no character in slot {0} {1}")]
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NoCharacterInSlot(ClientId, u32),
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#[error("invalid slot {0} {1}")]
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InvalidSlot(ClientId, u32),
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#[error("")]
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#[error("too many clients")]
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TooManyClients,
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#[error("client error location {0}")]
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ClientLocationError(#[from] ClientLocationError),
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#[error("get neighbor error {0}")]
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GetNeighborError(#[from] GetNeighborError),
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#[error("get clients error {0}")]
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GetClientsError(#[from] GetClientsError),
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#[error("get area error {0}")]
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GetAreaError(#[from] GetAreaError),
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#[error("maps error {0}")]
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MapsError(#[from] MapsError),
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#[error("map area error {0}")]
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MapAreaError(#[from] MapAreaError),
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#[error("invalid room {0}")]
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InvalidRoom(u32),
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#[error("monster already droppped item {0} {1}")]
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MonsterAlreadyDroppedItem(ClientId, u16),
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#[error("slice error {0}")]
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SliceError(#[from] std::array::TryFromSliceError),
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#[error("")]
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#[error("item error")]
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ItemError, // TODO: refine this
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#[error("pick up invalid item id {0}")]
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PickUpInvalidItemId(u32),
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#[error("drop invalid item id {0}")]
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DropInvalidItemId(u32),
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#[error("item state error {0}")]
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ItemStateError(#[from] items::state::ItemStateError),
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#[error("")]
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#[error("item drop location not set")]
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ItemDropLocationNotSet,
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#[error("box already dropped item {0} {1}")]
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BoxAlreadyDroppedItem(ClientId, u16),
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#[error("invalid quest category {0}")]
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InvalidQuestCategory(u32),
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#[error("invalid quest {0}")]
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InvalidQuest(u32),
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#[error("invalid quest filename {0}")]
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InvalidQuestFilename(String),
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#[error("io error {0}")]
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IoError(#[from] std::io::Error),
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#[error("not enough meseta {0} {1}")]
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NotEnoughMeseta(ClientId, u32),
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#[error("")]
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#[error("shop error")]
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ShopError,
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#[error("gateway error {0}")]
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GatewayError(#[from] GatewayError),
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#[error("unknown monster {0}")]
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UnknownMonster(crate::ship::monster::MonsterType),
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#[error("invalid ship {0}")]
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InvalidShip(usize),
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#[error("invalid block {0}")]
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InvalidBlock(usize),
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#[error("invalid item {0}")]
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InvalidItem(items::ClientItemId),
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#[error("trade error {0}")]
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TradeError(#[from] crate::ship::packet::handler::trade::TradeError),
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