jake
2 years ago
9 changed files with 550 additions and 522 deletions
-
3src/ship/character.rs
-
5src/ship/items/actions.rs
-
3src/ship/items/apply_item.rs
-
529src/ship/items/inventory.rs
-
1src/ship/items/mod.rs
-
520src/ship/items/state.rs
-
5src/ship/packet/builder/message.rs
-
3src/ship/packet/handler/trade.rs
-
3tests/test_trade.rs
@ -0,0 +1,529 @@ |
|||
use std::cmp::Ordering;
|
|||
use libpso::character::character;
|
|||
use crate::ship::items::ClientItemId;
|
|||
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
|
|||
use std::future::Future;
|
|||
|
|||
use crate::entity::character::CharacterEntityId;
|
|||
use crate::entity::item::tool::ToolType;
|
|||
use crate::entity::item::mag::Mag;
|
|||
use crate::ship::shops::{ShopItem, ArmorShopItem, ToolShopItem, WeaponShopItem};
|
|||
use crate::ship::items::state::ItemStateError;
|
|||
use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};
|
|||
use crate::ship::items::state::{FloorItem, FloorItemDetail};
|
|||
|
|||
#[derive(Clone, Debug)]
|
|||
pub enum InventoryItemDetail {
|
|||
Individual(IndividualItemDetail),
|
|||
Stacked(StackedItemDetail),
|
|||
}
|
|||
|
|||
impl InventoryItemDetail {
|
|||
// TODO: rename as_stacked for consistency
|
|||
pub fn stacked(&self) -> Option<&StackedItemDetail> {
|
|||
match self {
|
|||
InventoryItemDetail::Stacked(sitem) => Some(sitem),
|
|||
_ => None,
|
|||
}
|
|||
}
|
|||
// TODO: rename as_stacked_mut for consistency
|
|||
pub fn stacked_mut(&mut self) -> Option<&mut StackedItemDetail> {
|
|||
match self {
|
|||
InventoryItemDetail::Stacked(sitem) => Some(sitem),
|
|||
_ => None,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn as_individual(&self) -> Option<&IndividualItemDetail> {
|
|||
match self {
|
|||
InventoryItemDetail::Individual(iitem) => Some(iitem),
|
|||
_ => None,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn as_individual_mut(&mut self) -> Option<&mut IndividualItemDetail> {
|
|||
match self {
|
|||
InventoryItemDetail::Individual(iitem) => Some(iitem),
|
|||
_ => None,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn as_client_bytes(&self) -> [u8; 16] {
|
|||
match self {
|
|||
InventoryItemDetail::Individual(item) => {
|
|||
item.as_client_bytes()
|
|||
},
|
|||
InventoryItemDetail::Stacked(item) => {
|
|||
item.tool.as_stacked_bytes(item.entity_ids.len())
|
|||
},
|
|||
}
|
|||
}
|
|||
|
|||
// TODO: this should probably go somewhere a bit more fundamental like ItemDetail
|
|||
pub fn sell_price(&self) -> Result<u32, ItemStateError> {
|
|||
match self {
|
|||
InventoryItemDetail::Individual(individual_item) => {
|
|||
match &individual_item.item {
|
|||
// TODO: can wrapped items be sold?
|
|||
ItemDetail::Weapon(w) => {
|
|||
if !w.tekked {
|
|||
return Ok(1u32)
|
|||
}
|
|||
if w.is_rare_item() {
|
|||
return Ok(10u32)
|
|||
}
|
|||
Ok((WeaponShopItem::from(w).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::Armor(a) => {
|
|||
if a.is_rare_item() {
|
|||
return Ok(10u32)
|
|||
}
|
|||
Ok((ArmorShopItem::from(a).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::Shield(s) => {
|
|||
if s.is_rare_item() {
|
|||
return Ok(10u32)
|
|||
}
|
|||
Ok((ArmorShopItem::from(s).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::Unit(u) => {
|
|||
if u.is_rare_item() {
|
|||
return Ok(10u32)
|
|||
}
|
|||
Ok((ArmorShopItem::from(u).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::Tool(t) => {
|
|||
if !matches!(t.tool, ToolType::PhotonDrop | ToolType::PhotonSphere | ToolType::PhotonCrystal) && t.is_rare_item() {
|
|||
return Ok(10u32)
|
|||
}
|
|||
Ok((ToolShopItem::from(t).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::TechniqueDisk(d) => {
|
|||
Ok((ToolShopItem::from(d).price() / 8) as u32)
|
|||
},
|
|||
ItemDetail::Mag(_m) => {
|
|||
Err(ItemStateError::ItemNotSellable)
|
|||
},
|
|||
ItemDetail::ESWeapon(_e) => {
|
|||
Ok(10u32)
|
|||
},
|
|||
}
|
|||
},
|
|||
// the number of stacked items sold is handled by the caller. this is just the price of 1
|
|||
InventoryItemDetail::Stacked(stacked_item) => {
|
|||
Ok(((ToolShopItem::from(&stacked_item.tool).price() / 8) as u32) * stacked_item.count() as u32)
|
|||
},
|
|||
}
|
|||
}
|
|||
|
|||
}
|
|||
|
|||
|
|||
#[derive(Clone, Debug)]
|
|||
pub struct InventoryItem {
|
|||
pub item_id: ClientItemId,
|
|||
pub item: InventoryItemDetail,
|
|||
}
|
|||
|
|||
impl InventoryItem {
|
|||
pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
|
|||
where
|
|||
F: FnMut(T, ItemEntityId) -> Fut,
|
|||
Fut: Future<Output=Result<T, ItemStateError>>,
|
|||
{
|
|||
match &self.item {
|
|||
InventoryItemDetail::Individual(individual_item) => {
|
|||
param = func(param, individual_item.entity_id).await?;
|
|||
},
|
|||
InventoryItemDetail::Stacked(stacked_item) => {
|
|||
for entity_id in &stacked_item.entity_ids {
|
|||
param = func(param, *entity_id).await?;
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
Ok(param)
|
|||
}
|
|||
|
|||
pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
|
|||
where
|
|||
F: FnMut(T, ItemEntityId, Mag) -> Fut,
|
|||
Fut: Future<Output=Result<T, ItemStateError>>,
|
|||
{
|
|||
if let InventoryItemDetail::Individual(individual_item) = &self.item {
|
|||
if let ItemDetail::Mag(mag) = &individual_item.item {
|
|||
param = func(param, individual_item.entity_id, mag.clone()).await?;
|
|||
}
|
|||
}
|
|||
Ok(param)
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Clone, Debug)]
|
|||
pub struct Inventory(Vec<InventoryItem>);
|
|||
|
|||
impl Inventory {
|
|||
pub fn new(items: Vec<InventoryItem>) -> Inventory {
|
|||
Inventory(items)
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
#[derive(thiserror::Error, Debug)]
|
|||
pub enum InventoryError {
|
|||
#[error("inventory full")]
|
|||
InventoryFull,
|
|||
#[error("stack full")]
|
|||
StackFull,
|
|||
#[error("meseta full")]
|
|||
MesetaFull,
|
|||
}
|
|||
|
|||
#[derive(Clone)]
|
|||
pub struct InventoryState {
|
|||
pub character_id: CharacterEntityId,
|
|||
pub item_id_counter: u32,
|
|||
pub inventory: Inventory,
|
|||
pub equipped: EquippedEntity,
|
|||
pub meseta: Meseta,
|
|||
}
|
|||
|
|||
impl InventoryState {
|
|||
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
|
|||
for (i, item) in self.inventory.0.iter_mut().enumerate() {
|
|||
item.item_id = ClientItemId(base_item_id + i as u32);
|
|||
}
|
|||
self.item_id_counter = base_item_id + self.inventory.0.len() as u32 + 1;
|
|||
}
|
|||
|
|||
pub fn new_item_id(&mut self) -> ClientItemId {
|
|||
self.item_id_counter += 1;
|
|||
ClientItemId(self.item_id_counter)
|
|||
}
|
|||
|
|||
pub fn count(&self) -> usize {
|
|||
self.inventory.0.len()
|
|||
}
|
|||
|
|||
pub fn add_floor_item(&mut self, item: FloorItem) -> Result<AddItemResult, InventoryError> {
|
|||
match item.item {
|
|||
FloorItemDetail::Individual(iitem) => {
|
|||
if self.inventory.0.len() >= 30 {
|
|||
Err(InventoryError::InventoryFull)
|
|||
}
|
|||
else {
|
|||
self.inventory.0.push(InventoryItem {
|
|||
item_id: item.item_id,
|
|||
item: InventoryItemDetail::Individual(iitem)
|
|||
});
|
|||
Ok(AddItemResult::NewItem)
|
|||
}
|
|||
},
|
|||
FloorItemDetail::Stacked(sitem) => {
|
|||
let existing_stack = self.inventory.0
|
|||
.iter_mut()
|
|||
.filter_map(|item| item.item.stacked_mut())
|
|||
.find(|item| {
|
|||
item.tool == sitem.tool
|
|||
});
|
|||
match existing_stack {
|
|||
Some(existing_stack) => {
|
|||
if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
|
|||
Err(InventoryError::StackFull)
|
|||
}
|
|||
else {
|
|||
existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
|
|||
Ok(AddItemResult::AddToStack)
|
|||
}
|
|||
},
|
|||
None => {
|
|||
if self.inventory.0.len() >= 30 {
|
|||
Err(InventoryError::InventoryFull)
|
|||
}
|
|||
else {
|
|||
self.inventory.0.push(InventoryItem {
|
|||
item_id: item.item_id,
|
|||
item: InventoryItemDetail::Stacked(sitem)
|
|||
});
|
|||
Ok(AddItemResult::NewItem)
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
},
|
|||
FloorItemDetail::Meseta(meseta) => {
|
|||
if self.meseta == Meseta(999999) {
|
|||
Err(InventoryError::MesetaFull)
|
|||
}
|
|||
else {
|
|||
self.meseta.0 = std::cmp::min(self.meseta.0 + meseta.0, 999999);
|
|||
Ok(AddItemResult::Meseta)
|
|||
}
|
|||
},
|
|||
}
|
|||
}
|
|||
|
|||
pub fn add_item(&mut self, item: InventoryItem) -> Result<(AddItemResult, InventoryItem), InventoryError> {
|
|||
match &item.item {
|
|||
InventoryItemDetail::Individual(_) => {
|
|||
if self.inventory.0.len() >= 30 {
|
|||
Err(InventoryError::InventoryFull)
|
|||
}
|
|||
else {
|
|||
self.inventory.0.push(item);
|
|||
Ok((
|
|||
AddItemResult::NewItem,
|
|||
self.inventory.0
|
|||
.last()
|
|||
.unwrap()
|
|||
.clone()
|
|||
))
|
|||
}
|
|||
},
|
|||
InventoryItemDetail::Stacked(sitem) => {
|
|||
let existing_stack = self.inventory.0
|
|||
.iter_mut()
|
|||
.filter_map(|item| item.item.stacked_mut())
|
|||
.find(|item| {
|
|||
item.tool == sitem.tool
|
|||
});
|
|||
match existing_stack {
|
|||
Some(existing_stack) => {
|
|||
if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
|
|||
Err(InventoryError::StackFull)
|
|||
}
|
|||
else {
|
|||
existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
|
|||
Ok((
|
|||
AddItemResult::AddToStack,
|
|||
self.inventory.0[self.inventory.0
|
|||
.iter()
|
|||
.filter_map(|item| item.item.stacked())
|
|||
.position(|item| item.tool == sitem.tool)
|
|||
.unwrap()]
|
|||
.clone()
|
|||
))
|
|||
}
|
|||
},
|
|||
None => {
|
|||
if self.inventory.0.len() >= 30 {
|
|||
Err(InventoryError::InventoryFull)
|
|||
}
|
|||
else {
|
|||
self.inventory.0.push(item);
|
|||
Ok((
|
|||
AddItemResult::NewItem,
|
|||
self.inventory.0
|
|||
.last()
|
|||
.unwrap()
|
|||
.clone()
|
|||
))
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<InventoryItem> {
|
|||
let idx = self.inventory.0
|
|||
.iter()
|
|||
.position(|i| i.item_id == *item_id)?;
|
|||
match &mut self.inventory.0[idx].item {
|
|||
InventoryItemDetail::Individual(_individual_item) => {
|
|||
Some(self.inventory.0.remove(idx))
|
|||
},
|
|||
InventoryItemDetail::Stacked(stacked_item) => {
|
|||
let remove_all = (amount == 0) || match stacked_item.entity_ids.len().cmp(&(amount as usize)) {
|
|||
Ordering::Equal => true,
|
|||
Ordering::Greater => false,
|
|||
Ordering::Less => return None,
|
|||
};
|
|||
|
|||
if remove_all {
|
|||
Some(self.inventory.0.remove(idx))
|
|||
}
|
|||
else {
|
|||
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
|||
self.item_id_counter += 1;
|
|||
Some(InventoryItem {
|
|||
item_id: ClientItemId(self.item_id_counter),
|
|||
item: InventoryItemDetail::Stacked(StackedItemDetail {
|
|||
entity_ids,
|
|||
tool: stacked_item.tool,
|
|||
})})
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
// TODO: rename get_item_by_client_id
|
|||
pub fn get_by_client_id(&self, item_id: &ClientItemId) -> Option<&InventoryItem> {
|
|||
self.inventory.0
|
|||
.iter()
|
|||
.find(|i| i.item_id == *item_id)
|
|||
}
|
|||
|
|||
pub fn get_by_client_id_mut(&mut self, item_id: &ClientItemId) -> Option<&mut InventoryItem> {
|
|||
self.inventory.0
|
|||
.iter_mut()
|
|||
.find(|i| i.item_id == *item_id)
|
|||
}
|
|||
|
|||
pub fn add_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
|
|||
if self.meseta.0 == 999999 {
|
|||
return Err(ItemStateError::FullOfMeseta)
|
|||
}
|
|||
self.meseta.0 = std::cmp::min(self.meseta.0 + amount, 999999);
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub fn add_meseta_no_overflow(&mut self, amount: u32) -> Result<(), ItemStateError> {
|
|||
if self.meseta.0 + amount > 999999 {
|
|||
return Err(ItemStateError::FullOfMeseta)
|
|||
}
|
|||
self.meseta.0 += amount;
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub fn remove_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
|
|||
if amount > self.meseta.0 {
|
|||
return Err(ItemStateError::InvalidMesetaRemoval(amount))
|
|||
}
|
|||
self.meseta.0 -= amount;
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub fn equip(&mut self, item_id: &ClientItemId, equip_slot: u8) {
|
|||
for item in &self.inventory.0 {
|
|||
if let InventoryItemDetail::Individual(inventory_item) = &item.item {
|
|||
if item.item_id == *item_id {
|
|||
match inventory_item.item {
|
|||
ItemDetail::Weapon(_) => self.equipped.weapon = Some(inventory_item.entity_id),
|
|||
ItemDetail::Armor(_) => self.equipped.armor = Some(inventory_item.entity_id),
|
|||
ItemDetail::Shield(_) => self.equipped.shield = Some(inventory_item.entity_id),
|
|||
ItemDetail::Unit(_) => {
|
|||
if let Some(unit) = self.equipped.unit.get_mut(equip_slot as usize) {
|
|||
*unit = Some(inventory_item.entity_id)
|
|||
}
|
|||
}
|
|||
ItemDetail::Mag(_) => self.equipped.mag = Some(inventory_item.entity_id),
|
|||
_ => {}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub fn unequip(&mut self, item_id: &ClientItemId) {
|
|||
for item in &self.inventory.0 {
|
|||
if let InventoryItemDetail::Individual(inventory_item) = &item.item {
|
|||
if item.item_id == *item_id {
|
|||
match inventory_item.item {
|
|||
ItemDetail::Weapon(_) => self.equipped.weapon = None,
|
|||
ItemDetail::Armor(_) => {
|
|||
self.equipped.armor = None;
|
|||
self.equipped.unit = [None; 4];
|
|||
}
|
|||
ItemDetail::Shield(_) => self.equipped.shield = None,
|
|||
ItemDetail::Unit(_) => {
|
|||
for unit in self.equipped.unit.iter_mut() {
|
|||
if *unit == Some(inventory_item.entity_id) {
|
|||
*unit = None
|
|||
}
|
|||
}
|
|||
}
|
|||
ItemDetail::Mag(_) => self.equipped.mag = Some(inventory_item.entity_id),
|
|||
_ => {}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub fn equipped_mag_mut(&mut self) -> Option<(ItemEntityId, &mut Mag)> {
|
|||
let mag_id = self.equipped.mag?;
|
|||
self.inventory.0
|
|||
.iter_mut()
|
|||
.filter_map(|i| {
|
|||
let individual = i.item.as_individual_mut()?;
|
|||
let entity_id = individual.entity_id;
|
|||
Some((entity_id, individual.as_mag_mut()?))
|
|||
})
|
|||
.find(|(entity_id, _)| *entity_id == mag_id)
|
|||
}
|
|||
|
|||
pub fn sort(&mut self, item_ids: &[ClientItemId]) {
|
|||
self.inventory.0.sort_by(|a, b| {
|
|||
let a_index = item_ids.iter().position(|item_id| *item_id == a.item_id);
|
|||
let b_index = item_ids.iter().position(|item_id| *item_id == b.item_id);
|
|||
|
|||
match (a_index, b_index) {
|
|||
(Some(a_index), Some(b_index)) => {
|
|||
a_index.cmp(&b_index)
|
|||
},
|
|||
_ => Ordering::Equal
|
|||
}
|
|||
});
|
|||
}
|
|||
|
|||
pub fn as_inventory_entity(&self, _character_id: &CharacterEntityId) -> InventoryEntity {
|
|||
InventoryEntity {
|
|||
items: self.inventory.0.iter()
|
|||
.map(|item| {
|
|||
match &item.item {
|
|||
InventoryItemDetail::Individual(item) => {
|
|||
InventoryItemEntity::Individual(ItemEntity {
|
|||
id: item.entity_id,
|
|||
item: item.item.clone(),
|
|||
})
|
|||
},
|
|||
InventoryItemDetail::Stacked(items) => {
|
|||
InventoryItemEntity::Stacked(items.entity_ids.iter()
|
|||
.map(|id| {
|
|||
ItemEntity {
|
|||
id: *id,
|
|||
item: ItemDetail::Tool(items.tool)
|
|||
}
|
|||
})
|
|||
.collect())
|
|||
},
|
|||
}
|
|||
})
|
|||
.collect()
|
|||
}
|
|||
}
|
|||
|
|||
pub fn as_equipped_entity(&self) -> EquippedEntity {
|
|||
self.equipped.clone()
|
|||
}
|
|||
|
|||
|
|||
pub fn as_client_inventory_items(&self) -> [character::InventoryItem; 30] {
|
|||
self.inventory.0.iter()
|
|||
.enumerate()
|
|||
.fold([character::InventoryItem::default(); 30], |mut inventory, (slot, item)| {
|
|||
let bytes = item.item.as_client_bytes();
|
|||
inventory[slot].data1.copy_from_slice(&bytes[0..12]);
|
|||
inventory[slot].data2.copy_from_slice(&bytes[12..16]);
|
|||
inventory[slot].item_id = item.item_id.0;
|
|||
inventory[slot].equipped = 0;
|
|||
inventory[slot].flags = 0;
|
|||
|
|||
if let InventoryItemDetail::Individual(individual_item) = &item.item {
|
|||
if self.equipped.is_equipped(&individual_item.entity_id) {
|
|||
if let ItemDetail::Unit(_) = individual_item.item {
|
|||
inventory[slot].data1[4] = self.equipped.unit.iter()
|
|||
.enumerate()
|
|||
.find(|(_, u_id)| **u_id == Some(individual_item.entity_id))
|
|||
.map(|(a, _)| a)
|
|||
.unwrap_or(0) as u8
|
|||
}
|
|||
inventory[slot].equipped = 1;
|
|||
inventory[slot].flags |= 8;
|
|||
}
|
|||
}
|
|||
inventory
|
|||
})
|
|||
}
|
|||
}
|
Write
Preview
Loading…
Cancel
Save
Reference in new issue