default to high price rather than zero
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				| @ -38,7 +38,7 @@ impl ShopItem for ShopArmor { | ||||
|                         price += 70.0 * frame_stats.level_req as f32 * *slot as f32; | ||||
|                         price as usize | ||||
|                     }) | ||||
|                     .unwrap_or(0) | ||||
|                     .unwrap_or(0xFFFF) | ||||
|             }, | ||||
|             ShopArmor::Barrier(barrier) => { | ||||
|                 SHIELD_STATS.get(&barrier) | ||||
| @ -49,14 +49,14 @@ impl ShopItem for ShopArmor { | ||||
|                         price += 70.0 * barrier_stats.level_req as f32; | ||||
|                         price as usize | ||||
|                     }) | ||||
|                     .unwrap_or(0) | ||||
|                     .unwrap_or(0xFFFF) | ||||
|             }, | ||||
|             ShopArmor::Unit(unit) => { | ||||
|                 UNIT_STATS.get(&unit) | ||||
|                     .map(|unit_stats| { | ||||
|                         (unit_stats.stars as f32 * UNIT_MULTIPLIER) as usize | ||||
|                     }) | ||||
|                     .unwrap_or(0) | ||||
|                     .unwrap_or(0xFFFF) | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
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