Browse Source

properly set item_id after a trade serverside

pull/80/head
jake 3 years ago
parent
commit
22f630f562
  1. 13
      src/ship/items/inventory.rs
  2. 4
      src/ship/items/manager.rs
  3. 249
      tests/test_trade.rs

13
src/ship/items/inventory.rs

@ -654,6 +654,19 @@ impl CharacterInventory {
}
}
pub fn add_item_with_new_item_id(&mut self, item: InventoryItem, item_id: ClientItemId) {
match item {
InventoryItem::Individual(mut individual_inventory_item) => {
individual_inventory_item.item_id = item_id;
self.add_item(InventoryItem::Individual(individual_inventory_item));
},
InventoryItem::Stacked(mut stacked_inventory_item) => {
stacked_inventory_item.item_id = item_id;
self.add_stacked_item(stacked_inventory_item)
}
}
}
pub fn add_individual_floor_item(&mut self, floor_item: &IndividualFloorItem) -> &InventoryItem {
self.items.push(InventoryItem::Individual(IndividualInventoryItem {
entity_id: floor_item.entity_id,

4
src/ship/items/manager.rs

@ -1277,7 +1277,7 @@ impl<EG: EntityGateway> ItemAction<EG> for TradeIndividualItem {
entity_gateway.set_character_inventory(&self.src_character_id, &src_inventory.as_inventory_entity(&self.src_character_id)).await?;
let dest_inventory = item_manager.character_inventory.get_mut(&self.dest_character_id).ok_or(ItemManagerError::NoCharacter(self.dest_character_id))?;
dest_inventory.add_item(inventory_item);
dest_inventory.add_item_with_new_item_id(inventory_item, self.new_item_id);
entity_gateway.set_character_inventory(&self.dest_character_id, &dest_inventory.as_inventory_entity(&self.dest_character_id)).await?;
Ok(())
@ -1301,7 +1301,7 @@ impl<EG: EntityGateway> ItemAction<EG> for TradeStackedItem {
entity_gateway.set_character_inventory(&self.src_character_id, &src_inventory.as_inventory_entity(&self.src_character_id)).await?;
let dest_inventory = item_manager.character_inventory.get_mut(&self.dest_character_id).ok_or(ItemManagerError::NoCharacter(self.dest_character_id))?;
dest_inventory.add_stacked_item(inventory_item);
dest_inventory.add_item_with_new_item_id(InventoryItem::Stacked(inventory_item), self.new_item_id);
entity_gateway.set_character_inventory(&self.dest_character_id, &dest_inventory.as_inventory_entity(&self.dest_character_id)).await?;
Ok(())

249
tests/test_trade.rs

@ -152,13 +152,13 @@ async fn test_trade_one_individual_item() {
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -186,7 +186,7 @@ async fn test_trade_one_individual_item() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -253,16 +253,16 @@ async fn test_trade_player2_to_player1() {
assert_eq!(p2_items.items.len(), 1);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(2), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x210000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
let ack = ship.handle(ClientId(1), &RecvShipPacket::ItemsToTrade(ItemsToTrade {
trade_target: 1,
unknown2: 0,
@ -287,7 +287,7 @@ async fn test_trade_player2_to_player1() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -363,7 +363,7 @@ async fn test_reverse_trade_ack_order() {
confirm_trade(&mut ship, ClientId(2), ClientId(1)).await;
finalconfirm_trade(&mut ship, ClientId(2), ClientId(1)).await;
let ack = ship.handle(ClientId(2), &RecvShipPacket::ItemsToTrade(ItemsToTrade {
trade_target: 0,
unknown2: 0,
@ -388,7 +388,7 @@ async fn test_reverse_trade_ack_order() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -436,7 +436,7 @@ async fn test_trade_one_stacked_item() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -492,7 +492,7 @@ async fn test_trade_one_stacked_item() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -540,7 +540,7 @@ async fn test_trade_partial_stacked_item() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -597,7 +597,7 @@ async fn test_trade_partial_stacked_item() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -679,7 +679,7 @@ async fn test_trade_individual_both() {
assert_eq!(p2_items.items.len(), 1);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -691,7 +691,7 @@ async fn test_trade_individual_both() {
target: 0,
trade: TradeRequestCommand::AddItem(0x210000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -722,7 +722,7 @@ async fn test_trade_individual_both() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -894,7 +894,7 @@ async fn test_trade_stacked_both() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -1064,7 +1064,7 @@ async fn test_trade_partial_stack_both() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -1134,7 +1134,7 @@ async fn test_trade_partial_stack_both() {
assert!(matches!(p2_items.items[0].with_stacked(|i| i.clone()).unwrap()[0], item::ItemEntity{item: item::ItemDetail::Tool(item::tool::Tool {tool: item::tool::ToolType::Monofluid, ..}), ..}));
assert!(matches!(p2_items.items[1].with_stacked(|i| i.clone()).unwrap()[0], item::ItemEntity{item: item::ItemDetail::Tool(item::tool::Tool {tool: item::tool::ToolType::Monomate, ..}), ..}));
}
#[async_std::test]
async fn test_trade_same_stacked_item_to_eachother() {
let mut entity_gateway = InMemoryGateway::default();
@ -1240,7 +1240,7 @@ async fn test_trade_same_stacked_item_to_eachother() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -1403,7 +1403,7 @@ async fn test_trade_stacked_when_already_have_partial_stack() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -1549,7 +1549,7 @@ async fn test_trade_individual_for_stacked() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -1753,7 +1753,7 @@ async fn test_trade_multiple_individual() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 14);
@ -2025,7 +2025,7 @@ async fn test_trade_multiple_stacked() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 14);
@ -2214,13 +2214,13 @@ async fn test_trade_not_enough_inventory_space_individual() {
assert_eq!(p2_items.items.len(), 30);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2248,7 +2248,7 @@ async fn test_trade_not_enough_inventory_space_individual() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.err().unwrap();
match ack.downcast::<TransactionError<anyhow::Error>>().unwrap() {
@ -2331,13 +2331,13 @@ async fn test_trade_not_enough_inventory_space_stacked() {
assert_eq!(p2_items.items.len(), 30);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 2)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2365,7 +2365,7 @@ async fn test_trade_not_enough_inventory_space_stacked() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.err().unwrap();
match ack.downcast::<TransactionError<anyhow::Error>>().unwrap() {
@ -2445,13 +2445,13 @@ async fn test_trade_stack_too_big() {
assert_eq!(p2_items.items[0].with_stacked(|i| i.len()).unwrap(), 7);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 4)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2479,7 +2479,7 @@ async fn test_trade_stack_too_big() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.err().unwrap();
match ack.downcast::<TransactionError<anyhow::Error>>().unwrap() {
@ -2519,13 +2519,13 @@ async fn test_trade_meseta() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0xFFFFFF01, 23)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2553,7 +2553,7 @@ async fn test_trade_meseta() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -2601,13 +2601,13 @@ async fn test_trade_too_much_meseta() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0xFFFFFF01, 2000)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2653,13 +2653,13 @@ async fn test_trade_invalid_amount_of_meseta() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0xFFFFFF01, 5000)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2705,13 +2705,13 @@ async fn test_trade_meseta_request_and_items_dont_match() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0xFFFFFF01, 50)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2754,7 +2754,7 @@ async fn test_player_declined_trade() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
let ack = ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -2807,13 +2807,13 @@ async fn test_back_out_of_trade_last_minute() {
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
let ack = ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
@ -2824,7 +2824,7 @@ async fn test_back_out_of_trade_last_minute() {
assert_eq!(ack.len(), 2);
assert!(matches!(ack[0], (ClientId(2), SendShipPacket::CancelTrade(..))));
assert!(matches!(ack[1], (ClientId(1), SendShipPacket::CancelTrade(..))));
let p1_items = entity_gateway.get_character_inventory(&char1.id).await.unwrap();
assert_eq!(p1_items.items.len(), 1);
let p2_items = entity_gateway.get_character_inventory(&char2.id).await.unwrap();
@ -2903,7 +2903,7 @@ async fn test_valid_trade_when_both_inventories_are_full() {
assert_eq!(p2_items.items.len(), 30);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -2925,7 +2925,7 @@ async fn test_valid_trade_when_both_inventories_are_full() {
target: 0,
trade: TradeRequestCommand::AddItem(0x210001, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -2958,7 +2958,7 @@ async fn test_valid_trade_when_both_inventories_are_full() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 14);
@ -3045,7 +3045,7 @@ async fn test_invalid_trade_when_both_inventories_are_full() {
assert_eq!(p2_items.items.len(), 30);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -3072,7 +3072,7 @@ async fn test_invalid_trade_when_both_inventories_are_full() {
target: 0,
trade: TradeRequestCommand::AddItem(0x210001, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -3106,7 +3106,7 @@ async fn test_invalid_trade_when_both_inventories_are_full() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.err().unwrap();
match ack.downcast::<TransactionError<anyhow::Error>>().unwrap() {
@ -3239,7 +3239,7 @@ async fn test_add_then_remove_individual_item() {
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -3255,7 +3255,7 @@ async fn test_add_then_remove_individual_item() {
target: 0,
trade: TradeRequestCommand::RemoveItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -3283,7 +3283,7 @@ async fn test_add_then_remove_individual_item() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -3348,7 +3348,7 @@ async fn test_add_then_remove_stacked_item() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack1, p1_stack2])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -3414,7 +3414,7 @@ async fn test_add_then_remove_stacked_item() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -3483,7 +3483,7 @@ async fn test_add_then_remove_partial_stack() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack1, p1_stack2])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -3550,7 +3550,7 @@ async fn test_add_then_remove_partial_stack() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 8);
@ -3589,7 +3589,7 @@ async fn test_add_then_remove_meseta() {
join_room(&mut ship, ClientId(2), 0).await;
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
@ -3600,7 +3600,7 @@ async fn test_add_then_remove_meseta() {
target: 0,
trade: TradeRequestCommand::RemoveItem(0xFFFFFF01, 5)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -3628,7 +3628,7 @@ async fn test_add_then_remove_meseta() {
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
@ -3695,13 +3695,13 @@ async fn test_items_to_trade_data_does_not_match() {
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -3726,7 +3726,6 @@ async fn test_items_to_trade_data_does_not_match() {
count: 1,
items: titems,
})).await.unwrap().collect::<Vec<_>>();
dbg!(&ack);
assert_eq!(ack.len(), 2);
assert!(matches!(ack[0], (ClientId(2), SendShipPacket::CancelTrade(..))));
assert!(matches!(ack[1], (ClientId(1), SendShipPacket::CancelTrade(..))));
@ -3779,13 +3778,13 @@ async fn test_items_to_trade_id_does_not_match() {
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
@ -3831,7 +3830,7 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -3905,7 +3904,7 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade2() {
.into_iter()
.collect::<Result<Vec<ItemEntity>,_>>()
.unwrap();
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![p1_stack])).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
@ -4269,3 +4268,115 @@ async fn test_items_to_trade_count_mismatch_with_meseta() {
let p2_items = entity_gateway.get_character_inventory(&char2.id).await.unwrap();
assert_eq!(p2_items.items.len(), 0);
}
#[async_std::test]
async fn test_dropping_item_after_trade() {
let mut entity_gateway = InMemoryGateway::default();
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
let mut p1_inv = Vec::new();
p1_inv.push(entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Weapon(
item::weapon::Weapon {
weapon: item::weapon::WeaponType::Handgun,
grind: 0,
special: None,
attrs: [None, None, None],
tekked: true,
}
),
}).await.unwrap());
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(p1_inv)).await.unwrap();
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(Vec::<item::InventoryItemEntity>::new())).await.unwrap();
let mut ship = Box::new(ShipServerState::builder()
.gateway(entity_gateway.clone())
.build());
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
join_lobby(&mut ship, ClientId(1)).await;
join_lobby(&mut ship, ClientId(2)).await;
create_room(&mut ship, ClientId(1), "room", "").await;
join_room(&mut ship, ClientId(2), 0).await;
let p1_items = entity_gateway.get_character_inventory(&char1.id).await.unwrap();
assert_eq!(p1_items.items.len(), 1);
let p2_items = entity_gateway.get_character_inventory(&char2.id).await.unwrap();
assert_eq!(p2_items.items.len(), 0);
initialize_trade(&mut ship, ClientId(1), ClientId(2)).await;
ship.handle(ClientId(1), &RecvShipPacket::DirectMessage(DirectMessage::new(1, GameMessage::TradeRequest(TradeRequest {
client: 1,
target: 0,
trade: TradeRequestCommand::AddItem(0x10000, 1)
})))).await.unwrap().for_each(drop);
confirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
finalconfirm_trade(&mut ship, ClientId(1), ClientId(2)).await;
let titems = TradeItemBuilder::default()
.individual(&p1_items.items[0], 0x10000)
.build();
let ack = ship.handle(ClientId(1), &RecvShipPacket::ItemsToTrade(ItemsToTrade {
trade_target: 1,
unknown2: 0,
count: 1,
items: titems,
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::ItemsToTrade(ItemsToTrade {
trade_target: 0,
unknown2: 0,
count: 0,
items: Default::default(),
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 2);
assert!(matches!(ack[0], (ClientId(2), SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {}))));
assert!(matches!(ack[1], (ClientId(1), SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {}))));
let ack = ship.handle(ClientId(1), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 0);
let ack = ship.handle(ClientId(2), &RecvShipPacket::TradeConfirmed(TradeConfirmed {
})).await.unwrap().collect::<Vec<_>>();
assert_eq!(ack.len(), 5);
assert!(matches!(ack[0], (ClientId(1), SendShipPacket::Message(Message {
msg: GameMessage::CreateItem(CreateItem {..}),
..
}))));
assert!(matches!(ack[1], (ClientId(2), SendShipPacket::Message(Message {
msg: GameMessage::CreateItem(CreateItem {..}),
..
}))));
assert!(matches!(ack[2], (ClientId(2), SendShipPacket::Message(Message {
msg: GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {..}),
..
}))));
assert!(matches!(ack[3], (ClientId(2), SendShipPacket::TradeSuccessful {..})));
assert!(matches!(ack[4], (ClientId(1), SendShipPacket::TradeSuccessful {..})));
let ack = ship.handle(ClientId(2), &RecvShipPacket::Message(Message::new(GameMessage::PlayerDropItem(PlayerDropItem {
client: 0,
target: 0,
unknown1: 0,
map_area: 0,
item_id: 0x810001,
x: 0.0,
y: 0.0,
z: 0.0,
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_character_inventory(&char1.id).await.unwrap();
assert_eq!(p1_items.items.len(), 0);
let p2_items = entity_gateway.get_character_inventory(&char2.id).await.unwrap();
assert_eq!(p2_items.items.len(), 0);
}
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