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@ -76,6 +76,20 @@ impl CharacterLevelTable { |
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}
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}
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pub fn get_level_from_exp(&self, ch_class: CharacterClass, exp: u32) -> u32 {
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if let Some(statlist) = self.table.get(&ch_class) {
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statlist
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.iter()
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.filter(|stat| {
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stat.exp <= exp
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})
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.count() as u32
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}
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else {
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0
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}
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}
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pub fn get_stats_from_exp(&self, ch_class: CharacterClass, exp: u32) -> (u32, CharacterStats) {
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if let Some(statlist) = self.table.get(&ch_class) {
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statlist
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@ -110,4 +124,12 @@ mod test { |
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assert!(table.get_stats_from_exp(CharacterClass::FOmarl, 0) == (1, CharacterStats { hp: 20, atp: 13, mst: 53, evp: 35, dfp: 10, ata: 15, lck: 10 }));
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assert!(table.get_stats_from_exp(CharacterClass::FOmarl, 1 << 17) == (36, CharacterStats { hp: 125, atp: 114, mst: 219, evp: 182, dfp: 42, ata: 213, lck: 10 }));
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}
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#[test]
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fn test_levels() {
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let table = CharacterLevelTable::new();
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assert!(table.get_level_from_exp(CharacterClass::FOmarl, 0) == 1);
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assert!(table.get_level_from_exp(CharacterClass::FOmarl, 3000) == 8);
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assert!(table.get_level_from_exp(CharacterClass::FOmarl, 3200) == 9);
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}
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}
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