@ -629,7 +629,7 @@ async fn test_units_disappear_from_shop_when_bought() {
}
#[async_std::test]
async fn test_selling_untekked_weapon() {
async fn test_player_sells_untekked_weapon() {
let mut entity_gateway = InMemoryGateway::default();
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;