jake
1 year ago
10 changed files with 1579 additions and 1596 deletions
-
178client/src/client.rs
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179client/src/lib.rs
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677location/src/lib.rs
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676location/src/location.rs
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328quests/src/lib.rs
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328quests/src/quests.rs
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273room/src/lib.rs
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272room/src/room.rs
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132trade/src/lib.rs
-
132trade/src/trade.rs
@ -1,178 +0,0 @@ |
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use std::collections::HashMap;
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use async_std::sync::{Arc, RwLock, RwLockReadGuard};
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use futures::future::BoxFuture;
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use libpso::packet::ship::*;
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use libpso::packet::login::Session;
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use networking::serverstate::ClientId;
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use entity::account::{UserAccountEntity, UserSettingsEntity};
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use entity::character::CharacterEntity;
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use entity::item;
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use items;
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use maps::area::MapArea;
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use shops::{WeaponShopItem, ToolShopItem, ArmorShopItem};
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#[derive(thiserror::Error, Debug)]
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pub enum ClientError {
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#[error("not found {0}")]
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NotFound(ClientId),
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}
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#[derive(Clone, Default)]
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pub struct Clients(Arc<RwLock<HashMap<ClientId, RwLock<ClientState>>>>);
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impl Clients {
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pub async fn add(&mut self, client_id: ClientId, client_state: ClientState) {
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self.0
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.write()
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.await
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.insert(client_id, RwLock::new(client_state));
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}
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pub async fn remove(&mut self, client_id: &ClientId) -> Option<ClientState> {
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Some(self.0
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.write()
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.await
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.remove(client_id)?
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.into_inner())
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}
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pub async fn with<'a, T, F>(&'a self, client_id: ClientId, func: F) -> Result<T, anyhow::Error>
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where
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T: Send,
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F: for<'b> FnOnce(&'b ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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let clients = self.0
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.read()
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.await;
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let client = clients
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.get(&client_id)
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.ok_or(ClientError::NotFound(client_id))?
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.read()
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.await;
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Ok(func(&client).await)
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}
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pub async fn with_many<'a, T, F, const N: usize>(&'a self, client_ids: [ClientId; N], func: F) -> Result<T, anyhow::Error>
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where
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T: Send,
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F: for<'b> FnOnce([RwLockReadGuard<'b, ClientState>; N]) -> BoxFuture<'b, T> + Send + 'a,
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{
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let clients = self.0
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.read()
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.await;
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let mut client_states: [std::mem::MaybeUninit<RwLockReadGuard<ClientState>>; N] = unsafe {
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std::mem::MaybeUninit::uninit().assume_init()
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};
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for (cindex, client_id) in client_ids.iter().enumerate() {
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let c = clients
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.get(client_id)
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.ok_or(ClientError::NotFound(*client_id))?
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.read()
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.await;
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client_states[cindex].write(c);
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}
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let client_states = unsafe {
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// TODO: this should just be a normal transmute but due to compiler limitations it
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// does not yet work with const generics
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// https://github.com/rust-lang/rust/issues/61956
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std::mem::transmute_copy::<_, [RwLockReadGuard<ClientState>; N]>(&client_states)
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};
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Ok(func(client_states).await)
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}
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pub async fn with_mut<'a, T, F>(&'a self, client_id: ClientId, func: F) -> Result<T, anyhow::Error>
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where
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T: Send,
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F: for<'b> FnOnce(&'b mut ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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let clients = self.0
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.read()
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.await;
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let mut client = clients
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.get(&client_id)
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.ok_or(ClientError::NotFound(client_id))?
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.write()
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.await;
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Ok(func(&mut client).await)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ItemDropLocation {
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pub map_area: MapArea,
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pub x: f32,
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pub z: f32,
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pub item_id: items::ClientItemId,
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}
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pub struct LoadingQuest {
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pub header_bin: Option<QuestHeader>,
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pub header_dat: Option<QuestHeader>,
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}
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pub struct ClientState {
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pub user: UserAccountEntity,
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pub settings: UserSettingsEntity,
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pub character: CharacterEntity,
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_session: Session,
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//guildcard: GuildCard,
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pub block: usize,
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pub item_drop_location: Option<ItemDropLocation>,
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pub done_loading_quest: bool,
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pub area: Option<MapArea>,
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pub x: f32,
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pub y: f32,
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pub z: f32,
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pub weapon_shop: Vec<WeaponShopItem>,
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pub tool_shop: Vec<ToolShopItem>,
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pub armor_shop: Vec<ArmorShopItem>,
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pub tek: Option<(items::ClientItemId, item::weapon::TekSpecialModifier, item::weapon::TekPercentModifier, i32)>,
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pub character_playtime: chrono::Duration,
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pub log_on_time: chrono::DateTime<chrono::Utc>,
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}
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impl ClientState {
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pub fn new(user: UserAccountEntity, settings: UserSettingsEntity, character: CharacterEntity, session: Session) -> ClientState {
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let character_playtime = chrono::Duration::seconds(character.playtime as i64);
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ClientState {
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user,
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settings,
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character,
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_session: session,
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block: 0,
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item_drop_location: None,
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done_loading_quest: false,
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area: None,
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x: 0.0,
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y: 0.0,
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z: 0.0,
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weapon_shop: Vec::new(),
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tool_shop: Vec::new(),
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armor_shop: Vec::new(),
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tek: None,
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character_playtime,
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log_on_time: chrono::Utc::now(),
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}
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}
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pub fn update_playtime(&mut self) {
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let additional_playtime = chrono::Utc::now() - self.log_on_time;
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self.character.playtime = (self.character_playtime + additional_playtime).num_seconds() as u32;
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}
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}
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@ -1,3 +1,178 @@ |
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pub mod client;
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use std::collections::HashMap;
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use async_std::sync::{Arc, RwLock, RwLockReadGuard};
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use futures::future::BoxFuture;
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use libpso::packet::ship::*;
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use libpso::packet::login::Session;
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use networking::serverstate::ClientId;
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use entity::account::{UserAccountEntity, UserSettingsEntity};
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use entity::character::CharacterEntity;
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use entity::item;
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use items;
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use maps::area::MapArea;
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use shops::{WeaponShopItem, ToolShopItem, ArmorShopItem};
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#[derive(thiserror::Error, Debug)]
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pub enum ClientError {
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#[error("not found {0}")]
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NotFound(ClientId),
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}
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#[derive(Clone, Default)]
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pub struct Clients(Arc<RwLock<HashMap<ClientId, RwLock<ClientState>>>>);
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impl Clients {
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pub async fn add(&mut self, client_id: ClientId, client_state: ClientState) {
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self.0
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.write()
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.await
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.insert(client_id, RwLock::new(client_state));
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}
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pub async fn remove(&mut self, client_id: &ClientId) -> Option<ClientState> {
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Some(self.0
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.write()
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.await
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.remove(client_id)?
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.into_inner())
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}
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|
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pub async fn with<'a, T, F>(&'a self, client_id: ClientId, func: F) -> Result<T, anyhow::Error>
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where
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T: Send,
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F: for<'b> FnOnce(&'b ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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let clients = self.0
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.read()
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.await;
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let client = clients
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.get(&client_id)
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.ok_or(ClientError::NotFound(client_id))?
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.read()
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.await;
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|
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Ok(func(&client).await)
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}
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pub async fn with_many<'a, T, F, const N: usize>(&'a self, client_ids: [ClientId; N], func: F) -> Result<T, anyhow::Error>
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where
|
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T: Send,
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F: for<'b> FnOnce([RwLockReadGuard<'b, ClientState>; N]) -> BoxFuture<'b, T> + Send + 'a,
|
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{
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let clients = self.0
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.read()
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.await;
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let mut client_states: [std::mem::MaybeUninit<RwLockReadGuard<ClientState>>; N] = unsafe {
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std::mem::MaybeUninit::uninit().assume_init()
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};
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|
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for (cindex, client_id) in client_ids.iter().enumerate() {
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let c = clients
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.get(client_id)
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.ok_or(ClientError::NotFound(*client_id))?
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.read()
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.await;
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client_states[cindex].write(c);
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}
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|
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let client_states = unsafe {
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// TODO: this should just be a normal transmute but due to compiler limitations it
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// does not yet work with const generics
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// https://github.com/rust-lang/rust/issues/61956
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std::mem::transmute_copy::<_, [RwLockReadGuard<ClientState>; N]>(&client_states)
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};
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Ok(func(client_states).await)
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}
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pub async fn with_mut<'a, T, F>(&'a self, client_id: ClientId, func: F) -> Result<T, anyhow::Error>
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where
|
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T: Send,
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F: for<'b> FnOnce(&'b mut ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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let clients = self.0
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.read()
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.await;
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let mut client = clients
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.get(&client_id)
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.ok_or(ClientError::NotFound(client_id))?
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.write()
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.await;
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Ok(func(&mut client).await)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ItemDropLocation {
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pub map_area: MapArea,
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pub x: f32,
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pub z: f32,
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pub item_id: items::ClientItemId,
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}
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pub struct LoadingQuest {
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pub header_bin: Option<QuestHeader>,
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pub header_dat: Option<QuestHeader>,
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}
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|
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|
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pub struct ClientState {
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pub user: UserAccountEntity,
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pub settings: UserSettingsEntity,
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pub character: CharacterEntity,
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_session: Session,
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//guildcard: GuildCard,
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pub block: usize,
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pub item_drop_location: Option<ItemDropLocation>,
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pub done_loading_quest: bool,
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pub area: Option<MapArea>,
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pub x: f32,
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pub y: f32,
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pub z: f32,
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pub weapon_shop: Vec<WeaponShopItem>,
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pub tool_shop: Vec<ToolShopItem>,
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pub armor_shop: Vec<ArmorShopItem>,
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pub tek: Option<(items::ClientItemId, item::weapon::TekSpecialModifier, item::weapon::TekPercentModifier, i32)>,
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pub character_playtime: chrono::Duration,
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pub log_on_time: chrono::DateTime<chrono::Utc>,
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}
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impl ClientState {
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pub fn new(user: UserAccountEntity, settings: UserSettingsEntity, character: CharacterEntity, session: Session) -> ClientState {
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let character_playtime = chrono::Duration::seconds(character.playtime as i64);
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ClientState {
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user,
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settings,
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character,
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_session: session,
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block: 0,
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item_drop_location: None,
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done_loading_quest: false,
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area: None,
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x: 0.0,
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y: 0.0,
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z: 0.0,
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weapon_shop: Vec::new(),
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tool_shop: Vec::new(),
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armor_shop: Vec::new(),
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tek: None,
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character_playtime,
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log_on_time: chrono::Utc::now(),
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}
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}
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pub fn update_playtime(&mut self) {
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let additional_playtime = chrono::Utc::now() - self.log_on_time;
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self.character.playtime = (self.character_playtime + additional_playtime).num_seconds() as u32;
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}
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}
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pub use client::*;
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@ -1,3 +1,676 @@ |
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pub mod location;
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#![allow(dead_code, unused_must_use)]
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use std::collections::HashMap;
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use std::time::SystemTime;
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use thiserror::Error;
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use networking::serverstate::ClientId;
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|
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pub use location::*;
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use async_std::sync::{Arc, RwLock};
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use futures::{stream, StreamExt};
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use std::pin::pin;
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|
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pub const MAX_ROOMS: usize = 128;
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|
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pub enum AreaType {
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Room,
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Lobby,
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}
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|
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub struct LobbyId(pub usize);
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#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, derive_more::Display)]
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pub struct RoomId(pub usize);
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|
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impl LobbyId {
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pub fn id(&self) -> u8 {
|
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self.0 as u8
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}
|
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}
|
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|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum CreateRoomError {
|
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#[error("no open slots")]
|
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NoOpenSlots,
|
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#[error("client already in area")]
|
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ClientInAreaAlready,
|
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#[error("join error")]
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JoinError,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum JoinRoomError {
|
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#[error("room does not exist")]
|
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RoomDoesNotExist,
|
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#[error("room is full")]
|
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RoomFull,
|
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#[error("client already in area")]
|
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ClientInAreaAlready,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum JoinLobbyError {
|
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#[error("lobby does not exist")]
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LobbyDoesNotExist,
|
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#[error("lobby is full")]
|
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LobbyFull,
|
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#[error("client already in area")]
|
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ClientInAreaAlready,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum GetAreaError {
|
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#[error("not in a room")]
|
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NotInRoom,
|
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#[error("not in a lobby")]
|
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NotInLobby,
|
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#[error("get area: invalid client")]
|
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InvalidClient,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum ClientRemovalError {
|
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#[error("client removal: client not in area")]
|
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ClientNotInArea,
|
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#[error("client removal: invalid area")]
|
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InvalidArea,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum GetClientsError {
|
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#[error("invalid client")]
|
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InvalidClient,
|
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#[error("invalid area")]
|
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InvalidArea,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum GetNeighborError {
|
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#[error("get neighbor: invalid client")]
|
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InvalidClient,
|
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#[error("get neighbor: invalid area")]
|
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InvalidArea,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum GetLeaderError {
|
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#[error("get leader: invalid client")]
|
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InvalidClient,
|
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#[error("get leader: invalid area")]
|
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InvalidArea,
|
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#[error("get leader: client not in area")]
|
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NoClientInArea,
|
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}
|
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|
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#[derive(Error, Debug, PartialEq, Eq)]
|
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pub enum ClientLocationError {
|
|||
#[error("create room error {0}")]
|
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CreateRoomError(#[from] CreateRoomError),
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#[error("join room error {0}")]
|
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JoinRoomError(#[from] JoinRoomError),
|
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#[error("join lobby error {0}")]
|
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JoinLobbyError(#[from] JoinLobbyError),
|
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#[error("get area error {0}")]
|
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GetAreaError(#[from] GetAreaError),
|
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#[error("client removal error {0}")]
|
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ClientRemovalError(#[from] ClientRemovalError),
|
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#[error("get clients error {0}")]
|
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GetClientsError(#[from] GetClientsError),
|
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#[error("get neighbor error {0}")]
|
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GetNeighborError(#[from] GetNeighborError),
|
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#[error("get leader error {0}")]
|
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GetLeaderError(#[from] GetLeaderError)
|
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}
|
|||
|
|||
|
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub struct LocalClientId(usize);
|
|||
|
|||
impl LocalClientId {
|
|||
pub fn id(&self) -> u8 {
|
|||
self.0 as u8
|
|||
}
|
|||
}
|
|||
|
|||
impl PartialEq<u8> for LocalClientId {
|
|||
fn eq(&self, other: &u8) -> bool {
|
|||
self.0 == *other as usize
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub struct AreaClient {
|
|||
pub client: ClientId,
|
|||
pub local_client: LocalClientId,
|
|||
time_join: SystemTime,
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
struct Lobby([Option<AreaClient>; 12]);
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
struct Room([Option<AreaClient>; 4]);
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub enum RoomLobby {
|
|||
Room(RoomId),
|
|||
Lobby(LobbyId),
|
|||
}
|
|||
|
|||
#[derive(Clone, Debug)]
|
|||
pub struct ClientLocation {
|
|||
lobbies: [Arc<RwLock<Lobby>>; 15],
|
|||
rooms: [Arc<RwLock<Option<Room>>>; MAX_ROOMS],
|
|||
client_location: Arc<RwLock<HashMap<ClientId, RoomLobby>>>,
|
|||
}
|
|||
|
|||
impl Default for ClientLocation {
|
|||
fn default() -> ClientLocation {
|
|||
ClientLocation {
|
|||
lobbies: core::array::from_fn(|_| Arc::new(RwLock::new(Lobby([None; 12])))),
|
|||
rooms: core::array::from_fn(|_| Arc::new(RwLock::new(None))),
|
|||
client_location: Arc::new(RwLock::new(HashMap::new())),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
impl ClientLocation {
|
|||
pub async fn add_client_to_lobby(&self, id: ClientId, lobby_id: LobbyId) -> Result<(), JoinLobbyError> {
|
|||
{
|
|||
let lobby = self.lobbies
|
|||
.get(lobby_id.0)
|
|||
.ok_or(JoinLobbyError::LobbyDoesNotExist)?
|
|||
.read()
|
|||
.await;
|
|||
if lobby.0.iter().all(|c| c.is_some()) {
|
|||
return Err(JoinLobbyError::LobbyFull);
|
|||
}
|
|||
}
|
|||
self.remove_client_from_area(id).await;
|
|||
|
|||
let mut lobby = self.lobbies
|
|||
.get(lobby_id.0)
|
|||
.ok_or(JoinLobbyError::LobbyDoesNotExist)?
|
|||
.write()
|
|||
.await;
|
|||
let (index, empty_slot) = lobby.0.iter_mut()
|
|||
.enumerate()
|
|||
.find(|(_, k)| k.is_none())
|
|||
.ok_or(JoinLobbyError::LobbyFull)?;
|
|||
*empty_slot = Some(AreaClient {
|
|||
client: id,
|
|||
local_client: LocalClientId(index),
|
|||
time_join: SystemTime::now(),
|
|||
});
|
|||
self.client_location
|
|||
.write()
|
|||
.await
|
|||
.insert(id, RoomLobby::Lobby(lobby_id));
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn add_client_to_next_available_lobby(&self, id: ClientId, lobby: LobbyId) -> Result<LobbyId, JoinLobbyError> {
|
|||
pin!(stream::iter(0..15)
|
|||
.filter_map(|lobby_index| async move {
|
|||
let new_lobby = LobbyId((lobby.0 + lobby_index) % 15);
|
|||
Some((new_lobby, self.add_client_to_lobby(id, new_lobby).await.ok()?))
|
|||
}))
|
|||
.next()
|
|||
.await
|
|||
.map(|l| l.0)
|
|||
.ok_or(JoinLobbyError::LobbyFull)
|
|||
}
|
|||
|
|||
pub async fn create_new_room(&mut self, id: ClientId) -> Result<RoomId, CreateRoomError> {
|
|||
let (index, empty_slot) = Box::pin(stream::iter(self.rooms.iter())
|
|||
.enumerate()
|
|||
.filter(|(_, r)| async {r.read().await.is_none()}))
|
|||
.next()
|
|||
.await
|
|||
.ok_or(CreateRoomError::NoOpenSlots)?;
|
|||
*empty_slot.write().await = Some(Room([None; 4]));
|
|||
self.add_client_to_room(id, RoomId(index))
|
|||
.await
|
|||
.map_err(|_err| CreateRoomError::JoinError)?;
|
|||
Ok(RoomId(index))
|
|||
}
|
|||
|
|||
pub async fn add_client_to_room(&mut self, id: ClientId, room: RoomId) -> Result<(), JoinRoomError> {
|
|||
let mut r = self.rooms.get(room.0)
|
|||
.ok_or(JoinRoomError::RoomDoesNotExist)?
|
|||
.as_ref()
|
|||
.write()
|
|||
.await;
|
|||
let r = r.as_mut()
|
|||
.ok_or(JoinRoomError::RoomDoesNotExist)?;
|
|||
let (index, empty_slot) = r.0.iter_mut()
|
|||
.enumerate()
|
|||
.find(|(_, k)| k.is_none())
|
|||
.ok_or(JoinRoomError::RoomFull)?;
|
|||
*empty_slot = Some(AreaClient {
|
|||
client: id,
|
|||
local_client: LocalClientId(index),
|
|||
time_join: SystemTime::now(),
|
|||
});
|
|||
self.remove_client_from_area(id).await;
|
|||
self.client_location
|
|||
.write()
|
|||
.await
|
|||
.insert(id, RoomLobby::Room(room));
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn get_all_clients_by_client(&self, id: ClientId) -> Result<Vec<AreaClient>, GetNeighborError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetNeighborError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
Ok(self.get_clients_in_room(*room).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.collect())
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
Ok(self.get_clients_in_lobby(*lobby).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.collect())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_client_neighbors(&self, id: ClientId) -> Result<Vec<AreaClient>, GetNeighborError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetNeighborError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
Ok(self.get_clients_in_room(*room).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.filter(|c| c.client != id)
|
|||
.collect())
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
Ok(self.get_clients_in_lobby(*lobby).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.filter(|c| c.client != id)
|
|||
.collect())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_room_leader(&self, room: RoomId) -> Result<AreaClient, GetLeaderError> {
|
|||
let r = self.rooms[room.0]
|
|||
.as_ref()
|
|||
.read()
|
|||
.await
|
|||
.ok_or(GetLeaderError::InvalidArea)?;
|
|||
let mut r = r
|
|||
.0
|
|||
.iter()
|
|||
.flatten()
|
|||
.collect::<Vec<_>>();
|
|||
r.sort_by_key(|k| k.time_join);
|
|||
let c = r.get(0)
|
|||
.ok_or(GetLeaderError::NoClientInArea)?;
|
|||
Ok(**c)
|
|||
}
|
|||
|
|||
pub async fn get_lobby_leader(&self, lobby: LobbyId) -> Result<AreaClient, GetLeaderError> {
|
|||
let l = self.lobbies[lobby.0]
|
|||
.read()
|
|||
.await;
|
|||
let mut l = l
|
|||
.0
|
|||
.iter()
|
|||
.flatten()
|
|||
.collect::<Vec<_>>();
|
|||
l.sort_by_key(|k| k.time_join);
|
|||
let c = l.get(0).ok_or(GetLeaderError::NoClientInArea)?;
|
|||
Ok(**c)
|
|||
}
|
|||
|
|||
pub async fn get_area_leader(&self, roomlobby: RoomLobby) -> Result<AreaClient, GetLeaderError> {
|
|||
match roomlobby {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_room_leader(room).await
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_lobby_leader(lobby).await
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_leader_by_client(&self, id: ClientId) -> Result<AreaClient, GetLeaderError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetLeaderError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_room_leader(*room).await
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_lobby_leader(*lobby).await
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_clients_in_lobby(&self, lobby: LobbyId) -> Result<Vec<AreaClient>, GetClientsError> {
|
|||
Ok(self.lobbies
|
|||
.get(lobby.0)
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.read()
|
|||
.await
|
|||
.0
|
|||
.iter()
|
|||
.filter_map(|client| {
|
|||
client.map(|c| {
|
|||
c
|
|||
})
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub async fn get_clients_in_room(&self, room: RoomId) -> Result<Vec<AreaClient>, GetClientsError> {
|
|||
Ok(self.rooms.get(room.0)
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.as_ref()
|
|||
.read()
|
|||
.await
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.0
|
|||
.iter()
|
|||
.filter_map(|client| {
|
|||
client.map(|c| {
|
|||
c
|
|||
})
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub async fn get_local_client(&self, id: ClientId) -> Result<AreaClient, GetClientsError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetClientsError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_clients_in_room(*room)
|
|||
.await
|
|||
.map_err(|_| GetClientsError::InvalidArea)?
|
|||
.into_iter()
|
|||
.find(|c| c.client == id)
|
|||
.ok_or(GetClientsError::InvalidClient)
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_clients_in_lobby(*lobby)
|
|||
.await
|
|||
.map_err(|_| GetClientsError::InvalidArea)?
|
|||
.into_iter()
|
|||
.find(|c| c.client == id)
|
|||
.ok_or(GetClientsError::InvalidClient)
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_area(&self, id: ClientId) -> Result<RoomLobby, GetAreaError> {
|
|||
self.client_location
|
|||
.read()
|
|||
.await
|
|||
.get(&id)
|
|||
.ok_or(GetAreaError::InvalidClient)
|
|||
.map(Clone::clone)
|
|||
}
|
|||
|
|||
pub async fn get_room(&self, id: ClientId) -> Result<RoomId, GetAreaError> {
|
|||
if let RoomLobby::Room(room) = self.client_location.read().await.get(&id).ok_or(GetAreaError::InvalidClient)? {
|
|||
Ok(*room)
|
|||
}
|
|||
else {
|
|||
Err(GetAreaError::NotInRoom)
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_lobby(&self, id: ClientId) -> Result<LobbyId, GetAreaError> {
|
|||
if let RoomLobby::Lobby(lobby) = self.client_location.read().await.get(&id).ok_or(GetAreaError::InvalidClient)? {
|
|||
Ok(*lobby)
|
|||
}
|
|||
else {
|
|||
Err(GetAreaError::NotInLobby)
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn remove_client_from_area(&self, id: ClientId) -> Result<(), ClientRemovalError> {
|
|||
fn remove_client<const N: usize>(id: ClientId, client_list : &mut [Option<AreaClient>; N]) {
|
|||
client_list
|
|||
.iter_mut()
|
|||
.filter(|client| {
|
|||
client.map_or(false, |c| {
|
|||
c.client == id
|
|||
})
|
|||
})
|
|||
.for_each(|client| {
|
|||
*client = None
|
|||
});
|
|||
}
|
|||
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(ClientRemovalError::ClientNotInArea)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
let mut r = self.rooms.get(room.0)
|
|||
.ok_or(ClientRemovalError::InvalidArea)?
|
|||
.as_ref()
|
|||
.write()
|
|||
.await;
|
|||
if let Some(r) = r.as_mut() {
|
|||
remove_client(id, &mut r.0)
|
|||
}
|
|||
else {
|
|||
return Err(ClientRemovalError::InvalidArea)
|
|||
}
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
remove_client(id, &mut self.lobbies[lobby.0].write().await.0)
|
|||
}
|
|||
};
|
|||
|
|||
Ok(())
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
#[cfg(test)]
|
|||
mod test {
|
|||
use super::*;
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(13), LobbyId(1)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(14), LobbyId(0)).await.unwrap();
|
|||
|
|||
assert!(cl.get_clients_in_lobby(LobbyId(0)).await.into_iter().flatten().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(14), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_full_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(i), LobbyId(0)).await.unwrap();
|
|||
}
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(0)).await == Err(JoinLobbyError::LobbyFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_next_available_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
for lobby in 1..4 {
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(lobby*12+i), LobbyId(lobby)).await.unwrap();
|
|||
}
|
|||
}
|
|||
assert!(cl.add_client_to_next_available_lobby(ClientId(99), LobbyId(1)).await == Ok(LobbyId(4)));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_to_lobby_when_all_are_full() {
|
|||
let cl = ClientLocation::default();
|
|||
for lobby in 0..15 {
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(lobby*12+i), LobbyId(lobby)).await.unwrap();
|
|||
}
|
|||
}
|
|||
assert_eq!(cl.add_client_to_next_available_lobby(ClientId(99), LobbyId(1)).await, Err(JoinLobbyError::LobbyFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_new_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
assert!(cl.create_new_room(ClientId(12)).await == Ok(RoomId(0)));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(12)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(234), room).await == Ok(()));
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(234), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_no_new_room_slots() {
|
|||
let mut cl = ClientLocation::default();
|
|||
for i in 0..128 {
|
|||
cl.create_new_room(ClientId(i)).await;
|
|||
}
|
|||
assert!(cl.create_new_room(ClientId(234)).await == Err(CreateRoomError::NoOpenSlots));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_joining_full_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(0)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(1), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(2), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(3), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(234), room).await == Err(JoinRoomError::RoomFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_adding_client_to_room_removes_from_lobby() {
|
|||
let mut cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await;
|
|||
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(93), room).await == Ok(()));
|
|||
assert!(cl.get_clients_in_lobby(LobbyId(0)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(23), LocalClientId(1)),
|
|||
(ClientId(12), LocalClientId(3)),
|
|||
]);
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(51), LocalClientId(0)),
|
|||
(ClientId(93), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_getting_neighbors() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await.unwrap();
|
|||
|
|||
assert!(cl.get_client_neighbors(ClientId(23)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(93), LocalClientId(0)),
|
|||
(ClientId(51), LocalClientId(2)),
|
|||
(ClientId(12), LocalClientId(3)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_failing_to_join_lobby_does_not_remove_from_current_area() {
|
|||
let cl = ClientLocation::default();
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(i), LobbyId(0)).await.unwrap();
|
|||
}
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(1)).await.is_ok());
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(0)).await.is_err());
|
|||
assert_eq!(cl.get_clients_in_lobby(LobbyId(0)).await.unwrap().len(), 12);
|
|||
assert_eq!(
|
|||
cl.get_clients_in_lobby(LobbyId(1)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>(),
|
|||
vec![(ClientId(99), LocalClientId(0))]
|
|||
);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_get_leader() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await;
|
|||
|
|||
assert!(cl.get_leader_by_client(ClientId(51)).await.map(|c| (c.client, c.local_client)) == Ok((ClientId(93), LocalClientId(0))));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_remove_client_from_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(93), room).await;
|
|||
cl.add_client_to_room(ClientId(23), room).await;
|
|||
cl.remove_client_from_area(ClientId(51)).await;
|
|||
cl.add_client_to_room(ClientId(12), room).await;
|
|||
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(93), LocalClientId(1)),
|
|||
(ClientId(23), LocalClientId(2)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_leader_changes_on_leader_leaving() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(93), room).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(23), room).await.unwrap();
|
|||
cl.remove_client_from_area(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(12), room).await.unwrap();
|
|||
cl.remove_client_from_area(ClientId(23)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(99), room).await.unwrap();
|
|||
|
|||
assert!(cl.get_leader_by_client(ClientId(12)).await.map(|c| (c.client, c.local_client)) == Ok((ClientId(93), LocalClientId(1))));
|
|||
}
|
|||
}
|
@ -1,676 +0,0 @@ |
|||
#![allow(dead_code, unused_must_use)]
|
|||
use std::collections::HashMap;
|
|||
use std::time::SystemTime;
|
|||
use thiserror::Error;
|
|||
use networking::serverstate::ClientId;
|
|||
|
|||
use async_std::sync::{Arc, RwLock};
|
|||
use futures::{stream, StreamExt};
|
|||
use std::pin::pin;
|
|||
|
|||
pub const MAX_ROOMS: usize = 128;
|
|||
|
|||
pub enum AreaType {
|
|||
Room,
|
|||
Lobby,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub struct LobbyId(pub usize);
|
|||
|
|||
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, derive_more::Display)]
|
|||
pub struct RoomId(pub usize);
|
|||
|
|||
impl LobbyId {
|
|||
pub fn id(&self) -> u8 {
|
|||
self.0 as u8
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum CreateRoomError {
|
|||
#[error("no open slots")]
|
|||
NoOpenSlots,
|
|||
#[error("client already in area")]
|
|||
ClientInAreaAlready,
|
|||
#[error("join error")]
|
|||
JoinError,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum JoinRoomError {
|
|||
#[error("room does not exist")]
|
|||
RoomDoesNotExist,
|
|||
#[error("room is full")]
|
|||
RoomFull,
|
|||
#[error("client already in area")]
|
|||
ClientInAreaAlready,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum JoinLobbyError {
|
|||
#[error("lobby does not exist")]
|
|||
LobbyDoesNotExist,
|
|||
#[error("lobby is full")]
|
|||
LobbyFull,
|
|||
#[error("client already in area")]
|
|||
ClientInAreaAlready,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum GetAreaError {
|
|||
#[error("not in a room")]
|
|||
NotInRoom,
|
|||
#[error("not in a lobby")]
|
|||
NotInLobby,
|
|||
#[error("get area: invalid client")]
|
|||
InvalidClient,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum ClientRemovalError {
|
|||
#[error("client removal: client not in area")]
|
|||
ClientNotInArea,
|
|||
#[error("client removal: invalid area")]
|
|||
InvalidArea,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum GetClientsError {
|
|||
#[error("invalid client")]
|
|||
InvalidClient,
|
|||
#[error("invalid area")]
|
|||
InvalidArea,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum GetNeighborError {
|
|||
#[error("get neighbor: invalid client")]
|
|||
InvalidClient,
|
|||
#[error("get neighbor: invalid area")]
|
|||
InvalidArea,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum GetLeaderError {
|
|||
#[error("get leader: invalid client")]
|
|||
InvalidClient,
|
|||
#[error("get leader: invalid area")]
|
|||
InvalidArea,
|
|||
#[error("get leader: client not in area")]
|
|||
NoClientInArea,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug, PartialEq, Eq)]
|
|||
pub enum ClientLocationError {
|
|||
#[error("create room error {0}")]
|
|||
CreateRoomError(#[from] CreateRoomError),
|
|||
#[error("join room error {0}")]
|
|||
JoinRoomError(#[from] JoinRoomError),
|
|||
#[error("join lobby error {0}")]
|
|||
JoinLobbyError(#[from] JoinLobbyError),
|
|||
#[error("get area error {0}")]
|
|||
GetAreaError(#[from] GetAreaError),
|
|||
#[error("client removal error {0}")]
|
|||
ClientRemovalError(#[from] ClientRemovalError),
|
|||
#[error("get clients error {0}")]
|
|||
GetClientsError(#[from] GetClientsError),
|
|||
#[error("get neighbor error {0}")]
|
|||
GetNeighborError(#[from] GetNeighborError),
|
|||
#[error("get leader error {0}")]
|
|||
GetLeaderError(#[from] GetLeaderError)
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub struct LocalClientId(usize);
|
|||
|
|||
impl LocalClientId {
|
|||
pub fn id(&self) -> u8 {
|
|||
self.0 as u8
|
|||
}
|
|||
}
|
|||
|
|||
impl PartialEq<u8> for LocalClientId {
|
|||
fn eq(&self, other: &u8) -> bool {
|
|||
self.0 == *other as usize
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub struct AreaClient {
|
|||
pub client: ClientId,
|
|||
pub local_client: LocalClientId,
|
|||
time_join: SystemTime,
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
struct Lobby([Option<AreaClient>; 12]);
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
struct Room([Option<AreaClient>; 4]);
|
|||
|
|||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
|||
pub enum RoomLobby {
|
|||
Room(RoomId),
|
|||
Lobby(LobbyId),
|
|||
}
|
|||
|
|||
#[derive(Clone, Debug)]
|
|||
pub struct ClientLocation {
|
|||
lobbies: [Arc<RwLock<Lobby>>; 15],
|
|||
rooms: [Arc<RwLock<Option<Room>>>; MAX_ROOMS],
|
|||
client_location: Arc<RwLock<HashMap<ClientId, RoomLobby>>>,
|
|||
}
|
|||
|
|||
impl Default for ClientLocation {
|
|||
fn default() -> ClientLocation {
|
|||
ClientLocation {
|
|||
lobbies: core::array::from_fn(|_| Arc::new(RwLock::new(Lobby([None; 12])))),
|
|||
rooms: core::array::from_fn(|_| Arc::new(RwLock::new(None))),
|
|||
client_location: Arc::new(RwLock::new(HashMap::new())),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
impl ClientLocation {
|
|||
pub async fn add_client_to_lobby(&self, id: ClientId, lobby_id: LobbyId) -> Result<(), JoinLobbyError> {
|
|||
{
|
|||
let lobby = self.lobbies
|
|||
.get(lobby_id.0)
|
|||
.ok_or(JoinLobbyError::LobbyDoesNotExist)?
|
|||
.read()
|
|||
.await;
|
|||
if lobby.0.iter().all(|c| c.is_some()) {
|
|||
return Err(JoinLobbyError::LobbyFull);
|
|||
}
|
|||
}
|
|||
self.remove_client_from_area(id).await;
|
|||
|
|||
let mut lobby = self.lobbies
|
|||
.get(lobby_id.0)
|
|||
.ok_or(JoinLobbyError::LobbyDoesNotExist)?
|
|||
.write()
|
|||
.await;
|
|||
let (index, empty_slot) = lobby.0.iter_mut()
|
|||
.enumerate()
|
|||
.find(|(_, k)| k.is_none())
|
|||
.ok_or(JoinLobbyError::LobbyFull)?;
|
|||
*empty_slot = Some(AreaClient {
|
|||
client: id,
|
|||
local_client: LocalClientId(index),
|
|||
time_join: SystemTime::now(),
|
|||
});
|
|||
self.client_location
|
|||
.write()
|
|||
.await
|
|||
.insert(id, RoomLobby::Lobby(lobby_id));
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn add_client_to_next_available_lobby(&self, id: ClientId, lobby: LobbyId) -> Result<LobbyId, JoinLobbyError> {
|
|||
pin!(stream::iter(0..15)
|
|||
.filter_map(|lobby_index| async move {
|
|||
let new_lobby = LobbyId((lobby.0 + lobby_index) % 15);
|
|||
Some((new_lobby, self.add_client_to_lobby(id, new_lobby).await.ok()?))
|
|||
}))
|
|||
.next()
|
|||
.await
|
|||
.map(|l| l.0)
|
|||
.ok_or(JoinLobbyError::LobbyFull)
|
|||
}
|
|||
|
|||
pub async fn create_new_room(&mut self, id: ClientId) -> Result<RoomId, CreateRoomError> {
|
|||
let (index, empty_slot) = Box::pin(stream::iter(self.rooms.iter())
|
|||
.enumerate()
|
|||
.filter(|(_, r)| async {r.read().await.is_none()}))
|
|||
.next()
|
|||
.await
|
|||
.ok_or(CreateRoomError::NoOpenSlots)?;
|
|||
*empty_slot.write().await = Some(Room([None; 4]));
|
|||
self.add_client_to_room(id, RoomId(index))
|
|||
.await
|
|||
.map_err(|_err| CreateRoomError::JoinError)?;
|
|||
Ok(RoomId(index))
|
|||
}
|
|||
|
|||
pub async fn add_client_to_room(&mut self, id: ClientId, room: RoomId) -> Result<(), JoinRoomError> {
|
|||
let mut r = self.rooms.get(room.0)
|
|||
.ok_or(JoinRoomError::RoomDoesNotExist)?
|
|||
.as_ref()
|
|||
.write()
|
|||
.await;
|
|||
let r = r.as_mut()
|
|||
.ok_or(JoinRoomError::RoomDoesNotExist)?;
|
|||
let (index, empty_slot) = r.0.iter_mut()
|
|||
.enumerate()
|
|||
.find(|(_, k)| k.is_none())
|
|||
.ok_or(JoinRoomError::RoomFull)?;
|
|||
*empty_slot = Some(AreaClient {
|
|||
client: id,
|
|||
local_client: LocalClientId(index),
|
|||
time_join: SystemTime::now(),
|
|||
});
|
|||
self.remove_client_from_area(id).await;
|
|||
self.client_location
|
|||
.write()
|
|||
.await
|
|||
.insert(id, RoomLobby::Room(room));
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn get_all_clients_by_client(&self, id: ClientId) -> Result<Vec<AreaClient>, GetNeighborError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetNeighborError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
Ok(self.get_clients_in_room(*room).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.collect())
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
Ok(self.get_clients_in_lobby(*lobby).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.collect())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_client_neighbors(&self, id: ClientId) -> Result<Vec<AreaClient>, GetNeighborError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetNeighborError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
Ok(self.get_clients_in_room(*room).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.filter(|c| c.client != id)
|
|||
.collect())
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
Ok(self.get_clients_in_lobby(*lobby).await.map_err(|_| GetNeighborError::InvalidArea)?
|
|||
.into_iter()
|
|||
.filter(|c| c.client != id)
|
|||
.collect())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_room_leader(&self, room: RoomId) -> Result<AreaClient, GetLeaderError> {
|
|||
let r = self.rooms[room.0]
|
|||
.as_ref()
|
|||
.read()
|
|||
.await
|
|||
.ok_or(GetLeaderError::InvalidArea)?;
|
|||
let mut r = r
|
|||
.0
|
|||
.iter()
|
|||
.flatten()
|
|||
.collect::<Vec<_>>();
|
|||
r.sort_by_key(|k| k.time_join);
|
|||
let c = r.get(0)
|
|||
.ok_or(GetLeaderError::NoClientInArea)?;
|
|||
Ok(**c)
|
|||
}
|
|||
|
|||
pub async fn get_lobby_leader(&self, lobby: LobbyId) -> Result<AreaClient, GetLeaderError> {
|
|||
let l = self.lobbies[lobby.0]
|
|||
.read()
|
|||
.await;
|
|||
let mut l = l
|
|||
.0
|
|||
.iter()
|
|||
.flatten()
|
|||
.collect::<Vec<_>>();
|
|||
l.sort_by_key(|k| k.time_join);
|
|||
let c = l.get(0).ok_or(GetLeaderError::NoClientInArea)?;
|
|||
Ok(**c)
|
|||
}
|
|||
|
|||
pub async fn get_area_leader(&self, roomlobby: RoomLobby) -> Result<AreaClient, GetLeaderError> {
|
|||
match roomlobby {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_room_leader(room).await
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_lobby_leader(lobby).await
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_leader_by_client(&self, id: ClientId) -> Result<AreaClient, GetLeaderError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetLeaderError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_room_leader(*room).await
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_lobby_leader(*lobby).await
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_clients_in_lobby(&self, lobby: LobbyId) -> Result<Vec<AreaClient>, GetClientsError> {
|
|||
Ok(self.lobbies
|
|||
.get(lobby.0)
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.read()
|
|||
.await
|
|||
.0
|
|||
.iter()
|
|||
.filter_map(|client| {
|
|||
client.map(|c| {
|
|||
c
|
|||
})
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub async fn get_clients_in_room(&self, room: RoomId) -> Result<Vec<AreaClient>, GetClientsError> {
|
|||
Ok(self.rooms.get(room.0)
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.as_ref()
|
|||
.read()
|
|||
.await
|
|||
.ok_or(GetClientsError::InvalidArea)?
|
|||
.0
|
|||
.iter()
|
|||
.filter_map(|client| {
|
|||
client.map(|c| {
|
|||
c
|
|||
})
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub async fn get_local_client(&self, id: ClientId) -> Result<AreaClient, GetClientsError> {
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(GetClientsError::InvalidClient)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
self.get_clients_in_room(*room)
|
|||
.await
|
|||
.map_err(|_| GetClientsError::InvalidArea)?
|
|||
.into_iter()
|
|||
.find(|c| c.client == id)
|
|||
.ok_or(GetClientsError::InvalidClient)
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
self.get_clients_in_lobby(*lobby)
|
|||
.await
|
|||
.map_err(|_| GetClientsError::InvalidArea)?
|
|||
.into_iter()
|
|||
.find(|c| c.client == id)
|
|||
.ok_or(GetClientsError::InvalidClient)
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_area(&self, id: ClientId) -> Result<RoomLobby, GetAreaError> {
|
|||
self.client_location
|
|||
.read()
|
|||
.await
|
|||
.get(&id)
|
|||
.ok_or(GetAreaError::InvalidClient)
|
|||
.map(Clone::clone)
|
|||
}
|
|||
|
|||
pub async fn get_room(&self, id: ClientId) -> Result<RoomId, GetAreaError> {
|
|||
if let RoomLobby::Room(room) = self.client_location.read().await.get(&id).ok_or(GetAreaError::InvalidClient)? {
|
|||
Ok(*room)
|
|||
}
|
|||
else {
|
|||
Err(GetAreaError::NotInRoom)
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get_lobby(&self, id: ClientId) -> Result<LobbyId, GetAreaError> {
|
|||
if let RoomLobby::Lobby(lobby) = self.client_location.read().await.get(&id).ok_or(GetAreaError::InvalidClient)? {
|
|||
Ok(*lobby)
|
|||
}
|
|||
else {
|
|||
Err(GetAreaError::NotInLobby)
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn remove_client_from_area(&self, id: ClientId) -> Result<(), ClientRemovalError> {
|
|||
fn remove_client<const N: usize>(id: ClientId, client_list : &mut [Option<AreaClient>; N]) {
|
|||
client_list
|
|||
.iter_mut()
|
|||
.filter(|client| {
|
|||
client.map_or(false, |c| {
|
|||
c.client == id
|
|||
})
|
|||
})
|
|||
.for_each(|client| {
|
|||
*client = None
|
|||
});
|
|||
}
|
|||
|
|||
let area = self.client_location
|
|||
.read()
|
|||
.await;
|
|||
let area = area
|
|||
.get(&id)
|
|||
.ok_or(ClientRemovalError::ClientNotInArea)?;
|
|||
match area {
|
|||
RoomLobby::Room(room) => {
|
|||
let mut r = self.rooms.get(room.0)
|
|||
.ok_or(ClientRemovalError::InvalidArea)?
|
|||
.as_ref()
|
|||
.write()
|
|||
.await;
|
|||
if let Some(r) = r.as_mut() {
|
|||
remove_client(id, &mut r.0)
|
|||
}
|
|||
else {
|
|||
return Err(ClientRemovalError::InvalidArea)
|
|||
}
|
|||
},
|
|||
RoomLobby::Lobby(lobby) => {
|
|||
remove_client(id, &mut self.lobbies[lobby.0].write().await.0)
|
|||
}
|
|||
};
|
|||
|
|||
Ok(())
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
#[cfg(test)]
|
|||
mod test {
|
|||
use super::*;
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(13), LobbyId(1)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(14), LobbyId(0)).await.unwrap();
|
|||
|
|||
assert!(cl.get_clients_in_lobby(LobbyId(0)).await.into_iter().flatten().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(14), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_full_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(i), LobbyId(0)).await.unwrap();
|
|||
}
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(0)).await == Err(JoinLobbyError::LobbyFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_next_available_lobby() {
|
|||
let cl = ClientLocation::default();
|
|||
for lobby in 1..4 {
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(lobby*12+i), LobbyId(lobby)).await.unwrap();
|
|||
}
|
|||
}
|
|||
assert!(cl.add_client_to_next_available_lobby(ClientId(99), LobbyId(1)).await == Ok(LobbyId(4)));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_to_lobby_when_all_are_full() {
|
|||
let cl = ClientLocation::default();
|
|||
for lobby in 0..15 {
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(lobby*12+i), LobbyId(lobby)).await.unwrap();
|
|||
}
|
|||
}
|
|||
assert_eq!(cl.add_client_to_next_available_lobby(ClientId(99), LobbyId(1)).await, Err(JoinLobbyError::LobbyFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_new_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
assert!(cl.create_new_room(ClientId(12)).await == Ok(RoomId(0)));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_add_client_to_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(12)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(234), room).await == Ok(()));
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(234), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_no_new_room_slots() {
|
|||
let mut cl = ClientLocation::default();
|
|||
for i in 0..128 {
|
|||
cl.create_new_room(ClientId(i)).await;
|
|||
}
|
|||
assert!(cl.create_new_room(ClientId(234)).await == Err(CreateRoomError::NoOpenSlots));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_joining_full_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(0)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(1), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(2), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(3), room).await == Ok(()));
|
|||
assert!(cl.add_client_to_room(ClientId(234), room).await == Err(JoinRoomError::RoomFull));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_adding_client_to_room_removes_from_lobby() {
|
|||
let mut cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await;
|
|||
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
assert!(cl.add_client_to_room(ClientId(93), room).await == Ok(()));
|
|||
assert!(cl.get_clients_in_lobby(LobbyId(0)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(23), LocalClientId(1)),
|
|||
(ClientId(12), LocalClientId(3)),
|
|||
]);
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(51), LocalClientId(0)),
|
|||
(ClientId(93), LocalClientId(1)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_getting_neighbors() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await.unwrap();
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await.unwrap();
|
|||
|
|||
assert!(cl.get_client_neighbors(ClientId(23)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(93), LocalClientId(0)),
|
|||
(ClientId(51), LocalClientId(2)),
|
|||
(ClientId(12), LocalClientId(3)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_failing_to_join_lobby_does_not_remove_from_current_area() {
|
|||
let cl = ClientLocation::default();
|
|||
for i in 0..12 {
|
|||
cl.add_client_to_lobby(ClientId(i), LobbyId(0)).await.unwrap();
|
|||
}
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(1)).await.is_ok());
|
|||
assert!(cl.add_client_to_lobby(ClientId(99), LobbyId(0)).await.is_err());
|
|||
assert_eq!(cl.get_clients_in_lobby(LobbyId(0)).await.unwrap().len(), 12);
|
|||
assert_eq!(
|
|||
cl.get_clients_in_lobby(LobbyId(1)).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>(),
|
|||
vec![(ClientId(99), LocalClientId(0))]
|
|||
);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_get_leader() {
|
|||
let cl = ClientLocation::default();
|
|||
cl.add_client_to_lobby(ClientId(93), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(23), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(51), LobbyId(0)).await;
|
|||
cl.add_client_to_lobby(ClientId(12), LobbyId(0)).await;
|
|||
|
|||
assert!(cl.get_leader_by_client(ClientId(51)).await.map(|c| (c.client, c.local_client)) == Ok((ClientId(93), LocalClientId(0))));
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_remove_client_from_room() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(93), room).await;
|
|||
cl.add_client_to_room(ClientId(23), room).await;
|
|||
cl.remove_client_from_area(ClientId(51)).await;
|
|||
cl.add_client_to_room(ClientId(12), room).await;
|
|||
|
|||
assert!(cl.get_clients_in_room(room).await.unwrap().into_iter().map(|c| (c.client, c.local_client)).collect::<Vec<_>>() == vec![
|
|||
(ClientId(12), LocalClientId(0)),
|
|||
(ClientId(93), LocalClientId(1)),
|
|||
(ClientId(23), LocalClientId(2)),
|
|||
]);
|
|||
}
|
|||
|
|||
#[async_std::test]
|
|||
async fn test_leader_changes_on_leader_leaving() {
|
|||
let mut cl = ClientLocation::default();
|
|||
let room = cl.create_new_room(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(93), room).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(23), room).await.unwrap();
|
|||
cl.remove_client_from_area(ClientId(51)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(12), room).await.unwrap();
|
|||
cl.remove_client_from_area(ClientId(23)).await.unwrap();
|
|||
cl.add_client_to_room(ClientId(99), room).await.unwrap();
|
|||
|
|||
assert!(cl.get_leader_by_client(ClientId(12)).await.map(|c| (c.client, c.local_client)) == Ok((ClientId(93), LocalClientId(1))));
|
|||
}
|
|||
}
|
@ -1,4 +1,328 @@ |
|||
pub mod quests;
|
|||
use log::warn;
|
|||
use std::collections::{HashMap, BTreeMap, BTreeSet};
|
|||
use std::fs::File;
|
|||
use std::io::{Read, Write, Cursor, Seek, SeekFrom};
|
|||
use std::path::PathBuf;
|
|||
use std::convert::TryInto;
|
|||
use async_std::sync::Arc;
|
|||
use thiserror::Error;
|
|||
use serde::{Serialize, Deserialize};
|
|||
use ages_prs::{LegacyPrsDecoder, LegacyPrsEncoder};
|
|||
use byteorder::{LittleEndian, ReadBytesExt};
|
|||
use libpso::util::array_to_utf16;
|
|||
use maps::area::{MapArea, MapAreaError};
|
|||
use maps::object::MapObject;
|
|||
use maps::enemy::MapEnemy;
|
|||
use maps::maps::{objects_from_stream, enemy_data_from_stream};
|
|||
use maps::room::{Episode, RoomMode};
|
|||
use maps::area::{MapAreaLookup, MapAreaLookupBuilder};
|
|||
|
|||
|
|||
pub use quests::*;
|
|||
#[derive(Debug, Serialize, Deserialize, Hash, PartialEq, Eq, PartialOrd, Ord)]
|
|||
pub struct QuestCategory {
|
|||
index: usize,
|
|||
pub name: String,
|
|||
pub description: String,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize, Hash)]
|
|||
struct QuestListEntry {
|
|||
bin: String,
|
|||
dat: String,
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize, Hash)]
|
|||
struct QuestListCategory {
|
|||
list_order: usize,
|
|||
description: String,
|
|||
quests: Vec<QuestListEntry>,
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
struct QuestListConfig {
|
|||
questlist: HashMap<String, Vec<QuestListEntry>>,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
#[error("")]
|
|||
pub enum ParseDatError {
|
|||
IoError(#[from] std::io::Error),
|
|||
MapError(#[from] MapAreaError),
|
|||
UnknownDatHeader(u32),
|
|||
CouldNotDetermineEpisode,
|
|||
InvalidMapAreaId(u16),
|
|||
}
|
|||
|
|||
const DAT_OBJECT_HEADER_ID: u32 = 1;
|
|||
const DAT_ENEMY_HEADER_ID: u32 = 2;
|
|||
const DAT_WAVE_HEADER_ID: u32 = 3;
|
|||
|
|||
enum DatBlock {
|
|||
Object(Vec<Option<MapObject>>),
|
|||
Enemy(Vec<Option<MapEnemy>>),
|
|||
Wave,
|
|||
}
|
|||
|
|||
|
|||
fn read_dat_section_header<T: Read + Seek>(cursor: &mut T, episode: &Episode, map_areas: &MapAreaLookup) -> Result<DatBlock, ParseDatError> {
|
|||
let header = cursor.read_u32::<LittleEndian>()?;
|
|||
let _offset = cursor.read_u32::<LittleEndian>()?;
|
|||
let area = cursor.read_u16::<LittleEndian>()?;
|
|||
let _unknown1 = cursor.read_u16::<LittleEndian>()?;
|
|||
let length = cursor.read_u32::<LittleEndian>()?;
|
|||
|
|||
let map_area = map_areas.get_area_map(area).map_err(|_| ParseDatError::InvalidMapAreaId(area))?;
|
|||
|
|||
match header {
|
|||
DAT_OBJECT_HEADER_ID => {
|
|||
let mut obj_data = vec![0u8; length as usize];
|
|||
cursor.read_exact(&mut obj_data)?;
|
|||
let mut obj_cursor = Cursor::new(obj_data);
|
|||
|
|||
let objects = objects_from_stream(&mut obj_cursor, episode, &map_area);
|
|||
Ok(DatBlock::Object(objects))
|
|||
},
|
|||
DAT_ENEMY_HEADER_ID => {
|
|||
let mut enemy_data = vec![0u8; length as usize];
|
|||
cursor.read_exact(&mut enemy_data)?;
|
|||
let mut enemy_cursor = Cursor::new(enemy_data);
|
|||
|
|||
let enemies = enemy_data_from_stream(&mut enemy_cursor, &map_area, episode);
|
|||
|
|||
Ok(DatBlock::Enemy(enemies))
|
|||
},
|
|||
DAT_WAVE_HEADER_ID => {
|
|||
cursor.seek(SeekFrom::Current(length as i64))?;
|
|||
Ok(DatBlock::Wave)
|
|||
},
|
|||
_ => Err(ParseDatError::UnknownDatHeader(header))
|
|||
}
|
|||
}
|
|||
|
|||
fn quest_episode(bin: &[u8]) -> Option<Episode> {
|
|||
for bytes in bin.windows(3) {
|
|||
// set_episode
|
|||
if bytes[0] == 0xF8 && bytes[1] == 0xBC {
|
|||
return Episode::from_quest(bytes[2])
|
|||
}
|
|||
}
|
|||
None
|
|||
}
|
|||
|
|||
fn map_area_mappings(bin: &[u8]) -> MapAreaLookup {
|
|||
let mut map_areas = MapAreaLookupBuilder::default();
|
|||
for bytes in bin.windows(4) {
|
|||
// BB_Map_Designate
|
|||
if bytes[0] == 0xF9 && bytes[1] == 0x51 {
|
|||
//return Some(Episode::from_quest(bytes[2]).ok()?)
|
|||
let floor_value = bytes[2] as u16;
|
|||
if let Some(map_area) = MapArea::from_bb_map_designate(bytes[3]) {
|
|||
map_areas = map_areas.add(floor_value, map_area);
|
|||
}
|
|||
}
|
|||
}
|
|||
map_areas.build()
|
|||
}
|
|||
|
|||
#[allow(clippy::type_complexity)]
|
|||
fn parse_dat(dat: &[u8], episode: &Episode, map_areas: &MapAreaLookup) -> Result<(Vec<Option<MapEnemy>>, Vec<Option<MapObject>>), ParseDatError> {
|
|||
let mut cursor = Cursor::new(dat);
|
|||
|
|||
let header_iter = std::iter::from_fn(move || {
|
|||
match read_dat_section_header(&mut cursor, episode, map_areas) {
|
|||
Ok(dat_block) => Some(dat_block),
|
|||
Err(err) => {
|
|||
warn!("unknown header in dat: {:?}", err);
|
|||
None
|
|||
}
|
|||
}
|
|||
});
|
|||
|
|||
Ok(header_iter.fold((Vec::new(), Vec::new()), |(mut enemies, mut objects), dat_block| {
|
|||
match dat_block {
|
|||
DatBlock::Object(mut objs) => {
|
|||
objects.append(&mut objs)
|
|||
},
|
|||
DatBlock::Enemy(mut enemy) => {
|
|||
enemies.append(&mut enemy)
|
|||
},
|
|||
_ => {}
|
|||
}
|
|||
|
|||
(enemies, objects)
|
|||
}))
|
|||
}
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
pub enum QuestLoadError {
|
|||
#[error("io error {0}")]
|
|||
IoError(#[from] std::io::Error),
|
|||
#[error("parse dat error {0}")]
|
|||
ParseDatError(#[from] ParseDatError),
|
|||
#[error("could not read metadata")]
|
|||
CouldNotReadMetadata,
|
|||
#[error("could not load config file")]
|
|||
CouldNotLoadConfigFile,
|
|||
}
|
|||
|
|||
#[derive(Debug, Clone)]
|
|||
pub struct Quest {
|
|||
pub name: String,
|
|||
pub description: String,
|
|||
pub full_description: String,
|
|||
pub language: u16,
|
|||
pub id: u16,
|
|||
pub bin_blob: Arc<Vec<u8>>,
|
|||
pub dat_blob: Arc<Vec<u8>>,
|
|||
pub enemies: Vec<Option<MapEnemy>>, // TODO: Arc?
|
|||
pub objects: Vec<Option<MapObject>>, // TODO: Arc?
|
|||
pub map_areas: MapAreaLookup, // TODO: Arc?
|
|||
}
|
|||
|
|||
impl Quest {
|
|||
fn from_bin_dat(bin: Vec<u8>, dat: Vec<u8>) -> Result<Quest, QuestLoadError> {
|
|||
let id = u16::from_le_bytes(bin[16..18].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
|
|||
let language = u16::from_le_bytes(bin[18..20].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
|
|||
let name = array_to_utf16(&bin[24..88]);
|
|||
let description = array_to_utf16(&bin[88..334]);
|
|||
let full_description = array_to_utf16(&bin[334..920]);
|
|||
|
|||
let episode = quest_episode(&bin).ok_or(ParseDatError::CouldNotDetermineEpisode)?;
|
|||
let map_areas = map_area_mappings(&bin);
|
|||
let (enemies, objects) = parse_dat(&dat, &episode, &map_areas)?;
|
|||
|
|||
let mut prs_bin = LegacyPrsEncoder::new(Vec::new());
|
|||
prs_bin.write_all(&bin)?;
|
|||
let mut prs_dat = LegacyPrsEncoder::new(Vec::new());
|
|||
prs_dat.write_all(&dat)?;
|
|||
|
|||
Ok(Quest {
|
|||
name,
|
|||
description,
|
|||
full_description,
|
|||
id,
|
|||
language,
|
|||
bin_blob: Arc::new(prs_bin.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
|
|||
dat_blob: Arc::new(prs_dat.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
|
|||
enemies,
|
|||
objects,
|
|||
map_areas,
|
|||
})
|
|||
}
|
|||
}
|
|||
|
|||
// QuestCollection
|
|||
pub type QuestList = BTreeMap<QuestCategory, Vec<Quest>>;
|
|||
|
|||
pub fn load_quest(bin_path: PathBuf, dat_path: PathBuf, quest_path: PathBuf) -> Option<Quest> {
|
|||
let dat_file = File::open(quest_path.join(dat_path.clone()))
|
|||
.map_err(|err| {
|
|||
warn!("could not load quest file {:?}: {:?}", dat_path, err)
|
|||
}).ok()?;
|
|||
let bin_file = File::open(quest_path.join(bin_path.clone()))
|
|||
.map_err(|err| {
|
|||
warn!("could not load quest file {:?}: {:?}", bin_path, err)
|
|||
}).ok()?;
|
|||
let mut dat_prs = LegacyPrsDecoder::new(dat_file);
|
|||
let mut bin_prs = LegacyPrsDecoder::new(bin_file);
|
|||
|
|||
let mut dat = Vec::new();
|
|||
let mut bin = Vec::new();
|
|||
dat_prs.read_to_end(&mut dat).ok()?;
|
|||
bin_prs.read_to_end(&mut bin).ok()?;
|
|||
|
|||
let quest = Quest::from_bin_dat(bin, dat).map_err(|err| {
|
|||
warn!("could not parse quest file {:?}/{:?}: {:?}", bin_path, dat_path, err)
|
|||
}).ok()?;
|
|||
Some(quest)
|
|||
}
|
|||
|
|||
|
|||
pub fn load_quests_path(mut quest_path: PathBuf) -> Result<QuestList, QuestLoadError> {
|
|||
let mut f = File::open(quest_path.clone()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
|
|||
let mut s = String::new();
|
|||
f.read_to_string(&mut s)?;
|
|||
quest_path.pop(); // remove quests.toml from the path
|
|||
let mut used_quest_ids = BTreeSet::new();
|
|||
let ql: BTreeMap<String, QuestListCategory> = toml::from_str(s.as_str()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
|
|||
|
|||
Ok(ql.into_iter().map(|(category, category_details)| {
|
|||
(
|
|||
QuestCategory {
|
|||
index: category_details.list_order,
|
|||
name: category,
|
|||
description: category_details.description,
|
|||
},
|
|||
category_details.quests
|
|||
.into_iter()
|
|||
.filter_map(|quest| {
|
|||
load_quest(quest.bin.into(), quest.dat.into(), quest_path.to_path_buf())
|
|||
.and_then(|quest | {
|
|||
if used_quest_ids.contains(&quest.id) {
|
|||
warn!("quest id already exists: {}", quest.id);
|
|||
return None;
|
|||
}
|
|||
used_quest_ids.insert(quest.id);
|
|||
Some(quest)
|
|||
})
|
|||
})
|
|||
.collect()
|
|||
)
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub fn load_standard_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
|
|||
match mode {
|
|||
RoomMode::Single {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "single", "quests.toml"]))
|
|||
},
|
|||
RoomMode::Multi {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "multi", "quests.toml"]))
|
|||
},
|
|||
_ => {
|
|||
Ok(BTreeMap::new())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
pub fn load_government_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
|
|||
match mode {
|
|||
RoomMode::Single {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
|
|||
},
|
|||
RoomMode::Multi {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
|
|||
},
|
|||
_ => {
|
|||
Ok(BTreeMap::new())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
#[cfg(test)]
|
|||
mod tests {
|
|||
use super::*;
|
|||
|
|||
// the quest phantasmal world 4 uses the tower map twice, to do this it had to remap
|
|||
// one of the other maps to be a second tower
|
|||
#[test]
|
|||
fn test_quest_with_remapped_floors() {
|
|||
let pw4 = load_quest("q236-ext-bb.bin".into(), "q236-ext-bb.dat".into(), "data/quests/bb/ep2/multi".into()).unwrap();
|
|||
let enemies_not_in_tower = pw4.enemies.iter()
|
|||
.filter(|enemy| {
|
|||
enemy.is_some()
|
|||
})
|
|||
.filter(|enemy| {
|
|||
enemy.unwrap().map_area != MapArea::Tower
|
|||
});
|
|||
assert!(enemies_not_in_tower.count() == 0);
|
|||
|
|||
}
|
|||
}
|
@ -1,328 +0,0 @@ |
|||
use log::warn;
|
|||
use std::collections::{HashMap, BTreeMap, BTreeSet};
|
|||
use std::fs::File;
|
|||
use std::io::{Read, Write, Cursor, Seek, SeekFrom};
|
|||
use std::path::PathBuf;
|
|||
use std::convert::TryInto;
|
|||
use async_std::sync::Arc;
|
|||
use thiserror::Error;
|
|||
use serde::{Serialize, Deserialize};
|
|||
use ages_prs::{LegacyPrsDecoder, LegacyPrsEncoder};
|
|||
use byteorder::{LittleEndian, ReadBytesExt};
|
|||
use libpso::util::array_to_utf16;
|
|||
use maps::area::{MapArea, MapAreaError};
|
|||
use maps::object::MapObject;
|
|||
use maps::enemy::MapEnemy;
|
|||
use maps::maps::{objects_from_stream, enemy_data_from_stream};
|
|||
use maps::room::{Episode, RoomMode};
|
|||
use maps::area::{MapAreaLookup, MapAreaLookupBuilder};
|
|||
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize, Hash, PartialEq, Eq, PartialOrd, Ord)]
|
|||
pub struct QuestCategory {
|
|||
index: usize,
|
|||
pub name: String,
|
|||
pub description: String,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize, Hash)]
|
|||
struct QuestListEntry {
|
|||
bin: String,
|
|||
dat: String,
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize, Hash)]
|
|||
struct QuestListCategory {
|
|||
list_order: usize,
|
|||
description: String,
|
|||
quests: Vec<QuestListEntry>,
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
struct QuestListConfig {
|
|||
questlist: HashMap<String, Vec<QuestListEntry>>,
|
|||
}
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
#[error("")]
|
|||
pub enum ParseDatError {
|
|||
IoError(#[from] std::io::Error),
|
|||
MapError(#[from] MapAreaError),
|
|||
UnknownDatHeader(u32),
|
|||
CouldNotDetermineEpisode,
|
|||
InvalidMapAreaId(u16),
|
|||
}
|
|||
|
|||
const DAT_OBJECT_HEADER_ID: u32 = 1;
|
|||
const DAT_ENEMY_HEADER_ID: u32 = 2;
|
|||
const DAT_WAVE_HEADER_ID: u32 = 3;
|
|||
|
|||
enum DatBlock {
|
|||
Object(Vec<Option<MapObject>>),
|
|||
Enemy(Vec<Option<MapEnemy>>),
|
|||
Wave,
|
|||
}
|
|||
|
|||
|
|||
fn read_dat_section_header<T: Read + Seek>(cursor: &mut T, episode: &Episode, map_areas: &MapAreaLookup) -> Result<DatBlock, ParseDatError> {
|
|||
let header = cursor.read_u32::<LittleEndian>()?;
|
|||
let _offset = cursor.read_u32::<LittleEndian>()?;
|
|||
let area = cursor.read_u16::<LittleEndian>()?;
|
|||
let _unknown1 = cursor.read_u16::<LittleEndian>()?;
|
|||
let length = cursor.read_u32::<LittleEndian>()?;
|
|||
|
|||
let map_area = map_areas.get_area_map(area).map_err(|_| ParseDatError::InvalidMapAreaId(area))?;
|
|||
|
|||
match header {
|
|||
DAT_OBJECT_HEADER_ID => {
|
|||
let mut obj_data = vec![0u8; length as usize];
|
|||
cursor.read_exact(&mut obj_data)?;
|
|||
let mut obj_cursor = Cursor::new(obj_data);
|
|||
|
|||
let objects = objects_from_stream(&mut obj_cursor, episode, &map_area);
|
|||
Ok(DatBlock::Object(objects))
|
|||
},
|
|||
DAT_ENEMY_HEADER_ID => {
|
|||
let mut enemy_data = vec![0u8; length as usize];
|
|||
cursor.read_exact(&mut enemy_data)?;
|
|||
let mut enemy_cursor = Cursor::new(enemy_data);
|
|||
|
|||
let enemies = enemy_data_from_stream(&mut enemy_cursor, &map_area, episode);
|
|||
|
|||
Ok(DatBlock::Enemy(enemies))
|
|||
},
|
|||
DAT_WAVE_HEADER_ID => {
|
|||
cursor.seek(SeekFrom::Current(length as i64))?;
|
|||
Ok(DatBlock::Wave)
|
|||
},
|
|||
_ => Err(ParseDatError::UnknownDatHeader(header))
|
|||
}
|
|||
}
|
|||
|
|||
fn quest_episode(bin: &[u8]) -> Option<Episode> {
|
|||
for bytes in bin.windows(3) {
|
|||
// set_episode
|
|||
if bytes[0] == 0xF8 && bytes[1] == 0xBC {
|
|||
return Episode::from_quest(bytes[2])
|
|||
}
|
|||
}
|
|||
None
|
|||
}
|
|||
|
|||
fn map_area_mappings(bin: &[u8]) -> MapAreaLookup {
|
|||
let mut map_areas = MapAreaLookupBuilder::default();
|
|||
for bytes in bin.windows(4) {
|
|||
// BB_Map_Designate
|
|||
if bytes[0] == 0xF9 && bytes[1] == 0x51 {
|
|||
//return Some(Episode::from_quest(bytes[2]).ok()?)
|
|||
let floor_value = bytes[2] as u16;
|
|||
if let Some(map_area) = MapArea::from_bb_map_designate(bytes[3]) {
|
|||
map_areas = map_areas.add(floor_value, map_area);
|
|||
}
|
|||
}
|
|||
}
|
|||
map_areas.build()
|
|||
}
|
|||
|
|||
#[allow(clippy::type_complexity)]
|
|||
fn parse_dat(dat: &[u8], episode: &Episode, map_areas: &MapAreaLookup) -> Result<(Vec<Option<MapEnemy>>, Vec<Option<MapObject>>), ParseDatError> {
|
|||
let mut cursor = Cursor::new(dat);
|
|||
|
|||
let header_iter = std::iter::from_fn(move || {
|
|||
match read_dat_section_header(&mut cursor, episode, map_areas) {
|
|||
Ok(dat_block) => Some(dat_block),
|
|||
Err(err) => {
|
|||
warn!("unknown header in dat: {:?}", err);
|
|||
None
|
|||
}
|
|||
}
|
|||
});
|
|||
|
|||
Ok(header_iter.fold((Vec::new(), Vec::new()), |(mut enemies, mut objects), dat_block| {
|
|||
match dat_block {
|
|||
DatBlock::Object(mut objs) => {
|
|||
objects.append(&mut objs)
|
|||
},
|
|||
DatBlock::Enemy(mut enemy) => {
|
|||
enemies.append(&mut enemy)
|
|||
},
|
|||
_ => {}
|
|||
}
|
|||
|
|||
(enemies, objects)
|
|||
}))
|
|||
}
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
pub enum QuestLoadError {
|
|||
#[error("io error {0}")]
|
|||
IoError(#[from] std::io::Error),
|
|||
#[error("parse dat error {0}")]
|
|||
ParseDatError(#[from] ParseDatError),
|
|||
#[error("could not read metadata")]
|
|||
CouldNotReadMetadata,
|
|||
#[error("could not load config file")]
|
|||
CouldNotLoadConfigFile,
|
|||
}
|
|||
|
|||
#[derive(Debug, Clone)]
|
|||
pub struct Quest {
|
|||
pub name: String,
|
|||
pub description: String,
|
|||
pub full_description: String,
|
|||
pub language: u16,
|
|||
pub id: u16,
|
|||
pub bin_blob: Arc<Vec<u8>>,
|
|||
pub dat_blob: Arc<Vec<u8>>,
|
|||
pub enemies: Vec<Option<MapEnemy>>, // TODO: Arc?
|
|||
pub objects: Vec<Option<MapObject>>, // TODO: Arc?
|
|||
pub map_areas: MapAreaLookup, // TODO: Arc?
|
|||
}
|
|||
|
|||
impl Quest {
|
|||
fn from_bin_dat(bin: Vec<u8>, dat: Vec<u8>) -> Result<Quest, QuestLoadError> {
|
|||
let id = u16::from_le_bytes(bin[16..18].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
|
|||
let language = u16::from_le_bytes(bin[18..20].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
|
|||
let name = array_to_utf16(&bin[24..88]);
|
|||
let description = array_to_utf16(&bin[88..334]);
|
|||
let full_description = array_to_utf16(&bin[334..920]);
|
|||
|
|||
let episode = quest_episode(&bin).ok_or(ParseDatError::CouldNotDetermineEpisode)?;
|
|||
let map_areas = map_area_mappings(&bin);
|
|||
let (enemies, objects) = parse_dat(&dat, &episode, &map_areas)?;
|
|||
|
|||
let mut prs_bin = LegacyPrsEncoder::new(Vec::new());
|
|||
prs_bin.write_all(&bin)?;
|
|||
let mut prs_dat = LegacyPrsEncoder::new(Vec::new());
|
|||
prs_dat.write_all(&dat)?;
|
|||
|
|||
Ok(Quest {
|
|||
name,
|
|||
description,
|
|||
full_description,
|
|||
id,
|
|||
language,
|
|||
bin_blob: Arc::new(prs_bin.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
|
|||
dat_blob: Arc::new(prs_dat.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
|
|||
enemies,
|
|||
objects,
|
|||
map_areas,
|
|||
})
|
|||
}
|
|||
}
|
|||
|
|||
// QuestCollection
|
|||
pub type QuestList = BTreeMap<QuestCategory, Vec<Quest>>;
|
|||
|
|||
pub fn load_quest(bin_path: PathBuf, dat_path: PathBuf, quest_path: PathBuf) -> Option<Quest> {
|
|||
let dat_file = File::open(quest_path.join(dat_path.clone()))
|
|||
.map_err(|err| {
|
|||
warn!("could not load quest file {:?}: {:?}", dat_path, err)
|
|||
}).ok()?;
|
|||
let bin_file = File::open(quest_path.join(bin_path.clone()))
|
|||
.map_err(|err| {
|
|||
warn!("could not load quest file {:?}: {:?}", bin_path, err)
|
|||
}).ok()?;
|
|||
let mut dat_prs = LegacyPrsDecoder::new(dat_file);
|
|||
let mut bin_prs = LegacyPrsDecoder::new(bin_file);
|
|||
|
|||
let mut dat = Vec::new();
|
|||
let mut bin = Vec::new();
|
|||
dat_prs.read_to_end(&mut dat).ok()?;
|
|||
bin_prs.read_to_end(&mut bin).ok()?;
|
|||
|
|||
let quest = Quest::from_bin_dat(bin, dat).map_err(|err| {
|
|||
warn!("could not parse quest file {:?}/{:?}: {:?}", bin_path, dat_path, err)
|
|||
}).ok()?;
|
|||
Some(quest)
|
|||
}
|
|||
|
|||
|
|||
pub fn load_quests_path(mut quest_path: PathBuf) -> Result<QuestList, QuestLoadError> {
|
|||
let mut f = File::open(quest_path.clone()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
|
|||
let mut s = String::new();
|
|||
f.read_to_string(&mut s)?;
|
|||
quest_path.pop(); // remove quests.toml from the path
|
|||
let mut used_quest_ids = BTreeSet::new();
|
|||
let ql: BTreeMap<String, QuestListCategory> = toml::from_str(s.as_str()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
|
|||
|
|||
Ok(ql.into_iter().map(|(category, category_details)| {
|
|||
(
|
|||
QuestCategory {
|
|||
index: category_details.list_order,
|
|||
name: category,
|
|||
description: category_details.description,
|
|||
},
|
|||
category_details.quests
|
|||
.into_iter()
|
|||
.filter_map(|quest| {
|
|||
load_quest(quest.bin.into(), quest.dat.into(), quest_path.to_path_buf())
|
|||
.and_then(|quest | {
|
|||
if used_quest_ids.contains(&quest.id) {
|
|||
warn!("quest id already exists: {}", quest.id);
|
|||
return None;
|
|||
}
|
|||
used_quest_ids.insert(quest.id);
|
|||
Some(quest)
|
|||
})
|
|||
})
|
|||
.collect()
|
|||
)
|
|||
}).collect())
|
|||
}
|
|||
|
|||
pub fn load_standard_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
|
|||
match mode {
|
|||
RoomMode::Single {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "single", "quests.toml"]))
|
|||
},
|
|||
RoomMode::Multi {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "multi", "quests.toml"]))
|
|||
},
|
|||
_ => {
|
|||
Ok(BTreeMap::new())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
pub fn load_government_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
|
|||
match mode {
|
|||
RoomMode::Single {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
|
|||
},
|
|||
RoomMode::Multi {episode, .. } => {
|
|||
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
|
|||
},
|
|||
_ => {
|
|||
Ok(BTreeMap::new())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
#[cfg(test)]
|
|||
mod tests {
|
|||
use super::*;
|
|||
|
|||
// the quest phantasmal world 4 uses the tower map twice, to do this it had to remap
|
|||
// one of the other maps to be a second tower
|
|||
#[test]
|
|||
fn test_quest_with_remapped_floors() {
|
|||
let pw4 = load_quest("q236-ext-bb.bin".into(), "q236-ext-bb.dat".into(), "data/quests/bb/ep2/multi".into()).unwrap();
|
|||
let enemies_not_in_tower = pw4.enemies.iter()
|
|||
.filter(|enemy| {
|
|||
enemy.is_some()
|
|||
})
|
|||
.filter(|enemy| {
|
|||
enemy.unwrap().map_area != MapArea::Tower
|
|||
});
|
|||
assert!(enemies_not_in_tower.count() == 0);
|
|||
|
|||
}
|
|||
}
|
@ -1,3 +1,272 @@ |
|||
pub mod room;
|
|||
use std::collections::HashMap;
|
|||
use std::convert::{From, Into};
|
|||
use async_std::sync::{Arc, RwLock, RwLockReadGuard};
|
|||
use futures::future::BoxFuture;
|
|||
use futures::stream::{FuturesOrdered, Stream};
|
|||
|
|||
pub use room::*;
|
|||
use thiserror::Error;
|
|||
use rand::Rng;
|
|||
|
|||
use maps::maps::Maps;
|
|||
use drops::DropTable;
|
|||
use entity::character::SectionID;
|
|||
use entity::room::{RoomEntityId, RoomEntityMode};
|
|||
use maps::monster::{load_monster_stats_table, MonsterType, MonsterStats};
|
|||
use maps::area::MapAreaLookup;
|
|||
use quests;
|
|||
use maps::Holiday;
|
|||
use location::{MAX_ROOMS, RoomId};
|
|||
|
|||
use maps::room::{Episode, Difficulty, RoomMode};
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
pub enum RoomError {
|
|||
#[error("invalid room id {0}")]
|
|||
Invalid(u32),
|
|||
}
|
|||
|
|||
|
|||
#[derive(Clone)]
|
|||
pub struct Rooms([Arc<RwLock<Option<RoomState>>>; MAX_ROOMS]);
|
|||
|
|||
|
|||
impl Default for Rooms {
|
|||
fn default() -> Rooms {
|
|||
Rooms(core::array::from_fn(|_| Arc::new(RwLock::new(None))))
|
|||
}
|
|||
}
|
|||
|
|||
impl Rooms {
|
|||
pub async fn add(&self, room_id: RoomId, room: RoomState) -> Result<(), anyhow::Error> {
|
|||
*self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.write()
|
|||
.await = Some(room);
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn remove(&self, room_id: RoomId) {
|
|||
if let Some(room) = self.0.get(room_id.0) {
|
|||
*room
|
|||
.write()
|
|||
.await = None;
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn exists(&self, room_id: RoomId) -> bool {
|
|||
match self.0.get(room_id.0) {
|
|||
Some(room) => {
|
|||
room
|
|||
.read()
|
|||
.await
|
|||
.is_some()
|
|||
},
|
|||
None => false,
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn with<'a, T, F>(&'a self, room_id: RoomId, func: F) -> Result<T, anyhow::Error>
|
|||
where
|
|||
T: Send,
|
|||
F: for<'b> FnOnce(&'b RoomState) -> BoxFuture<'b, T> + Send + 'a
|
|||
{
|
|||
let room = self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.read()
|
|||
.await;
|
|||
if let Some(room) = room.as_ref() {
|
|||
Ok(func(room).await)
|
|||
}
|
|||
else {
|
|||
Err(RoomError::Invalid(room_id.0 as u32).into())
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn with_mut<'a, T, F>(&'a self, room_id: RoomId, func: F) -> Result<T, anyhow::Error>
|
|||
where
|
|||
T: Send,
|
|||
F: for<'b> FnOnce(&'b mut RoomState) -> BoxFuture<'b, T> + Send + 'a
|
|||
{
|
|||
let mut room = self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.write()
|
|||
.await;
|
|||
|
|||
if let Some(room) = room.as_mut() {
|
|||
Ok(func(room).await)
|
|||
}
|
|||
else {
|
|||
Err(RoomError::Invalid(room_id.0 as u32).into())
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get(&self, room_id: RoomId) -> RwLockReadGuard<Option<RoomState>> {
|
|||
self.0
|
|||
.get(room_id.0)
|
|||
.unwrap()
|
|||
.read()
|
|||
.await
|
|||
}
|
|||
|
|||
pub fn stream(&self) -> impl Stream<Item = RwLockReadGuard<Option<RoomState>>> {
|
|||
self.0
|
|||
.iter()
|
|||
.map(|room| async move {
|
|||
room
|
|||
.read()
|
|||
.await
|
|||
})
|
|||
.collect::<FuturesOrdered<_>>()
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Error)]
|
|||
#[error("")]
|
|||
pub enum RoomCreationError {
|
|||
InvalidMode,
|
|||
InvalidEpisode(u8),
|
|||
InvalidDifficulty(u8),
|
|||
CouldNotLoadMonsterStats(RoomMode),
|
|||
CouldNotLoadQuests,
|
|||
}
|
|||
|
|||
|
|||
pub enum QuestCategoryType {
|
|||
Standard,
|
|||
Government,
|
|||
}
|
|||
|
|||
impl From<usize> for QuestCategoryType {
|
|||
fn from(f: usize) -> QuestCategoryType {
|
|||
match f {
|
|||
0 => QuestCategoryType::Standard,
|
|||
_ => QuestCategoryType::Government,
|
|||
}
|
|||
}
|
|||
}
|
|||
impl From<u32> for QuestCategoryType {
|
|||
fn from(f: u32) -> QuestCategoryType {
|
|||
match f {
|
|||
0 => QuestCategoryType::Standard,
|
|||
_ => QuestCategoryType::Government,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl QuestCategoryType {
|
|||
pub fn value(&self) -> usize {
|
|||
match self {
|
|||
QuestCategoryType::Standard => 0,
|
|||
QuestCategoryType::Government => 1,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub struct RoomState {
|
|||
pub room_id: RoomEntityId,
|
|||
pub mode: RoomMode,
|
|||
pub name: String,
|
|||
pub password: [u16; 16],
|
|||
pub maps: Maps,
|
|||
pub drop_table: Box<DropTable>,
|
|||
pub section_id: SectionID,
|
|||
pub random_seed: u32,
|
|||
pub bursting: bool,
|
|||
pub monster_stats: Box<HashMap<MonsterType, MonsterStats>>,
|
|||
pub map_areas: MapAreaLookup,
|
|||
pub quest_group: QuestCategoryType,
|
|||
pub standard_quests: quests::QuestList,
|
|||
pub government_quests: quests::QuestList,
|
|||
// enemy info
|
|||
}
|
|||
|
|||
impl RoomState {
|
|||
pub fn get_flags_for_room_list(&self) -> u8 {
|
|||
let mut flags = 0u8;
|
|||
|
|||
match self.mode {
|
|||
RoomMode::Single {..} => {flags += 0x04}
|
|||
RoomMode::Battle {..} => {flags += 0x10},
|
|||
RoomMode::Challenge {..} => {flags += 0x20},
|
|||
_ => {flags += 0x40},
|
|||
};
|
|||
|
|||
if self.password[0] > 0 {
|
|||
flags += 0x02;
|
|||
}
|
|||
flags
|
|||
}
|
|||
|
|||
pub fn get_episode_for_room_list(&self) -> u8 {
|
|||
let episode: u8 = self.mode.episode().into();
|
|||
|
|||
match self.mode {
|
|||
RoomMode::Single {..} => episode + 0x10,
|
|||
_ => episode + 0x40,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn get_difficulty_for_room_list(&self) -> u8 {
|
|||
let difficulty: u8 = self.mode.difficulty().into();
|
|||
difficulty + 0x22
|
|||
}
|
|||
|
|||
pub fn quests(&self) -> &quests::QuestList {
|
|||
match self.quest_group {
|
|||
QuestCategoryType::Standard => &self.standard_quests,
|
|||
QuestCategoryType::Government => &self.government_quests,
|
|||
}
|
|||
}
|
|||
|
|||
#[allow(clippy::too_many_arguments, clippy::type_complexity)]
|
|||
pub fn new (room_id: RoomEntityId,
|
|||
mode: RoomEntityMode,
|
|||
episode: Episode,
|
|||
difficulty: Difficulty,
|
|||
section_id: SectionID,
|
|||
name: String,
|
|||
password: [u16; 16],
|
|||
event: Holiday,
|
|||
map_builder: Arc<Box<dyn Fn(RoomMode, Holiday) -> Maps + Send + Sync>>,
|
|||
drop_table_builder: Arc<Box<dyn Fn(Episode, Difficulty, SectionID) -> DropTable + Send + Sync>>,
|
|||
) -> Result<RoomState, anyhow::Error> {
|
|||
let mode = match mode {
|
|||
RoomEntityMode::Single => RoomMode::Single {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
RoomEntityMode::Multi => RoomMode::Multi {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
RoomEntityMode::Challenge => RoomMode::Challenge {
|
|||
episode,
|
|||
},
|
|||
RoomEntityMode::Battle => RoomMode::Battle {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
};
|
|||
|
|||
Ok(RoomState {
|
|||
room_id,
|
|||
monster_stats: Box::new(load_monster_stats_table(&mode).map_err(|_| RoomCreationError::CouldNotLoadMonsterStats(mode))?),
|
|||
mode,
|
|||
random_seed: rand::thread_rng().gen(),
|
|||
name,
|
|||
password,
|
|||
maps: map_builder(mode, event),
|
|||
section_id,
|
|||
drop_table: Box::new(drop_table_builder(episode, difficulty, section_id)),
|
|||
bursting: false,
|
|||
map_areas: MapAreaLookup::new(&episode),
|
|||
quest_group: QuestCategoryType::Standard,
|
|||
standard_quests: quests::load_standard_quests(mode)?,
|
|||
government_quests: quests::load_government_quests(mode)?,
|
|||
})
|
|||
|
|||
}
|
|||
}
|
@ -1,272 +0,0 @@ |
|||
use std::collections::HashMap;
|
|||
use std::convert::{From, Into};
|
|||
use async_std::sync::{Arc, RwLock, RwLockReadGuard};
|
|||
use futures::future::BoxFuture;
|
|||
use futures::stream::{FuturesOrdered, Stream};
|
|||
|
|||
use thiserror::Error;
|
|||
use rand::Rng;
|
|||
|
|||
use maps::maps::Maps;
|
|||
use drops::DropTable;
|
|||
use entity::character::SectionID;
|
|||
use entity::room::{RoomEntityId, RoomEntityMode};
|
|||
use maps::monster::{load_monster_stats_table, MonsterType, MonsterStats};
|
|||
use maps::area::MapAreaLookup;
|
|||
use quests;
|
|||
use maps::Holiday;
|
|||
use location::{MAX_ROOMS, RoomId};
|
|||
|
|||
use maps::room::{Episode, Difficulty, RoomMode};
|
|||
|
|||
#[derive(Error, Debug)]
|
|||
pub enum RoomError {
|
|||
#[error("invalid room id {0}")]
|
|||
Invalid(u32),
|
|||
}
|
|||
|
|||
|
|||
#[derive(Clone)]
|
|||
pub struct Rooms([Arc<RwLock<Option<RoomState>>>; MAX_ROOMS]);
|
|||
|
|||
|
|||
impl Default for Rooms {
|
|||
fn default() -> Rooms {
|
|||
Rooms(core::array::from_fn(|_| Arc::new(RwLock::new(None))))
|
|||
}
|
|||
}
|
|||
|
|||
impl Rooms {
|
|||
pub async fn add(&self, room_id: RoomId, room: RoomState) -> Result<(), anyhow::Error> {
|
|||
*self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.write()
|
|||
.await = Some(room);
|
|||
Ok(())
|
|||
}
|
|||
|
|||
pub async fn remove(&self, room_id: RoomId) {
|
|||
if let Some(room) = self.0.get(room_id.0) {
|
|||
*room
|
|||
.write()
|
|||
.await = None;
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn exists(&self, room_id: RoomId) -> bool {
|
|||
match self.0.get(room_id.0) {
|
|||
Some(room) => {
|
|||
room
|
|||
.read()
|
|||
.await
|
|||
.is_some()
|
|||
},
|
|||
None => false,
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn with<'a, T, F>(&'a self, room_id: RoomId, func: F) -> Result<T, anyhow::Error>
|
|||
where
|
|||
T: Send,
|
|||
F: for<'b> FnOnce(&'b RoomState) -> BoxFuture<'b, T> + Send + 'a
|
|||
{
|
|||
let room = self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.read()
|
|||
.await;
|
|||
if let Some(room) = room.as_ref() {
|
|||
Ok(func(room).await)
|
|||
}
|
|||
else {
|
|||
Err(RoomError::Invalid(room_id.0 as u32).into())
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn with_mut<'a, T, F>(&'a self, room_id: RoomId, func: F) -> Result<T, anyhow::Error>
|
|||
where
|
|||
T: Send,
|
|||
F: for<'b> FnOnce(&'b mut RoomState) -> BoxFuture<'b, T> + Send + 'a
|
|||
{
|
|||
let mut room = self.0
|
|||
.get(room_id.0)
|
|||
.ok_or(RoomError::Invalid(room_id.0 as u32))?
|
|||
.write()
|
|||
.await;
|
|||
|
|||
if let Some(room) = room.as_mut() {
|
|||
Ok(func(room).await)
|
|||
}
|
|||
else {
|
|||
Err(RoomError::Invalid(room_id.0 as u32).into())
|
|||
}
|
|||
}
|
|||
|
|||
pub async fn get(&self, room_id: RoomId) -> RwLockReadGuard<Option<RoomState>> {
|
|||
self.0
|
|||
.get(room_id.0)
|
|||
.unwrap()
|
|||
.read()
|
|||
.await
|
|||
}
|
|||
|
|||
pub fn stream(&self) -> impl Stream<Item = RwLockReadGuard<Option<RoomState>>> {
|
|||
self.0
|
|||
.iter()
|
|||
.map(|room| async move {
|
|||
room
|
|||
.read()
|
|||
.await
|
|||
})
|
|||
.collect::<FuturesOrdered<_>>()
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Error)]
|
|||
#[error("")]
|
|||
pub enum RoomCreationError {
|
|||
InvalidMode,
|
|||
InvalidEpisode(u8),
|
|||
InvalidDifficulty(u8),
|
|||
CouldNotLoadMonsterStats(RoomMode),
|
|||
CouldNotLoadQuests,
|
|||
}
|
|||
|
|||
|
|||
pub enum QuestCategoryType {
|
|||
Standard,
|
|||
Government,
|
|||
}
|
|||
|
|||
impl From<usize> for QuestCategoryType {
|
|||
fn from(f: usize) -> QuestCategoryType {
|
|||
match f {
|
|||
0 => QuestCategoryType::Standard,
|
|||
_ => QuestCategoryType::Government,
|
|||
}
|
|||
}
|
|||
}
|
|||
impl From<u32> for QuestCategoryType {
|
|||
fn from(f: u32) -> QuestCategoryType {
|
|||
match f {
|
|||
0 => QuestCategoryType::Standard,
|
|||
_ => QuestCategoryType::Government,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl QuestCategoryType {
|
|||
pub fn value(&self) -> usize {
|
|||
match self {
|
|||
QuestCategoryType::Standard => 0,
|
|||
QuestCategoryType::Government => 1,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
pub struct RoomState {
|
|||
pub room_id: RoomEntityId,
|
|||
pub mode: RoomMode,
|
|||
pub name: String,
|
|||
pub password: [u16; 16],
|
|||
pub maps: Maps,
|
|||
pub drop_table: Box<DropTable>,
|
|||
pub section_id: SectionID,
|
|||
pub random_seed: u32,
|
|||
pub bursting: bool,
|
|||
pub monster_stats: Box<HashMap<MonsterType, MonsterStats>>,
|
|||
pub map_areas: MapAreaLookup,
|
|||
pub quest_group: QuestCategoryType,
|
|||
pub standard_quests: quests::QuestList,
|
|||
pub government_quests: quests::QuestList,
|
|||
// enemy info
|
|||
}
|
|||
|
|||
impl RoomState {
|
|||
pub fn get_flags_for_room_list(&self) -> u8 {
|
|||
let mut flags = 0u8;
|
|||
|
|||
match self.mode {
|
|||
RoomMode::Single {..} => {flags += 0x04}
|
|||
RoomMode::Battle {..} => {flags += 0x10},
|
|||
RoomMode::Challenge {..} => {flags += 0x20},
|
|||
_ => {flags += 0x40},
|
|||
};
|
|||
|
|||
if self.password[0] > 0 {
|
|||
flags += 0x02;
|
|||
}
|
|||
flags
|
|||
}
|
|||
|
|||
pub fn get_episode_for_room_list(&self) -> u8 {
|
|||
let episode: u8 = self.mode.episode().into();
|
|||
|
|||
match self.mode {
|
|||
RoomMode::Single {..} => episode + 0x10,
|
|||
_ => episode + 0x40,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn get_difficulty_for_room_list(&self) -> u8 {
|
|||
let difficulty: u8 = self.mode.difficulty().into();
|
|||
difficulty + 0x22
|
|||
}
|
|||
|
|||
pub fn quests(&self) -> &quests::QuestList {
|
|||
match self.quest_group {
|
|||
QuestCategoryType::Standard => &self.standard_quests,
|
|||
QuestCategoryType::Government => &self.government_quests,
|
|||
}
|
|||
}
|
|||
|
|||
#[allow(clippy::too_many_arguments, clippy::type_complexity)]
|
|||
pub fn new (room_id: RoomEntityId,
|
|||
mode: RoomEntityMode,
|
|||
episode: Episode,
|
|||
difficulty: Difficulty,
|
|||
section_id: SectionID,
|
|||
name: String,
|
|||
password: [u16; 16],
|
|||
event: Holiday,
|
|||
map_builder: Arc<Box<dyn Fn(RoomMode, Holiday) -> Maps + Send + Sync>>,
|
|||
drop_table_builder: Arc<Box<dyn Fn(Episode, Difficulty, SectionID) -> DropTable + Send + Sync>>,
|
|||
) -> Result<RoomState, anyhow::Error> {
|
|||
let mode = match mode {
|
|||
RoomEntityMode::Single => RoomMode::Single {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
RoomEntityMode::Multi => RoomMode::Multi {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
RoomEntityMode::Challenge => RoomMode::Challenge {
|
|||
episode,
|
|||
},
|
|||
RoomEntityMode::Battle => RoomMode::Battle {
|
|||
episode,
|
|||
difficulty,
|
|||
},
|
|||
};
|
|||
|
|||
Ok(RoomState {
|
|||
room_id,
|
|||
monster_stats: Box::new(load_monster_stats_table(&mode).map_err(|_| RoomCreationError::CouldNotLoadMonsterStats(mode))?),
|
|||
mode,
|
|||
random_seed: rand::thread_rng().gen(),
|
|||
name,
|
|||
password,
|
|||
maps: map_builder(mode, event),
|
|||
section_id,
|
|||
drop_table: Box::new(drop_table_builder(episode, difficulty, section_id)),
|
|||
bursting: false,
|
|||
map_areas: MapAreaLookup::new(&episode),
|
|||
quest_group: QuestCategoryType::Standard,
|
|||
standard_quests: quests::load_standard_quests(mode)?,
|
|||
government_quests: quests::load_government_quests(mode)?,
|
|||
})
|
|||
|
|||
}
|
|||
}
|
@ -1,4 +1,132 @@ |
|||
pub mod trade;
|
|||
use std::collections::HashMap;
|
|||
use networking::serverstate::ClientId;
|
|||
use items;
|
|||
use async_std::sync::{Arc, Mutex, MutexGuard};
|
|||
use futures::future::{Future, OptionFuture};
|
|||
use items::trade::TradeItem;
|
|||
|
|||
#[derive(Debug, Clone, Eq, PartialEq)]
|
|||
pub enum TradeStatus {
|
|||
SentRequest,
|
|||
ReceivedRequest,
|
|||
Trading,
|
|||
Confirmed,
|
|||
FinalConfirm,
|
|||
ItemsChecked,
|
|||
TradeComplete,
|
|||
}
|
|||
|
|||
pub use trade::*;
|
|||
|
|||
#[derive(Debug, Clone)]
|
|||
pub struct ClientTradeState {
|
|||
client: ClientId,
|
|||
other_client: ClientId,
|
|||
pub items: Vec<TradeItem>,
|
|||
pub meseta: usize,
|
|||
pub status: TradeStatus,
|
|||
}
|
|||
|
|||
|
|||
impl ClientTradeState {
|
|||
pub fn client(&self) -> ClientId {
|
|||
self.client
|
|||
}
|
|||
|
|||
pub fn other_client(&self) -> ClientId {
|
|||
self.other_client
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(thiserror::Error, Debug)]
|
|||
pub enum TradeStateError {
|
|||
#[error("client not in trade {0}")]
|
|||
ClientNotInTrade(ClientId),
|
|||
#[error("mismatched trade {0} {1}")]
|
|||
MismatchedTrade(ClientId, ClientId),
|
|||
}
|
|||
|
|||
#[derive(Default, Debug, Clone)]
|
|||
pub struct TradeState {
|
|||
trades: HashMap<ClientId, Arc<Mutex<ClientTradeState>>>,
|
|||
}
|
|||
|
|||
impl TradeState {
|
|||
pub fn new_trade(&mut self, sender: &ClientId, receiver: &ClientId) {
|
|||
let state = ClientTradeState {
|
|||
client: *sender,
|
|||
other_client: *receiver,
|
|||
items: Default::default(),
|
|||
meseta: 0,
|
|||
status: TradeStatus::SentRequest,
|
|||
};
|
|||
self.trades.insert(*sender, Arc::new(Mutex::new(state)));
|
|||
|
|||
let state = ClientTradeState {
|
|||
client: *receiver,
|
|||
other_client: *sender,
|
|||
items: Default::default(),
|
|||
meseta: 0,
|
|||
status: TradeStatus::ReceivedRequest,
|
|||
};
|
|||
self.trades.insert(*receiver, Arc::new(Mutex::new(state)));
|
|||
}
|
|||
|
|||
pub fn in_trade(&self, client: &ClientId) -> bool {
|
|||
self.trades.contains_key(client)
|
|||
}
|
|||
|
|||
/*
|
|||
pub async fn with<'a, T, F, Fut> (&'a self, client: &ClientId, func: F) -> Result<T, TradeStateError>
|
|||
where
|
|||
F: FnOnce(MutexGuard<'a, ClientTradeState>, MutexGuard<'a, ClientTradeState>) -> Fut + 'a,
|
|||
Fut: Future<Output=T>
|
|||
{
|
|||
let c1 = self.trades.get(client).ok_or(TradeStateError::ClientNotInTrade(*client))?.lock().await;
|
|||
let c2 = self.trades.get(&c1.other_client).ok_or(TradeStateError::ClientNotInTrade(c1.other_client))?.lock().await;
|
|||
|
|||
// sanity check
|
|||
if c1.client != c2.other_client {
|
|||
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
|
|||
}
|
|||
Ok(func(c1, c2).await)
|
|||
}
|
|||
*/
|
|||
pub async fn with<'a, T, F, Fut> (&'a self, client: &ClientId, func: F) -> Result<T, TradeStateError>
|
|||
where
|
|||
T: Send,
|
|||
//F: for<'b> FnOnce(&'b mut ClientTradeState, &'b mut ClientTradeState) -> BoxFuture<'b, T> + Send + 'a
|
|||
//F: for<'b> FnOnce(&'b mut ClientTradeState, &'b mut ClientTradeState) -> Fut + Send + 'a,
|
|||
F: FnOnce(MutexGuard<'a, ClientTradeState>, MutexGuard<'a, ClientTradeState>) -> Fut + 'a,
|
|||
Fut: Future<Output = T>,
|
|||
{
|
|||
let c1 = self.trades
|
|||
.get(client)
|
|||
.ok_or(TradeStateError::ClientNotInTrade(*client))?
|
|||
.lock()
|
|||
.await;
|
|||
let c2 = self.trades
|
|||
.get(&c1.other_client)
|
|||
.ok_or(TradeStateError::ClientNotInTrade(c1.other_client))?
|
|||
.lock()
|
|||
.await;
|
|||
|
|||
if c1.client != c2.other_client {
|
|||
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
|
|||
}
|
|||
|
|||
Ok(func(c1, c2).await)
|
|||
}
|
|||
|
|||
// TODO: is it possible for this to not return Options?
|
|||
pub async fn remove_trade(&mut self, client: &ClientId) -> (Option<ClientTradeState>, Option<ClientTradeState>) {
|
|||
let c1 = OptionFuture::from(self.trades.remove(client).map(|c| async move {c.lock().await.clone()} )).await;
|
|||
let c2 = if let Some(ref state) = c1 {
|
|||
OptionFuture::from(self.trades.remove(&state.other_client).map(|c| async move {c.lock().await.clone()})).await
|
|||
}
|
|||
else {
|
|||
None
|
|||
};
|
|||
|
|||
(c1, c2)
|
|||
}
|
|||
}
|
@ -1,132 +0,0 @@ |
|||
use std::collections::HashMap;
|
|||
use networking::serverstate::ClientId;
|
|||
use items;
|
|||
use async_std::sync::{Arc, Mutex, MutexGuard};
|
|||
use futures::future::{Future, OptionFuture};
|
|||
use items::trade::TradeItem;
|
|||
|
|||
#[derive(Debug, Clone, Eq, PartialEq)]
|
|||
pub enum TradeStatus {
|
|||
SentRequest,
|
|||
ReceivedRequest,
|
|||
Trading,
|
|||
Confirmed,
|
|||
FinalConfirm,
|
|||
ItemsChecked,
|
|||
TradeComplete,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Clone)]
|
|||
pub struct ClientTradeState {
|
|||
client: ClientId,
|
|||
other_client: ClientId,
|
|||
pub items: Vec<TradeItem>,
|
|||
pub meseta: usize,
|
|||
pub status: TradeStatus,
|
|||
}
|
|||
|
|||
|
|||
impl ClientTradeState {
|
|||
pub fn client(&self) -> ClientId {
|
|||
self.client
|
|||
}
|
|||
|
|||
pub fn other_client(&self) -> ClientId {
|
|||
self.other_client
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(thiserror::Error, Debug)]
|
|||
pub enum TradeStateError {
|
|||
#[error("client not in trade {0}")]
|
|||
ClientNotInTrade(ClientId),
|
|||
#[error("mismatched trade {0} {1}")]
|
|||
MismatchedTrade(ClientId, ClientId),
|
|||
}
|
|||
|
|||
#[derive(Default, Debug, Clone)]
|
|||
pub struct TradeState {
|
|||
trades: HashMap<ClientId, Arc<Mutex<ClientTradeState>>>,
|
|||
}
|
|||
|
|||
impl TradeState {
|
|||
pub fn new_trade(&mut self, sender: &ClientId, receiver: &ClientId) {
|
|||
let state = ClientTradeState {
|
|||
client: *sender,
|
|||
other_client: *receiver,
|
|||
items: Default::default(),
|
|||
meseta: 0,
|
|||
status: TradeStatus::SentRequest,
|
|||
};
|
|||
self.trades.insert(*sender, Arc::new(Mutex::new(state)));
|
|||
|
|||
let state = ClientTradeState {
|
|||
client: *receiver,
|
|||
other_client: *sender,
|
|||
items: Default::default(),
|
|||
meseta: 0,
|
|||
status: TradeStatus::ReceivedRequest,
|
|||
};
|
|||
self.trades.insert(*receiver, Arc::new(Mutex::new(state)));
|
|||
}
|
|||
|
|||
pub fn in_trade(&self, client: &ClientId) -> bool {
|
|||
self.trades.contains_key(client)
|
|||
}
|
|||
|
|||
/*
|
|||
pub async fn with<'a, T, F, Fut> (&'a self, client: &ClientId, func: F) -> Result<T, TradeStateError>
|
|||
where
|
|||
F: FnOnce(MutexGuard<'a, ClientTradeState>, MutexGuard<'a, ClientTradeState>) -> Fut + 'a,
|
|||
Fut: Future<Output=T>
|
|||
{
|
|||
let c1 = self.trades.get(client).ok_or(TradeStateError::ClientNotInTrade(*client))?.lock().await;
|
|||
let c2 = self.trades.get(&c1.other_client).ok_or(TradeStateError::ClientNotInTrade(c1.other_client))?.lock().await;
|
|||
|
|||
// sanity check
|
|||
if c1.client != c2.other_client {
|
|||
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
|
|||
}
|
|||
Ok(func(c1, c2).await)
|
|||
}
|
|||
*/
|
|||
pub async fn with<'a, T, F, Fut> (&'a self, client: &ClientId, func: F) -> Result<T, TradeStateError>
|
|||
where
|
|||
T: Send,
|
|||
//F: for<'b> FnOnce(&'b mut ClientTradeState, &'b mut ClientTradeState) -> BoxFuture<'b, T> + Send + 'a
|
|||
//F: for<'b> FnOnce(&'b mut ClientTradeState, &'b mut ClientTradeState) -> Fut + Send + 'a,
|
|||
F: FnOnce(MutexGuard<'a, ClientTradeState>, MutexGuard<'a, ClientTradeState>) -> Fut + 'a,
|
|||
Fut: Future<Output = T>,
|
|||
{
|
|||
let c1 = self.trades
|
|||
.get(client)
|
|||
.ok_or(TradeStateError::ClientNotInTrade(*client))?
|
|||
.lock()
|
|||
.await;
|
|||
let c2 = self.trades
|
|||
.get(&c1.other_client)
|
|||
.ok_or(TradeStateError::ClientNotInTrade(c1.other_client))?
|
|||
.lock()
|
|||
.await;
|
|||
|
|||
if c1.client != c2.other_client {
|
|||
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
|
|||
}
|
|||
|
|||
Ok(func(c1, c2).await)
|
|||
}
|
|||
|
|||
// TODO: is it possible for this to not return Options?
|
|||
pub async fn remove_trade(&mut self, client: &ClientId) -> (Option<ClientTradeState>, Option<ClientTradeState>) {
|
|||
let c1 = OptionFuture::from(self.trades.remove(client).map(|c| async move {c.lock().await.clone()} )).await;
|
|||
let c2 = if let Some(ref state) = c1 {
|
|||
OptionFuture::from(self.trades.remove(&state.other_client).map(|c| async move {c.lock().await.clone()})).await
|
|||
}
|
|||
else {
|
|||
None
|
|||
};
|
|||
|
|||
(c1, c2)
|
|||
}
|
|||
}
|
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