formatting

This commit is contained in:
jake 2020-10-03 17:28:37 -06:00
parent 412d4b8e81
commit 4989ecaa7c

View File

@ -91,15 +91,15 @@ pub async fn change_lobby<EG: EntityGateway>(id: ClientId,
let old_neighbors = client_location.get_client_neighbors(id).unwrap();
let mut lobby = LobbyId(requested_lobby as usize);
if let Err(_) = client_location.add_client_to_lobby(id, lobby) {
match prev_area {
RoomLobby::Lobby(_lobby) => {
let dialog = SmallDialog::new(String::from("Lobby is full."));
return Ok(vec![(id, SendShipPacket::SmallDialog(dialog))])
}
RoomLobby::Room(_room) => {
lobby = client_location.add_client_to_next_available_lobby(id, lobby).map_err(|_| ShipError::TooManyClients)?;
}
match prev_area {
RoomLobby::Lobby(_lobby) => {
let dialog = SmallDialog::new(String::from("Lobby is full."));
return Ok(vec![(id, SendShipPacket::SmallDialog(dialog))])
}
RoomLobby::Room(_room) => {
lobby = client_location.add_client_to_next_available_lobby(id, lobby).map_err(|_| ShipError::TooManyClients)?;
}
}
}
item_manager.load_character(entity_gateway, &client.character).await;
let join_lobby = packet::builder::lobby::join_lobby(id, lobby, client_location, clients, item_manager, level_table)?;