clean up new mainloop stuff
This commit is contained in:
parent
9843274bd8
commit
4b1ded6f7d
@ -56,6 +56,5 @@ pub trait InterserverActor: Clone {
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async fn on_connect(&mut self, id: ServerId) -> Vec<(ServerId, Self::SendMessage)>;
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async fn on_action(&mut self, id: ServerId, msg: Self::RecvMessage) -> Result<Vec<(ServerId, Self::SendMessage)>, Self::Error>;
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async fn on_disconnect(&mut self, id: ServerId) -> Vec<(ServerId, Self::SendMessage)>;
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//fn set_sender(&mut self, server_id: ServerId, func: Arc<Box<dyn Fn(Self::SendMessage) -> Box<dyn futures::future::Future<Output = ()>>>>);
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fn set_sender(&mut self, server_id: ServerId, tx: channel::Sender<Self::SendMessage>);
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async fn set_sender(&mut self, server_id: ServerId, tx: channel::Sender<Self::SendMessage>);
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}
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@ -1,10 +1,10 @@
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use std::pin::pin;
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use std::collections::HashMap;
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use std::fmt::Debug;
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use async_std::channel;
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use async_std::io::prelude::{ReadExt, WriteExt};
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use async_std::sync::{Arc, RwLock};
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use futures::future::Future;
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use log::{trace, info, warn};
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use async_std::sync::{Arc, Mutex};
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use async_std::io::prelude::{ReadExt, WriteExt};
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use std::collections::HashMap;
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use std::pin::Pin;
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use libpso::crypto::{PSOCipher, NullCipher, CipherError};
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use libpso::PacketParseError;
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@ -42,7 +42,6 @@ impl From<PacketParseError> for NetworkError {
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pub struct PacketReceiver<C: PSOCipher> {
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socket: async_std::net::TcpStream,
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//cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
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cipher: C,
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recv_buffer: Vec<u8>,
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incoming_data: Vec<u8>,
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@ -115,60 +114,62 @@ impl<C: PSOCipher> PacketReceiver<C> {
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Ok(result)
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}
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}
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/*
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async fn send_pkt<S: SendServerPacket + Send + std::fmt::Debug>(socket: Arc<async_std::net::TcpStream>,
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cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>, pkt: S)
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-> Result<(), NetworkError>
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{
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let buf = pkt.as_bytes();
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trace!("[send buf] {:?}", buf);
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let cbuf = cipher.lock().await.encrypt(&buf)?;
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let mut ssock = &*socket;
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ssock.write_all(&cbuf).await?;
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Ok(())
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}
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enum ClientAction<S, R> {
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NewClient(ClientId, async_std::channel::Sender<S>),
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Packet(ClientId, R),
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Disconnect(ClientId),
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}
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enum ServerStateAction<S> {
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Cipher(Box<dyn PSOCipher + Send + Sync>, Box<dyn PSOCipher + Send + Sync>),
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Packet(S),
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Disconnect,
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}
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fn client_recv_loop<S, R>(client_id: ClientId,
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socket: Arc<async_std::net::TcpStream>,
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cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
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server_sender: async_std::channel::Sender<ClientAction<ServerStateAction<S>, R>>,
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client_sender: async_std::channel::Sender<ServerStateAction<S>>)
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async fn recv_loop<STATE, S, R, C, E>(mut state: STATE,
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socket: async_std::net::TcpStream,
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client_id: ClientId,
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cipher: C,
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clients: Arc<RwLock<HashMap<ClientId, channel::Sender<S>>>>)
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where
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S: SendServerPacket + std::fmt::Debug + Send + 'static,
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R: RecvServerPacket + std::fmt::Debug + Send + 'static,
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STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send,
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S: SendServerPacket + Debug + Send,
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R: RecvServerPacket + Debug + Send,
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C: PSOCipher + Send,
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E: std::fmt::Debug + Send,
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{
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async_std::task::spawn(async move {
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server_sender.send(ClientAction::NewClient(client_id, client_sender)).await.unwrap();
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/*
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let mut pkt_receiver = PacketReceiver::new(*socket, cipher);
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let mut pkt_receiver = PacketReceiver::new(socket, cipher);
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loop {
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match pkt_receiver.recv_pkts().await {
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match pkt_receiver.recv_pkts::<R>().await {
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Ok(pkts) => {
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for pkt in pkts {
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info!("[recv from {:?}] {:#?}", client_id, pkt);
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server_sender.send(ClientAction::Packet(client_id, pkt)).await.unwrap();
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match state.handle(client_id, pkt).await {
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Ok(response) => {
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for resp in response {
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clients
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.read()
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.await
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.get(&resp.0)
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.unwrap()
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.send(resp.1)
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.await
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.unwrap();
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}
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},
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Err(err) => {
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warn!("[client recv {:?}] error {:?} ", client_id, err);
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}
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}
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}
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},
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Err(err) => {
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match err {
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NetworkError::ClientDisconnected => {
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trace!("[client disconnected] {:?}", client_id);
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server_sender.send(ClientAction::Disconnect(client_id)).await.unwrap();
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info!("[client recv {:?}] disconnected", client_id);
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for pkt in state.on_disconnect(client_id).await.unwrap() {
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clients
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.read()
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.await
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.get(&pkt.0)
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.unwrap()
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.send(pkt.1)
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.await
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.unwrap();
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}
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clients
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.write()
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.await
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.remove(&client_id);
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break;
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}
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_ => {
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@ -178,146 +179,95 @@ where
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}
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}
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}
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*/
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});
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}
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fn client_send_loop<S>(client_id: ClientId,
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socket: Arc<async_std::net::TcpStream>,
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cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
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cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
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client_receiver: async_std::channel::Receiver<ServerStateAction<S>>)
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async fn send_pkt<S, C>(socket: &mut async_std::net::TcpStream,
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cipher: &mut C,
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pkt: &S)
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-> Result<(), NetworkError>
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where
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S: SendServerPacket + std::fmt::Debug + Send + 'static,
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S: SendServerPacket + std::fmt::Debug,
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C: PSOCipher,
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{
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async_std::task::spawn(async move {
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loop {
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let action = client_receiver.recv().await.unwrap();
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match action {
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ServerStateAction::Cipher(inc, outc) => {
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*cipher_in.lock().await = inc;
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*cipher_out.lock().await = outc;
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let buf = pkt.as_bytes();
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trace!("[send buf] {:?}", buf);
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let cbuf = cipher.encrypt(&buf)?;
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socket.write_all(&cbuf).await?;
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Ok(())
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}
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ServerStateAction::Packet(pkt) => {
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info!("[send to {:?}] {:#?}", client_id, pkt);
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if let Err(err) = send_pkt(socket.clone(), cipher_out.clone(), pkt).await {
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warn!("[client {:?} send error ] {:?}", client_id, err);
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async fn send_loop<S, C>(mut socket: async_std::net::TcpStream, client_id: ClientId, mut cipher: C, packet_queue: channel::Receiver<S>)
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where
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S: SendServerPacket + std::fmt::Debug,
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C: PSOCipher,
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{
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loop {
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match packet_queue.recv().await {
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Ok(pkt) => {
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if let Err(err) = send_pkt(&mut socket, &mut cipher, &pkt).await {
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warn!("error sending pkt {:#?} to {:?} {:?}", pkt, client_id, err);
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}
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},
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ServerStateAction::Disconnect => {
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Err(err) => {
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info!("send to {:?} failed: {:?}", client_id, err);
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break;
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}
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};
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}
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});
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}
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fn state_client_loop<STATE, S, R, E>(state: Arc<Mutex<STATE>>,
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server_state_receiver: async_std::channel::Receiver<ClientAction<ServerStateAction<S>, R>>) where
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STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E> + Send + 'static,
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S: SendServerPacket + std::fmt::Debug + Send + 'static,
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R: RecvServerPacket + std::fmt::Debug + Send + 'static,
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E: std::fmt::Debug + Send,
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{
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async_std::task::spawn(async move {
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let mut clients = HashMap::new();
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loop {
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let action = server_state_receiver.recv().await.unwrap();
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let mut state = state.lock().await;
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match action {
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ClientAction::NewClient(client_id, sender) => {
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let actions = state.on_connect(client_id).await;
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match actions {
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Ok(actions) => {
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for action in actions {
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match action {
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OnConnect::Cipher((inc, outc)) => {
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sender.send(ServerStateAction::Cipher(inc, outc)).await.unwrap();
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},
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OnConnect::Packet(pkt) => {
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sender.send(ServerStateAction::Packet(pkt)).await.unwrap();
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}
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}
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}
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},
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Err(err) => {
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warn!("[client {:?} state on_connect error] {:?}", client_id, err);
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}
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}
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clients.insert(client_id, sender);
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},
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ClientAction::Packet(client_id, pkt) => {
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let pkts = state.handle(client_id, &pkt).await;
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match pkts {
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Ok(pkts) => {
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for (client_id, pkt) in pkts {
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if let Some(client) = clients.get_mut(&client_id) {
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client.send(ServerStateAction::Packet(pkt)).await.unwrap();
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}
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}
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},
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Err(err) => {
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warn!("[client {:?} state handler error] {:?}", client_id, err);
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}
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}
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},
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ClientAction::Disconnect(client_id) => {
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let pkts = state.on_disconnect(client_id).await;
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match pkts {
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Ok(pkts) => {
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for (client_id, pkt) in pkts {
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if let Some(client) = clients.get_mut(&client_id) {
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client.send(ServerStateAction::Packet(pkt)).await.unwrap();
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}
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}
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if let Some(client) = clients.get_mut(&client_id) {
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client.send(ServerStateAction::Disconnect).await.unwrap();
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}
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}
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Err(err) => {
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warn!("[client {:?} state on_disconnect error] {:?}", client_id, err);
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}
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}
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}
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}
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}
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});
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}
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pub fn client_accept_mainloop<STATE, S, R, E>(state: Arc<Mutex<STATE>>, client_port: u16) -> Pin<Box<dyn Future<Output = ()>>>
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pub async fn run_server<STATE, S, R, C, E>(mut state: STATE, port: u16)
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where
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STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E> + Send + 'static,
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S: SendServerPacket + std::fmt::Debug + Send + Sync + 'static,
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R: RecvServerPacket + std::fmt::Debug + Send + Sync + 'static,
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STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send + 'static,
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S: SendServerPacket + std::fmt::Debug + Send + 'static,
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R: RecvServerPacket + std::fmt::Debug + Send,
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C: PSOCipher + Send + 'static,
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E: std::fmt::Debug + Send,
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{
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Box::pin(async_std::task::spawn(async move {
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let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), client_port))).await.unwrap();
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let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
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let mut id = 0;
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let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
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state_client_loop(state, server_state_receiver);
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let clients = Arc::new(RwLock::new(HashMap::new()));
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loop {
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let (sock, addr) = listener.accept().await.unwrap();
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let (mut socket, addr) = listener.accept().await.unwrap();
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id += 1;
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let client_id = crate::common::serverstate::ClientId(id);
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info!("new client {:?} {:?} {:?}", client_id, socket, addr);
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info!("new client {:?} {:?} {:?}", client_id, sock, addr);
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let (client_tx, client_rx) = async_std::channel::unbounded();
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let (client_sender, client_receiver) = async_std::channel::bounded(64);
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let socket = Arc::new(sock);
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let cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
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let cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
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clients
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.write()
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.await
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.insert(client_id, client_tx.clone());
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client_recv_loop(client_id, socket.clone(), cipher_in.clone(), server_state_sender.clone(), client_sender);
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client_send_loop(client_id, socket.clone(), cipher_in.clone(), cipher_out.clone(), client_receiver);
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let mut cipher_in: Option<C> = None;
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let mut cipher_out: Option<C> = None;
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for action in state.on_connect(client_id).await.unwrap() {
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match action {
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OnConnect::Cipher(cin, cout) => {
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cipher_in = Some(cin);
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cipher_out = Some(cout);
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},
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OnConnect::Packet(pkt) => {
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send_pkt(&mut socket, &mut NullCipher {}, &pkt).await.unwrap();
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}
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}
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}))
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}
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*/
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let rstate = state.clone();
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let rsocket = socket.clone();
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let rclients = clients.clone();
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async_std::task::spawn(async move {
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recv_loop(rstate, rsocket, client_id, cipher_in.unwrap(), rclients).await
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});
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async_std::task::spawn(async move {
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send_loop(socket, client_id, cipher_out.unwrap(), client_rx).await
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});
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}
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}
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@ -2,7 +2,7 @@ use std::time::Duration;
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use std::pin::Pin;
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use futures::future::Future;
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use log::{info, warn};
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use async_std::sync::{Arc, Mutex};
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use async_std::sync::{Arc, RwLock};
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use async_std::io::prelude::{ReadExt, WriteExt};
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use std::collections::HashMap;
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use serde::Serialize;
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@ -17,6 +17,8 @@ use crate::login::character::CharacterServerState;
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use crate::entity::gateway::entitygateway::EntityGateway;
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use async_std::channel;
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use std::fmt::Debug;
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#[derive(Debug)]
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enum MessageReceiverError {
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@ -37,7 +39,7 @@ impl MessageReceiver {
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}
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}
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async fn recv<R: DeserializeOwned + std::fmt::Debug + Send>(&mut self) -> Result<R, MessageReceiverError> {
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async fn recv<R: serde::de::DeserializeOwned + std::fmt::Debug>(&mut self) -> Result<R, MessageReceiverError> {
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let mut size_buf = [0u8; 4];
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self.socket.read_exact(&mut size_buf).await.map_err(|_| MessageReceiverError::Disconnected)?;
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let size = u32::from_le_bytes(size_buf) as usize;
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@ -50,205 +52,170 @@ impl MessageReceiver {
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Ok(msg)
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}
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}
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/*
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#[derive(Debug)]
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enum InterserverInputAction<S, R> {
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NewConnection(ServerId, async_std::channel::Sender<S>),
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Message(ServerId, R),
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Disconnect(ServerId),
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}
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async fn interserver_state_loop<A, S, R>(state: Arc<Mutex<A>>, action_receiver: async_std::channel::Receiver<InterserverInputAction<S, R>>)
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async fn interserver_recv_loop<STATE, S, R, E>(mut state: STATE, server_id: ServerId, socket: async_std::net::TcpStream, ships: Arc<RwLock<HashMap<ServerId, channel::Sender<S>>>>)
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where
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A: InterserverActor<SendMessage=S, RecvMessage=R, Error=()> + Send + 'static,
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S: Serialize + Send + 'static,
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R: DeserializeOwned + Send + 'static,
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STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send,
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S: serde::Serialize + Debug + Send,
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R: serde::de::DeserializeOwned + Debug + Send,
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E: Debug + Send,
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{
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async_std::task::spawn(async move {
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let mut ships = HashMap::new();
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loop {
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info!("interserver loop");
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let action = match action_receiver.recv().await {
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Ok(action) => action,
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Err(err) => {
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warn!("error in iterserver state loop {:?}", err);
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continue;
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}
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};
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let mut state = state.lock().await;
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match action {
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InterserverInputAction::NewConnection(server_id, ship_action_sender) => {
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ships.insert(server_id, ship_action_sender);
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for (server, action) in state.on_connect(server_id).await {
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if let Some(sender) = ships.get_mut(&server) {
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sender.send(action).await.unwrap();
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}
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}
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},
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InterserverInputAction::Message(server_id, message) => {
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let actions = state.action(server_id, message).await;
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match actions {
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Ok(actions) => {
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for (server, action) in actions{
|
||||
if let Some(sender) = ships.get_mut(&server) {
|
||||
sender.send(action).await.unwrap();
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
warn!("[server {:?} state handler error] {:?}", server_id, err);
|
||||
}
|
||||
}
|
||||
},
|
||||
InterserverInputAction::Disconnect(server_id) => {
|
||||
let actions = state.on_disconnect(server_id).await;
|
||||
ships.remove(&server_id);
|
||||
for (server, action) in actions {
|
||||
if let Some(sender) = ships.get_mut(&server) {
|
||||
sender.send(action).await.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async fn login_recv_loop<S, R>(server_id: ServerId,
|
||||
socket: async_std::net::TcpStream,
|
||||
state_loop_sender: async_std::channel::Sender<InterserverInputAction<S, R>>,
|
||||
output_loop_sender: async_std::channel::Sender<S>)
|
||||
where
|
||||
S: Serialize + std::fmt::Debug + Send + 'static,
|
||||
R: DeserializeOwned + std::fmt::Debug + Send + 'static,
|
||||
{
|
||||
async_std::task::spawn(async move {
|
||||
state_loop_sender.send(InterserverInputAction::NewConnection(server_id, output_loop_sender)).await.unwrap();
|
||||
let mut msg_receiver = MessageReceiver::new(socket);
|
||||
|
||||
loop {
|
||||
info!("login recv loop");
|
||||
match msg_receiver.recv().await {
|
||||
match msg_receiver.recv::<R>().await {
|
||||
Ok(msg) => {
|
||||
info!("[login recv loop msg] {:?}", msg);
|
||||
state_loop_sender.send(InterserverInputAction::Message(server_id, msg)).await.unwrap();
|
||||
info!("[interserver recv {:?}] {:?}", server_id, msg);
|
||||
match state.on_action(server_id, msg).await {
|
||||
Ok(response) => {
|
||||
for resp in response {
|
||||
ships
|
||||
.read()
|
||||
.await
|
||||
.get(&resp.0)
|
||||
.unwrap()
|
||||
.send(resp.1)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
warn!("[interserver recv {:?}] error {:?}", server_id, err);
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
if let MessageReceiverError::Disconnected = err {
|
||||
info!("[login recv loop disconnect] {:?}", server_id);
|
||||
state_loop_sender.send(InterserverInputAction::Disconnect(server_id)).await.unwrap();
|
||||
info!("[interserver recv {:?}] disconnected", server_id);
|
||||
for (_, _sender) in ships.read().await.iter() {
|
||||
for pkt in state.on_disconnect(server_id).await {
|
||||
ships
|
||||
.read()
|
||||
.await
|
||||
.get(&pkt.0)
|
||||
.unwrap()
|
||||
.send(pkt.1)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
ships
|
||||
.write()
|
||||
.await
|
||||
.remove(&server_id);
|
||||
break;
|
||||
}
|
||||
info!("[login recv loop err] {:?}", err);
|
||||
info!("[interserver recv {:?}] error {:?}", server_id, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async fn interserver_send_loop<S>(server_id: ServerId,
|
||||
mut socket: async_std::net::TcpStream,
|
||||
output_loop_receiver: async_std::channel::Receiver<S>)
|
||||
async fn interserver_send_loop<S>(server_id: ServerId, mut socket: async_std::net::TcpStream, to_send: channel::Receiver<S>)
|
||||
where
|
||||
S: Serialize + std::fmt::Debug + Send + 'static,
|
||||
S: serde::Serialize + std::fmt::Debug,
|
||||
{
|
||||
async_std::task::spawn(async move {
|
||||
loop {
|
||||
info!("login send loop");
|
||||
match output_loop_receiver.recv().await {
|
||||
Ok(msg) => {
|
||||
let msg = to_send.recv().await.unwrap();
|
||||
let payload = serde_json::to_string(&msg);
|
||||
|
||||
if let Ok(payload) = payload {
|
||||
let len_bytes = u32::to_le_bytes(payload.len() as u32);
|
||||
|
||||
if let Err(err) = socket.write_all(&len_bytes).await {
|
||||
warn!("interserver send failed: {:?}", err);
|
||||
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
|
||||
break;
|
||||
}
|
||||
if let Err(err) = socket.write_all(payload.as_bytes()).await {
|
||||
warn!("intserserver send failed: {:?}", err);
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
warn!("error in send_loop: {:?}, {:?}", server_id, err);
|
||||
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
pub fn login_listen_mainloop<EG: EntityGateway + Clone + 'static>(state: Arc<Mutex<CharacterServerState<EG>>>, port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
Box::pin(async_std::task::spawn(async move {
|
||||
pub async fn run_interserver_listen<STATE, S, R, E>(mut state: STATE, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
|
||||
S: serde::Serialize + Debug + Send + 'static,
|
||||
R: serde::de::DeserializeOwned + Debug + Send,
|
||||
E: Debug + Send,
|
||||
{
|
||||
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
|
||||
let mut id = 0;
|
||||
|
||||
let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
|
||||
interserver_state_loop(state.clone(), server_state_receiver).await;
|
||||
let ships = Arc::new(RwLock::new(HashMap::new()));
|
||||
|
||||
loop {
|
||||
let (socket, addr) = listener.accept().await.unwrap();
|
||||
info!("new ship server: {:?} {:?}", socket, addr);
|
||||
info!("[interserver listen] new server: {:?} {:?}", socket, addr);
|
||||
|
||||
id += 1;
|
||||
let server_id = crate::common::interserver::ServerId(id);
|
||||
let (client_sender, client_receiver) = async_std::channel::bounded(64);
|
||||
let (client_tx, client_rx) = async_std::channel::unbounded();
|
||||
state.set_sender(server_id, client_tx.clone()).await;
|
||||
|
||||
ships
|
||||
.write()
|
||||
.await
|
||||
.insert(server_id, client_tx.clone());
|
||||
|
||||
for msg in state.on_connect(server_id).await {
|
||||
if let Some(ship_sender) = ships.read().await.get(&msg.0) {
|
||||
ship_sender.send(msg.1).await.unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
let rstate = state.clone();
|
||||
let rsocket = socket.clone();
|
||||
let rships = ships.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_recv_loop(rstate, server_id, rsocket, rships).await;
|
||||
});
|
||||
async_std::task::spawn(async move {
|
||||
interserver_send_loop(server_id, socket, client_rx).await;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn run_interserver_connect<STATE, S, R, E>(mut state: STATE, ip: std::net::Ipv4Addr, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
|
||||
S: serde::Serialize + Debug + Send + 'static,
|
||||
R: serde::de::DeserializeOwned + Debug + Send,
|
||||
E: Debug + Send,
|
||||
{
|
||||
let mut state = state.lock().await;
|
||||
let local_sender = client_sender.clone();
|
||||
state.set_sender(server_id, Box::new(move |message| {
|
||||
async_std::task::block_on(local_sender.send(message)).unwrap();
|
||||
}))
|
||||
}
|
||||
|
||||
login_recv_loop(server_id, socket.clone(), server_state_sender.clone(), client_sender).await;
|
||||
interserver_send_loop(server_id, socket.clone(), client_receiver).await;
|
||||
}
|
||||
}))
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
pub fn ship_connect_mainloop<EG: EntityGateway + Clone + 'static>(state: Arc<Mutex<ShipServerState<EG>>>, ip: std::net::Ipv4Addr, port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
Box::pin(async_std::task::spawn(async move {
|
||||
let mut id = 0;
|
||||
let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
|
||||
|
||||
interserver_state_loop(state.clone(), server_state_receiver).await;
|
||||
|
||||
loop {
|
||||
info!("trying to connect to loginserv");
|
||||
info!("[interserver connect] trying to connect to server");
|
||||
let socket = match async_std::net::TcpStream::connect((ip, port)).await {
|
||||
Ok(socket) => socket,
|
||||
Err(err) => {
|
||||
info!("err trying to connect to loginserv {:?}", err);
|
||||
async_std::task::sleep(Duration::from_secs(10)).await;
|
||||
async_std::task::sleep(std::time::Duration::from_secs(10)).await;
|
||||
continue;
|
||||
}
|
||||
};
|
||||
id += 1;
|
||||
let server_id = crate::common::interserver::ServerId(id);
|
||||
info!("found loginserv: {:?} {:?}", server_id, socket);
|
||||
let (client_sender, client_receiver) = async_std::channel::bounded(64);
|
||||
info!("[interserver connect] found loginserv: {:?} {:?}", server_id, socket);
|
||||
|
||||
{
|
||||
let mut state = state.lock().await;
|
||||
let local_sender = client_sender.clone();
|
||||
state.set_sender(Box::new(move |message| {
|
||||
async_std::task::block_on(local_sender.send(message)).unwrap();
|
||||
}))
|
||||
let (client_tx, client_rx) = async_std::channel::unbounded();
|
||||
state.set_sender(server_id, client_tx.clone()).await;
|
||||
|
||||
for msg in state.on_connect(server_id).await {
|
||||
client_tx.send(msg.1).await.unwrap();
|
||||
}
|
||||
|
||||
login_recv_loop(server_id, socket.clone(), server_state_sender.clone(), client_sender).await;
|
||||
interserver_send_loop(server_id, socket.clone(), client_receiver).await;
|
||||
let other_server = vec![(server_id, client_tx.clone())].into_iter().collect();
|
||||
let rstate = state.clone();
|
||||
let rsocket = socket.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_recv_loop(rstate, server_id, rsocket, Arc::new(RwLock::new(other_server))).await;
|
||||
});
|
||||
let ssocket = socket.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_send_loop(server_id, ssocket, client_rx).await;
|
||||
});
|
||||
|
||||
let mut buf = [0u8; 1];
|
||||
loop {
|
||||
@ -262,7 +229,5 @@ pub fn ship_connect_mainloop<EG: EntityGateway + Clone + 'static>(state: Arc<Mut
|
||||
}
|
||||
}
|
||||
}
|
||||
}))
|
||||
}
|
||||
|
||||
*/
|
||||
}
|
||||
|
@ -2,547 +2,5 @@
|
||||
mod client;
|
||||
mod interserver;
|
||||
|
||||
use std::collections::HashMap;
|
||||
use log::{trace, info, warn};
|
||||
use std::pin::Pin;
|
||||
use futures::future::{Future, join_all, FutureExt};
|
||||
use async_std::sync::{Arc, Mutex, RwLock};
|
||||
|
||||
use std::fmt::Debug;
|
||||
|
||||
use async_std::io::prelude::{ReadExt, WriteExt};
|
||||
//use crate::common::mainloop::client::client_accept_mainloop;
|
||||
//use crate::common::mainloop::interserver::{ship_connect_mainloop, login_listen_mainloop};
|
||||
pub use crate::common::mainloop::client::NetworkError;
|
||||
use crate::common::mainloop::client::PacketReceiver;
|
||||
|
||||
use crate::common::serverstate::ClientId;
|
||||
use crate::common::serverstate::{RecvServerPacket, SendServerPacket, ServerState, OnConnect};
|
||||
|
||||
use crate::common::interserver::{ServerId, InterserverActor};
|
||||
|
||||
use crate::patch::patch::PatchServerState;
|
||||
use crate::login::login::LoginServerState;
|
||||
use crate::login::character::CharacterServerState;
|
||||
//use crate::ship::ship::ShipServerState;
|
||||
use crate::entity::gateway::entitygateway::EntityGateway;
|
||||
|
||||
use libpso::crypto::{PSOCipher, NullCipher, CipherError};
|
||||
|
||||
use async_std::channel;
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
pub fn patch_mainloop(patch_state: PatchServerState, patch_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
let patch_state = Arc::new(Mutex::new(patch_state));
|
||||
let client_mainloop = client_accept_mainloop(patch_state, patch_port);
|
||||
Box::pin(client_mainloop)
|
||||
}
|
||||
|
||||
pub fn login_mainloop<EG: EntityGateway + Clone + 'static>(login_state: LoginServerState<EG>, login_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
let login_state = Arc::new(Mutex::new(login_state));
|
||||
let client_mainloop = client_accept_mainloop(login_state, login_port);
|
||||
Box::pin(client_mainloop)
|
||||
}
|
||||
|
||||
pub fn character_mainloop<EG: EntityGateway + Clone + 'static>(character_state: CharacterServerState<EG>, character_port: u16, comm_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
let character_state = Arc::new(Mutex::new(character_state));
|
||||
let client_mainloop = client_accept_mainloop(character_state.clone(), character_port);
|
||||
let ship_communication_mainloop = login_listen_mainloop(character_state, comm_port);
|
||||
Box::pin(join_all(vec![client_mainloop, ship_communication_mainloop]).map(|_| ()))
|
||||
}
|
||||
|
||||
|
||||
pub fn ship_mainloop<EG: EntityGateway + Clone + 'static>(ship_state: ShipServerState<EG>, ship_port: u16, comm_ip: std::net::Ipv4Addr, comm_port: u16) -> Pin<Box<dyn Future<Output = ()>>> {
|
||||
let ship_state = Arc::new(Mutex::new(ship_state));
|
||||
let client_mainloop = client_accept_mainloop(ship_state.clone(), ship_port);
|
||||
let login_communication_mainloop = ship_connect_mainloop(ship_state, comm_ip, comm_port);
|
||||
Box::pin(join_all(vec![client_mainloop, login_communication_mainloop]).map(|_| ()))
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
#[derive(Debug)]
|
||||
enum MessageReceiverError {
|
||||
//InvalidSize,
|
||||
InvalidPayload,
|
||||
//NetworkError(std::io::Error),
|
||||
Disconnected,
|
||||
}
|
||||
|
||||
struct MessageReceiver {
|
||||
socket: async_std::net::TcpStream,
|
||||
}
|
||||
|
||||
impl MessageReceiver {
|
||||
fn new(socket: async_std::net::TcpStream) -> MessageReceiver {
|
||||
MessageReceiver {
|
||||
socket,
|
||||
}
|
||||
}
|
||||
|
||||
async fn recv<R: serde::de::DeserializeOwned + std::fmt::Debug>(&mut self) -> Result<R, MessageReceiverError> {
|
||||
let mut size_buf = [0u8; 4];
|
||||
self.socket.read_exact(&mut size_buf).await.map_err(|_| MessageReceiverError::Disconnected)?;
|
||||
let size = u32::from_le_bytes(size_buf) as usize;
|
||||
|
||||
let mut payload = vec![0u8; size];
|
||||
self.socket.read_exact(&mut payload).await.map_err(|_| MessageReceiverError::Disconnected)?;
|
||||
let payload = String::from_utf8(payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
|
||||
|
||||
let msg = serde_json::from_str(&payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
|
||||
Ok(msg)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
enum ServerAction<S> {
|
||||
NewClient(ClientId, channel::Sender<S>),
|
||||
Packet(ClientId, S),
|
||||
Disconnect(ClientId),
|
||||
}
|
||||
*/
|
||||
|
||||
async fn recv_loop<STATE, S, R, C, E>(mut state: STATE,
|
||||
socket: async_std::net::TcpStream,
|
||||
client_id: ClientId,
|
||||
cipher: C,
|
||||
clients: Arc<RwLock<HashMap<ClientId, channel::Sender<S>>>>)
|
||||
where
|
||||
STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send,
|
||||
S: SendServerPacket + Debug + Send,
|
||||
R: RecvServerPacket + Debug + Send,
|
||||
C: PSOCipher + Send,
|
||||
E: std::fmt::Debug + Send,
|
||||
{
|
||||
let mut pkt_receiver = PacketReceiver::new(socket, cipher);
|
||||
loop {
|
||||
match pkt_receiver.recv_pkts::<R>().await {
|
||||
Ok(pkts) => {
|
||||
for pkt in pkts {
|
||||
info!("[recv from {:?}] {:#?}", client_id, pkt);
|
||||
match state.handle(client_id, pkt).await {
|
||||
Ok(response) => {
|
||||
for resp in response {
|
||||
clients
|
||||
.read()
|
||||
.await
|
||||
.get(&resp.0)
|
||||
.unwrap()
|
||||
.send(resp.1)
|
||||
.await;
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
warn!("[client recv {:?}] error {:?} ", client_id, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
match err {
|
||||
NetworkError::ClientDisconnected => {
|
||||
info!("[client recv {:?}] disconnected", client_id);
|
||||
for pkt in state.on_disconnect(client_id).await.unwrap() {
|
||||
clients
|
||||
.read()
|
||||
.await
|
||||
.get(&pkt.0)
|
||||
.unwrap()
|
||||
.send(pkt.1)
|
||||
.await;
|
||||
}
|
||||
clients
|
||||
.write()
|
||||
.await
|
||||
.remove(&client_id);
|
||||
break;
|
||||
}
|
||||
_ => {
|
||||
warn!("[client {:?} recv error] {:?}", client_id, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
async fn send_pkt<S, C>(socket: &mut async_std::net::TcpStream,
|
||||
cipher: &mut C,
|
||||
pkt: &S)
|
||||
-> Result<(), NetworkError>
|
||||
where
|
||||
S: SendServerPacket + std::fmt::Debug,
|
||||
C: PSOCipher,
|
||||
{
|
||||
let buf = pkt.as_bytes();
|
||||
trace!("[send buf] {:?}", buf);
|
||||
let cbuf = cipher.encrypt(&buf)?;
|
||||
socket.write_all(&cbuf).await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn send_loop<S, C>(mut socket: async_std::net::TcpStream, client_id: ClientId, mut cipher: C, packet_queue: channel::Receiver<S>)
|
||||
where
|
||||
S: SendServerPacket + std::fmt::Debug,
|
||||
C: PSOCipher,
|
||||
{
|
||||
loop {
|
||||
let pkt = packet_queue.recv().await.unwrap();
|
||||
if let Err(err) = send_pkt(&mut socket, &mut cipher, &pkt).await {
|
||||
warn!("error sending pkt {:#?} to {:?} {:?}", pkt, client_id, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
pub async fn server_multiplex<STATE, S, R, E>(state: STATE, packet_queue: channel::Receiver<ServerAction<S>>)
|
||||
where
|
||||
STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E>,
|
||||
S: SendServerPacket + std::fmt::Debug,
|
||||
R: RecvServerPacket + std::fmt::Debug,
|
||||
E: std::fmt::Debug,
|
||||
{
|
||||
let mut clients = HashMap::new();
|
||||
loop {
|
||||
let action = packet_queue.recv().await.unwrap();
|
||||
|
||||
match action {
|
||||
ServerAction::NewClient(client_id, sender) => {
|
||||
clients.insert(client_id, sender);
|
||||
},
|
||||
ServerAction::Packet(client_id, pkt) => {
|
||||
if let Some(sender) = clients.get(&client_id) {
|
||||
sender.send(pkt).await;
|
||||
}
|
||||
},
|
||||
ServerAction::Disconnect(client_id) => {
|
||||
clients.remove(&client_id);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
pub async fn run_server<STATE, S, R, C, E>(mut state: STATE, port: u16)
|
||||
where
|
||||
STATE: ServerState<SendPacket=S, RecvPacket=R, Cipher=C, PacketError=E> + Send + 'static,
|
||||
S: SendServerPacket + std::fmt::Debug + Send + 'static,
|
||||
R: RecvServerPacket + std::fmt::Debug + Send,
|
||||
C: PSOCipher + Send + 'static,
|
||||
E: std::fmt::Debug + Send,
|
||||
{
|
||||
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
|
||||
let mut id = 0;
|
||||
//let (packet_sender, packet_receiver) = async_std::channel::unbounded();
|
||||
|
||||
let clients = Arc::new(RwLock::new(HashMap::new()));
|
||||
|
||||
//let cstate = state.clone();
|
||||
/*
|
||||
async_std::task::spawn(async move {
|
||||
server_multiplex(cstate, packet_receiver).await
|
||||
});
|
||||
*/
|
||||
|
||||
loop {
|
||||
let (mut socket, addr) = listener.accept().await.unwrap();
|
||||
id += 1;
|
||||
|
||||
let client_id = crate::common::serverstate::ClientId(id);
|
||||
info!("new client {:?} {:?} {:?}", client_id, socket, addr);
|
||||
|
||||
let (client_tx, client_rx) = async_std::channel::unbounded();
|
||||
//packet_sender.send(ServerAction::NewClient()).await;
|
||||
|
||||
clients
|
||||
.write()
|
||||
.await
|
||||
.insert(client_id, client_tx.clone());
|
||||
|
||||
let mut cipher_in: Option<C> = None;
|
||||
let mut cipher_out: Option<C> = None;
|
||||
|
||||
for action in state.on_connect(client_id).await.unwrap() {
|
||||
match action {
|
||||
OnConnect::Cipher(cin, cout) => {
|
||||
cipher_in = Some(cin);
|
||||
cipher_out = Some(cout);
|
||||
},
|
||||
OnConnect::Packet(pkt) => {
|
||||
send_pkt(&mut socket, &mut NullCipher {}, &pkt).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let rstate = state.clone();
|
||||
let rsocket = socket.clone();
|
||||
let rclients = clients.clone();
|
||||
async_std::task::spawn(async move {
|
||||
/*
|
||||
rstate;
|
||||
rsocket;
|
||||
client_id;
|
||||
cipher_in.unwrap();
|
||||
rclients;
|
||||
*/
|
||||
//client_tx.send(12).await
|
||||
recv_loop(rstate, rsocket, client_id, cipher_in.unwrap(), rclients).await
|
||||
//recv_loop2(rstate, rsocket, client_id, cipher_in.unwrap()).await
|
||||
});
|
||||
|
||||
//let sstate = state.clone();
|
||||
async_std::task::spawn(async move {
|
||||
send_loop(socket, client_id, cipher_out.unwrap(), client_rx).await
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
pub async fn listen_interserver<STATE, S, R, C, E>(state: STATE, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
|
||||
S: serde::Serialize,
|
||||
R: serde::de::DeserializeOwned,
|
||||
{
|
||||
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
|
||||
let mut id = 0;
|
||||
|
||||
loop {
|
||||
let (socket, addr) = listener.accept().await.unwrap();
|
||||
info!("new interserver connection: {:?} {:?}", socket, addr);
|
||||
|
||||
id += 1;
|
||||
let server_id = crate::common::interserver::ServerId(id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pub async fn run_interserver_receiver<STATE, S, R, E>(state: STATE, ip: std::net::Ipv4Addr, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
|
||||
S: serde::Serialize,
|
||||
R: serde::de::DeserializeOwned,
|
||||
{
|
||||
loop {
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
pub async fn run_interserver_sender<STATE, S, R, E>(state: STATE, to_send: channel::Receiver<S>)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E>,
|
||||
S: serde::Serialize,
|
||||
R: serde::de::DeserializeOwned,
|
||||
{
|
||||
loop {
|
||||
let msg = to_send.recv().await.unwrap();
|
||||
|
||||
let response = state.on_action(msg);
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
async fn interserver_recv_loop<STATE, S, R, E>(mut state: STATE, server_id: ServerId, socket: async_std::net::TcpStream, ships: Arc<RwLock<HashMap<ServerId, channel::Sender<S>>>>)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send,
|
||||
S: serde::Serialize + Debug + Send,
|
||||
R: serde::de::DeserializeOwned + Debug + Send,
|
||||
E: Debug + Send,
|
||||
{
|
||||
let mut msg_receiver = MessageReceiver::new(socket);
|
||||
|
||||
loop {
|
||||
match msg_receiver.recv::<R>().await {
|
||||
Ok(msg) => {
|
||||
info!("[interserver recv {:?}] {:?}", server_id, msg);
|
||||
match state.on_action(server_id, msg).await {
|
||||
Ok(response) => {
|
||||
for resp in response {
|
||||
ships
|
||||
.read()
|
||||
.await
|
||||
.get(&resp.0)
|
||||
.unwrap()
|
||||
.send(resp.1)
|
||||
.await;
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
warn!("[interserver recv {:?}] error {:?}", server_id, err);
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(err) => {
|
||||
if let MessageReceiverError::Disconnected = err {
|
||||
info!("[interserver recv {:?}] disconnected", server_id);
|
||||
for (_, sender) in ships.read().await.iter() {
|
||||
for pkt in state.on_disconnect(server_id).await {
|
||||
ships
|
||||
.read()
|
||||
.await
|
||||
.get(&pkt.0)
|
||||
.unwrap()
|
||||
.send(pkt.1)
|
||||
.await;
|
||||
}
|
||||
}
|
||||
ships
|
||||
.write()
|
||||
.await
|
||||
.remove(&server_id);
|
||||
break;
|
||||
}
|
||||
info!("[interserver recv {:?}] error {:?}", server_id, err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn interserver_send_loop<S>(server_id: ServerId, mut socket: async_std::net::TcpStream, to_send: channel::Receiver<S>)
|
||||
where
|
||||
S: serde::Serialize + std::fmt::Debug,
|
||||
{
|
||||
loop {
|
||||
let msg = to_send.recv().await.unwrap();
|
||||
let payload = serde_json::to_string(&msg);
|
||||
|
||||
if let Ok(payload) = payload {
|
||||
let len_bytes = u32::to_le_bytes(payload.len() as u32);
|
||||
if let Err(err) = socket.write_all(&len_bytes).await {
|
||||
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
|
||||
break;
|
||||
}
|
||||
if let Err(err) = socket.write_all(payload.as_bytes()).await {
|
||||
warn!("[interserver send {:?}] failed: {:?}", server_id, err);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn run_interserver_listen<STATE, S, R, E>(mut state: STATE, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
|
||||
S: serde::Serialize + Debug + Send + 'static,
|
||||
R: serde::de::DeserializeOwned + Debug + Send,
|
||||
E: Debug + Send,
|
||||
{
|
||||
let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
|
||||
let mut id = 0;
|
||||
let ships = Arc::new(RwLock::new(HashMap::new()));
|
||||
|
||||
loop {
|
||||
let (socket, addr) = listener.accept().await.unwrap();
|
||||
info!("[interserver listen] new server: {:?} {:?}", socket, addr);
|
||||
|
||||
id += 1;
|
||||
let server_id = crate::common::interserver::ServerId(id);
|
||||
let (client_tx, client_rx) = async_std::channel::unbounded();
|
||||
|
||||
//let sclient_tx = client_tx.clone();
|
||||
/*
|
||||
state.set_sender(server_id, Arc::new(Box::new(move |msg| {
|
||||
let sclient_tx = sclient_tx.clone();
|
||||
Box::new(async move {
|
||||
sclient_tx.send(msg).await;
|
||||
})})));
|
||||
*/
|
||||
state.set_sender(server_id, client_tx.clone());
|
||||
|
||||
ships
|
||||
.write()
|
||||
.await
|
||||
.insert(server_id, client_tx.clone());
|
||||
|
||||
for msg in state.on_connect(server_id).await {
|
||||
if let Some(ship_sender) = ships.read().await.get(&msg.0) {
|
||||
ship_sender.send(msg.1).await;
|
||||
}
|
||||
}
|
||||
|
||||
let rstate = state.clone();
|
||||
let rsocket = socket.clone();
|
||||
let rships = ships.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_recv_loop(rstate, server_id, rsocket, rships).await;
|
||||
});
|
||||
async_std::task::spawn(async move {
|
||||
interserver_send_loop(server_id, socket, client_rx).await;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn run_interserver_connect<STATE, S, R, E>(mut state: STATE, ip: std::net::Ipv4Addr, port: u16)
|
||||
where
|
||||
STATE: InterserverActor<SendMessage=S, RecvMessage=R, Error=E> + Send + 'static,
|
||||
S: serde::Serialize + Debug + Send + 'static,
|
||||
R: serde::de::DeserializeOwned + Debug + Send,
|
||||
E: Debug + Send,
|
||||
{
|
||||
let mut id = 0;
|
||||
|
||||
loop {
|
||||
info!("[interserver connect] trying to connect to server");
|
||||
let socket = match async_std::net::TcpStream::connect((ip, port)).await {
|
||||
Ok(socket) => socket,
|
||||
Err(err) => {
|
||||
info!("err trying to connect to loginserv {:?}", err);
|
||||
async_std::task::sleep(std::time::Duration::from_secs(10)).await;
|
||||
continue;
|
||||
}
|
||||
};
|
||||
id += 1;
|
||||
let server_id = crate::common::interserver::ServerId(id);
|
||||
info!("[interserver connect] found loginserv: {:?} {:?}", server_id, socket);
|
||||
|
||||
let (client_tx, client_rx) = async_std::channel::unbounded();
|
||||
|
||||
state.set_sender(server_id, client_tx.clone());
|
||||
/*
|
||||
let sclient_tx = client_tx.clone();
|
||||
state.set_sender(server_id, Arc::new(Box::new(move |msg| {
|
||||
let sclient_tx = sclient_tx.clone();
|
||||
Box::new(async move {
|
||||
sclient_tx.send(msg).await;
|
||||
})})));
|
||||
*/
|
||||
|
||||
let other_server = vec![(server_id, client_tx.clone())].into_iter().collect();
|
||||
|
||||
let rstate = state.clone();
|
||||
let rsocket = socket.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_recv_loop(rstate, server_id, rsocket, Arc::new(RwLock::new(other_server))).await;
|
||||
});
|
||||
let ssocket = socket.clone();
|
||||
async_std::task::spawn(async move {
|
||||
interserver_send_loop(server_id, ssocket, client_rx).await;
|
||||
});
|
||||
|
||||
let mut buf = [0u8; 1];
|
||||
loop {
|
||||
let peek = socket.peek(&mut buf).await;
|
||||
match peek {
|
||||
Ok(len) if len == 0 => {
|
||||
break
|
||||
},
|
||||
_ => {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
pub use self::client::*;
|
||||
pub use self::interserver::*;
|
||||
|
Loading…
x
Reference in New Issue
Block a user