IndividualInventoryItem::weapon
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@ -5,6 +5,7 @@ use crate::entity::character::CharacterEntityId;
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use crate::entity::item::{ItemEntityId, ItemDetail, ItemEntity, ItemType, ItemLocation, InventoryEntity, InventoryItemEntity, EquippedEntity};
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use crate::entity::item::tool::Tool;
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use crate::entity::item::mag::Mag;
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use crate::entity::item::weapon::Weapon;
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use crate::ship::items::{ClientItemId, BankItem, BankItemHandle};
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use crate::ship::items::floor::{IndividualFloorItem, StackedFloorItem};
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@ -30,6 +31,13 @@ impl IndividualInventoryItem {
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}
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}
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pub fn weapon(&self) -> Option<&Weapon> {
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match self.item {
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ItemDetail::Weapon(ref weapon) => Some(weapon),
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_ => None
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}
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}
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pub fn mag_mut(&mut self) -> Option<&mut Mag> {
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match self.item {
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ItemDetail::Mag(ref mut mag) => Some(mag),
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