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@ -39,7 +39,7 @@ impl MessageReceiver { |
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let size = u32::from_le_bytes(size_buf) as usize;
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let mut payload = vec![0u8; size];
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self.socket.read_exact(&mut payload).await.map_err(|err| MessageReceiverError::Disconnected)?;
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self.socket.read_exact(&mut payload).await.map_err(|_| MessageReceiverError::Disconnected)?;
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let payload = String::from_utf8(payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
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let msg = serde_json::from_str(&payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
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@ -65,7 +65,13 @@ where |
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loop {
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info!("interserver loop");
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let action = action_receiver.recv().await.unwrap();
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let action = match action_receiver.recv().await {
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Ok(action) => action,
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Err(err) => {
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warn!("error in iterserver state loop {:?}", err);
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continue;
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}
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};
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let mut state = state.lock().await;
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match action {
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@ -94,12 +100,12 @@ where |
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},
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InterserverInputAction::Disconnect(server_id) => {
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let actions = state.on_disconnect(server_id).await;
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ships.remove(&server_id);
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for (server, action) in actions {
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if let Some(sender) = ships.get_mut(&server) {
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sender.send(action).await;
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}
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}
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break;
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}
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}
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}
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@ -164,7 +170,8 @@ where |
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}
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},
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Err(err) => {
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warn!("error in send_loop: {:?}, {:?}", server_id, err)
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warn!("error in send_loop: {:?}, {:?}", server_id, err);
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break;
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}
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}
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}
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@ -204,20 +211,33 @@ pub fn ship_connect_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<ShipS |
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interserver_state_loop(state, server_state_receiver).await;
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loop {
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let socket = async_std::net::TcpStream::connect((ip, port)).await.unwrap();
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info!("trying to connect to loginserv");
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let socket = match async_std::net::TcpStream::connect((ip, port)).await {
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Ok(socket) => socket,
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Err(err) => {
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info!("err trying to connect to loginserv {:?}", err);
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async_std::task::sleep(Duration::from_secs(10)).await;
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continue;
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}
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};
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id += 1;
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let server_id = crate::common::interserver::ServerId(id);
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info!("found loginserv: {:?} {:?}", server_id, socket);
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let (client_sender, client_receiver) = async_std::sync::channel(64);
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info!("ship connected to login: {:?}", socket);
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login_recv_loop(server_id, socket.clone(), server_state_sender.clone(), client_sender).await;
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interserver_send_loop(server_id, socket.clone(), client_receiver).await;
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let mut buf = [0u8; 1];
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loop {
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if let Err(_) = socket.peer_addr() {
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info!("ship connected to login: {:?}", socket);
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break;
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let peek = socket.peek(&mut buf).await;
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match peek {
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Ok(len) if len == 0 => {
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break
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},
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_ => {
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}
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}
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async_std::task::sleep(Duration::from_secs(10)).await;
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}
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}
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}))
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