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fix dumb itemid problem

pull/139/head
jake 2 years ago
parent
commit
580bed3cb0
  1. 7
      src/ship/packet/handler/room.rs

7
src/ship/packet/handler/room.rs

@ -44,14 +44,15 @@ pub async fn create_room(id: ClientId,
};
let area = client_location.get_area(id).await?;
let area_client = client_location.get_local_client(id).await?;
let old_area_client = client_location.get_local_client(id).await?;
let lobby_neighbors = client_location.get_client_neighbors(id).await?;
let room_id = client_location.create_new_room(id).await?;
let new_area_client = client_location.get_local_client(id).await?;
let room = clients.with(id, |client| {
let mut item_state = item_state.clone();
Box::pin(async move {
item_state.add_character_to_room(room_id, &client.character, area_client).await;
item_state.add_character_to_room(room_id, &client.character, new_area_client).await;
let mut room = RoomState::from_create_room(&create_room, map_builder, drop_table_builder, client.character.section_id, event)?;
room.bursting = true;
Ok::<_, anyhow::Error>(room)
@ -62,7 +63,7 @@ pub async fn create_room(id: ClientId,
let mut result = vec![(id, SendShipPacket::JoinRoom(join_room))];
if let Ok(leader) = client_location.get_area_leader(area).await {
let leave_lobby = SendShipPacket::LeaveLobby(LeaveLobby::new(area_client.local_client.id(), leader.local_client.id()));
let leave_lobby = SendShipPacket::LeaveLobby(LeaveLobby::new(old_area_client.local_client.id(), leader.local_client.id()));
result.extend(lobby_neighbors
.into_iter()
.map(move |c| {

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