andy
4 years ago
1 changed files with 221 additions and 0 deletions
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// TODO: actually use this
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pub enum SrankError {
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InvalidSrankType,
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InvalidSrankSpecial,
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InvalidSrankName,
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}
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pub enum SrankType {
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Saber = 0,
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Sword,
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Blade,
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Partisan,
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Slicer,
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Gun,
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Rifle,
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Mechgun,
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Shot,
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Can,
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Rod,
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Wand,
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Twin,
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Claw,
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Bazooka,
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Needle,
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Scythe,
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Hammer,
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Moon,
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Psychogun,
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Punch,
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Windmill,
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Harisen,
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Katana,
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JCutter,
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Swords,
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Launcher,
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Cards,
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Knuckle,
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Axe,
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}
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impl SrankType {
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pub fn to_value(&self) -> u8 {
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*self as u8
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}
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pub fn from_value(value: u8) -> Result<SrankType, SRankError> {
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match value {
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0 => Ok(SrankType::Saber),
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1 => Ok(SrankType::Sword),
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2 => Ok(SrankType::Blade),
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3 => Ok(SrankType::Partisan),
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4 => Ok(SrankType::Slicer),
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5 => Ok(SrankType::Gun),
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6 => Ok(SrankType::Rifle),
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7 => Ok(SrankType::Mechgun),
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8 => Ok(SrankType::Shot),
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9 => Ok(SrankType::Can),
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10 => Ok(SrankType::Rod),
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11 => Ok(SrankType::Wand),
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12 => Ok(SrankType::Twin),
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13 => Ok(SrankType::Claw),
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14 => Ok(SrankType::Bazooka),
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15 => Ok(SrankType::Needle),
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16 => Ok(SrankType::Scythe),
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17 => Ok(SrankType::Hammer),
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18 => Ok(SrankType::Moon),
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19 => Ok(SrankType::Psychogun),
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20 => Ok(SrankType::Punch),
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21 => Ok(SrankType::Windmill),
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22 => Ok(SrankType::Harisen),
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23 => Ok(SrankType::Katana),
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24 => Ok(SrankType::JCutter),
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25 => Ok(SrankType::Swords),
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26 => Ok(SrankType::Launcher),
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27 => Ok(SrankType::Cards),
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28 => Ok(SrankType::Knuckle),
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29 => Ok(SrankType::Axe),
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_ => Err(SrankError::InvalidSrankype),
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}
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}
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}
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pub enum SrankSpecial {
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Jellen = 0,
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Zalure,
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HPRegen,
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TPRegen,
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Burning,
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Tempest,
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Blizzard,
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Arrest,
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Chaos,
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Hell,
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Spirit,
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Berserk,
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Demons,
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Gush,
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Geist,
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Kings,
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}
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impl SrankSpecial {
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pub fn to_value(&self) -> u8 {
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*self as u8
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}
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pub fn from_value(value: u8) -> Result<SrankSpecial, SrankError> {
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match value{
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0 => Ok(SrankSpecial::Jellen),
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1 => Ok(SrankSpecial::Zalure),
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2 => Ok(SrankSpecial::HPRegen),
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3 => Ok(SrankSpecial::TPRegen),
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4 => Ok(SrankSpecial::Burning),
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5 => Ok(SrankSpecial::Tempest),
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6 => Ok(SrankSpecial::Blizzard),
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7 => Ok(SrankSpecial::Arrest),
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8 => Ok(SrankSpecial::Chaos),
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9 => Ok(SrankSpecial::Hell),
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10 => Ok(SrankSpecial::Spirit),
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11 => Ok(SrankSpecial::Berserk),
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12 => Ok(SrankSpecial::Demons),
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13 => Ok(SrankSpecial::Gush),
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14 => Ok(SrankSpecial::Geist),
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15 => Ok(SrankSpecial::Kings),
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_ => Err(SrankError::InvalidSrankSpecial),
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}
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}
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}
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pub struct SRankWeapon {
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pub type: SrankType,
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pub special: Option<SrankSpecial>,
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pub name: String,
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pub grind: u8,
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}
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impl SRankWeapon {
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pub fn new(t: SrankType) -> SRankWeapon {
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SRankWeapon {
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type: t,
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special: None,
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name: "".to_owned(),
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grind: 0,
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}
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}
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pub fn bytes_from_name(&self) -> [u8; 6] {
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let mut result = [0u16; 3];
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let mut letters = [0u8; 8];
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letters[0..self.name.len()].clone_from_slice(&self.name.to_uppercase().clone().into_bytes());
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for letter in letters.iter_mut() {
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*letter = *letter & 0x3F;
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}
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result[0] = 0x8000 + (0x20 * letters[0] as u16) + (letters[1] as u16);
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result[1] = 0x8000 + (0x400 * letters[2] as u16) + (0x20 * letters[3] as u16) + (letters[4] as u16);
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result[2] = 0x8000 + (0x400 * letters[5] as u16) + (0x20 * letters[6] as u16) + (letters[7] as u16);
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[result[0].to_be_bytes()[0], result[0].to_be_bytes()[1],
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result[1].to_be_bytes()[0], result[1].to_be_bytes()[1],
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result[2].to_be_bytes()[0], result[2].to_be_bytes()[1]]
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}
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// TODO: error handling, ensure name is never more than 8
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pub fn name_from_bytes(namebytes: &[u8]) -> String {
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let mut name: Vec<u8> = Vec::with_capacity(8);
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name.extend_from_slice(namebytes);
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for _ in name.len()..name.capacity() {
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name.push(0);
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}
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let buf: [u16; 3] = [
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u16::from_be_bytes([namebytes[0], namebytes[1]]),
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u16::from_be_bytes([namebytes[2], namebytes[3]]),
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u16::from_be_bytes([namebytes[4], namebytes[5]]),
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];
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name[0] = ((buf[0] - 0x8000) / 0x20 + 0x40) as u8;
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name[1] = ((buf[0] - 0x8000) % 0x20 + 0x40) as u8;
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name[2] = ((buf[1] - 0x8000) / 0x400 + 0x40) as u8;
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name[3] = (((buf[1] - 0x8000) % 0x400) / 0x20 + 0x40) as u8;
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name[4] = (((buf[1] - 0x8000) % 0x400) % 0x20 + 0x40) as u8;
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name[5] = ((buf[2] - 0x8000) / 0x400 + 0x40) as u8;
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name[6] = (((buf[2] - 0x8000) % 0x400) / 0x20 + 0x40) as u8;
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name[7] = (((buf[2] - 0x8000) % 0x400) % 0x20 + 0x40) as u8;
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name.retain(|&x| x > 0x40 && x < 0x5B);
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String::from_utf8(name).unwrap()
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}
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pub fn as_bytes(&self) -> [u8; 16] {
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let mut result = [0u8; 16];
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result[1] = 0x70 + self.type.to_value();
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result[2] = self.special.to_value();
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result[3] = self.grind;
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//result[4] = tekked/untekked flag
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result[6..12].clone_from_slice(self.name.bytes_from_name());
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result
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}
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// TODO: return Result<SRankWeapon, SRankError>
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pub fn from_bytes(bytes: [u8; 16]) -> SRankWeapon {
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let type = bytes[1];
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let special = bytes[2];
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let grind = bytes[3];
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let name = SRankWeapon::name_from_bytes(bytes[6..12]);
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SRankWeapon {
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type: type,
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special: special,
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grind: grind,
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name: name,
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}
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}
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}
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