send the actual char into the lobby
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				| @ -22,6 +22,8 @@ pub const SHIP_PORT: u16 = 23423; | ||||
| #[derive(Debug)] | ||||
| pub enum ShipError { | ||||
|     ClientNotFound(ClientId), | ||||
|     NoCharacterInSlot(ClientId, u32), | ||||
|     InvalidSlot(ClientId, u32), | ||||
| } | ||||
| 
 | ||||
| #[derive(Debug)] | ||||
| @ -68,7 +70,7 @@ impl SendServerPacket for SendShipPacket { | ||||
| 
 | ||||
| struct ClientState { | ||||
|     user: Option<UserAccount>, | ||||
|     characters: Option<[Option<Character>; 4]>, | ||||
|     character: Character, | ||||
|     session: Session, | ||||
|     block: u32, | ||||
| } | ||||
| @ -77,7 +79,7 @@ impl ClientState { | ||||
|     fn new() -> ClientState { | ||||
|         ClientState { | ||||
|             user: None, | ||||
|             characters: None, | ||||
|             character: Character::default(), | ||||
|             session: Session::new(), | ||||
|             block: 0, | ||||
|         } | ||||
| @ -105,8 +107,14 @@ impl<EG: EntityGateway> ShipServerState<EG> { | ||||
|                 let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new()); | ||||
|                 response.guildcard = user.guildcard.map_or(24, |gc| gc) as u32; | ||||
|                 response.team_id = user.team_id.map_or(31, |ti| ti) as u32; | ||||
|                 client.user = Some(user); | ||||
|                 client.session = pkt.session; | ||||
|                 println!("SESSION {:?}", client.session); | ||||
|                 let characters = self.entity_gateway.get_characters_by_user(&user); | ||||
|                 client.character = characters | ||||
|                     .get(pkt.session.character_slot as usize) | ||||
|                     .ok_or(ShipError::InvalidSlot(id, pkt.session.character_slot as u32))? | ||||
|                     .ok_or(ShipError::NoCharacterInSlot(id, pkt.session.character_slot as u32))?; | ||||
|                 client.user = Some(user); | ||||
|                 vec![SendShipPacket::LoginResponse(response), SendShipPacket::ShipBlockList(ShipBlockList::new(3))] | ||||
|             }, | ||||
|             Err(err) => { | ||||
| @ -120,11 +128,8 @@ impl<EG: EntityGateway> ShipServerState<EG> { | ||||
|         client.block = pkt.item as u32; | ||||
| 
 | ||||
|         let mut fc = character::FullCharacter::default(); | ||||
|         fc.character.hp = 4000; | ||||
|         fc.character.atp = 1200; | ||||
|         fc.character.lck = 1300; | ||||
|         fc.character = client.character.character; | ||||
| 
 | ||||
|         //Ok(Vec::new())
 | ||||
|         Ok(vec![ | ||||
|             SendShipPacket::FullCharacter(FullCharacter { | ||||
|                 character: fc, | ||||
|  | ||||
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