anyhowing continues
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@ -64,10 +64,10 @@ pub struct BankItem {
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}
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impl BankItem {
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
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where
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F: FnMut(T, ItemEntityId) -> Fut,
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Fut: Future<Output=Result<T, ItemStateError>>,
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Fut: Future<Output=Result<T, anyhow::Error>>,
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{
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match &self.item {
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BankItemDetail::Individual(individual_item) => {
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@ -125,27 +125,27 @@ impl BankState {
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self.item_id_counter = base_item_id + self.bank.0.len() as u32;
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}
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pub fn add_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
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pub fn add_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
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if self.meseta.0 + amount > 999999 {
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return Err(ItemStateError::FullOfMeseta)
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return Err(ItemStateError::FullOfMeseta.into())
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}
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self.meseta.0 += amount;
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Ok(())
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}
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pub fn remove_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
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pub fn remove_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
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if amount > self.meseta.0 {
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return Err(ItemStateError::InvalidMesetaRemoval(amount))
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return Err(ItemStateError::InvalidMesetaRemoval(amount).into())
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}
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self.meseta.0 -= amount;
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Ok(())
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}
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pub fn add_inventory_item(&mut self, item: InventoryItem) -> Result<AddItemResult, BankError> {
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pub fn add_inventory_item(&mut self, item: InventoryItem) -> Result<AddItemResult, anyhow::Error> {
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match item.item {
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InventoryItemDetail::Individual(iitem) => {
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if self.bank.0.len() >= 30 {
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Err(BankError::BankFull)
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Err(BankError::BankFull.into())
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}
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else {
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self.bank.0.push(BankItem {
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@ -166,7 +166,7 @@ impl BankState {
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match existing_stack {
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Some(existing_stack) => {
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if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
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Err(BankError::StackFull)
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Err(BankError::StackFull.into())
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}
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else {
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existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
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@ -175,7 +175,7 @@ impl BankState {
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},
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None => {
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if self.bank.0.len() >= 30 {
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Err(BankError::BankFull)
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Err(BankError::BankFull.into())
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}
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else {
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self.bank.0.push(BankItem {
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@ -33,7 +33,7 @@ pub struct FloorItem {
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}
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impl FloorItem {
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
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where
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F: FnMut(T, ItemEntityId) -> Fut,
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Fut: Future<Output=Result<T, ItemStateError>>,
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@ -53,10 +53,10 @@ impl FloorItem {
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Ok(param)
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}
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pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
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pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
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where
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F: FnMut(T, ItemEntityId, Mag) -> Fut,
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Fut: Future<Output=Result<T, ItemStateError>>,
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Fut: Future<Output=Result<T, anyhow::Error>>,
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{
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if let FloorItemDetail::Individual(individual_item) = &self.item {
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if let ItemDetail::Mag(mag) = &individual_item.item {
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@ -60,7 +60,7 @@ impl InventoryItemDetail {
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}
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// TODO: this should probably go somewhere a bit more fundamental like ItemDetail
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pub fn sell_price(&self) -> Result<u32, ItemStateError> {
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pub fn sell_price(&self) -> Result<u32, anyhow::Error> {
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match self {
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InventoryItemDetail::Individual(individual_item) => {
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match &individual_item.item {
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@ -102,7 +102,7 @@ impl InventoryItemDetail {
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Ok((ToolShopItem::from(d).price() / 8) as u32)
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},
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ItemDetail::Mag(_m) => {
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Err(ItemStateError::ItemNotSellable)
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Err(ItemStateError::ItemNotSellable.into())
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},
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ItemDetail::ESWeapon(_e) => {
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Ok(10u32)
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@ -126,10 +126,10 @@ pub struct InventoryItem {
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}
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impl InventoryItem {
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
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pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
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where
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F: FnMut(T, ItemEntityId) -> Fut,
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Fut: Future<Output=Result<T, ItemStateError>>,
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Fut: Future<Output=Result<T, anyhow::Error>>,
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{
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match &self.item {
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InventoryItemDetail::Individual(individual_item) => {
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@ -145,10 +145,10 @@ impl InventoryItem {
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Ok(param)
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}
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pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
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pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
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where
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F: FnMut(T, ItemEntityId, Mag) -> Fut,
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Fut: Future<Output=Result<T, ItemStateError>>,
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Fut: Future<Output=Result<T, anyhow::Error>>,
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{
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if let InventoryItemDetail::Individual(individual_item) = &self.item {
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if let ItemDetail::Mag(mag) = &individual_item.item {
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@ -205,11 +205,11 @@ impl InventoryState {
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self.inventory.0.len()
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}
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pub fn add_floor_item(&mut self, item: FloorItem) -> Result<AddItemResult, InventoryError> {
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pub fn add_floor_item(&mut self, item: FloorItem) -> Result<AddItemResult, anyhow::Error> {
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match item.item {
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FloorItemDetail::Individual(iitem) => {
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if self.inventory.0.len() >= 30 {
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Err(InventoryError::InventoryFull)
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Err(InventoryError::InventoryFull.into())
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}
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else {
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self.inventory.0.push(InventoryItem {
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@ -229,7 +229,7 @@ impl InventoryState {
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match existing_stack {
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Some(existing_stack) => {
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if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
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Err(InventoryError::StackFull)
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Err(InventoryError::StackFull.into())
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}
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else {
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existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
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@ -238,7 +238,7 @@ impl InventoryState {
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},
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None => {
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if self.inventory.0.len() >= 30 {
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Err(InventoryError::InventoryFull)
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Err(InventoryError::InventoryFull.into())
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}
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else {
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self.inventory.0.push(InventoryItem {
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@ -253,7 +253,7 @@ impl InventoryState {
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},
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FloorItemDetail::Meseta(meseta) => {
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if self.meseta == Meseta(999999) {
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Err(InventoryError::MesetaFull)
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Err(InventoryError::MesetaFull.into())
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}
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else {
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self.meseta.0 = std::cmp::min(self.meseta.0 + meseta.0, 999999);
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@ -263,11 +263,11 @@ impl InventoryState {
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}
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}
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pub fn add_item(&mut self, item: InventoryItem) -> Result<(AddItemResult, InventoryItem), InventoryError> {
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pub fn add_item(&mut self, item: InventoryItem) -> Result<(AddItemResult, InventoryItem), anyhow::Error> {
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match &item.item {
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InventoryItemDetail::Individual(_) => {
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if self.inventory.0.len() >= 30 {
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Err(InventoryError::InventoryFull)
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Err(InventoryError::InventoryFull.into())
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}
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else {
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self.inventory.0.push(item);
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@ -290,7 +290,7 @@ impl InventoryState {
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match existing_stack {
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Some(existing_stack) => {
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if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
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Err(InventoryError::StackFull)
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Err(InventoryError::StackFull.into())
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}
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else {
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existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
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@ -307,7 +307,7 @@ impl InventoryState {
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},
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None => {
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if self.inventory.0.len() >= 30 {
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Err(InventoryError::InventoryFull)
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Err(InventoryError::InventoryFull.into())
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}
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else {
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self.inventory.0.push(item);
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@ -370,25 +370,25 @@ impl InventoryState {
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.find(|i| i.item_id == *item_id)
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}
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pub fn add_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
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pub fn add_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
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if self.meseta.0 == 999999 {
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return Err(ItemStateError::FullOfMeseta)
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return Err(ItemStateError::FullOfMeseta.into())
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}
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self.meseta.0 = std::cmp::min(self.meseta.0 + amount, 999999);
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Ok(())
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}
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pub fn add_meseta_no_overflow(&mut self, amount: u32) -> Result<(), ItemStateError> {
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pub fn add_meseta_no_overflow(&mut self, amount: u32) -> Result<(), anyhow::Error> {
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if self.meseta.0 + amount > 999999 {
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return Err(ItemStateError::FullOfMeseta)
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return Err(ItemStateError::FullOfMeseta.into())
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}
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self.meseta.0 += amount;
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Ok(())
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}
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pub fn remove_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
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pub fn remove_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
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if amount > self.meseta.0 {
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return Err(ItemStateError::InvalidMesetaRemoval(amount))
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return Err(ItemStateError::InvalidMesetaRemoval(amount).into())
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}
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self.meseta.0 -= amount;
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Ok(())
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@ -22,6 +22,8 @@ pub enum ItemStateError {
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NoCharacter(CharacterEntityId),
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#[error("room {0} not found")]
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NoRoom(RoomId),
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#[error("inventory item {0} not found")]
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NoInventoryItem(ClientItemId),
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#[error("floor item {0} not found")]
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NoFloorItem(ClientItemId),
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#[error("expected {0} to be a tool")]
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