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@ -131,6 +131,7 @@ fn generate_param_data(path: &str) -> (ParamDataHeader, Vec<u8>) { |
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}, buffer)
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}
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#[derive(Clone)]
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struct ClientState {
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param_index: usize,
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user: Option<UserAccount>,
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@ -464,8 +465,9 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> { |
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mod test {
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use super::*;
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use crate::entity::account::UserSettings;
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use libpso::character::settings;
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use libpso::character::{settings, character};
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use std::time::SystemTime;
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use crate::entity::gateway::{InMemoryGateway};
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#[test]
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fn test_option_send() {
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@ -521,4 +523,57 @@ mod test { |
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let bytes = send[0].1.as_bytes();
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assert!(bytes == [0xC, 0, 0xE8, 0x02, 0,0,0,0, 1,0,0,0]);
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}
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#[test]
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fn test_character_create() {
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let TestData = InMemoryGateway::new();
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let mut fake_user = ClientState::new();
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fake_user.user = Some(UserAccount {
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id: 3,
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username: "hi3".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: Some(3u32),
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team_id: None,
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banned: false,
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muted_until: SystemTime::now(),
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created_at: SystemTime::now(),
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flags: 0,
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});
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let mut server = CharacterServerState::new(TestData.clone());
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server.clients.insert(ClientId(1), fake_user.clone());
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let mut send = server.handle(ClientId(1), &RecvCharacterPacket::SetFlag(SetFlag {flags: 1})).unwrap().collect::<Vec<_>>();
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send = server.handle(ClientId(1), &RecvCharacterPacket::CharacterPreview(CharacterPreview {slot: 1, character: character::SelectScreenCharacter {
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exp: 0,
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level: 0,
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guildcard: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
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_unknown: [0, 0],
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name_color: 4294967295,
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model: 0,
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_unused: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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name_color_checksum: 0,
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section_id: 4,
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ch_class: 2,
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v2flags: 0,
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version: 3,
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v1flags: 49,
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costume: 0,
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skin: 4,
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face: 0,
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head: 0,
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hair: 0,
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hair_r: 0,
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hair_g: 0,
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hair_b: 0,
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prop_x: 0.33333334,
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prop_y: 0.0,
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name: [9, 69, 116, 101, 115, 116, 32, 110, 97, 109, 101, 0, 0, 0, 0, 0], // "\tEtest name"
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play_time: 0,
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} })).unwrap().collect::<Vec<_>>();
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assert!(send.len() == 2);
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let chars = TestData.get_characters_by_user(&fake_user.user.clone().unwrap());
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assert!(chars[1].unwrap().character.name == [9, 69, 116, 101, 115, 116, 32, 110, 97, 109, 101, 0, 0, 0, 0, 0]);
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assert!(chars[0].is_none());
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}
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}
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