Browse Source

move ItemStateAction to its own file

pull/112/head
jake 2 years ago
committed by andy
parent
commit
8f72c6074b
  1. 3
      src/ship/items/actions.rs
  2. 137
      src/ship/items/itemstateaction.rs
  3. 6
      src/ship/items/mod.rs
  4. 135
      src/ship/items/state.rs

3
src/ship/items/actions.rs

@ -8,8 +8,9 @@ use std::pin::Pin;
use crate::ship::map::MapArea;
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateAction, ItemAction, ItemStateError, FloorItem, InventoryItem, AddItemResult, FloorItemDetail,
use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateError, FloorItem, InventoryItem, AddItemResult, FloorItemDetail,
StackedItemDetail, BankItem, BankItemDetail, InventoryItemDetail, IndividualItemDetail};
use crate::ship::items::itemstateaction::{ItemStateAction, ItemAction};
use crate::ship::items::apply_item::apply_item;
use crate::entity::item::{ItemDetail, NewItemEntity, TradeId};
use crate::entity::item::tool::Tool;

137
src/ship/items/itemstateaction.rs

@ -0,0 +1,137 @@
use std::future::Future;
#[async_trait::async_trait]
pub trait ItemAction {
type Input;
type Output;
type Start;
type Error;
async fn action(&self, s: Self::Start, i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error>;
async fn commit(&self, v: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error>;
}
pub struct ItemStateAction<T, S, E> {
_t: std::marker::PhantomData<T>,
_s: std::marker::PhantomData<S>,
_e: std::marker::PhantomData<E>,
}
impl<T, S, E> Default for ItemStateAction<T, S, E> {
fn default() -> ItemStateAction<T, S, E> {
ItemStateAction {
_t: std::marker::PhantomData,
_s: std::marker::PhantomData,
_e: std::marker::PhantomData,
}
}
}
impl<T, S, E> ItemStateAction<T, S, E>
where
T: Send + Sync,
S: Send + Sync,
E: Send + Sync,
{
pub fn act<O, F, Fut>(self, f: F) -> ItemActionStage<O, ItemStateAction<T, S, E>, F, Fut, S, E>
where
F: Fn(S, ()) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send
{
ItemActionStage {
_s: Default::default(),
_e: std::marker::PhantomData,
prev: self,
actionf: f,
}
}
}
pub struct ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O) , E>> + Send,
{
_s: std::marker::PhantomData<S>,
_e: std::marker::PhantomData<E>,
prev: P,
actionf: F,
}
#[async_trait::async_trait]
impl<O, P: ItemAction, F, Fut, S, E> ItemAction for ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction + ItemAction<Start = S, Error = E> + Send + Sync,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send,
S: Send + Sync,
P::Output: Send + Sync,
E: Send + Sync,
O: Send + Sync,
P::Error: Send + Sync,
{
type Input = P::Output;
type Output = O;
type Start = S;
type Error = P::Error;
async fn action(&self, s: Self::Start, i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error> {
(self.actionf)(s, i).await
}
async fn commit(&self, i: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error> {
let (i, prev) = self.prev.commit(i).await?;
self.action(i, prev).await
}
}
impl<O, P: ItemAction, F, Fut, S, E> ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction<Start = S, Error = E> + Send + Sync,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send,
S: Send + Sync,
P::Output: Send + Sync,
E: Send + Sync,
O: Send + Sync,
P::Error: Send + Sync,
{
#[allow(clippy::type_complexity)]
pub fn act<O2, G, GFut>(self, g: G) -> ItemActionStage<O2, ItemActionStage<O, P, F, Fut, S, E>, G, GFut, S, E>
where
S: Send + Sync,
G: Fn(S, <ItemActionStage<O, P, F, Fut, S, E> as ItemAction>::Output) -> GFut + Send + Sync,
GFut: Future<Output=Result<(S, O2), E>> + Send,
O2: Send + Sync,
{
ItemActionStage {
_s: Default::default(),
_e: Default::default(),
prev: self,
actionf: g,
}
}
}
#[async_trait::async_trait]
impl<T, S, E> ItemAction for ItemStateAction<T, S, E>
where
T: Send + Sync,
S: Send + Sync,
E: Send + Sync,
{
type Input = T;
type Output = ();
type Start = T;
type Error = E;
async fn action(&self, s: Self::Start, _i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error> {
Ok((s, ()))
}
async fn commit(&self, i: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error> {
Ok((i, ()))
}
}

6
src/ship/items/mod.rs

@ -1,9 +1,7 @@
pub mod state;
pub mod actions;
pub mod apply_item;
use serde::{Serialize, Deserialize};
pub mod itemstateaction;
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, serde::Serialize, serde::Deserialize, derive_more::Display)]
pub struct ClientItemId(pub u32);

135
src/ship/items/state.rs

@ -84,141 +84,6 @@ pub enum FloorType {
}
#[async_trait::async_trait]
pub trait ItemAction {
type Input;
type Output;
type Start;
type Error;
async fn action(&self, s: Self::Start, i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error>;
async fn commit(&self, v: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error>;
}
pub struct ItemStateAction<T, S, E> {
_t: std::marker::PhantomData<T>,
_s: std::marker::PhantomData<S>,
_e: std::marker::PhantomData<E>,
}
impl<T, S, E> Default for ItemStateAction<T, S, E> {
fn default() -> ItemStateAction<T, S, E> {
ItemStateAction {
_t: std::marker::PhantomData,
_s: std::marker::PhantomData,
_e: std::marker::PhantomData,
}
}
}
impl<T, S, E> ItemStateAction<T, S, E>
where
T: Send + Sync,
S: Send + Sync,
E: Send + Sync,
{
pub fn act<O, F, Fut>(self, f: F) -> ItemActionStage<O, ItemStateAction<T, S, E>, F, Fut, S, E>
where
F: Fn(S, ()) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send
{
ItemActionStage {
_s: Default::default(),
_e: std::marker::PhantomData,
prev: self,
actionf: f,
}
}
}
pub struct ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O) , E>> + Send,
{
_s: std::marker::PhantomData<S>,
_e: std::marker::PhantomData<E>,
prev: P,
actionf: F,
}
#[async_trait::async_trait]
impl<O, P: ItemAction, F, Fut, S, E> ItemAction for ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction + ItemAction<Start = S, Error = E> + Send + Sync,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send,
S: Send + Sync,
P::Output: Send + Sync,
E: Send + Sync,
O: Send + Sync,
P::Error: Send + Sync,
{
type Input = P::Output;
type Output = O;
type Start = S;
type Error = P::Error;
async fn action(&self, s: Self::Start, i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error> {
(self.actionf)(s, i).await
}
async fn commit(&self, i: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error> {
let (i, prev) = self.prev.commit(i).await?;
self.action(i, prev).await
}
}
impl<O, P: ItemAction, F, Fut, S, E> ItemActionStage<O, P, F, Fut, S, E>
where
P: ItemAction<Start = S, Error = E> + Send + Sync,
F: Fn(S, P::Output) -> Fut + Send + Sync,
Fut: Future<Output=Result<(S, O), E>> + Send,
S: Send + Sync,
P::Output: Send + Sync,
E: Send + Sync,
O: Send + Sync,
P::Error: Send + Sync,
{
#[allow(clippy::type_complexity)]
pub fn act<O2, G, GFut>(self, g: G) -> ItemActionStage<O2, ItemActionStage<O, P, F, Fut, S, E>, G, GFut, S, E>
where
S: Send + Sync,
G: Fn(S, <ItemActionStage<O, P, F, Fut, S, E> as ItemAction>::Output) -> GFut + Send + Sync,
GFut: Future<Output=Result<(S, O2), E>> + Send,
O2: Send + Sync,
{
ItemActionStage {
_s: Default::default(),
_e: Default::default(),
prev: self,
actionf: g,
}
}
}
#[async_trait::async_trait]
impl<T, S, E> ItemAction for ItemStateAction<T, S, E>
where
T: Send + Sync,
S: Send + Sync,
E: Send + Sync,
{
type Input = T;
type Output = ();
type Start = T;
type Error = E;
async fn action(&self, s: Self::Start, _i: Self::Input) -> Result<(Self::Start, Self::Output), Self::Error> {
Ok((s, ()))
}
async fn commit(&self, i: Self::Start) -> Result<(Self::Start, Self::Output), Self::Error> {
Ok((i, ()))
}
}
#[derive(Clone, Debug)]

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