Merge pull request 'bank_withdraw_fix2' (#44) from bank_withdraw_fix2 into master
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
Reviewed-on: #44
This commit is contained in:
commit
9131dc0e51
@ -249,7 +249,7 @@ where
|
||||
{
|
||||
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
|
||||
let area_client = client_location.get_local_client(id).map_err(|err| -> ClientLocationError { err.into() })?;
|
||||
let other_clients_in_area = client_location.get_client_neighbors(id).map_err(|err| -> ClientLocationError { err.into() })?;
|
||||
let other_clients_in_area = client_location.get_all_clients_by_client(id).map_err(|err| -> ClientLocationError { err.into() })?;
|
||||
let bank_action_pkts = match bank_interaction.action {
|
||||
BANK_ACTION_DEPOSIT => {
|
||||
if bank_interaction.item_id == 0xFFFFFFFF {
|
||||
@ -281,7 +281,7 @@ where
|
||||
vec![SendShipPacket::Message(Message::new(GameMessage::CreateItem(item_created)))]
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
_ => { // TODO: error?
|
||||
Vec::new()
|
||||
}
|
||||
};
|
||||
|
@ -293,8 +293,8 @@ async fn test_deposit_individual_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
if player_no_longer_has_item.item_id == 0x10001
|
||||
&& player_no_longer_has_item.amount == 0
|
||||
));
|
||||
@ -356,8 +356,8 @@ async fn test_deposit_stacked_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
if player_no_longer_has_item.item_id == 0x10000
|
||||
&& player_no_longer_has_item.amount == 3
|
||||
));
|
||||
@ -420,8 +420,8 @@ async fn test_deposit_partial_stacked_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
if player_no_longer_has_item.item_id == 0x10000
|
||||
&& player_no_longer_has_item.amount == 2
|
||||
));
|
||||
@ -508,8 +508,8 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)}))
|
||||
if player_no_longer_has_item.item_id == 0x10000
|
||||
&& player_no_longer_has_item.amount == 2
|
||||
));
|
||||
@ -1024,8 +1024,8 @@ async fn test_withdraw_individual_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
if create_item.item_id == 0x20000
|
||||
));
|
||||
|
||||
@ -1088,8 +1088,8 @@ async fn test_withdraw_stacked_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
if create_item.item_id == 0x10002
|
||||
));
|
||||
|
||||
@ -1151,8 +1151,8 @@ async fn test_withdraw_partial_stacked_item() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
if create_item.item_id == 0x10002
|
||||
));
|
||||
|
||||
@ -1236,8 +1236,8 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
|
||||
unknown: 0,
|
||||
})))).await.unwrap().collect::<Vec<_>>();
|
||||
|
||||
assert!(packets.len() == 1);
|
||||
assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
assert!(packets.len() == 2);
|
||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||
if create_item.item_id == 0x10000
|
||||
));
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user