Merge pull request 'bank_withdraw_fix2' (#44) from bank_withdraw_fix2 into master
	
		
			
	
		
	
	
		
	
		
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			Reviewed-on: #44
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				| @ -249,7 +249,7 @@ where | ||||
| { | ||||
|     let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?; | ||||
|     let area_client = client_location.get_local_client(id).map_err(|err| -> ClientLocationError { err.into() })?; | ||||
|     let other_clients_in_area = client_location.get_client_neighbors(id).map_err(|err| -> ClientLocationError { err.into() })?; | ||||
|     let other_clients_in_area = client_location.get_all_clients_by_client(id).map_err(|err| -> ClientLocationError { err.into() })?; | ||||
|     let bank_action_pkts = match bank_interaction.action { | ||||
|         BANK_ACTION_DEPOSIT => { | ||||
|             if bank_interaction.item_id == 0xFFFFFFFF { | ||||
| @ -281,7 +281,7 @@ where | ||||
|                 vec![SendShipPacket::Message(Message::new(GameMessage::CreateItem(item_created)))] | ||||
|             } | ||||
|         }, | ||||
|         _ => { | ||||
|         _ => { // TODO: error?
 | ||||
|             Vec::new() | ||||
|         } | ||||
|     }; | ||||
|  | ||||
| @ -293,8 +293,8 @@ async fn test_deposit_individual_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|                      if player_no_longer_has_item.item_id == 0x10001 | ||||
|                      && player_no_longer_has_item.amount == 0 | ||||
|     )); | ||||
| @ -356,8 +356,8 @@ async fn test_deposit_stacked_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|                      if player_no_longer_has_item.item_id == 0x10000 | ||||
|                      && player_no_longer_has_item.amount == 3 | ||||
|     )); | ||||
| @ -420,8 +420,8 @@ async fn test_deposit_partial_stacked_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|                      if player_no_longer_has_item.item_id == 0x10000 | ||||
|                      && player_no_longer_has_item.amount == 2 | ||||
|     )); | ||||
| @ -508,8 +508,8 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::PlayerNoLongerHasItem(player_no_longer_has_item)})) | ||||
|                      if player_no_longer_has_item.item_id == 0x10000 | ||||
|                      && player_no_longer_has_item.amount == 2 | ||||
|     )); | ||||
| @ -1024,8 +1024,8 @@ async fn test_withdraw_individual_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|                      if create_item.item_id == 0x20000 | ||||
|     )); | ||||
| 
 | ||||
| @ -1088,8 +1088,8 @@ async fn test_withdraw_stacked_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|                      if create_item.item_id == 0x10002 | ||||
|     )); | ||||
| 
 | ||||
| @ -1151,8 +1151,8 @@ async fn test_withdraw_partial_stacked_item() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|                      if create_item.item_id == 0x10002 | ||||
|     )); | ||||
| 
 | ||||
| @ -1236,8 +1236,8 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() { | ||||
|         unknown: 0, | ||||
|     })))).await.unwrap().collect::<Vec<_>>(); | ||||
| 
 | ||||
|     assert!(packets.len() == 1); | ||||
|     assert!(matches!(&packets[0], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|     assert!(packets.len() == 2); | ||||
|     assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)})) | ||||
|                      if create_item.item_id == 0x10000 | ||||
|     )); | ||||
| 
 | ||||
|  | ||||
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