fix tests
This commit is contained in:
parent
317acad564
commit
982966e679
@ -291,12 +291,12 @@ impl<EG: EntityGateway> ShipServerStateBuilder<EG> {
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clients: HashMap::new(),
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client_location: ClientLocation::new(),
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level_table: CharacterLevelTable::new(),
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name: self.name.unwrap(),
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name: self.name.unwrap_or("NAMENOTSET".into()),
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rooms: [None; MAX_ROOMS],
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item_manager: items::ItemManager::new(),
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quests: quests::load_quests("data/quests.toml".into()).unwrap(),
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ip: self.ip.unwrap(),
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port: self.port.unwrap(),
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ip: self.ip.unwrap_or(Ipv4Addr::new(127,0,0,1)),
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port: self.port.unwrap_or(SHIP_PORT),
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}
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}
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}
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@ -315,18 +315,9 @@ pub struct ShipServerState<EG: EntityGateway> {
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}
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impl<EG: EntityGateway> ShipServerState<EG> {
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/*pub fn new(entity_gateway: EG) -> ShipServerState<EG> {
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ShipServerState {
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entity_gateway: entity_gateway,
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clients: HashMap::new(),
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client_location: ClientLocation::new(),
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level_table: CharacterLevelTable::new(),
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name: "Sona-Nyl".into(),
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rooms: [None; MAX_ROOMS],
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item_manager: items::ItemManager::new(),
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quests: quests::load_quests("data/quests.toml".into()).unwrap(),
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}
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}*/
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pub fn builder() -> ShipServerStateBuilder<EG> {
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ShipServerStateBuilder::new()
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}
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async fn message(&mut self, id: ClientId, msg: &Message) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
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match &msg.msg {
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@ -34,7 +34,9 @@ async fn test_bank_items_sent_in_character_login() {
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}
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}).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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let packets = ship.handle(ClientId(1), &RecvShipPacket::MenuSelect(MenuSelect {
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@ -71,7 +73,9 @@ async fn test_request_bank_items() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -114,7 +118,9 @@ async fn test_request_stacked_bank_items() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -186,7 +192,9 @@ async fn test_request_bank_items_sorted() {
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}
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}).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -249,7 +257,9 @@ async fn test_deposit_individual_item() {
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}
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}).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -316,7 +326,9 @@ async fn test_deposit_stacked_item() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -383,7 +395,9 @@ async fn test_deposit_partial_stacked_item() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -476,7 +490,9 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -557,7 +573,9 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -649,7 +667,9 @@ async fn test_deposit_individual_item_in_full_bank() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -739,7 +759,9 @@ async fn test_deposit_stacked_item_in_full_bank() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -844,7 +866,9 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -899,7 +923,9 @@ async fn test_deposit_meseta() {
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char1.meseta = 300;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -935,7 +961,9 @@ async fn test_deposit_too_much_meseta() {
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char1.bank_meseta = 999980;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -972,7 +1000,9 @@ async fn test_deposit_meseta_when_bank_is_maxed() {
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char1.bank_meseta = 999999;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1024,7 +1054,9 @@ async fn test_withdraw_individual_item() {
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}
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}).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -1089,7 +1121,9 @@ async fn test_withdraw_stacked_item() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -1154,7 +1188,9 @@ async fn test_withdraw_partial_stacked_item() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -1245,7 +1281,9 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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@ -1325,7 +1363,9 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1417,7 +1457,9 @@ async fn test_withdraw_individual_item_in_full_inventory() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1507,7 +1549,9 @@ async fn test_withdraw_stacked_item_in_full_inventory() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1613,7 +1657,9 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
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}).await;
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1668,7 +1714,9 @@ async fn test_withdraw_meseta() {
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char1.bank_meseta = 300;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1704,7 +1752,9 @@ async fn test_withdraw_too_much_meseta() {
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char1.bank_meseta = 300;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -1740,7 +1790,9 @@ async fn test_withdraw_meseta_inventory_is_maxed() {
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char1.bank_meseta = 300;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -17,7 +17,9 @@ async fn test_character_gains_exp() {
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let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -54,7 +56,9 @@ async fn test_character_levels_up() {
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char1.exp = 49;
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entity_gateway.save_character(&char1).await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -90,7 +94,9 @@ async fn test_character_levels_up_multiple_times() {
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let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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@ -133,7 +139,9 @@ async fn test_one_character_gets_full_exp_and_other_attacker_gets_partial() {
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let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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@ -49,7 +49,9 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
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}
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}
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let mut ship = ShipServerState::new(entity_gateway.clone());
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let mut ship = ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build();
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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log_in_char(&mut ship, ClientId(2), "a2", "a").await;
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||||
|
||||
@ -116,7 +118,9 @@ async fn test_pick_up_item_stack_of_items_not_already_held() {
|
||||
}
|
||||
}).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -185,7 +189,9 @@ async fn test_pick_up_meseta_when_inventory_full() {
|
||||
char2.meseta = 300;
|
||||
entity_gateway.save_character(&char2).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -285,7 +291,9 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
|
||||
}
|
||||
}).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -372,7 +380,9 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
|
||||
}
|
||||
}).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -428,7 +438,9 @@ async fn test_can_not_drop_more_meseta_than_is_held() {
|
||||
char1.meseta = 300;
|
||||
entity_gateway.save_character(&char1).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
@ -496,7 +508,9 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() {
|
||||
}).await;
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -545,7 +559,9 @@ async fn test_can_not_pick_up_meseta_when_full() {
|
||||
char2.meseta = 300;
|
||||
entity_gateway.save_character(&char2).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -601,7 +617,9 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
|
||||
char2.meseta = 300;
|
||||
entity_gateway.save_character(&char2).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
@ -667,7 +685,9 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
|
||||
}).await;
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
||||
|
||||
|
@ -36,7 +36,9 @@ async fn test_use_monomate() {
|
||||
}
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
||||
@ -90,7 +92,9 @@ async fn test_use_monomate_twice() {
|
||||
}
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
||||
@ -149,7 +153,9 @@ async fn test_use_last_monomate() {
|
||||
}
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
||||
@ -199,7 +205,9 @@ async fn test_use_nonstackable_tool() {
|
||||
}
|
||||
}).await;
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
||||
@ -238,7 +246,9 @@ async fn test_use_materials() {
|
||||
}
|
||||
}
|
||||
|
||||
let mut ship = ShipServerState::new(entity_gateway.clone());
|
||||
let mut ship = ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build();
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
||||
|
Loading…
x
Reference in New Issue
Block a user