fix character server/interserver communication

This commit is contained in:
jake 2022-10-18 16:23:32 -06:00
parent 3a50cd7ba1
commit 9843274bd8

View File

@ -923,7 +923,7 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
Vec::new()
}
fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) {
async fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) {
self.shipgate_sender = Some(sender);
}
}