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@ -452,8 +452,8 @@ pub enum MapArea { |
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OlgaFlow,
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BarbaRay,
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GolDragon,
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// Seaside2,
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// Tower,
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SeasideNight,
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Tower,
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Pioneer2Ep4,
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CraterEast,
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CraterWest,
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@ -507,8 +507,8 @@ impl MapArea { |
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(Episode::Two, 13) => Ok(MapArea::OlgaFlow),
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(Episode::Two, 14) => Ok(MapArea::BarbaRay),
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(Episode::Two, 15) => Ok(MapArea::GolDragon),
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// (Episode::Two, 16) => Ok(MapArea::Seaside2),
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// (Episode::Two, 17) => Ok(MapArea::Tower),
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(Episode::Two, 16) => Ok(MapArea::SeasideNight),
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(Episode::Two, 17) => Ok(MapArea::Tower),
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(Episode::Four, 0) => Ok(MapArea::Pioneer2Ep4),
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(Episode::Four, 1) => Ok(MapArea::CraterEast),
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(Episode::Four, 2) => Ok(MapArea::CraterWest),
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@ -540,6 +540,7 @@ impl MapArea { |
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MapArea::DeRolLe => Some(5),
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MapArea::VolOpt => Some(7),
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MapArea::DarkFalz => Some(9),
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MapArea::VrTempleAlpha => Some(0),
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MapArea::VrTempleBeta => Some(1),
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MapArea::VrSpaceshipAlpha => Some(2),
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@ -555,8 +556,9 @@ impl MapArea { |
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MapArea::OlgaFlow => Some(9),
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MapArea::BarbaRay => Some(2),
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MapArea::GolDragon => Some(5),
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// MapArea::Seaside2 => Some(0),
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// MapArea::Tower => Some(0),
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MapArea::SeasideNight => Some(7),
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MapArea::Tower => Some(9),
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MapArea::CraterEast => Some(2),
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MapArea::CraterWest => Some(3),
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MapArea::CraterSouth => Some(4),
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@ -604,8 +606,8 @@ impl MapArea { |
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MapArea::OlgaFlow => 13,
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MapArea::BarbaRay => 14,
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MapArea::GolDragon => 15,
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// MapArea::Seaside2 => 16,
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// MapArea::Tower => 17,
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MapArea::SeasideNight => 16,
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MapArea::Tower => 17,
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MapArea::Pioneer2Ep4 => 0,
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MapArea::CraterEast => 1,
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MapArea::CraterWest => 2,
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@ -645,12 +647,12 @@ impl MapVariant { |
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta => rand::thread_rng().gen_range(0, 2),
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MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => rand::thread_rng().gen_range(0, 2),
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MapArea::Cca => 0,
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MapArea::JungleAreaNorth => 0,
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MapArea::JungleAreaEast => 0,
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MapArea::JungleAreaNorth | MapArea::JungleAreaEast => 0,
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MapArea::Mountain => rand::thread_rng().gen_range(0, 2),
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MapArea::Seaside => 0,
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MapArea::Seaside | MapArea::SeasideNight=> 0,
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MapArea::SeabedUpper | MapArea::SeabedLower => rand::thread_rng().gen_range(0, 2),
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MapArea::BarbaRay | MapArea::GolDragon | MapArea::GalGryphon | MapArea::OlgaFlow => 0,
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MapArea::Tower => 0,
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MapArea::Pioneer2Ep4 => 0,
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MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => 0,
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@ -661,8 +663,7 @@ impl MapVariant { |
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let minor = match map {
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MapArea::Pioneer2Ep1 => 0,
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MapArea::Forest1 => rand::thread_rng().gen_range(0, 5),
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MapArea::Forest2 => rand::thread_rng().gen_range(0, 5),
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MapArea::Forest1 | MapArea::Forest2 => rand::thread_rng().gen_range(0, 5),
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MapArea::Caves1 | MapArea::Caves2 | MapArea::Caves3 => rand::thread_rng().gen_range(0, 2),
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MapArea::Mines1 | MapArea::Mines2 => rand::thread_rng().gen_range(0, 2),
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MapArea::Ruins1 | MapArea::Ruins2 | MapArea::Ruins3 => rand::thread_rng().gen_range(0, 2),
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@ -672,15 +673,12 @@ impl MapVariant { |
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta => 0,
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MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => 0,
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MapArea::Cca => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaNorth => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaEast => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaNorth | MapArea::JungleAreaEast => rand::thread_rng().gen_range(0, 3),
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MapArea::Mountain => rand::thread_rng().gen_range(0, 2),
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MapArea::Seaside => rand::thread_rng().gen_range(0, 3),
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MapArea::Seaside | MapArea::SeasideNight => rand::thread_rng().gen_range(0, 3),
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MapArea::SeabedUpper | MapArea::SeabedLower => rand::thread_rng().gen_range(0, 2),
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MapArea::GalGryphon => 0,
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MapArea::OlgaFlow => 0,
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MapArea::BarbaRay => 0,
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MapArea::GolDragon => 0,
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MapArea::BarbaRay | MapArea::GolDragon | MapArea::GalGryphon | MapArea::OlgaFlow => 0,
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MapArea::Tower => 0,
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MapArea::Pioneer2Ep4 => 0,
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MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => rand::thread_rng().gen_range(0, 3),
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@ -699,21 +697,22 @@ impl MapVariant { |
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else {
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let major = match map {
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MapArea::Pioneer2Ep1 => 0,
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MapArea::Forest1 => 0, | MapArea::Forest2 => 0,
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MapArea::Forest1 | MapArea::Forest2 => 0,
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MapArea::Caves1 | MapArea::Caves2 | MapArea::Caves3 => rand::thread_rng().gen_range(0, 3),
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MapArea::Mines1 | MapArea::Mines2 => rand::thread_rng().gen_range(0, 3), // no offline-specific maps
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MapArea::Ruins1 | MapArea::Ruins2 | MapArea::Ruins3 => rand::thread_rng().gen_range(0, 3), // no offline-specific maps
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MapArea::Mines1 | MapArea::Mines2 => rand::thread_rng().gen_range(0, 3),
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MapArea::Ruins1 | MapArea::Ruins2 | MapArea::Ruins3 => rand::thread_rng().gen_range(0, 3),
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MapArea::Dragon | MapArea::DeRolLe | MapArea::VolOpt | MapArea::DarkFalz => 0,
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MapArea::Pioneer2Ep2 => 0,
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta | MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => rand::thread_rng().gen_range(0, 2),
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta => rand::thread_rng().gen_range(0, 2),
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MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => rand::thread_rng().gen_range(0, 2),
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MapArea::Cca => 0,
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MapArea::JungleAreaNorth => 0,
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MapArea::JungleAreaEast => 0,
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MapArea::JungleAreaNorth | MapArea::JungleAreaEast => 0,
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MapArea::Mountain => rand::thread_rng().gen_range(0, 2),
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MapArea::Seaside => 0,
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MapArea::Seaside | MapArea::SeasideNight => 0,
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MapArea::SeabedUpper | MapArea::SeabedLower => rand::thread_rng().gen_range(0, 2),
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MapArea::BarbaRay | MapArea::GolDragon | MapArea::GalGryphon | MapArea::OlgaFlow => 0,
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MapArea::Tower => 0,
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MapArea::Pioneer2Ep4 => 0,
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MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => 0,
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@ -724,25 +723,22 @@ impl MapVariant { |
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let minor = match map {
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MapArea::Pioneer2Ep1 => 0,
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MapArea::Forest1 => rand::thread_rng().gen_range(0, 3),
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MapArea::Forest2 => rand::thread_rng().gen_range(0, 3),
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MapArea::Forest1 | MapArea::Forest2 => rand::thread_rng().gen_range(0, 3),
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MapArea::Caves1 | MapArea::Caves2 | MapArea::Caves3 => 0,
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MapArea::Mines1 | MapArea::Mines2 => rand::thread_rng().gen_range(0, 2), // no offline-specific maps
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MapArea::Ruins1 | MapArea::Ruins2 | MapArea::Ruins3 => rand::thread_rng().gen_range(0, 2),// no offline-specific maps
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MapArea::Mines1 | MapArea::Mines2 => rand::thread_rng().gen_range(0, 2),
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MapArea::Ruins1 | MapArea::Ruins2 | MapArea::Ruins3 => rand::thread_rng().gen_range(0, 2),
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MapArea::Dragon | MapArea::DeRolLe | MapArea::VolOpt | MapArea::DarkFalz => 0,
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MapArea::Pioneer2Ep2 => 0,
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta | MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => 0,
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MapArea::VrTempleAlpha | MapArea::VrTempleBeta => 0,
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MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta => 0,
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MapArea::Cca => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaNorth => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaEast => rand::thread_rng().gen_range(0, 3),
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MapArea::JungleAreaNorth | MapArea::JungleAreaEast => rand::thread_rng().gen_range(0, 3),
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MapArea::Mountain => rand::thread_rng().gen_range(0, 2),
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MapArea::Seaside => rand::thread_rng().gen_range(0, 3),
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MapArea::Seaside | MapArea::SeasideNight => rand::thread_rng().gen_range(0, 3),
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MapArea::SeabedUpper | MapArea::SeabedLower => 0,
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MapArea::GalGryphon => 0,
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MapArea::OlgaFlow => 0,
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MapArea::BarbaRay => 0,
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MapArea::GolDragon => 0,
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MapArea::BarbaRay | MapArea::GolDragon | MapArea::GalGryphon | MapArea::OlgaFlow => 0,
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MapArea::Tower => 0,
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MapArea::Pioneer2Ep4 => 0,
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MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => rand::thread_rng().gen_range(0, 3),
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@ -807,6 +803,7 @@ impl MapVariant { |
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MapArea::SubDesert2 => format!("data/maps/map_desert02_0{}_0{}e.dat", self.major, self.minor),
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MapArea::SubDesert3 => format!("data/maps/map_desert03_0{}_0{}e.dat", self.major, self.minor),
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MapArea::SaintMillion => "data/maps/map_boss09_00_00e.dat".into(),
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_ => unreachable!(),
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}
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} else { // Offline
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match self.map {
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@ -859,6 +856,7 @@ impl MapVariant { |
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MapArea::SubDesert2 => format!("data/maps/map_desert02_0{}_0{}e.dat", self.major, self.minor),
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MapArea::SubDesert3 => format!("data/maps/map_desert03_0{}_0{}e.dat", self.major, self.minor),
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MapArea::SaintMillion => "data/maps/map_boss09_00_00e.dat".into(),
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_ => unreachable!(),
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}
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}
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}
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@ -909,6 +907,7 @@ impl MapVariant { |
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MapArea::SubDesert2 => format!("data/maps/map_desert02_0{}_0{}o.dat", self.major, self.minor),
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MapArea::SubDesert3 => format!("data/maps/map_desert03_0{}_0{}o.dat", self.major, self.minor),
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MapArea::SaintMillion => "data/maps/map_boss09_00_00o.dat".into(),
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_ => unreachable!(),
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}
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} else {
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match self.map {
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@ -961,6 +960,7 @@ impl MapVariant { |
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MapArea::SubDesert2 => format!("data/maps/map_desert02_0{}_0{}o.dat", self.major, self.minor),
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MapArea::SubDesert3 => format!("data/maps/map_desert03_0{}_0{}o.dat", self.major, self.minor),
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MapArea::SaintMillion => "data/maps/map_boss09_00_00o.dat".into(),
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_ => unreachable!(),
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}
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}
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}
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