Browse Source

trades!

pull/80/head
jake 2 years ago
parent
commit
b3b6dad6ad
  1. 1
      src/entity/gateway/inmemory.rs
  2. 182
      src/ship/items/manager.rs
  3. 2
      src/ship/items/transaction.rs
  4. 1
      src/ship/mod.rs
  5. 553
      src/ship/packet/handler/trade.rs
  6. 37
      src/ship/ship.rs
  7. 172
      src/ship/trade.rs

1
src/entity/gateway/inmemory.rs

@ -268,7 +268,6 @@ impl EntityGateway for InMemoryGateway {
}
async fn get_character_inventory(&mut self, char_id: &CharacterEntityId) -> Result<InventoryEntity, GatewayError> {
println!("getting inv");
let inventories = self.inventories.lock().unwrap();
Ok(inventories
.iter()

182
src/ship/items/manager.rs

@ -1,3 +1,4 @@
use log::warn;
use crate::ship::items::ClientItemId;
use std::collections::HashMap;
use std::cell::RefCell;
@ -9,7 +10,8 @@ use crate::entity::item::{Meseta, NewItemEntity, ItemEntity, ItemEntityId, Inven
use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::weapon;
use crate::ship::map::MapArea;
use crate::ship::ship::{TradeItem, ItemDropLocation};
use crate::ship::ship::ItemDropLocation;
use crate::ship::trade::TradeItem;
use crate::ship::drops::{ItemDrop, ItemDropType};
use crate::ship::location::{AreaClient, RoomId};
use crate::ship::shops::ShopItem;
@ -921,41 +923,41 @@ impl ItemManager {
pub async fn trade_items<EG: EntityGateway>(&mut self,
entity_gateway: &mut EG,
room_id: RoomId,
p1: (&AreaClient, &CharacterEntity, &Vec<TradeItem>),
p2: (&AreaClient, &CharacterEntity, &Vec<TradeItem>))
-> Result<Vec<ItemToTrade>, anyhow::Error> {
let it = ItemTransaction::new(&self, (p1, p2))
.act(|it, (p1, p2)| -> Result<_, anyhow::Error> {
let it = ItemTransaction::new(&self, (p1, p2, room_id))
.act(|it, (p1, p2, room_id)| -> Result<_, anyhow::Error> {
let p1_inventory = it.manager.get_character_inventory(p1.1)?;
let p2_inventory = it.manager.get_character_inventory(p2.1)?;
//TODO: inv-selftrade+othertrade <= 30
//if p1_inventory
let trade_items = [(p1, p2, p1_inventory), (p2, p1, p2_inventory)]
.map(|((src_client, dest_client, src_inventory))| {
let trade_items = [(p1, p2, p1_inventory, p2_inventory), (p2, p1, p2_inventory, p1_inventory)]
.map(|(src_client, dest_client, src_inventory, dest_inventory)| {
src_client.2.iter()
.map(|item| -> Option<(Option<ItemToTrade>, Vec<Box<dyn ItemAction<EG>>>)> {
.map(|item| -> Option<(Option<ItemToTrade>, Box<dyn ItemAction<EG>>)> {
match item {
TradeItem::Individual(item_id) => {
let item = src_inventory.get_item_by_id(*item_id)?.individual()?;
let new_item_id = it.manager.room_item_id_counter.borrow_mut().get_mut(&room_id)?();
Some((
Some(ItemToTrade {
add_to: *dest_client.0,
remove_from: *src_client.0,
item_id: *item_id,
current_item_id: *item_id,
new_item_id: new_item_id,
item_detail: ItemToTradeDetail::Individual(item.item.clone())
}),
vec![
Box::new(AddIndividualItemToInventory {
character_id: dest_client.1.id,
item_id: item.entity_id,
}),
Box::new(RemoveIndividualItemFromInventory {
character_id: src_client.1.id,
item_id: item.entity_id,
})
]
Box::new(TradeIndividualItem {
src_character_id: src_client.1.id,
dest_character_id: dest_client.1.id,
current_item_id: *item_id,
new_item_id: new_item_id,
}),
))
},
TradeItem::Stacked(item_id, amount) => {
@ -964,38 +966,33 @@ impl ItemManager {
None
}
else {
let new_item_id = it.manager.room_item_id_counter.borrow_mut().get_mut(&room_id)?();
Some((
Some(ItemToTrade {
add_to: *dest_client.0,
remove_from: *src_client.0,
item_id: *item_id,
current_item_id: *item_id,
new_item_id: new_item_id,
item_detail: ItemToTradeDetail::Stacked(item.tool, *amount)
}),
vec![
Box::new(AddStackedItemToInventory {
character_id: dest_client.1.id,
item_ids: item.entity_ids.iter().cloned().take(*amount).collect(),
}),
Box::new(RemoveStackedItemFromInventory {
character_id: src_client.1.id,
item_ids: item.entity_ids.iter().cloned().take(*amount).collect(),
}),
]
Box::new(TradeStackedItem {
src_character_id: src_client.1.id,
dest_character_id: dest_client.1.id,
//item_ids: item.entity_ids.iter().cloned().take(*amount).collect(),
current_item_id: *item_id,
new_item_id: new_item_id,
amount: *amount,
}),
))
}
},
TradeItem::Meseta(amount) => {
Some((None,
vec![
Box::new(AddMesetaToInventory {
character_id: dest_client.1.id,
amount: *amount,
}),
Box::new(RemoveMesetaFromInventory {
character_id: src_client.1.id,
amount: *amount,
}),
]
Some((None, // is there a packet that informs other clients about meseta changes?
Box::new(TradeMeseta {
src_character_id: src_client.1.id,
dest_character_id: dest_client.1.id,
amount: *amount,
}),
))
}
}
@ -1003,11 +1000,13 @@ impl ItemManager {
.collect::<Option<Vec<_>>>()
});
if let [Some(p1_trades), Some(p2_trades)] = trade_items {
let (p1_item_trades, p1_item_actions): (Vec<Option<ItemToTrade>>, Vec<Vec<Box<dyn ItemAction<EG>>>>) = p1_trades.into_iter().unzip();
let (p2_item_trades, p2_item_actions): (Vec<Option<ItemToTrade>>, Vec<Vec<Box<dyn ItemAction<EG>>>>) = p2_trades.into_iter().unzip();
let (p1_item_trades, p1_item_actions): (Vec<Option<ItemToTrade>>, Vec<Box<dyn ItemAction<EG>>>) = p1_trades.into_iter().unzip();
let (p2_item_trades, p2_item_actions): (Vec<Option<ItemToTrade>>, Vec<Box<dyn ItemAction<EG>>>) = p2_trades.into_iter().unzip();
let item_trades = p1_item_trades.into_iter().flatten().chain(p2_item_trades.into_iter().flatten());
let item_actions = p1_item_actions.into_iter().flatten().chain(p2_item_actions.into_iter().flatten());
let item_actions = p1_item_actions.into_iter().chain(p2_item_actions.into_iter());
for action in item_actions {
it.action(action);
@ -1020,25 +1019,30 @@ impl ItemManager {
}
});
it.commit(self, entity_gateway)
Ok(it.commit(self, entity_gateway)
.await
.map_err(|err| err.into())
//.map_err(|err| err.into())
.unwrap())
}
}
#[derive(Debug)]
pub enum ItemToTradeDetail {
Individual(ItemDetail),
Stacked(Tool, usize),
}
#[derive(Debug)]
pub struct ItemToTrade {
pub add_to: AreaClient,
pub remove_from: AreaClient,
pub item_id: ClientItemId,
pub current_item_id: ClientItemId,
pub new_item_id: ClientItemId,
pub item_detail: ItemToTradeDetail,
}
#[derive(Debug)]
struct RemoveFromLocalFloor {
character_id: CharacterEntityId,
item_id: ClientItemId,
@ -1046,7 +1050,7 @@ struct RemoveFromLocalFloor {
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for RemoveFromLocalFloor {
async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
async fn commit(&self, item_manager: &mut ItemManager, _entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
let local_floor = item_manager.character_floor.get_mut(&self.character_id).ok_or(ItemManagerError::NoCharacter(self.character_id))?;
local_floor.remove_item(&self.item_id);
Ok(())
@ -1054,6 +1058,7 @@ impl<EG: EntityGateway> ItemAction<EG> for RemoveFromLocalFloor {
}
#[derive(Debug)]
struct RemoveFromSharedFloor {
room_id: RoomId,
item_id: ClientItemId,
@ -1061,7 +1066,7 @@ struct RemoveFromSharedFloor {
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for RemoveFromSharedFloor {
async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
async fn commit(&self, item_manager: &mut ItemManager, _entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
let shared_floor = item_manager.room_floor.get_mut(&self.room_id).ok_or(ItemManagerError::NoRoom(self.room_id))?;
shared_floor.remove_item(&self.item_id);
Ok(())
@ -1069,6 +1074,7 @@ impl<EG: EntityGateway> ItemAction<EG> for RemoveFromSharedFloor {
}
#[derive(Debug)]
struct AddIndividualFloorItemToInventory{
character: CharacterEntity,
item: IndividualFloorItem,
@ -1080,7 +1086,6 @@ impl<EG: EntityGateway> ItemAction<EG> for AddIndividualFloorItemToInventory {
let inventory = item_manager.character_inventory.get_mut(&self.character.id).ok_or(ItemManagerError::NoCharacter(self.character.id))?;
let inv_item = inventory.add_individual_floor_item(&self.item);
entity_gateway.add_item_note(
&self.item.entity_id,
ItemNote::Pickup {
@ -1098,6 +1103,7 @@ impl<EG: EntityGateway> ItemAction<EG> for AddIndividualFloorItemToInventory {
}
#[derive(Debug)]
struct AddStackedFloorItemToInventory{
character_id: CharacterEntityId,
item: StackedFloorItem,
@ -1115,6 +1121,7 @@ impl<EG: EntityGateway> ItemAction<EG> for AddStackedFloorItemToInventory {
}
#[derive(Debug)]
struct AddMesetaFloorItemToInventory{
character: CharacterEntity,
item: MesetaFloorItem,
@ -1131,73 +1138,62 @@ impl<EG: EntityGateway> ItemAction<EG> for AddMesetaFloorItemToInventory {
}
struct AddIndividualItemToInventory {
character_id: CharacterEntityId,
item_id: ItemEntityId,
#[derive(Debug)]
struct TradeIndividualItem {
src_character_id: CharacterEntityId,
dest_character_id: CharacterEntityId,
current_item_id: ClientItemId,
new_item_id: ClientItemId,
}
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for AddIndividualItemToInventory {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}
}
struct AddStackedItemToInventory {
character_id: CharacterEntityId,
item_ids: Vec<ItemEntityId>,
}
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for AddStackedItemToInventory {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}
}
impl<EG: EntityGateway> ItemAction<EG> for TradeIndividualItem {
async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
let src_inventory = item_manager.character_inventory.get_mut(&self.src_character_id).ok_or(ItemManagerError::NoCharacter(self.src_character_id))?;
let inventory_item = src_inventory.take_item_by_id(self.current_item_id).ok_or(ItemManagerError::NoSuchItemId(self.current_item_id))?;
entity_gateway.set_character_inventory(&self.src_character_id, &src_inventory.as_inventory_entity(&self.src_character_id)).await?;
struct RemoveIndividualItemFromInventory {
character_id: CharacterEntityId,
item_id: ItemEntityId,
}
let dest_inventory = item_manager.character_inventory.get_mut(&self.dest_character_id).ok_or(ItemManagerError::NoCharacter(self.dest_character_id))?;
dest_inventory.add_item(inventory_item);
entity_gateway.set_character_inventory(&self.dest_character_id, &dest_inventory.as_inventory_entity(&self.dest_character_id)).await?;
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for RemoveIndividualItemFromInventory {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}
}
struct RemoveStackedItemFromInventory {
character_id: CharacterEntityId,
item_ids: Vec<ItemEntityId>,
#[derive(Debug)]
struct TradeStackedItem {
src_character_id: CharacterEntityId,
dest_character_id: CharacterEntityId,
current_item_id: ClientItemId,
new_item_id: ClientItemId,
amount: usize,
}
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for RemoveStackedItemFromInventory {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}
}
impl<EG: EntityGateway> ItemAction<EG> for TradeStackedItem {
async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
let src_inventory = item_manager.character_inventory.get_mut(&self.src_character_id).ok_or(ItemManagerError::NoCharacter(self.src_character_id))?;
let inventory_item = src_inventory.take_stacked_item_by_id(self.current_item_id, self.amount).ok_or(ItemManagerError::NoSuchItemId(self.current_item_id))?;
entity_gateway.set_character_inventory(&self.src_character_id, &src_inventory.as_inventory_entity(&self.src_character_id)).await?;
struct AddMesetaToInventory {
character_id: CharacterEntityId,
amount: usize,
}
let dest_inventory = item_manager.character_inventory.get_mut(&self.dest_character_id).ok_or(ItemManagerError::NoCharacter(self.dest_character_id))?;
dest_inventory.add_stacked_item(inventory_item);
entity_gateway.set_character_inventory(&self.dest_character_id, &dest_inventory.as_inventory_entity(&self.dest_character_id)).await?;
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for AddMesetaToInventory {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}
}
struct RemoveMesetaFromInventory {
character_id: CharacterEntityId,
#[derive(Debug)]
struct TradeMeseta {
src_character_id: CharacterEntityId,
dest_character_id: CharacterEntityId,
amount: usize,
}
#[async_trait::async_trait]
impl<EG: EntityGateway> ItemAction<EG> for RemoveMesetaFromInventory {
impl<EG: EntityGateway> ItemAction<EG> for TradeMeseta {
async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
Ok(())
}

2
src/ship/items/transaction.rs

@ -20,7 +20,7 @@ pub enum TransactionCommitError {
}
#[async_trait::async_trait]
pub trait ItemAction<EG: EntityGateway>: std::marker::Send + std::marker::Sync {
pub trait ItemAction<EG: EntityGateway>: std::marker::Send + std::marker::Sync + std::fmt::Debug {
async fn commit(&self, manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError>;
}

1
src/ship/mod.rs

@ -11,3 +11,4 @@ pub mod drops;
pub mod packet;
pub mod quests;
pub mod shops;
pub mod trade;

553
src/ship/packet/handler/trade.rs

@ -6,11 +6,12 @@ use libpso::packet::ship::*;
use libpso::packet::messages::*;
use crate::common::leveltable::CharacterLevelTable;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms, ItemShops, TradeItem, TradeState, TradeStatus};
use crate::ship::location::{ClientLocation, ClientLocationError};
use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms, ItemShops};
use crate::ship::location::{ClientLocation, ClientLocationError, LocalClientId};
use crate::ship::drops::ItemDrop;
use crate::ship::items::{ItemManager, ItemManagerError, ClientItemId, TriggerCreateItem, FloorItem, FloorType, ItemToTradeDetail};
use crate::ship::items::inventory::InventoryItem;
use crate::ship::trade::{TradeItem, TradeState, TradeStatus};
use crate::entity::gateway::EntityGateway;
use crate::entity::item;
use libpso::utf8_to_utf16_array;
@ -18,80 +19,320 @@ use crate::ship::packet::builder;
use crate::ship::shops::{ShopItem, ToolShopItem, ArmorShopItem};
#[derive(thiserror::Error, Debug)]
#[error("")]
pub enum TradeError {
#[error("no partner")]
CouldNotFindTradePartner,
#[error("item does not match id")]
ClientItemIdDidNotMatchItem(ClientItemId, [u8; 16]),
#[error("invalid stack {1}")]
InvalidStackAmount(ClientItemId, usize),
#[error("not in trade menu")]
NotInTradeMenu,
#[error("trade menu at an invalid point")]
MismatchedStatus,
}
pub async fn inner_items_to_trade<EG>(id: ClientId,
items_to_trade: &ItemsToTrade,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
// TODO: remove target
pub async fn trade_request<EG>(id: ClientId,
trade_request: &TradeRequest,
target: u32,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager,
trades: &mut TradeState)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
let inventory = item_manager.get_character_inventory_mut(&client.character)?;
let trade_partner = client_location.get_client_neighbors(id)?
.into_iter()
.filter(|ac| {
ac.local_client.id() == items_to_trade.trade_target
})
.next()
.ok_or(TradeError::CouldNotFindTradePartner)?;
let item_blobs = items_to_trade.items.iter().take(items_to_trade.count as usize);
let trade_items = item_blobs
.map(|item| {
// TOOD: meseta?
let real_item = inventory.get_item_handle_by_id(ClientItemId(item.item_id))
.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
let real_item = real_item
.item()
.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
let trade_item_bytes: [u8; 16] = item.item_data.iter()
.chain(item.item_data2.iter())
.cloned().collect::<Vec<u8>>()
.try_into()
.unwrap();
if real_item.as_client_bytes() == trade_item_bytes {
match real_item {
InventoryItem::Individual(individual_inventory_item) => {
Ok(TradeItem::Individual(individual_inventory_item.item_id))
},
InventoryItem::Stacked(stacked_inventory_item) => {
let amount = trade_item_bytes[5] as usize;
if amount > stacked_inventory_item.entity_ids.len() {
Ok(TradeItem::Stacked(stacked_inventory_item.item_id, amount))
let trade_request = trade_request.clone(); // TODO: make this function take ownership of packet
match trade_request.trade {
TradeRequestCommand::Initialize(ref act, meseta) => {
match act {
TradeRequestInitializeCommand::Initialize => {
let trade_partner = client_location.get_client_neighbors(id)?
.into_iter()
.filter(|ac| {
ac.local_client.id() == trade_request.client
})
.next()
.ok_or(TradeError::CouldNotFindTradePartner)?;
trades.new_trade(&id, &trade_partner.client);
Ok(Box::new(client_location.get_all_clients_by_client(id)?.into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
},
TradeRequestInitializeCommand::Respond => {
Ok(trades
.with(&id, |this, other| -> Option<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>> {
if this.status == TradeStatus::ReceivedRequest && other.status == TradeStatus::SentRequest {
this.status = TradeStatus::Trading;
other.status = TradeStatus::Trading;
let trade_request = trade_request.clone();
Some(Box::new(client_location.get_all_clients_by_client(id).ok()?.into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
}
else {
None
}
})?
.unwrap_or_else(|| -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
}
}
},
TradeRequestCommand::AddItem(item_id, amount) => {
Ok(trades
.with(&id, |this, other| -> Option<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>> {
if this.status == TradeStatus::Trading && other.status == TradeStatus::Trading {
let client = clients.get(&this.client())?;//.ok_or(ShipError::ClientNotFound(id)).ok()?;
let inventory = item_manager.get_character_inventory(&client.character).ok()?;
let item = inventory.get_item_by_id(ClientItemId(item_id))?;
match item {
InventoryItem::Individual(_) => {
this.items.push(TradeItem::Individual(ClientItemId(item_id)));
},
InventoryItem::Stacked(stacked_item) => {
if stacked_item.count() < amount as usize {
return None;
}
this.items.push(TradeItem::Stacked(ClientItemId(item_id), amount as usize));
},
}
else {
Err(TradeError::InvalidStackAmount(stacked_inventory_item.item_id, amount).into())
let trade_request = trade_request.clone();
Some(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
}
else {
None
}
})?
.unwrap_or_else(|| {
trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
},
TradeRequestCommand::RemoveItem(item_id, amount) => {
Ok(trades
.with(&id, |this, other| -> Option<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>> {
if this.status == TradeStatus::Trading && other.status == TradeStatus::Trading {
let client = clients.get(&this.client())?; //.ok_or(ShipError::ClientNotFound(id)).ok()?;
let inventory = item_manager.get_character_inventory(&client.character).ok()?;
let item = inventory.get_item_by_id(ClientItemId(item_id))?;
match item {
InventoryItem::Individual(_) => {
this.items.retain(|item| {
item.item_id() != ClientItemId(item_id)
})
//this.items.push(TradeItem::Individual(ClientItemId(item_id)));
},
InventoryItem::Stacked(stacked_item) => {
let trade_item_index = this.items.iter()
.position(|item| {
item.item_id() == ClientItemId(item_id)
})?;
match this.items[trade_item_index].stacked()?.1.cmp(&(amount as usize)) {
std::cmp::Ordering::Greater => {
this.items[trade_item_index].stacked()?.1 -= amount as usize;
},
std::cmp::Ordering::Equal => {
this.items.remove(trade_item_index);
},
std::cmp::Ordering::Less => {
return None
}
}
},
}
let trade_request = trade_request.clone();
Some(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
}
}
}
else {
Err(TradeError::ClientItemIdDidNotMatchItem(ClientItemId(item.item_id), trade_item_bytes).into())
else {
None
}
})?
.unwrap_or_else(|| {
trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
},
TradeRequestCommand::Confirm => {
Ok(trades
.with(&id, |this, other| -> Option<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>> {
if this.status == TradeStatus::Trading && (other.status == TradeStatus::Trading || other.status == TradeStatus::Confirmed) {
this.status = TradeStatus::Confirmed;
let trade_request = trade_request.clone();
Some(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
}
else {
None
}
})?
.unwrap_or_else(|| {
trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
},
TradeRequestCommand::FinalConfirm => {
Ok(trades
.with(&id, |this, other| -> Option<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>> {
if this.status == TradeStatus::Confirmed && (other.status == TradeStatus::Confirmed || other.status == TradeStatus::FinalConfirm) {
this.status = TradeStatus::FinalConfirm;
let trade_request = trade_request.clone();
Some(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::DirectMessage(DirectMessage::new(target, GameMessage::TradeRequest(trade_request.clone()))))
})))
}
else {
None
}
})?
.unwrap_or_else(|| {
trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| client.local_client.id() == target as u8)
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
},
}
}
fn status_is<const N: usize>(status: &TradeStatus, statuses: &[TradeStatus; N]) -> bool {
statuses.iter().any(|s| s == status)
}
fn status_is_not<const N: usize>(status: &TradeStatus, statuses: &[TradeStatus; N]) -> bool {
!status_is(status, statuses)
}
pub async fn inner_items_to_trade<EG>(id: ClientId,
items_to_trade: &ItemsToTrade,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager,
trades: &mut TradeState)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
Ok(trades
.with(&id, |this, other| -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error> {
println!("statuses {:?} {:?}", this.status, other.status);
if status_is_not(&this.status, &[TradeStatus::FinalConfirm]) || status_is_not(&other.status, &[TradeStatus::FinalConfirm, TradeStatus::ItemsChecked]) {
//if this.status != TradeStatus::FinalConfirm || (other.status != TradeStatus::FinalConfirm || other.status != TradeStatus::ItemsChecked) {
return Err(TradeError::MismatchedStatus.into())
}
})
.collect::<Result<Vec<_>, anyhow::Error>>()?;
// TODO: check room in inventory for items
client.trade = Some(TradeState {
other_client: trade_partner.client,
items: trade_items,
status: TradeStatus::Unconfirmed
});
let client = clients.get(&this.client()).ok_or(ShipError::ClientNotFound(this.client()))?;
let inventory = item_manager.get_character_inventory(&client.character)?;
let item_blobs = items_to_trade.items.iter().take(items_to_trade.count as usize);
let trade_items = item_blobs
.map(|item| {
// TOOD: meseta?
let real_item = inventory.get_item_by_id(ClientItemId(item.item_id))
.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
let trade_item_bytes: [u8; 16] = item.item_data.iter()
.chain(item.item_data2.iter())
.cloned().collect::<Vec<u8>>()
.try_into()
.unwrap();
match real_item {
InventoryItem::Individual(individual_inventory_item) => {
println!("real indiv item: {:?} {:?} ==? {:?}", real_item, real_item.as_client_bytes(), trade_item_bytes);
if real_item.as_client_bytes() == trade_item_bytes {
Ok(TradeItem::Individual(individual_inventory_item.item_id))
}
else {
Err(TradeError::ClientItemIdDidNotMatchItem(ClientItemId(item.item_id), trade_item_bytes).into())
}
},
InventoryItem::Stacked(stacked_inventory_item) => {
println!("real stack item: {:?} {:?} ==? {:?}", real_item, real_item.as_client_bytes(), trade_item_bytes);
if real_item.as_client_bytes()[0..4] == trade_item_bytes[0..4] {
let amount = trade_item_bytes[5] as usize;
if amount <= stacked_inventory_item.entity_ids.len() {
Ok(TradeItem::Stacked(stacked_inventory_item.item_id, amount))
}
else {
Err(TradeError::InvalidStackAmount(stacked_inventory_item.item_id, amount).into())
}
}
else {
Err(TradeError::ClientItemIdDidNotMatchItem(ClientItemId(item.item_id), trade_item_bytes).into())
}
}
}
})
.collect::<Result<Vec<_>, anyhow::Error>>()?;
Ok(Box::new(vec![(trade_partner.client, SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {}))].into_iter()))
this.status = TradeStatus::ItemsChecked;
Ok(Box::new(std::iter::once((other.client(), SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {})))))
})?
.unwrap_or_else(|err| {
println!("asdf {:?}", err);
log::warn!("trade error: {:?}", err);
let (this, other) = trades.remove_trade(&id);
Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| other.as_ref().map(|other| client.client == other.client() ).unwrap_or_else(|| false))
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {})))))
}))
}
pub async fn items_to_trade<EG>(id: ClientId,
@ -99,28 +340,25 @@ pub async fn items_to_trade<EG>(id: ClientId,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
item_manager: &mut ItemManager,
trades: &mut TradeState)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
let t = inner_items_to_trade(id, items_to_trade_pkt, entity_gateway, client_location, clients, item_manager).await;
let t = inner_items_to_trade(id, items_to_trade_pkt, entity_gateway, client_location, clients, item_manager, trades).await;
match t {
Ok(p) => Ok(p),
Err(err) => {
let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let trade_partner = client.trade.as_ref()
.and_then(|trade_state| {
client_location.get_local_client(trade_state.other_client).ok()
})
.map(|trade_partner| {
(trade_partner.client, SendShipPacket::CancelTrade(CancelTrade {}))
});
log::warn!("error in trading: {:?}", err);
Ok(Box::new(vec![(id, SendShipPacket::CancelTrade(CancelTrade {}))]
.into_iter()
.chain(trade_partner.into_iter())))
log::warn!("atrade error: {:?}", err);
println!("qwer");
let (this, other) = trades.remove_trade(&id);
Ok(Box::new(client_location.get_all_clients_by_client(id)?.into_iter()
.filter(move |client| other.as_ref().map(|other| client.client == other.client()).unwrap_or_else(|| false))
.map(move |client| {
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {}))))))
}
}
}
@ -129,83 +367,112 @@ pub async fn trade_confirmed<EG>(id: ClientId,
entity_gateway: &mut EG,
client_location: &ClientLocation,
clients: &mut Clients,
item_manager: &mut ItemManager)
item_manager: &mut ItemManager,
trades: &mut TradeState)
-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
where
EG: EntityGateway
{
{
let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
this_client.trade.as_mut().ok_or(TradeError::NotInTradeMenu)?.status = TradeStatus::Confirmed;
enum TradeReady<'a> {
OnePlayer,
BothPlayers(crate::ship::location::RoomId,
(crate::ship::location::AreaClient, &'a crate::ship::ship::ClientState, crate::ship::trade::ClientTradeState),
(crate::ship::location::AreaClient, &'a crate::ship::ship::ClientState, crate::ship::trade::ClientTradeState)),
}
let both_confirmed = {
let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let other_client_id = this_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.other_client;
let other_client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(other_client_id))?;
let this_client_trade = this_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?;
let other_client_trade = other_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?;
this_client_trade.status == TradeStatus::Confirmed && other_client_trade.status == TradeStatus::Confirmed
};
if both_confirmed {
let this_client_trade = {
let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
let this_client_trade = this_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.clone();
this_client.trade = None;
this_client_trade
};
let other_client_trade = {
let other_client = clients.get_mut(&this_client_trade.other_client).ok_or(ShipError::ClientNotFound(this_client_trade.other_client))?;
let other_client_trade = other_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.clone();
other_client.trade = None;
other_client_trade
};
let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
let other_client = clients.get(&this_client_trade.other_client).ok_or(ShipError::ClientNotFound(this_client_trade.other_client))?;
let this_local_client = client_location.get_local_client(id)?;
let other_local_client = client_location.get_local_client(this_client_trade.other_client)?;
let traded_items = item_manager.trade_items(
entity_gateway,
(&this_local_client, &this_client.character, &this_client_trade.items),
(&other_local_client, &other_client.character, &other_client_trade.items)
).await?;
let clients_in_room = client_location.get_all_clients_by_client(id)?;
let traded_item_packets = traded_items
.into_iter()
.map(|item| {
match item.item_detail {
ItemToTradeDetail::Individual(item_detail) => {
[
GameMessage::CreateItem(builder::message::create_individual_item(item.add_to, item.item_id, &item_detail).unwrap()),
GameMessage::PlayerNoLongerHasItem(builder::message::player_no_longer_has_item(item.remove_from, item.item_id, 1)) // TODO: amount = ?
]
},
ItemToTradeDetail::Stacked(tool, amount) => {
[
GameMessage::CreateItem(builder::message::create_stacked_item(item.add_to, item.item_id, &tool, amount).unwrap()),
GameMessage::PlayerNoLongerHasItem(builder::message::player_no_longer_has_item(item.remove_from, item.item_id, amount as u32))
]
},
let trade_instructions = trades
.with(&id, |this, other| -> Result<_, anyhow::Error> {
if status_is_not(&this.status, &[TradeStatus::ItemsChecked]) || status_is_not(&other.status, &[TradeStatus::ItemsChecked, TradeStatus::TradeComplete]) {
return Err(TradeError::MismatchedStatus.into())
}
// TODO: check for space in inventory!
this.status = TradeStatus::TradeComplete;
if this.status == TradeStatus::TradeComplete && other.status == TradeStatus::TradeComplete {
let this_client = clients.get(&this.client()).ok_or(ShipError::ClientNotFound(this.client()))?;
let other_client = clients.get(&other.client()).ok_or(ShipError::ClientNotFound(other.client()))?;
let this_local_client = client_location.get_local_client(this.client())?;
let other_local_client = client_location.get_local_client(other.client())?;
let room_id = client_location.get_room(id).map_err(|err| -> ClientLocationError { err.into() })?;
Ok(TradeReady::BothPlayers(room_id,
(this_local_client, this_client, this.clone()),
(other_local_client, other_client, other.clone())))
}
else {
Ok(TradeReady::OnePlayer)
}
});
// TODO: this match needs to handle errors better
match trade_instructions {
Ok(Ok(trade)) => {
match trade {
TradeReady::OnePlayer => {
Ok(Box::new(None.into_iter()) as Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>)
},
TradeReady::BothPlayers(room_id, (this_local_client, this_client, this), (other_local_client, other_client, other)) => {
let traded_items = item_manager.trade_items(entity_gateway,
room_id,
(&this_local_client, &this_client.character, &this.items),
(&other_local_client, &other_client.character, &other.items)).await?;
let clients_in_room = client_location.get_all_clients_by_client(id)?;
let traded_item_packets = traded_items
.into_iter()
.map(|item| {
match item.item_detail {
ItemToTradeDetail::Individual(item_detail) => {
[
GameMessage::CreateItem(builder::message::create_individual_item(item.add_to, item.new_item_id, &item_detail).unwrap()),
GameMessage::PlayerNoLongerHasItem(builder::message::player_no_longer_has_item(item.remove_from, item.current_item_id, 1)) // TODO: amount = ?
]
},
ItemToTradeDetail::Stacked(tool, amount) => {
[
GameMessage::CreateItem(builder::message::create_stacked_item(item.add_to, item.new_item_id, &tool, amount).unwrap()),
GameMessage::PlayerNoLongerHasItem(builder::message::player_no_longer_has_item(item.remove_from, item.current_item_id, amount as u32))
]
},
}
})
.flatten()
.map(move |packet| {
clients_in_room
.clone()
.into_iter()
.filter_map(move |client| {
match packet {
GameMessage::PlayerNoLongerHasItem(ref no_longer) => {
if client.local_client == no_longer.client {
None
}
else {
Some((client.client, SendShipPacket::Message(Message::new(packet.clone()))))
}
}
_ => Some((client.client, SendShipPacket::Message(Message::new(packet.clone()))))
}
})
})
.flatten();
let close_trade = vec![
(this.client(), SendShipPacket::TradeSuccessful(TradeSuccessful::default())),
(other.client(), SendShipPacket::TradeSuccessful(TradeSuccessful::default()))
].into_iter();
Ok(Box::new(traded_item_packets.chain(close_trade)))
}
})
.flatten()
.map(move |packet| {
clients_in_room
.clone()
.into_iter()
}
},
err @ _ => {
let (this, other) = trades.remove_trade(&id);
Ok(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
.filter(move |client| other.as_ref().map(|other| client.client == other.client()).unwrap_or_else(|| false))
.map(move |client| {
(client.client, SendShipPacket::Message(Message::new(packet.clone())))
(client.client, SendShipPacket::CancelTrade(CancelTrade {}))
})
})
.flatten();
Ok(Box::new(traded_item_packets))
}
else {
Ok(Box::new(None.into_iter()))
.chain(std::iter::once((id, SendShipPacket::CancelTrade(CancelTrade {}))))))
}
}
}

37
src/ship/ship.rs

@ -33,6 +33,7 @@ use crate::ship::quests;
use crate::ship::map::{MapsError, MapAreaError, MapArea};
use crate::ship::packet::handler;
use crate::ship::shops::{WeaponShop, ToolShop, ArmorShop, WeaponShopItem, ToolShopItem, ArmorShopItem};
use crate::ship::trade::TradeState;
pub const SHIP_PORT: u16 = 23423;
pub const QUEST_CATEGORY_MENU_ID: u32 = 0xA2;
@ -41,7 +42,7 @@ pub type Rooms = [Option<room::RoomState>; MAX_ROOMS];
pub type Clients = HashMap<ClientId, ClientState>;
#[derive(Error, Debug)]
#[error("")]
#[error("shiperror")]
pub enum ShipError {
ClientNotFound(ClientId),
NoCharacterInSlot(ClientId, u32),
@ -73,6 +74,7 @@ pub enum ShipError {
InvalidShip(usize),
InvalidBlock(usize),
InvalidItem(items::ClientItemId),
TradeError(#[from] crate::ship::packet::handler::trade::TradeError),
}
#[derive(Debug)]
@ -190,6 +192,7 @@ pub enum SendShipPacket {
RedirectClient(RedirectClient),
AcknowledgeTrade(AcknowledgeTrade),
CancelTrade(CancelTrade),
TradeSuccessful(TradeSuccessful),
}
impl SendServerPacket for SendShipPacket {
@ -229,6 +232,7 @@ impl SendServerPacket for SendShipPacket {
SendShipPacket::RedirectClient(pkt) => pkt.as_bytes(),
SendShipPacket::AcknowledgeTrade(pkt) => pkt.as_bytes(),
SendShipPacket::CancelTrade(pkt) => pkt.as_bytes(),
SendShipPacket::TradeSuccessful(pkt) => pkt.as_bytes(),
}
}
}
@ -248,25 +252,10 @@ pub struct LoadingQuest {
}
#[derive(Clone)]
pub enum TradeItem {
Individual(items::ClientItemId),
Stacked(items::ClientItemId, usize),
Meseta(usize),
}
#[derive(Clone, Eq, PartialEq)]
pub enum TradeStatus {
Confirmed,
Unconfirmed,
}
#[derive(Clone)]
pub struct TradeState {
pub other_client: ClientId,
pub items: Vec<TradeItem>,
pub status: TradeStatus,
}
pub struct ClientState {
pub user: UserAccountEntity,
@ -286,7 +275,6 @@ pub struct ClientState {
pub tool_shop: Vec<ToolShopItem>,
pub armor_shop: Vec<ArmorShopItem>,
pub tek: Option<(items::ClientItemId, item::weapon::TekSpecialModifier, item::weapon::TekPercentModifier, i32)>,
pub trade: Option<TradeState>,
}
impl ClientState {
@ -307,7 +295,6 @@ impl ClientState {
tool_shop: Vec::new(),
armor_shop: Vec::new(),
tek: None,
trade: None,
}
}
}
@ -411,6 +398,7 @@ impl<EG: EntityGateway> ShipServerStateBuilder<EG> {
auth_token: self.auth_token.unwrap_or_else(|| AuthToken("".into())),
ship_list: Vec::new(),
shipgate_sender: None,
trades: Default::default(),
}
}
}
@ -457,6 +445,7 @@ pub struct ShipServerState<EG: EntityGateway> {
auth_token: AuthToken,
ship_list: Vec<Ship>,
shipgate_sender: Option<Box<dyn Fn(ShipMessage) + Send + Sync>>,
trades: TradeState,
}
impl<EG: EntityGateway> ShipServerState<EG> {
@ -561,6 +550,9 @@ impl<EG: EntityGateway> ShipServerState<EG> {
GameMessage::TekAccept(tek_accept) => {
handler::direct_message::accept_tek_item(id, tek_accept, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await?
},
GameMessage::TradeRequest(trade_request) => {
handler::trade::trade_request(id, trade_request, target, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager, &mut self.trades).await?
},
_ => {
let cmsg = msg.clone();
Box::new(block.client_location.get_all_clients_by_client(id).unwrap().into_iter()
@ -729,13 +721,12 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
handler::ship::block_list(id, &self.name, self.blocks.0.len())
},
RecvShipPacket::ItemsToTrade(items_to_trade) => {
log::warn!("trade! {:?} {:?}", id, items_to_trade);
let block = self.blocks.with_client(id, &self.clients)?;
handler::trade::items_to_trade(id, items_to_trade, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await?
handler::trade::items_to_trade(id, items_to_trade, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager, &mut self.trades).await?
},
RecvShipPacket::TradeConfirmed(_) => {
let block = self.blocks.with_client(id, &self.clients)?;
handler::trade::trade_confirmed(id, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await?
handler::trade::trade_confirmed(id, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager, &mut self.trades).await?
},
})
}

172
src/ship/trade.rs

@ -0,0 +1,172 @@
use std::collections::HashMap;
use std::cell::RefCell;
use async_std::sync::{Arc, Mutex};
use crate::common::serverstate::ClientId;
use crate::ship::items;
pub const MESETA_ITEM_ID: items::ClientItemId = items::ClientItemId(0xFFFFFF01);
#[derive(Debug, Clone)]
pub enum TradeItem {
Individual(items::ClientItemId),
Stacked(items::ClientItemId, usize),
Meseta(usize),
}
impl TradeItem {
pub fn stacked(&self) -> Option<(items::ClientItemId, usize)> {
match self {
TradeItem::Stacked(item_id, amount) => Some((*item_id, *amount as usize)),
_ => None
}
}
pub fn item_id(&self) -> items::ClientItemId {
match self {
TradeItem::Individual(item_id) => *item_id,
TradeItem::Stacked(item_id, _) => *item_id,
TradeItem::Meseta(_) => MESETA_ITEM_ID,
}
}
}
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum TradeStatus {
SentRequest,
ReceivedRequest,
Trading,
Confirmed,
FinalConfirm,
ItemsChecked,
TradeComplete,
}
#[derive(Debug, Clone)]
pub struct ClientTradeState {
client: ClientId,
other_client: ClientId,
pub items: Vec<TradeItem>,
pub status: TradeStatus,
}
impl ClientTradeState {
pub fn client(&self) -> ClientId {
self.client
}
pub fn other_client(&self) -> ClientId {
self.other_client
}
}
/*
pub struct ClientTradeHandle<'a> {
handle: std::cell::Ref<'a, ClientTradeState>,
}
impl<'a> ClientTradeHandle<'a> {
fn new(handle: std::cell::Ref<'a, ClientTradeState>) -> ClientTradeHandle<'a> {
ClientTradeHandle {
handle: handle,
}
}
}
impl<'a> std::ops::Deref for ClientTradeHandle<'a> {
type Target = ClientTradeState;
fn deref(&self) -> &ClientTradeState {
&self.handle
}
}
impl<'a> std::ops::DerefMut for ClientTradeHandle<'a> {
fn deref_mut(&mut self) -> &mut ClientTradeState {
&mut self.handle
}
}
impl<'a> Clone for ClientTradeHandle<'a> {
}
*/
#[derive(thiserror::Error, Debug)]
#[error("")]
pub enum TradeStateError {
ClientNotInTrade(ClientId),
MismatchedTrade(ClientId, ClientId),
}
#[derive(Default)]
pub struct TradeState {
trades: HashMap<ClientId, RefCell<ClientTradeState>>,
}
impl TradeState {
pub fn new_trade(&mut self, sender: &ClientId, receiver: &ClientId) {
let state = ClientTradeState {
client: *sender,
other_client: *receiver,
items: Default::default(),
status: TradeStatus::SentRequest,
};
self.trades.insert(*sender, RefCell::new(state));
let state = ClientTradeState {
client: *receiver,
other_client: *sender,
items: Default::default(),
status: TradeStatus::ReceivedRequest,
};
self.trades.insert(*receiver, RefCell::new(state));
}
pub fn with<T, F> (&self, client: &ClientId, func: F) -> Result<T, TradeStateError>
where
F: Fn(&mut ClientTradeState, &mut ClientTradeState) -> T
{
let mut c1 = self.trades.get(client).ok_or_else(|| TradeStateError::ClientNotInTrade(*client))?.borrow_mut();
let mut c2 = self.trades.get(&c1.other_client).ok_or_else(|| TradeStateError::ClientNotInTrade(c1.other_client))?.borrow_mut();
// sanity check
if c1.client != c2.other_client {
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
}
Ok(func(&mut *c1, &mut *c2))
}
/*
pub fn with<T, F> (&self, client: &ClientId, func: F) -> Result<T, TradeStateError>
where
F: Fn(&mut ClientTradeHandle, &mut ClientTradeHandle) -> T
{
let c1 = ClientTradeHandle::new(self.trades.get(client).ok_or_else(|| TradeStateError::ClientNotInTrade(*client))?.borrow_mut());
let c2 = ClientTradeHandle::new(self.trades.get(&c1.other_client).ok_or_else(|| TradeStateError::ClientNotInTrade(c1.other_client))?.borrow_mut());
// sanity check
if c1.client != c2.other_client {
return Err(TradeStateError::MismatchedTrade(c1.client, c2.client));
}
Ok(func(&mut c1, &mut c2))
}
*/
// TODO: is it possible for this to not return Options?
pub fn remove_trade(&mut self, client: &ClientId) -> (Option<ClientTradeState>, Option<ClientTradeState>) {
let c1 = self.trades.remove(client).map(|c| c.into_inner());
let c2 = if let Some(ref state) = c1 {
self.trades.remove(&state.other_client).map(|c| c.into_inner())
}
else {
None
};
(c1, c2)
}
}
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