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Merge pull request 'cratesplitting' (#141) from cratesplitting into master
Merge pull request 'cratesplitting' (#141) from cratesplitting into master
Reviewed-on: #141pull/143/head
jake
1 year ago
145 changed files with 2487 additions and 2110 deletions
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14.drone.yml
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73Cargo.toml
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20client/Cargo.toml
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27client/src/lib.rs
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17drops/Cargo.toml
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29drops/src/box_drop_table.rs
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22drops/src/generic_armor.rs
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18drops/src/generic_shield.rs
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14drops/src/generic_unit.rs
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18drops/src/generic_weapon.rs
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90drops/src/lib.rs
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28drops/src/rare_drop_table.rs
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10drops/src/tech_table.rs
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16drops/src/tool_table.rs
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23entity/Cargo.toml
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0entity/src/account.rs
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4entity/src/character.rs
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8entity/src/gateway/entitygateway.rs
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10entity/src/gateway/inmemory.rs
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0entity/src/gateway/mod.rs
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0entity/src/gateway/postgres/migrations/V0001__initial.sql
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0entity/src/gateway/postgres/migrations/V0002__equips.sql
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0entity/src/gateway/postgres/migrations/V0003__item_notes.sql
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0entity/src/gateway/postgres/migrations/V0004__meseta.sql
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0entity/src/gateway/postgres/migrations/V0005__trade.sql
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0entity/src/gateway/postgres/migrations/V0006__playtime.sql
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0entity/src/gateway/postgres/migrations/V0007__player_keyconfig.sql
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0entity/src/gateway/postgres/migrations/V0008__playtime_not_null.sql
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0entity/src/gateway/postgres/migrations/V0009__no_player_keyconfig.sql
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0entity/src/gateway/postgres/migrations/V0010__char_create_timestamp.sql
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0entity/src/gateway/postgres/migrations/V0011__shared_bank.sql
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0entity/src/gateway/postgres/migrations/V0012__room.sql
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0entity/src/gateway/postgres/migrations/V0013__room2.sql
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3entity/src/gateway/postgres/migrations/mod.rs
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0entity/src/gateway/postgres/mod.rs
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14entity/src/gateway/postgres/models.rs
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14entity/src/gateway/postgres/postgres.rs
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2entity/src/item/armor.rs
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0entity/src/item/esweapon.rs
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8entity/src/item/mag.rs
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30entity/src/item/mod.rs
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0entity/src/item/shield.rs
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0entity/src/item/tech.rs
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0entity/src/item/tool.rs
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0entity/src/item/unit.rs
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2entity/src/item/weapon.rs
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0entity/src/lib.rs
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4entity/src/room.rs
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31entity/src/team.rs
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25items/Cargo.toml
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52items/src/actions.rs
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20items/src/apply_item.rs
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30items/src/bank.rs
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20items/src/floor.rs
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20items/src/inventory.rs
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0items/src/itemstateaction.rs
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3items/src/lib.rs
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18items/src/manager.rs
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26items/src/state.rs
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43items/src/tasks.rs
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38items/src/trade.rs
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12location/Cargo.toml
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2location/src/lib.rs
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14maps/Cargo.toml
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2maps/src/area.rs
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37maps/src/enemy.rs
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59maps/src/lib.rs
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28maps/src/maps.rs
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4maps/src/monster.rs
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8maps/src/object.rs
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150maps/src/room.rs
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3maps/src/variant.rs
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18networking/Cargo.toml
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0networking/src/cipherkeys.rs
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4networking/src/interserver.rs
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1networking/src/lib.rs
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6networking/src/mainloop/client.rs
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20networking/src/mainloop/interserver.rs
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0networking/src/mainloop/mod.rs
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0networking/src/serverstate.rs
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22pktbuilder/Cargo.toml
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11pktbuilder/src/character.rs
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11pktbuilder/src/lib.rs
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15pktbuilder/src/lobby.rs
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106pktbuilder/src/message.rs
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5pktbuilder/src/quest.rs
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22pktbuilder/src/room.rs
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5pktbuilder/src/ship.rs
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107pktbuilder/src/team.rs
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0pktbuilder/src/trade.rs
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18quests/Cargo.toml
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11quests/src/lib.rs
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17room/Cargo.toml
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213room/src/lib.rs
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17shops/Cargo.toml
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16shops/src/armor.rs
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95shops/src/lib.rs
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23shops/src/tool.rs
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16shops/src/weapon.rs
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10src/bin/login.rs
@ -0,0 +1,20 @@ |
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[package] |
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name = "client" |
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version = "0.1.0" |
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edition = "2021" |
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[dependencies] |
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entity = { workspace = true } |
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maps = { workspace = true } |
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networking = { workspace = true } |
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shops = { workspace = true } |
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items = { workspace = true } |
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libpso = { workspace = true } |
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async-std = { workspace = true } |
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futures = { workspace = true } |
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anyhow = { workspace = true } |
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thiserror = { workspace = true } |
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chrono = { workspace = true } |
@ -0,0 +1,17 @@ |
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[package] |
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name = "drops" |
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version = "0.1.0" |
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edition = "2021" |
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[dependencies] |
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entity = { workspace = true } |
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maps = { workspace = true } |
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stats = { workspace = true } |
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rand = { workspace = true } |
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rand_chacha = { workspace = true } |
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serde = { workspace = true } |
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enum-utils = { workspace = true } |
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toml = { workspace = true } |
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chrono = { workspace = true } |
@ -1,14 +1,14 @@ |
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use std::collections::BTreeMap;
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use serde::{Serialize, Deserialize};
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use rand::{Rng};
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use rand::Rng;
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use rand::seq::IteratorRandom;
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use crate::entity::item::unit::{UnitType, Unit, UnitModifier};
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use crate::ship::room::{Difficulty, Episode};
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use crate::ship::map::MapArea;
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use crate::entity::character::SectionID;
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use crate::ship::drops::{ItemDropType, load_data_file};
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use crate::ship::item_stats::{unit_stats, UnitStats};
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use entity::character::SectionID;
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use entity::item::unit::{UnitType, Unit, UnitModifier};
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use maps::room::{Difficulty, Episode};
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use maps::area::MapArea;
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use crate::{ItemDropType, load_data_file};
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use stats::items::{unit_stats, UnitStats};
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@ -1,20 +1,20 @@ |
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use std::collections::HashMap;
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use rand::Rng;
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use serde::{Serialize, Deserialize};
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use crate::entity::item::weapon::{Weapon, WeaponType};
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use crate::entity::item::armor::{Armor, ArmorType};
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use crate::entity::item::shield::{Shield, ShieldType};
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use crate::entity::item::unit::{Unit, UnitType};
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::entity::item::mag::{Mag, MagType};
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use crate::entity::character::SectionID;
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use crate::ship::monster::MonsterType;
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use crate::ship::room::{Difficulty, Episode};
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use crate::ship::map::MapArea;
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use crate::ship::drops::{ItemDropType, load_data_file};
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use crate::ship::drops::generic_weapon::AttributeTable;
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use crate::ship::drops::generic_armor::GenericArmorTable;
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use crate::ship::drops::generic_shield::GenericShieldTable;
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use entity::item::weapon::{Weapon, WeaponType};
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use entity::item::armor::{Armor, ArmorType};
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use entity::item::shield::{Shield, ShieldType};
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use entity::item::unit::{Unit, UnitType};
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use entity::item::tool::{Tool, ToolType};
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use entity::item::mag::{Mag, MagType};
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use entity::character::SectionID;
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use maps::monster::MonsterType;
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use maps::room::{Difficulty, Episode};
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use maps::area::MapArea;
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use crate::{ItemDropType, load_data_file};
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use crate::generic_weapon::AttributeTable;
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use crate::generic_armor::GenericArmorTable;
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use crate::generic_shield::GenericShieldTable;
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type ItemParseFn = Box<dyn Fn(&String) -> Option<RareDropItem>>;
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@ -1,14 +1,14 @@ |
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use std::collections::{BTreeMap};
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use std::collections::BTreeMap;
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use serde::{Serialize, Deserialize};
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use rand::{Rng};
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use rand::Rng;
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use rand::distributions::{WeightedIndex, Distribution};
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::ship::room::{Difficulty, Episode};
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use crate::ship::map::MapArea;
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use crate::entity::character::SectionID;
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use crate::ship::drops::{ItemDropType, load_data_file};
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use crate::ship::drops::tech_table::TechniqueTable;
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use entity::item::tool::{Tool, ToolType};
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use maps::room::{Difficulty, Episode};
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use maps::area::MapArea;
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use entity::character::SectionID;
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use crate::{ItemDropType, load_data_file};
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use crate::tech_table::TechniqueTable;
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Copy, Clone, enum_utils::FromStr)]
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@ -0,0 +1,23 @@ |
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[package] |
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name = "entity" |
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version = "0.1.0" |
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edition = "2021" |
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|
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[dependencies] |
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libpso = { workspace = true } |
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maps = { workspace = true } |
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chrono = { workspace = true } |
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anyhow = { workspace = true } |
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async-std = { workspace = true } |
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sqlx = { workspace = true } |
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thiserror = { workspace = true } |
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serde = { workspace = true } |
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async-trait = { workspace = true } |
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enum-utils = { workspace = true } |
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derive_more = { workspace = true } |
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refinery = { workspace = true } |
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lazy_static = { workspace = true } |
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futures = { workspace = true } |
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strum = { workspace = true } |
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strum_macros = { workspace = true } |
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toml = { workspace = true } |
@ -1,10 +1,10 @@ |
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use thiserror::Error;
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use futures::future::{Future, BoxFuture};
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|
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use crate::entity::account::*;
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use crate::entity::character::*;
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use crate::entity::item::*;
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use crate::entity::room::*;
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use crate::account::*;
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use crate::character::*;
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use crate::item::*;
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use crate::room::*;
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// TODO: better granularity?
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use refinery::include_migration_mods;
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include_migration_mods!("src/gateway/postgres/migrations");
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@ -1,5 +1,5 @@ |
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use serde::{Serialize, Deserialize};
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use crate::entity::item::ItemEntityId;
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use crate::item::ItemEntityId;
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#[derive(Debug, Copy, Clone)]
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pub enum ItemParseError {
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@ -1,9 +1,9 @@ |
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use thiserror::Error;
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use std::collections::HashMap;
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use thiserror::Error;
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use serde::{Serialize, Deserialize};
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use crate::entity::item::tool::ToolType;
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use crate::entity::character::{CharacterClass, SectionID};
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use crate::entity::item::ItemEntityId;
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use crate::item::tool::ToolType;
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use crate::character::{CharacterClass, SectionID};
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use crate::item::ItemEntityId;
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use std::io::Read;
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use std::cmp::Ordering::{Less, Greater, Equal};
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@ -1,4 +1,4 @@ |
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use crate::entity::item::ItemEntityId;
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use crate::item::ItemEntityId;
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use serde::{Serialize, Deserialize};
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|
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#[derive(Debug, Copy, Clone)]
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@ -1,8 +1,8 @@ |
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use serde::{Serialize, Deserialize};
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use crate::entity::character::{CharacterEntityId, SectionID};
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use crate::ship::room::{Episode, Difficulty};
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use crate::character::{CharacterEntityId, SectionID};
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use maps::room::{Episode, Difficulty};
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|
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|
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#[derive(PartialEq, Eq, Copy, Clone, Debug, Hash, PartialOrd, Ord, Serialize, Deserialize)]
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@ -0,0 +1,31 @@ |
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use serde::{Serialize, Deserialize};
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|
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use super::account::UserAccountId;
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|
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// [2022-10-23 00:11:18][elseware::common::mainloop::client][WARN] error RecvServerPacket::from_bytes: WrongPacketForServerType(490, [40, 0, 234, 1, 0, 0, 0, 0, 9, 0, 74, 0, 97, 0, 115, 0, 100, 0, 102, 0, 0, 0, 0, 0, 192, 52, 67, 3, 60, 159, 129, 0, 32, 64, 233, 10, 196, 156, 152, 0])
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// [2022-10-23 00:20:14][elseware::common::mainloop::client][WARN] error RecvServerPacket::from_bytes: WrongPacketForServerType(490, [40, 0, 234, 1, 0, 0, 0, 0, 9, 0, 74, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 0, 0, 152, 0])
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|
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#[derive(PartialEq, Eq, Copy, Clone, Debug, Hash, PartialOrd, Ord, Serialize, Deserialize)]
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pub struct TeamEntityId(pub u32);
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|
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pub struct NewTeamEntity {
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pub created_by: UserAccountId,
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pub name: String,
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}
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|
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#[derive(Debug, Clone)]
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pub struct TeamEntity {
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pub id: TeamEntityId,
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pub owner: UserAccountId,
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pub name: String,
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pub team_flag: [u8; 2048],
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}
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@ -0,0 +1,25 @@ |
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[package] |
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name = "items" |
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version = "0.1.0" |
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edition = "2021" |
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|
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[dependencies] |
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entity = { workspace = true } |
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maps = { workspace = true } |
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shops = { workspace = true } |
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location = { workspace = true } |
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drops = { workspace = true } |
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|
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libpso = { workspace = true } |
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|
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enum-utils = { workspace = true } |
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derive_more = { workspace = true } |
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serde = { workspace = true } |
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rand = { workspace = true } |
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rand_chacha = { workspace = true } |
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async-recursion = { workspace = true } |
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async-std = { workspace = true } |
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async-trait = { workspace = true } |
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futures = { workspace = true } |
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anyhow = { workspace = true } |
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thiserror = { workspace = true } |
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use std::cmp::Ordering;
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use libpso::character::character;
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use crate::ship::items::ClientItemId;
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use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
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use crate::ClientItemId;
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use entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
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use std::future::Future;
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use async_std::sync::{Arc, Mutex};
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|
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use crate::entity::character::CharacterEntityId;
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use crate::entity::item::tool::ToolType;
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use crate::entity::item::mag::Mag;
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use crate::entity::item::weapon::Weapon;
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use crate::ship::shops::{ShopItem, ArmorShopItem, ToolShopItem, WeaponShopItem};
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use crate::ship::items::state::ItemStateError;
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use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};
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use crate::ship::items::floor::{FloorItem, FloorItemDetail};
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use entity::character::CharacterEntityId;
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use entity::item::tool::ToolType;
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use entity::item::mag::Mag;
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use entity::item::weapon::Weapon;
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use shops::{ShopItem, ArmorShopItem, ToolShopItem, WeaponShopItem};
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use crate::state::ItemStateError;
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use crate::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};
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use crate::floor::{FloorItem, FloorItemDetail};
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#[derive(Clone, Debug)]
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pub enum InventoryItemDetail {
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use crate::ClientItemId;
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#[derive(Debug, Clone)]
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pub enum TradeItem {
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Individual(ClientItemId),
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Stacked(ClientItemId, usize),
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}
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|
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impl TradeItem {
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pub fn stacked(&self) -> Option<(ClientItemId, usize)> {
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match self {
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TradeItem::Stacked(item_id, amount) => Some((*item_id, *amount)),
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_ => None
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}
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}
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pub fn stacked_mut(&mut self) -> Option<(ClientItemId, &mut usize)> {
|
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match self {
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TradeItem::Stacked(item_id, ref mut amount) => Some((*item_id, amount)),
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_ => None
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}
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}
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|
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pub fn item_id(&self) -> ClientItemId {
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match self {
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TradeItem::Individual(item_id) => *item_id,
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TradeItem::Stacked(item_id, _) => *item_id,
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}
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}
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|
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pub fn amount(&self) -> usize {
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match self {
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TradeItem::Individual(_) => 1,
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TradeItem::Stacked(_, amount) => *amount,
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}
|
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}
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}
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@ -0,0 +1,12 @@ |
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[package] |
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name = "location" |
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version = "0.1.0" |
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edition = "2021" |
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|
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[dependencies] |
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networking = { workspace = true } |
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|
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async-std = { workspace = true } |
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derive_more = { workspace = true } |
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futures= { workspace = true } |
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thiserror = { workspace = true } |
@ -0,0 +1,14 @@ |
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[package] |
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name = "maps" |
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version = "0.1.0" |
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edition = "2021" |
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|
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[dependencies] |
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byteorder = { workspace = true } |
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serde = { workspace = true } |
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thiserror = { workspace = true } |
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rand = { workspace = true } |
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rand_chacha = { workspace = true } |
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toml = { workspace = true } |
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enum-utils = { workspace = true } |
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derive_more = { workspace = true } |
@ -0,0 +1,59 @@ |
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pub mod area;
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pub mod enemy;
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pub mod object;
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pub mod variant;
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pub mod maps;
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pub mod monster;
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pub mod room;
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|
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#[derive(Clone, Copy)]
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pub enum Holiday {
|
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None,
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Christmas,
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Valentines,
|
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Easter,
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Halloween,
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Sonic,
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NewYear,
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Summer,
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White,
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Wedding,
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Fall,
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Spring,
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Summer2,
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Spring2,
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}
|
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|
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|
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impl From<Holiday> for u32 {
|
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fn from(other: Holiday) -> u32 {
|
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u16::from(other) as u32
|
|||
}
|
|||
}
|
|||
|
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impl From<Holiday> for u16 {
|
|||
fn from(other: Holiday) -> u16 {
|
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u8::from(other) as u16
|
|||
}
|
|||
}
|
|||
|
|||
impl From<Holiday> for u8 {
|
|||
fn from(other: Holiday) -> u8 {
|
|||
match other {
|
|||
Holiday::None => 0,
|
|||
Holiday::Christmas => 1,
|
|||
Holiday::Valentines => 3,
|
|||
Holiday::Easter => 4,
|
|||
Holiday::Halloween => 5,
|
|||
Holiday::Sonic => 6,
|
|||
Holiday::NewYear => 7,
|
|||
Holiday::Summer => 8,
|
|||
Holiday::White => 9,
|
|||
Holiday::Wedding => 10,
|
|||
Holiday::Fall => 11,
|
|||
Holiday::Spring => 12,
|
|||
Holiday::Summer2 => 13,
|
|||
Holiday::Spring2 => 14,
|
|||
}
|
|||
}
|
|||
}
|
@ -1,13 +1,11 @@ |
|||
// TOOD: `pub(super) for most of these?`
|
|||
|
|||
use std::io::{Read};
|
|||
use std::io::Read;
|
|||
|
|||
use byteorder::{LittleEndian, ReadBytesExt};
|
|||
|
|||
use crate::ship::room::Episode;
|
|||
|
|||
// TODO: don't use *
|
|||
use crate::ship::map::*;
|
|||
use crate::room::Episode;
|
|||
use crate::area::MapArea;
|
|||
|
|||
|
|||
#[derive(Debug, Copy, Clone)]
|
@ -0,0 +1,150 @@ |
|||
#[derive(Debug, Copy, Clone, derive_more::Display)]
|
|||
pub enum Episode {
|
|||
#[display(fmt="ep1")]
|
|||
One,
|
|||
#[display(fmt="ep2")]
|
|||
Two,
|
|||
#[display(fmt="ep4")]
|
|||
Four,
|
|||
}
|
|||
|
|||
impl TryFrom<u8> for Episode {
|
|||
type Error = ();
|
|||
|
|||
fn try_from(value: u8) -> Result<Episode, ()> {
|
|||
match value {
|
|||
1 => Ok(Episode::One),
|
|||
2 => Ok(Episode::Two),
|
|||
3 => Ok(Episode::Four),
|
|||
_ => Err(())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl From<Episode> for u8 {
|
|||
fn from(other: Episode) -> u8 {
|
|||
match other {
|
|||
Episode::One => 1,
|
|||
Episode::Two => 2,
|
|||
Episode::Four => 3,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Episode {
|
|||
pub fn from_quest(value: u8) -> Option<Episode> {
|
|||
match value {
|
|||
0 => Some(Episode::One),
|
|||
1 => Some(Episode::Two),
|
|||
2 => Some(Episode::Four),
|
|||
_ => None,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, derive_more::Display)]
|
|||
pub enum Difficulty {
|
|||
Normal,
|
|||
Hard,
|
|||
VeryHard,
|
|||
Ultimate,
|
|||
}
|
|||
|
|||
impl TryFrom<u8> for Difficulty {
|
|||
type Error = ();
|
|||
|
|||
fn try_from(value: u8) -> Result<Difficulty, ()> {
|
|||
match value {
|
|||
0 => Ok(Difficulty::Normal),
|
|||
1 => Ok(Difficulty::Hard),
|
|||
2 => Ok(Difficulty::VeryHard),
|
|||
3 => Ok(Difficulty::Ultimate),
|
|||
_ => Err(())
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl From<Difficulty> for u8 {
|
|||
fn from(other: Difficulty) -> u8 {
|
|||
match other {
|
|||
Difficulty::Normal => 0,
|
|||
Difficulty::Hard => 1,
|
|||
Difficulty::VeryHard => 2,
|
|||
Difficulty::Ultimate => 3,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone)]
|
|||
pub enum PlayerMode {
|
|||
Single,
|
|||
Multi,
|
|||
}
|
|||
|
|||
impl PlayerMode {
|
|||
pub fn value(&self) -> u8 {
|
|||
match self {
|
|||
PlayerMode::Single => 1,
|
|||
PlayerMode::Multi => 0,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Copy, Clone, derive_more::Display)]
|
|||
pub enum RoomMode {
|
|||
#[display(fmt="single")]
|
|||
Single {
|
|||
episode: Episode,
|
|||
difficulty: Difficulty,
|
|||
},
|
|||
#[display(fmt="multi")]
|
|||
Multi {
|
|||
episode: Episode,
|
|||
difficulty: Difficulty,
|
|||
},
|
|||
#[display(fmt="challenge")]
|
|||
Challenge {
|
|||
episode: Episode,
|
|||
},
|
|||
#[display(fmt="battle")]
|
|||
Battle {
|
|||
episode: Episode,
|
|||
difficulty: Difficulty,
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
impl RoomMode {
|
|||
pub fn difficulty(&self) -> Difficulty {
|
|||
match self {
|
|||
RoomMode::Single {difficulty, ..} => *difficulty,
|
|||
RoomMode::Multi {difficulty, ..} => *difficulty,
|
|||
RoomMode::Battle {difficulty, ..} => *difficulty,
|
|||
RoomMode::Challenge {..} => Difficulty::Normal,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn episode(&self) -> Episode {
|
|||
match self {
|
|||
RoomMode::Single {episode, ..} => *episode,
|
|||
RoomMode::Multi {episode, ..} => *episode,
|
|||
RoomMode::Battle {episode, ..} => *episode,
|
|||
RoomMode::Challenge {episode, ..} => *episode,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn battle(&self) -> bool {
|
|||
matches!(self, RoomMode::Battle {..})
|
|||
}
|
|||
|
|||
pub fn challenge(&self) -> bool {
|
|||
matches!(self, RoomMode::Challenge {..})
|
|||
}
|
|||
|
|||
pub fn player_mode(&self) -> PlayerMode {
|
|||
match self {
|
|||
RoomMode::Single {..} => PlayerMode::Single,
|
|||
_ => PlayerMode::Multi,
|
|||
}
|
|||
}
|
|||
}
|
@ -0,0 +1,18 @@ |
|||
[package] |
|||
name = "networking" |
|||
version = "0.1.0" |
|||
edition = "2021" |
|||
|
|||
|
|||
[dependencies] |
|||
entity = { workspace = true } |
|||
|
|||
libpso = { workspace = true } |
|||
|
|||
async-std = { workspace = true } |
|||
async-trait = { workspace = true } |
|||
futures = { workspace = true } |
|||
log = { workspace = true } |
|||
serde = { workspace = true } |
|||
serde_json = { workspace = true } |
|||
derive_more = { workspace = true } |
@ -1,7 +1,6 @@ |
|||
pub mod cipherkeys;
|
|||
pub mod serverstate;
|
|||
pub mod mainloop;
|
|||
pub mod leveltable;
|
|||
pub mod interserver;
|
|||
|
|||
// https://www.reddit.com/r/rust/comments/33xhhu/how_to_create_an_array_of_structs_that_havent/
|
@ -0,0 +1,22 @@ |
|||
[package] |
|||
name = "pktbuilder" |
|||
version = "0.1.0" |
|||
edition = "2021" |
|||
|
|||
[dependencies] |
|||
quests = { workspace = true } |
|||
stats = { workspace = true } |
|||
location = { workspace = true } |
|||
client = { workspace = true } |
|||
items = { workspace = true } |
|||
networking = { workspace = true } |
|||
maps = { workspace = true } |
|||
room = { workspace = true } |
|||
shops = { workspace = true } |
|||
entity = { workspace = true } |
|||
|
|||
libpso = { workspace = true } |
|||
|
|||
anyhow = { workspace = true } |
|||
futures = { workspace = true } |
|||
thiserror = { workspace = true } |
@ -1,10 +1,9 @@ |
|||
use libpso::character::character;
|
|||
use crate::common::leveltable::CharacterStats;
|
|||
use crate::entity::character::CharacterEntity;
|
|||
//use crate::ship::items::{CharacterInventory, CharacterBank};
|
|||
use crate::ship::items::bank::BankState;
|
|||
use crate::ship::items::inventory::InventoryState;
|
|||
use crate::entity::item::Meseta;
|
|||
use stats::leveltable::CharacterStats;
|
|||
use entity::character::CharacterEntity;
|
|||
use items::bank::BankState;
|
|||
use items::inventory::InventoryState;
|
|||
use entity::item::Meseta;
|
|||
|
|||
|
|||
#[derive(Default)]
|
@ -1,8 +1,9 @@ |
|||
use crate::ship::quests::{Quest, QuestList};
|
|||
use crate::ship::ship::{QUEST_CATEGORY_MENU_ID, QUEST_SELECT_MENU_ID};
|
|||
use quests::{Quest, QuestList};
|
|||
use libpso::packet::ship::*;
|
|||
use libpso::{utf8_to_array, utf8_to_utf16_array};
|
|||
|
|||
pub const QUEST_CATEGORY_MENU_ID: u32 = 0xA2;
|
|||
pub const QUEST_SELECT_MENU_ID: u32 = 0xA3;
|
|||
|
|||
pub fn quest_category_list(quests: &QuestList) -> QuestCategoryList {
|
|||
let categories = quests.iter()
|
@ -1,8 +1,9 @@ |
|||
use libpso::packet::login::{ShipList, ShipListEntry};
|
|||
use libpso::utf8_to_utf16_array;
|
|||
|
|||
use crate::common::interserver::Ship;
|
|||
use crate::login::character::SHIP_MENU_ID;
|
|||
use networking::interserver::Ship;
|
|||
|
|||
pub const SHIP_MENU_ID: u32 = 1;
|
|||
|
|||
pub fn ship_list(ships: &[Ship]) -> ShipList {
|
|||
let ships = ships.iter()
|
@ -0,0 +1,107 @@ |
|||
use futures::stream::{FuturesOrdered, StreamExt};
|
|||
use libpso::packet::ship::*;
|
|||
use crate::common::serverstate::ClientId;
|
|||
use crate::entity::gateway::EntityGateway;
|
|||
use crate::ship::client::{Clients, ClientState};
|
|||
use crate::ship::teams::Teams;
|
|||
use crate::ship::location::ClientLocation;
|
|||
use crate::ship::ship::ShipError;
|
|||
use crate::entity::team::TeamEntity;
|
|||
|
|||
|
|||
pub fn client_team_state_changed(client_id: ClientId, client: &ClientState, team: &TeamEntity) -> ClientTeamStateChanged {
|
|||
ClientTeamStateChanged {
|
|||
unknown: 0,
|
|||
guildcard: client.user.guildcard(),
|
|||
team_id: team.id.0,
|
|||
unknown2: [0;2],
|
|||
privilege: 0x40, // TODO: improve
|
|||
team_name: libpso::utf8_to_utf16_array!(team.name, 14),
|
|||
unknown3: 0x00986C84, // TODO: what if we omit this?
|
|||
}
|
|||
}
|
|||
|
|||
fn player_team_info(client_id: ClientId, client: &ClientState, team: &TeamEntity) -> PlayerTeamInfo {
|
|||
PlayerTeamInfo {
|
|||
guildcard: client.user.guildcard(),
|
|||
team_id: team.id.0,
|
|||
info: 0,
|
|||
info2: 0,
|
|||
privilege: 0x40, // TODO: improve
|
|||
team_name: libpso::utf8_to_utf16_array!(team.name, 14),
|
|||
unknown: 0x00986C84, // TODO: what if we omit this?
|
|||
guildcard_again: client.user.guildcard(),
|
|||
client_id: client_id.0 as u32,
|
|||
character_name: libpso::utf8_to_utf16_array!(client.character.name, 12),
|
|||
unknown2: 0,
|
|||
unknown3: 0,
|
|||
team_flag: team.team_flag,
|
|||
}
|
|||
}
|
|||
|
|||
pub fn team_info_individual(client_id: ClientId, client: &ClientState, team: &TeamEntity) -> TeamInfo {
|
|||
TeamInfo {
|
|||
clients: vec![player_team_info(client_id, client, team)]
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
pub async fn player_team_info_list<EG>(id: ClientId,
|
|||
client_location: &ClientLocation,
|
|||
clients: &Clients,
|
|||
teams: &Teams<EG>,
|
|||
) -> Result<Vec<PlayerTeamInfo>, ShipError>
|
|||
where
|
|||
EG: EntityGateway + Clone + 'static,
|
|||
{
|
|||
Ok(futures::stream::iter(client_location.get_all_clients_by_client(id).await?.into_iter())
|
|||
.filter_map(|area_client| {
|
|||
let clients = clients.clone();
|
|||
async move {
|
|||
clients.with(area_client.client, |client| {
|
|||
let mut teams = teams.clone();
|
|||
Box::pin(async move {
|
|||
let team = teams.get_team(area_client.client).await.ok()??;
|
|||
Some(player_team_info(area_client.client, client, &team))
|
|||
})}).await.ok()?
|
|||
}})
|
|||
.collect::<Vec<_>>()
|
|||
.await)
|
|||
}
|
|||
|
|||
pub async fn team_info<EG>(id: ClientId,
|
|||
client_location: &ClientLocation,
|
|||
clients: &Clients,
|
|||
teams: &Teams<EG>,
|
|||
) -> Result<TeamInfo, ShipError>
|
|||
where
|
|||
EG: EntityGateway + Clone + 'static,
|
|||
{
|
|||
Ok(TeamInfo {
|
|||
clients: player_team_info_list(id, client_location, clients, teams).await?,
|
|||
})
|
|||
}
|
|||
|
|||
pub async fn lobby_team_list<EG>(id: ClientId,
|
|||
client_location: &ClientLocation,
|
|||
clients: &Clients,
|
|||
teams: &Teams<EG>,
|
|||
) -> Result<TeamLobbyList, ShipError>
|
|||
where
|
|||
EG: EntityGateway + Clone + 'static,
|
|||
{
|
|||
Ok(TeamLobbyList {
|
|||
clients: player_team_info_list(id, client_location, clients, teams).await?,
|
|||
})
|
|||
}
|
|||
|
|||
pub fn team_invitation_info(client_id: ClientId, client: &ClientState, team: &TeamEntity) -> TeamInvitationInfo {
|
|||
TeamInvitationInfo {
|
|||
guildcard: client.user.guildcard(),
|
|||
team_id: team.id.0,
|
|||
unknown: [0; 2],
|
|||
team_name: libpso::utf8_to_utf16_array!(team.name, 14),
|
|||
unknown2: 0x00986C84, // TODO: what if we omit this?
|
|||
team_flag: team.team_flag,
|
|||
}
|
|||
}
|
@ -0,0 +1,18 @@ |
|||
[package] |
|||
name = "quests" |
|||
version = "0.1.0" |
|||
edition = "2021" |
|||
|
|||
[dependencies] |
|||
maps = { workspace = true } |
|||
|
|||
libpso = { workspace = true } |
|||
|
|||
async-std = { workspace = true } |
|||
ages-prs = { workspace = true } |
|||
log = { workspace = true } |
|||
byteorder = { workspace = true } |
|||
thiserror = { workspace = true } |
|||
anyhow = { workspace = true } |
|||
toml = { workspace = true } |
|||
serde = { workspace = true } |
@ -0,0 +1,17 @@ |
|||
[package] |
|||
name = "room" |
|||
version = "0.1.0" |
|||
edition = "2021" |
|||
|
|||
[dependencies] |
|||
maps = { workspace = true } |
|||
entity = { workspace = true } |
|||
quests = { workspace = true } |
|||
location = { workspace = true } |
|||
drops = { workspace = true } |
|||
|
|||
rand = { workspace = true } |
|||
async-std = { workspace = true } |
|||
futures = { workspace = true } |
|||
anyhow = { workspace = true } |
|||
thiserror = { workspace = true } |
@ -0,0 +1,17 @@ |
|||
[package] |
|||
name = "shops" |
|||
version = "0.1.0" |
|||
edition = "2021" |
|||
|
|||
[dependencies] |
|||
maps = { workspace = true } |
|||
stats = { workspace = true } |
|||
entity = { workspace = true } |
|||
|
|||
async-std = { workspace = true } |
|||
async-trait = { workspace = true } |
|||
futures = { workspace = true } |
|||
rand = { workspace = true } |
|||
rand_chacha = { workspace = true } |
|||
toml = { workspace = true } |
|||
serde = { workspace = true } |
@ -0,0 +1,95 @@ |
|||
mod weapon;
|
|||
mod tool;
|
|||
mod armor;
|
|||
|
|||
use async_std::sync::{Arc, Mutex};
|
|||
use futures::future::OptionFuture;
|
|||
use std::collections::HashMap;
|
|||
use entity::item::ItemDetail;
|
|||
use maps::room::Difficulty;
|
|||
use entity::character::SectionID;
|
|||
|
|||
pub use weapon::{WeaponShop, WeaponShopItem};
|
|||
pub use tool::{ToolShop, ToolShopItem};
|
|||
pub use armor::{ArmorShop, ArmorShopItem};
|
|||
|
|||
pub trait ShopItem {
|
|||
fn price(&self) -> usize;
|
|||
fn as_bytes(&self) -> [u8; 12];
|
|||
fn as_item(&self) -> ItemDetail;
|
|||
}
|
|||
|
|||
#[async_trait::async_trait]
|
|||
pub trait ItemShops {
|
|||
async fn generate_weapon_list(&self, difficulty: Difficulty, section_id: SectionID, char_level: usize) -> Option<Vec<WeaponShopItem>>;
|
|||
async fn generate_tool_list(&self, char_level: usize) -> Vec<ToolShopItem>;
|
|||
async fn generate_armor_list(&self, char_level: usize) -> Vec<ArmorShopItem>;
|
|||
}
|
|||
|
|||
|
|||
#[derive(Clone)]
|
|||
pub struct StandardItemShops {
|
|||
weapon_shop: HashMap<(Difficulty, SectionID), Arc<Mutex<WeaponShop<rand_chacha::ChaCha20Rng>>>>,
|
|||
tool_shop: Arc<Mutex<ToolShop<rand_chacha::ChaCha20Rng>>>,
|
|||
armor_shop: Arc<Mutex<ArmorShop<rand_chacha::ChaCha20Rng>>>,
|
|||
}
|
|||
|
|||
impl Default for StandardItemShops {
|
|||
fn default() -> StandardItemShops {
|
|||
let difficulty = [Difficulty::Normal, Difficulty::Hard, Difficulty::VeryHard, Difficulty::Ultimate];
|
|||
let section_id = [SectionID::Viridia, SectionID::Greenill, SectionID::Skyly, SectionID::Bluefull, SectionID::Purplenum,
|
|||
SectionID::Pinkal, SectionID::Redria, SectionID::Oran, SectionID::Yellowboze, SectionID::Whitill];
|
|||
|
|||
let mut weapon_shop = HashMap::new();
|
|||
for d in difficulty.iter() {
|
|||
for id in section_id.iter() {
|
|||
weapon_shop.insert((*d, *id), Arc::new(Mutex::new(WeaponShop::new(*d, *id))));
|
|||
}
|
|||
}
|
|||
|
|||
StandardItemShops {
|
|||
weapon_shop,
|
|||
tool_shop: Arc::new(Mutex::new(ToolShop::default())),
|
|||
armor_shop: Arc::new(Mutex::new(ArmorShop::default())),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[async_trait::async_trait]
|
|||
impl ItemShops for StandardItemShops {
|
|||
async fn generate_weapon_list(&self, difficulty: Difficulty, section_id: SectionID, char_level: usize) -> Option<Vec<WeaponShopItem>> {
|
|||
OptionFuture::from(
|
|||
self.weapon_shop
|
|||
.get(&(difficulty, section_id))
|
|||
.map(|shop| async {
|
|||
shop
|
|||
.lock()
|
|||
.await
|
|||
.generate_weapon_list(char_level)
|
|||
})).await
|
|||
}
|
|||
|
|||
async fn generate_tool_list(&self, char_level: usize) -> Vec<ToolShopItem> {
|
|||
self.tool_shop
|
|||
.lock()
|
|||
.await
|
|||
.generate_tool_list(char_level)
|
|||
}
|
|||
|
|||
async fn generate_armor_list(&self, char_level: usize) -> Vec<ArmorShopItem> {
|
|||
self.armor_shop
|
|||
.lock()
|
|||
.await
|
|||
.generate_armor_list(char_level)
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
|
|||
|
|||
pub enum ShopType {
|
|||
Weapon,
|
|||
Tool,
|
|||
Armor
|
|||
}
|
|||
|
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