lint src/bin/*
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@ -41,7 +41,7 @@ fn main() {
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let login_state = LoginServerState::new(thread_entity_gateway, charserv_ip);
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let login_loop = login_mainloop(login_state, elseware::login::login::LOGIN_PORT);
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let char_state = CharacterServerState::new(entity_gateway, AuthToken(shipgate_token.into()));
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let char_state = CharacterServerState::new(entity_gateway, AuthToken(shipgate_token));
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let character_loop = character_mainloop(char_state, elseware::login::character::CHARACTER_PORT, elseware::login::login::COMMUNICATION_PORT);
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info!("[auth/character] starting server");
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@ -42,7 +42,7 @@ fn main() {
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.ip(ip)
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.port(elseware::ship::ship::SHIP_PORT)
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.gateway(entity_gateway)
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.auth_token(AuthToken(shipgate_token.into()))
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.auth_token(AuthToken(shipgate_token))
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.build();
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let shipgate_ip = std::env::var("SHIPGATE_IP").unwrap().parse().unwrap();
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