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@ -960,6 +960,125 @@ impl ItemManager { |
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Ok(weapon)
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}
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pub async fn trade_items<EG: EntityGateway>(&mut self,
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entity_gateway: &mut EG,
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p1: (&AreaClient, &CharacterEntity, &Vec<TradeItem>),
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p2: (&AreaClient, &CharacterEntity, &Vec<TradeItem>))
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-> Result<Vec<ItemToTrade>, anyhow::Error> {
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let it = ItemTransaction::new(&self, (p1, p2))
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.act(|it, (p1, p2)| -> Result<_, anyhow::Error> {
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let p1_inventory = it.manager.get_character_inventory(p1.1)?;
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let p2_inventory = it.manager.get_character_inventory(p2.1)?;
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//TODO: inv-selftrade+othertrade <= 30
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//if p1_inventory
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let trade_items = [(p1, p2, p1_inventory), (p2, p1, p2_inventory)]
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.map(|((src_client, dest_client, src_inventory))| {
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src_client.2.iter()
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.map(|item| -> Option<(Option<ItemToTrade>, Vec<Box<dyn ItemAction<EG>>>)> {
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match item {
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TradeItem::Individual(item_id) => {
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let item = src_inventory.get_item_by_id(*item_id)?.individual()?;
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Some((
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Some(ItemToTrade {
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add_to: *dest_client.0,
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remove_from: *src_client.0,
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item_id: *item_id,
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item_detail: ItemToTradeDetail::Individual(item.item.clone())
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}),
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vec![
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Box::new(AddIndividualItemToInventory {
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character_id: dest_client.1.id,
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item_id: item.entity_id,
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}),
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Box::new(RemoveIndividualItemFromInventory {
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character_id: src_client.1.id,
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item_id: item.entity_id,
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})
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]
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))
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},
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TradeItem::Stacked(item_id, amount) => {
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let item = src_inventory.get_item_by_id(*item_id)?.stacked()?;
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if item.count() < *amount {
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None
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}
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else {
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Some((
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Some(ItemToTrade {
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add_to: *dest_client.0,
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remove_from: *src_client.0,
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item_id: *item_id,
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item_detail: ItemToTradeDetail::Stacked(item.tool, *amount)
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}),
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vec![
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Box::new(AddStackedItemToInventory {
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character_id: dest_client.1.id,
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item_ids: item.entity_ids.iter().cloned().take(*amount).collect(),
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}),
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Box::new(RemoveStackedItemFromInventory {
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character_id: src_client.1.id,
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item_ids: item.entity_ids.iter().cloned().take(*amount).collect(),
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}),
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]
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))
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}
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},
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TradeItem::Meseta(amount) => {
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Some((None,
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vec![
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Box::new(AddMesetaToInventory {
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character_id: dest_client.1.id,
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amount: *amount,
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}),
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Box::new(RemoveMesetaFromInventory {
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character_id: src_client.1.id,
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amount: *amount,
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}),
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]
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))
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}
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}
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})
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.collect::<Option<Vec<_>>>()
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});
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if let [Some(p1_trades), Some(p2_trades)] = trade_items {
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let (p1_item_trades, p1_item_actions): (Vec<Option<ItemToTrade>>, Vec<Vec<Box<dyn ItemAction<EG>>>>) = p1_trades.into_iter().unzip();
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let (p2_item_trades, p2_item_actions): (Vec<Option<ItemToTrade>>, Vec<Vec<Box<dyn ItemAction<EG>>>>) = p2_trades.into_iter().unzip();
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let item_trades = p1_item_trades.into_iter().flatten().chain(p2_item_trades.into_iter().flatten());
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let item_actions = p1_item_actions.into_iter().flatten().chain(p2_item_actions.into_iter().flatten());
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for action in item_actions {
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it.action(action);
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}
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Ok(item_trades.collect())
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}
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else {
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Err(ItemManagerError::InvalidTrade.into())
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}
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});
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it.commit(self, entity_gateway)
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.await
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.map_err(|err| err.into())
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}
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}
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pub enum ItemToTradeDetail {
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Individual(ItemDetail),
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Stacked(Tool, usize),
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}
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pub struct ItemToTrade {
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pub add_to: AreaClient,
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pub remove_from: AreaClient,
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pub item_id: ClientItemId,
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pub item_detail: ItemToTradeDetail,
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}
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struct RemoveFromLocalFloor {
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character_id: CharacterEntityId,
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@ -1050,3 +1169,76 @@ impl<EG: EntityGateway> ItemAction<EG> for AddMesetaFloorItemToInventory { |
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Ok(())
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}
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}
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struct AddIndividualItemToInventory {
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character_id: CharacterEntityId,
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item_id: ItemEntityId,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for AddIndividualItemToInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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struct AddStackedItemToInventory {
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character_id: CharacterEntityId,
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item_ids: Vec<ItemEntityId>,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for AddStackedItemToInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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struct RemoveIndividualItemFromInventory {
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character_id: CharacterEntityId,
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item_id: ItemEntityId,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for RemoveIndividualItemFromInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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struct RemoveStackedItemFromInventory {
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character_id: CharacterEntityId,
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item_ids: Vec<ItemEntityId>,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for RemoveStackedItemFromInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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struct AddMesetaToInventory {
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character_id: CharacterEntityId,
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amount: usize,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for AddMesetaToInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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struct RemoveMesetaFromInventory {
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character_id: CharacterEntityId,
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amount: usize,
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}
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for RemoveMesetaFromInventory {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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Ok(())
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}
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}
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