returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 20 \nto create Hard rooms.".into())))].into_iter()))
returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 20 \nto create Hard rooms.".into())))].into_iter()))
}
}
},
},
room::Difficulty::Normal=>{
iflevel<1{
returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 1 \nto create Normal rooms.".into())))].into_iter()))
returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 20 \nto join Hard rooms.".into())))].into_iter()))
returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 20 \nto join Hard rooms.".into())))].into_iter()))
}
}
},
},
room::Difficulty::Normal=>{
iflevel<1{
returnOk(Box::new(vec![(id,SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 1 \nto join Normal rooms.".into())))].into_iter()))