Browse Source

break out entity and maps into separate crates

pull/135/head
jake 1 year ago
committed by andy
parent
commit
d158ac1d7f
  1. 48
      Cargo.toml
  2. 8
      common/Cargo.toml
  3. 0
      common/src/lib.rs
  4. 57
      entity/Cargo.toml
  5. 0
      entity/src/account.rs
  6. 4
      entity/src/character.rs
  7. 8
      entity/src/gateway/entitygateway.rs
  8. 10
      entity/src/gateway/inmemory.rs
  9. 0
      entity/src/gateway/mod.rs
  10. 0
      entity/src/gateway/postgres/migrations/V0001__initial.sql
  11. 0
      entity/src/gateway/postgres/migrations/V0002__equips.sql
  12. 0
      entity/src/gateway/postgres/migrations/V0003__item_notes.sql
  13. 0
      entity/src/gateway/postgres/migrations/V0004__meseta.sql
  14. 0
      entity/src/gateway/postgres/migrations/V0005__trade.sql
  15. 0
      entity/src/gateway/postgres/migrations/V0006__playtime.sql
  16. 0
      entity/src/gateway/postgres/migrations/V0007__player_keyconfig.sql
  17. 0
      entity/src/gateway/postgres/migrations/V0008__playtime_not_null.sql
  18. 0
      entity/src/gateway/postgres/migrations/V0009__no_player_keyconfig.sql
  19. 0
      entity/src/gateway/postgres/migrations/V0010__char_create_timestamp.sql
  20. 0
      entity/src/gateway/postgres/migrations/V0011__shared_bank.sql
  21. 0
      entity/src/gateway/postgres/migrations/V0012__room.sql
  22. 0
      entity/src/gateway/postgres/migrations/V0013__room2.sql
  23. 3
      entity/src/gateway/postgres/migrations/mod.rs
  24. 0
      entity/src/gateway/postgres/mod.rs
  25. 14
      entity/src/gateway/postgres/models.rs
  26. 14
      entity/src/gateway/postgres/postgres.rs
  27. 2
      entity/src/item/armor.rs
  28. 0
      entity/src/item/esweapon.rs
  29. 8
      entity/src/item/mag.rs
  30. 30
      entity/src/item/mod.rs
  31. 0
      entity/src/item/shield.rs
  32. 0
      entity/src/item/tech.rs
  33. 0
      entity/src/item/tool.rs
  34. 0
      entity/src/item/unit.rs
  35. 2
      entity/src/item/weapon.rs
  36. 0
      entity/src/lib.rs
  37. 4
      entity/src/room.rs
  38. 31
      entity/src/team.rs
  39. 15
      maps/Cargo.toml
  40. 2
      maps/src/area.rs
  41. 43
      maps/src/enemy.rs
  42. 7
      maps/src/lib.rs
  43. 18
      maps/src/maps.rs
  44. 212
      maps/src/monster.rs
  45. 8
      maps/src/object.rs
  46. 150
      maps/src/room.rs
  47. 3
      maps/src/variant.rs
  48. 4
      networking/Cargo.toml
  49. 0
      networking/src/lib.rs
  50. 2
      src/bin/login.rs
  51. 10
      src/bin/main.rs
  52. 2
      src/bin/ship.rs
  53. 4
      src/common/interserver.rs
  54. 2
      src/common/leveltable.rs
  55. 3
      src/common/mainloop/interserver.rs
  56. 3
      src/entity/gateway/postgres/migrations/mod.rs
  57. 2
      src/lib.rs
  58. 44
      src/login/character.rs
  59. 29
      src/login/login.rs
  60. 4
      src/ship/character.rs
  61. 4
      src/ship/chatcommand.rs
  62. 8
      src/ship/client.rs
  63. 12
      src/ship/drops/box_drop_table.rs
  64. 10
      src/ship/drops/generic_armor.rs
  65. 10
      src/ship/drops/generic_shield.rs
  66. 10
      src/ship/drops/generic_unit.rs
  67. 10
      src/ship/drops/generic_weapon.rs
  68. 46
      src/ship/drops/mod.rs
  69. 20
      src/ship/drops/rare_drop_table.rs
  70. 8
      src/ship/drops/tech_table.rs
  71. 12
      src/ship/drops/tool_table.rs
  72. 14
      src/ship/item_stats.rs
  73. 16
      src/ship/items/actions.rs
  74. 14
      src/ship/items/apply_item.rs
  75. 6
      src/ship/items/bank.rs
  76. 8
      src/ship/items/floor.rs
  77. 10
      src/ship/items/inventory.rs
  78. 12
      src/ship/items/state.rs
  79. 14
      src/ship/items/tasks.rs
  80. 12
      src/ship/map/mod.rs
  81. 4
      src/ship/mod.rs
  82. 2
      src/ship/packet/builder/message.rs
  83. 2
      src/ship/packet/handler/auth.rs
  84. 2
      src/ship/packet/handler/communication.rs
  85. 4
      src/ship/packet/handler/direct_message.rs
  86. 6
      src/ship/packet/handler/lobby.rs
  87. 4
      src/ship/packet/handler/message.rs
  88. 4
      src/ship/packet/handler/quest.rs
  89. 24
      src/ship/packet/handler/room.rs
  90. 2
      src/ship/packet/handler/settings.rs
  91. 4
      src/ship/packet/handler/trade.rs
  92. 11
      src/ship/quests.rs
  93. 168
      src/ship/room.rs
  94. 143
      src/ship/ship.rs
  95. 8
      src/ship/shops/armor.rs
  96. 2
      src/ship/shops/mod.rs
  97. 6
      src/ship/shops/tool.rs
  98. 8
      src/ship/shops/weapon.rs
  99. 12
      tests/common.rs
  100. 4
      tests/test_bank.rs

48
Cargo.toml

@ -4,8 +4,20 @@ version = "0.1.0"
authors = ["Jake Probst <jake.probst@gmail.com>"]
edition = "2021"
[dependencies]
[workspace]
members = [
"entity",
"maps",
"common",
"networking",
]
[workspace.dependencies]
libpso = { git = "http://git.sharnoth.com/jake/libpso" }
entity = { path = "./entity" }
maps = { path = "./maps" }
common = { path = "./common" }
networking = { path = "./networking" }
async-std = { version = "1.9.0", features = ["unstable", "attributes"] }
futures = "0.3.5"
rand = "0.7.3"
@ -33,3 +45,37 @@ sqlx = { version = "0.6.2", features = ["runtime-async-std-native-tls", "postgre
strum = "0.19.5"
strum_macros = "0.19"
anyhow = { version = "1.0.68", features = ["backtrace"] }
[dependencies]
libpso = { git = "http://git.sharnoth.com/jake/libpso" }
entity = { path = "./entity" }
maps = { path = "./maps" }
common = { path = "./common" }
networking = { path = "./networking" }
async-std = { version = "1.9.0", features = ["unstable", "attributes"] }
futures = "0.3.5"
rand = "0.7.3"
rand_chacha = "0.2.2"
crc = "^1.0.0"
bcrypt = "0.10"
chrono = { workspace = true }
serde = "*"
serde_json = "*"
ron = "*"
toml = "*"
log = "*"
fern = { version = "0.5", features = ["colored"] }
byteorder = "1"
enum-utils = "0.1.2"
derive_more = { version = "0.99.3", features = ["display"]}
thiserror = "1.0.37"
ages-prs = "0.1"
async-trait = "0.1.51"
async-recursion= "1.0.0"
lazy_static = "1.4.0"
barrel = { version = "0.6.5", features = ["pg"] }
refinery = { version = "0.5.0", features = ["postgres"] }
#sqlx = { version = "0.6.2", features = ["runtime-async-std-native-tls", "postgres", "json", "chrono"] }
strum = "0.19.5"
strum_macros = "0.19"
anyhow = { workspace = true }

8
common/Cargo.toml

@ -0,0 +1,8 @@
[package]
name = "common"
version = "0.1.0"
edition = "2021"
[dependencies]
derive_more = { workspace = true }

0
common/src/lib.rs

57
entity/Cargo.toml

@ -0,0 +1,57 @@
[package]
name = "entity"
version = "0.1.0"
edition = "2021"
[dependencies]
libpso = { workspace = true }
maps = { workspace = true }
chrono = { workspace = true }
anyhow = { workspace = true }
async-std = { workspace = true }
sqlx = { workspace = true }
thiserror = { workspace = true }
serde = { workspace = true }
async-trait = { workspace = true }
enum-utils = { workspace = true }
derive_more = { workspace = true }
refinery = { workspace = true }
lazy_static = { workspace = true }
futures = { workspace = true }
strum = { workspace = true }
strum_macros = { workspace = true }
toml = { workspace = true }
#libpso = { git = "http://git.sharnoth.com/jake/libpso" }
#async-std = { version = "1.9.0", features = ["unstable", "attributes"] }
#futures = "0.3.5"
#rand = "0.7.3"
#rand_chacha = "0.2.2"
#crc = "^1.0.0"
#bcrypt = "0.10"
#chrono = "0.4.11"
#serde = "*"
#serde_json = "*"
#ron = "*"
#toml = "*"
#log = "*"
#fern = { version = "0.5", features = ["colored"] }
#byteorder = "1"
#enum-utils = "0.1.2"
#derive_more = { version = "0.99.3", features = ["display"]}
#thiserror = "1.0.37"
#ages-prs = "0.1"
#async-trait = "0.1.51"
#async-recursion= "1.0.0"
#lazy_static = "1.4.0"
#barrel = { version = "0.6.5", features = ["pg"] }
#refinery = { version = "0.5.0", features = ["postgres"] }
#sqlx = { version = "0.6.2", features = ["runtime-async-std-native-tls", "postgres", "json", "chrono"] }
#strum = "0.19.5"
#strum_macros = "0.19"
#anyhow = { version = "1.0.68", features = ["backtrace"] }
#[lib]
#name = "entity"
#path = "lib.rs"

0
src/entity/account.rs → entity/src/account.rs

4
src/entity/character.rs → entity/src/character.rs

@ -4,8 +4,8 @@ use serde::{Serialize, Deserialize};
use libpso::packet::ship::{UpdateConfig, WriteInfoboard};
use libpso::character::settings::{DEFAULT_PALETTE_CONFIG, DEFAULT_TECH_MENU};
use crate::entity::item::tech::Technique;
use crate::entity::account::UserAccountId;
use crate::item::tech::Technique;
use crate::account::UserAccountId;
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, enum_utils::FromStr, derive_more::Display, Serialize, Deserialize, Default)]
pub enum CharacterClass {

8
src/entity/gateway/entitygateway.rs → entity/src/gateway/entitygateway.rs

@ -1,10 +1,10 @@
use thiserror::Error;
use futures::future::{Future, BoxFuture};
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::item::*;
use crate::entity::room::*;
use crate::account::*;
use crate::character::*;
use crate::item::*;
use crate::room::*;
// TODO: better granularity?

10
src/entity/gateway/inmemory.rs → entity/src/gateway/inmemory.rs

@ -2,11 +2,11 @@ use std::collections::BTreeMap;
use std::convert::TryInto;
use futures::future::{Future, BoxFuture};
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction, GatewayError};
use crate::entity::item::*;
use crate::entity::room::*;
use crate::account::*;
use crate::character::*;
use crate::gateway::{EntityGateway, EntityGatewayTransaction, GatewayError};
use crate::item::*;
use crate::room::*;
use async_std::sync::{Arc, Mutex};

0
src/entity/gateway/mod.rs → entity/src/gateway/mod.rs

0
src/entity/gateway/postgres/migrations/V0001__initial.sql → entity/src/gateway/postgres/migrations/V0001__initial.sql

0
src/entity/gateway/postgres/migrations/V0002__equips.sql → entity/src/gateway/postgres/migrations/V0002__equips.sql

0
src/entity/gateway/postgres/migrations/V0003__item_notes.sql → entity/src/gateway/postgres/migrations/V0003__item_notes.sql

0
src/entity/gateway/postgres/migrations/V0004__meseta.sql → entity/src/gateway/postgres/migrations/V0004__meseta.sql

0
src/entity/gateway/postgres/migrations/V0005__trade.sql → entity/src/gateway/postgres/migrations/V0005__trade.sql

0
src/entity/gateway/postgres/migrations/V0006__playtime.sql → entity/src/gateway/postgres/migrations/V0006__playtime.sql

0
src/entity/gateway/postgres/migrations/V0007__player_keyconfig.sql → entity/src/gateway/postgres/migrations/V0007__player_keyconfig.sql

0
src/entity/gateway/postgres/migrations/V0008__playtime_not_null.sql → entity/src/gateway/postgres/migrations/V0008__playtime_not_null.sql

0
src/entity/gateway/postgres/migrations/V0009__no_player_keyconfig.sql → entity/src/gateway/postgres/migrations/V0009__no_player_keyconfig.sql

0
src/entity/gateway/postgres/migrations/V0010__char_create_timestamp.sql → entity/src/gateway/postgres/migrations/V0010__char_create_timestamp.sql

0
src/entity/gateway/postgres/migrations/V0011__shared_bank.sql → entity/src/gateway/postgres/migrations/V0011__shared_bank.sql

0
src/entity/gateway/postgres/migrations/V0012__room.sql → entity/src/gateway/postgres/migrations/V0012__room.sql

0
src/entity/gateway/postgres/migrations/V0013__room2.sql → entity/src/gateway/postgres/migrations/V0013__room2.sql

3
entity/src/gateway/postgres/migrations/mod.rs

@ -0,0 +1,3 @@
use refinery::include_migration_mods;
include_migration_mods!("src/gateway/postgres/migrations");

0
src/entity/gateway/postgres/mod.rs → entity/src/gateway/postgres/mod.rs

14
src/entity/gateway/postgres/models.rs → entity/src/gateway/postgres/models.rs

@ -4,13 +4,13 @@ use std::convert::Into;
use serde::{Serialize, Deserialize};
use libpso::character::settings;
use libpso::util::vec_to_array;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::item::*;
use crate::entity::room::*;
use crate::ship::map::MapArea;
use crate::ship::room::{Episode, Difficulty};
use crate::ship::monster::MonsterType;
use crate::account::*;
use crate::character::*;
use crate::item::*;
use crate::room::*;
use maps::area::MapArea;
use maps::room::{Episode, Difficulty};
use maps::monster::MonsterType;
#[derive(Debug, sqlx::FromRow)]
pub struct PgUserAccount {

14
src/entity/gateway/postgres/postgres.rs → entity/src/gateway/postgres/postgres.rs

@ -1,16 +1,16 @@
// this lint is currently bugged and suggests incorrect code https://github.com/rust-lang/rust-clippy/issues/9123
#![allow(clippy::explicit_auto_deref)]
use std::convert::{From, TryFrom, Into};
use std::convert::{From, Into};
use futures::future::{Future, BoxFuture};
use futures::stream::{StreamExt, FuturesOrdered};
use async_std::sync::{Arc, Mutex};
use libpso::character::guildcard;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction, GatewayError};
use crate::entity::item::*;
use crate::entity::room::*;
use crate::account::*;
use crate::character::*;
use crate::gateway::{EntityGateway, EntityGatewayTransaction, GatewayError};
use crate::item::*;
use crate::room::*;
use super::models::*;
use sqlx::postgres::PgPoolOptions;
@ -19,7 +19,7 @@ use sqlx::Connection;
mod embedded {
use refinery::embed_migrations;
embed_migrations!("src/entity/gateway/postgres/migrations");
embed_migrations!("src/gateway/postgres/migrations");
}

2
src/entity/item/armor.rs → entity/src/item/armor.rs

@ -1,5 +1,5 @@
use serde::{Serialize, Deserialize};
use crate::entity::item::ItemEntityId;
use crate::item::ItemEntityId;
#[derive(Debug, Copy, Clone)]
pub enum ItemParseError {

0
src/entity/item/esweapon.rs → entity/src/item/esweapon.rs

8
src/entity/item/mag.rs → entity/src/item/mag.rs

@ -1,9 +1,9 @@
use thiserror::Error;
use std::collections::HashMap;
use thiserror::Error;
use serde::{Serialize, Deserialize};
use crate::entity::item::tool::ToolType;
use crate::entity::character::{CharacterClass, SectionID};
use crate::entity::item::ItemEntityId;
use crate::item::tool::ToolType;
use crate::character::{CharacterClass, SectionID};
use crate::item::ItemEntityId;
use std::io::Read;
use std::cmp::Ordering::{Less, Greater, Equal};

30
src/entity/item/mod.rs → entity/src/item/mod.rs

@ -9,11 +9,11 @@ pub mod mag;
pub mod esweapon;
use serde::{Serialize, Deserialize};
use crate::entity::character::CharacterEntityId;
use crate::entity::room::RoomEntityId;
use crate::ship::map::MapArea;
use crate::ship::monster::MonsterType;
use crate::ship::drops::ItemDropType;
use crate::character::CharacterEntityId;
use crate::room::RoomEntityId;
use maps::area::MapArea;
use maps::monster::MonsterType;
//use crate::ship::drops::ItemDropType;
#[derive(PartialEq, Eq, Copy, Clone, Debug, Hash, PartialOrd, Ord, Serialize, Deserialize)]
pub struct ItemEntityId(pub u32);
@ -156,26 +156,6 @@ impl ItemDetail {
}
}
pub fn parse_item_from_bytes(data: [u8; 16]) -> Option<ItemDropType> {
let item_type = weapon::WeaponType::parse_type([data[0],data[1],data[2]]).map(ItemType::Weapon)
.or_else(|_| armor::ArmorType::parse_type([data[0],data[1],data[2]]).map(ItemType::Armor))
.or_else(|_| shield::ShieldType::parse_type([data[0],data[1],data[2]]).map(ItemType::Shield))
.or_else(|_| unit::UnitType::parse_type([data[0],data[1],data[2]]).map(ItemType::Unit))
.or_else(|_| mag::MagType::parse_type([data[0],data[1],data[2]]).map(ItemType::Mag))
.or_else(|_| tool::ToolType::parse_type([data[0],data[1],data[2]]).map(ItemType::Tool))
.or_else(|_| esweapon::ESWeaponType::parse_type([data[0],data[1],data[2]]).map(ItemType::ESWeapon)).ok()?;
match item_type {
ItemType::Weapon(_w) => Some(ItemDropType::Weapon(weapon::Weapon::from_bytes(data).ok()?)),
ItemType::Armor(_a) => Some(ItemDropType::Armor(armor::Armor::from_bytes(data).ok()?)),
ItemType::Shield(_s) => Some(ItemDropType::Shield(shield::Shield::from_bytes(data).ok()?)),
ItemType::Unit(_u) => Some(ItemDropType::Unit(unit::Unit::from_bytes(data).ok()?)),
ItemType::Mag(_m) => Some(ItemDropType::Mag(mag::Mag::from_bytes(data).ok()?)),
ItemType::Tool(_t) => Some(ItemDropType::Tool(tool::Tool::from_bytes(data).ok()?)),
_ => None,
}
}
pub fn as_client_bytes(&self) -> [u8; 16] {
match self {
ItemDetail::Weapon(w) => w.as_bytes(),

0
src/entity/item/shield.rs → entity/src/item/shield.rs

0
src/entity/item/tech.rs → entity/src/item/tech.rs

0
src/entity/item/tool.rs → entity/src/item/tool.rs

0
src/entity/item/unit.rs → entity/src/item/unit.rs

2
src/entity/item/weapon.rs → entity/src/item/weapon.rs

@ -1,4 +1,4 @@
use crate::entity::item::ItemEntityId;
use crate::item::ItemEntityId;
use serde::{Serialize, Deserialize};
#[derive(Debug, Copy, Clone)]

0
src/entity/mod.rs → entity/src/lib.rs

4
src/entity/room.rs → entity/src/room.rs

@ -1,8 +1,8 @@
use serde::{Serialize, Deserialize};
use crate::entity::character::{CharacterEntityId, SectionID};
use crate::ship::room::{Episode, Difficulty};
use crate::character::{CharacterEntityId, SectionID};
use maps::room::{Episode, Difficulty};
#[derive(PartialEq, Eq, Copy, Clone, Debug, Hash, PartialOrd, Ord, Serialize, Deserialize)]

31
entity/src/team.rs

@ -0,0 +1,31 @@
use serde::{Serialize, Deserialize};
use super::account::UserAccountId;
// [2022-10-23 00:11:18][elseware::common::mainloop::client][WARN] error RecvServerPacket::from_bytes: WrongPacketForServerType(490, [40, 0, 234, 1, 0, 0, 0, 0, 9, 0, 74, 0, 97, 0, 115, 0, 100, 0, 102, 0, 0, 0, 0, 0, 192, 52, 67, 3, 60, 159, 129, 0, 32, 64, 233, 10, 196, 156, 152, 0])
// [2022-10-23 00:20:14][elseware::common::mainloop::client][WARN] error RecvServerPacket::from_bytes: WrongPacketForServerType(490, [40, 0, 234, 1, 0, 0, 0, 0, 9, 0, 74, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 97, 0, 0, 0, 152, 0])
#[derive(PartialEq, Eq, Copy, Clone, Debug, Hash, PartialOrd, Ord, Serialize, Deserialize)]
pub struct TeamEntityId(pub u32);
pub struct NewTeamEntity {
pub created_by: UserAccountId,
pub name: String,
}
#[derive(Debug, Clone)]
pub struct TeamEntity {
pub id: TeamEntityId,
pub owner: UserAccountId,
pub name: String,
pub team_flag: [u8; 2048],
}

15
maps/Cargo.toml

@ -0,0 +1,15 @@
[package]
name = "maps"
version = "0.1.0"
edition = "2021"
[dependencies]
common = { workspace = true }
byteorder = { workspace = true }
serde = { workspace = true }
thiserror = { workspace = true }
rand = { workspace = true }
rand_chacha = { workspace = true }
toml = { workspace = true }
enum-utils = { workspace = true }
derive_more = { workspace = true }

2
src/ship/map/area.rs → maps/src/area.rs

@ -2,7 +2,7 @@
use serde::{Serialize, Deserialize};
use std::collections::HashMap;
use thiserror::Error;
use crate::ship::room::Episode;
use crate::room::Episode;
use std::fmt;
#[derive(Debug, Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]

43
src/ship/map/enemy.rs → maps/src/enemy.rs

@ -1,19 +1,24 @@
// TOOD: `pub(super) for most of these?`
use std::io::{Read};
use std::collections::HashMap;
use std::fs::File;
use std::path::PathBuf;
use byteorder::{LittleEndian, ReadBytesExt};
use thiserror::Error;
use crate::ship::ship::ShipEvent;
use crate::ship::monster::MonsterType;
use crate::ship::room::Episode;
use crate::ship::map::*;
use rand::{Rng, SeedableRng};
use serde::{Serialize, Deserialize};
use crate::ship::drops::{load_rare_monster_file};
use crate::area::{MapArea, MapAreaError};
use crate::room::Episode;
use crate::monster::MonsterType;
#[derive(Clone, Copy)]
pub enum RareEnemyEvent {
Easter,
Halloween,
Christmas,
}
#[derive(Debug, Copy, Clone)]
pub struct RawMapEnemy {
@ -69,6 +74,17 @@ impl RawMapEnemy {
}
pub fn load_rare_monster_file<T: serde::de::DeserializeOwned>(episode: Episode) -> T {
// TODO: where does the rare monster toml file actually live
let mut path = PathBuf::from("data/battle_param/");
path.push(episode.to_string().to_lowercase() + "_rare_monster.toml");
let mut f = File::open(path).unwrap();
let mut s = String::new();
f.read_to_string(&mut s);
toml::from_str::<T>(s.as_str()).unwrap()
}
#[derive(Error, Debug)]
#[error("")]
pub enum MapEnemyError {
@ -76,6 +92,7 @@ pub enum MapEnemyError {
MapAreaError(#[from] MapAreaError),
}
// making this `pub type` doesn't allow `impl`s to be defined?
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct RareMonsterAppearTable {
@ -103,7 +120,7 @@ impl RareMonsterAppearTable {
rand_chacha::ChaChaRng::from_entropy().gen::<f32>() < *self.appear_rate.get(monster).unwrap_or(&0.0f32)
}
pub fn apply(&self, enemy: MapEnemy, event: ShipEvent) -> MapEnemy {
pub fn apply(&self, enemy: MapEnemy, event: Option<RareEnemyEvent>) -> MapEnemy {
if enemy.can_be_rare() && self.roll_is_rare(&enemy.monster) {
enemy.into_rare(event)
}
@ -345,12 +362,12 @@ impl MapEnemy {
guaranteed rare monsters don't count towards the limit
*/
#[must_use]
pub fn into_rare(self, event: ShipEvent) -> MapEnemy {
pub fn into_rare(self, event: Option<RareEnemyEvent>) -> MapEnemy {
match (self.monster, self.map_area.to_episode(), event) {
(MonsterType::RagRappy, Episode::One, _) => {MapEnemy {monster: MonsterType::AlRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, ShipEvent::Easter) => {MapEnemy {monster: MonsterType::EasterRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, ShipEvent::Halloween) => {MapEnemy {monster: MonsterType::HalloRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, ShipEvent::Christmas) => {MapEnemy {monster: MonsterType::StRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, Some(RareEnemyEvent::Easter)) => {MapEnemy {monster: MonsterType::EasterRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, Some(RareEnemyEvent::Halloween)) => {MapEnemy {monster: MonsterType::HalloRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, Some(RareEnemyEvent::Christmas)) => {MapEnemy {monster: MonsterType::StRappy, shiny:true, ..self}},
(MonsterType::RagRappy, Episode::Two, _) => {MapEnemy {monster: MonsterType::LoveRappy, shiny:true, ..self}},
(MonsterType::Hildebear, _, _) => {MapEnemy {monster: MonsterType::Hildeblue, shiny:true, ..self}},
(MonsterType::PoisonLily, _, _) => {MapEnemy {monster: MonsterType::NarLily, shiny:true, ..self}},

7
maps/src/lib.rs

@ -0,0 +1,7 @@
pub mod area;
pub mod enemy;
pub mod object;
pub mod variant;
pub mod maps;
pub mod monster;
pub mod room;

18
src/ship/map/maps.rs → maps/src/maps.rs

@ -6,14 +6,14 @@ use std::fs::File;
use thiserror::Error;
use crate::ship::ship::ShipEvent;
use crate::ship::monster::MonsterType;
use crate::ship::room::{Episode, RoomMode, PlayerMode};
// TODO: don't use *
use crate::ship::map::*;
//use crate::ship::ship::ShipEvent;
use crate::area::MapArea;
use crate::enemy::{MapEnemy, RawMapEnemy, RareEnemyEvent, RareMonsterAppearTable};
use crate::monster::MonsterType;
use crate::variant::{MapVariant, MapVariantMode};
use crate::object::{MapObject, RawMapObject};
use crate::room::{Episode, RoomMode, PlayerMode};
pub fn objects_from_stream(cursor: &mut impl Read, episode: &Episode, map_area: &MapArea) -> Vec<Option<MapObject>> {
let mut object_data = Vec::new();
@ -325,7 +325,7 @@ impl Maps {
enemies: Vec<Option<MapEnemy>>,
objects: Vec<Option<MapObject>>,
rare_monster_table: &RareMonsterAppearTable,
event: ShipEvent)
event: Option<RareEnemyEvent>)
{
self.enemy_data = enemies
.into_iter()
@ -358,7 +358,7 @@ impl Maps {
}
}
pub fn generate_free_roam_maps(room_mode: RoomMode, event: ShipEvent) -> Maps {
pub fn generate_free_roam_maps(room_mode: RoomMode, event: Option<RareEnemyEvent>) -> Maps {
let rare_monster_table = RareMonsterAppearTable::new(room_mode.episode());
let map_variants = default_map_variants(room_mode.episode(), room_mode.player_mode());
Maps {

212
maps/src/monster.rs

@ -0,0 +1,212 @@
#![allow(dead_code)]
use std::collections::HashMap;
use std::fs::File;
use std::io::Read;
use std::path::PathBuf;
use serde::{Serialize, Deserialize};
use crate::room::{Difficulty, Episode, RoomMode};
#[derive(Debug)]
pub enum MonsterParseError {
UnknownMonster(String),
}
pub struct MonsterStatError;
#[derive(Debug, Serialize, Deserialize, Copy, Clone, Hash, Eq, PartialEq, enum_utils::FromStr, derive_more::Display)]
pub enum MonsterType {
Hildebear,
Hildeblue,
Mothmant,
Monest,
RagRappy,
AlRappy,
SavageWolf,
BarbarousWolf,
Booma,
Gobooma,
Gigobooma,
GrassAssassin,
PoisonLily,
NarLily,
NanoDragon,
EvilShark,
PalShark,
GuilShark,
PofuillySlime,
PouillySlime,
PanArms,
Hidoom,
Migium,
Dubchic,
Garanz,
SinowBeat,
SinowGold,
Canadine,
Canane,
RingCanadine,
Delsaber,
ChaosSorcerer,
BeeR,
BeeL,
DarkGunner,
DeathGunner,
ChaosBringer,
DarkBelra,
Claw,
Bulk,
Bulclaw,
Dimenian,
LaDimenian,
SoDimenian,
Dragon,
DeRolLe,
DeRolLeBody,
DeRolLeMine,
VolOptPartA,
VolOptPillar,
VolOptMonitor,
VolOptAmp,
VolOptCore,
VolOptUnused,
VolOpt,
VolOptTrap,
DarkFalz,
DarkFalz1,
DarkFalz2,
DarkFalz3,
Darvant,
UltDarvant,
Dubwitch,
Gillchic,
EventRappy,
Merillia,
Meriltas,
Gee,
GiGue,
Mericarol,
Merikle,
Mericus,
UlGibbon,
ZolGibbon,
Gibbles,
SinowBerill,
SinowSpigell,
Dolmolm,
Dolmdarl,
Morfos,
Recobox,
Recon,
SinowZoa,
SinowZele,
Deldepth,
Delbiter,
BarbaRay,
PigRay,
GolDragon,
GalGryphon,
OlgaFlow,
OlgaFlow1,
OlgaFlow2,
Gael,
Giel,
StRappy,
HalloRappy,
EasterRappy,
LoveRappy,
IllGill,
DelLily,
Epsilon,
Epsiguard,
Boota,
ZeBoota,
BaBoota,
SandRappyCrater,
SandRappyDesert,
ZuCrater,
PazuzuCrater,
Astark,
SatelliteLizardCrater,
YowieCrater,
Dorphon,
DorphonEclair,
Goran,
GoranDetonator,
PyroGoran,
DelRappyCrater,
DelRappyDesert,
MerissaA,
MerissaAA,
ZuDesert,
PazuzuDesert,
SatelliteLizardDesert,
YowieDesert,
Girtablulu,
SaintMillion,
Shambertin,
Kondrieu,
}
#[derive(Deserialize, Debug)]
pub struct MonsterStats {
pub atp: u16,
pub mst: u16,
pub evp: u16,
pub hp: u16,
pub dfp: u16,
pub ata: u16,
pub lck: u16,
pub esp: u16,
pub exp: u32,
}
fn load_battle_param(filename: &str) -> HashMap<MonsterType, MonsterStats> {
let mut path = PathBuf::from("data/battle_param/");
path.push(filename);
let mut f = File::open(path).unwrap();
let mut s = String::new();
f.read_to_string(&mut s).unwrap();
toml::from_str::<HashMap<String, MonsterStats>>(s.as_str()).unwrap()
.into_iter()
.map(|(monster_name, stats)| {
(monster_name.parse().unwrap(), stats)
}).collect()
}
pub fn load_monster_stats_table(mode: &RoomMode) -> Result<HashMap<MonsterType, MonsterStats>, MonsterStatError> {
match mode {
RoomMode::Multi {episode: Episode::One, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep1_multi_normal.toml")),
RoomMode::Multi {episode: Episode::One, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep1_multi_hard.toml")),
RoomMode::Multi {episode: Episode::One, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep1_multi_veryhard.toml")),
RoomMode::Multi {episode: Episode::One, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep1_multi_ultimate.toml")),
RoomMode::Multi {episode: Episode::Two, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep2_multi_normal.toml")),
RoomMode::Multi {episode: Episode::Two, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep2_multi_hard.toml")),
RoomMode::Multi {episode: Episode::Two, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep2_multi_veryhard.toml")),
RoomMode::Multi {episode: Episode::Two, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep2_multi_ultimate.toml")),
RoomMode::Multi {episode: Episode::Four, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep4_multi_normal.toml")),
RoomMode::Multi {episode: Episode::Four, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep4_multi_hard.toml")),
RoomMode::Multi {episode: Episode::Four, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep4_multi_veryhard.toml")),
RoomMode::Multi {episode: Episode::Four, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep4_multi_ultimate.toml")),
RoomMode::Single {episode: Episode::One, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep1_solo_normal.toml")),
RoomMode::Single {episode: Episode::One, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep1_solo_hard.toml")),
RoomMode::Single {episode: Episode::One, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep1_solo_veryhard.toml")),
RoomMode::Single {episode: Episode::One, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep1_solo_ultimate.toml")),
RoomMode::Single {episode: Episode::Two, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep2_solo_normal.toml")),
RoomMode::Single {episode: Episode::Two, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep2_solo_hard.toml")),
RoomMode::Single {episode: Episode::Two, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep2_solo_veryhard.toml")),
RoomMode::Single {episode: Episode::Two, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep2_solo_ultimate.toml")),
RoomMode::Single {episode: Episode::Four, difficulty: Difficulty::Normal} => Ok(load_battle_param("ep4_solo_normal.toml")),
RoomMode::Single {episode: Episode::Four, difficulty: Difficulty::Hard} => Ok(load_battle_param("ep4_solo_hard.toml")),
RoomMode::Single {episode: Episode::Four, difficulty: Difficulty::VeryHard} => Ok(load_battle_param("ep4_solo_veryhard.toml")),
RoomMode::Single {episode: Episode::Four, difficulty: Difficulty::Ultimate} => Ok(load_battle_param("ep4_solo_ultimate.toml")),
_ => Err(MonsterStatError),
}
}

8
src/ship/map/object.rs → maps/src/object.rs

@ -1,13 +1,11 @@
// TOOD: `pub(super) for most of these?`
use std::io::{Read};
use std::io::Read;
use byteorder::{LittleEndian, ReadBytesExt};
use crate::ship::room::Episode;
// TODO: don't use *
use crate::ship::map::*;
use crate::room::Episode;
use crate::area::MapArea;
#[derive(Debug, Copy, Clone)]

150
maps/src/room.rs

@ -0,0 +1,150 @@
#[derive(Debug, Copy, Clone, derive_more::Display)]
pub enum Episode {
#[display(fmt="ep1")]
One,
#[display(fmt="ep2")]
Two,
#[display(fmt="ep4")]
Four,
}
impl TryFrom<u8> for Episode {
type Error = ();
fn try_from(value: u8) -> Result<Episode, ()> {
match value {
1 => Ok(Episode::One),
2 => Ok(Episode::Two),
3 => Ok(Episode::Four),
_ => Err(())
}
}
}
impl From<Episode> for u8 {
fn from(other: Episode) -> u8 {
match other {
Episode::One => 1,
Episode::Two => 2,
Episode::Four => 3,
}
}
}
impl Episode {
pub fn from_quest(value: u8) -> Option<Episode> {
match value {
0 => Some(Episode::One),
1 => Some(Episode::Two),
2 => Some(Episode::Four),
_ => None,
}
}
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, derive_more::Display)]
pub enum Difficulty {
Normal,
Hard,
VeryHard,
Ultimate,
}
impl TryFrom<u8> for Difficulty {
type Error = ();
fn try_from(value: u8) -> Result<Difficulty, ()> {
match value {
0 => Ok(Difficulty::Normal),
1 => Ok(Difficulty::Hard),
2 => Ok(Difficulty::VeryHard),
3 => Ok(Difficulty::Ultimate),
_ => Err(())
}
}
}
impl From<Difficulty> for u8 {
fn from(other: Difficulty) -> u8 {
match other {
Difficulty::Normal => 0,
Difficulty::Hard => 1,
Difficulty::VeryHard => 2,
Difficulty::Ultimate => 3,
}
}
}
#[derive(Debug, Copy, Clone)]
pub enum PlayerMode {
Single,
Multi,
}
impl PlayerMode {
pub fn value(&self) -> u8 {
match self {
PlayerMode::Single => 1,
PlayerMode::Multi => 0,
}
}
}
#[derive(Debug, Copy, Clone, derive_more::Display)]
pub enum RoomMode {
#[display(fmt="single")]
Single {
episode: Episode,
difficulty: Difficulty,
},
#[display(fmt="multi")]
Multi {
episode: Episode,
difficulty: Difficulty,
},
#[display(fmt="challenge")]
Challenge {
episode: Episode,
},
#[display(fmt="battle")]
Battle {
episode: Episode,
difficulty: Difficulty,
}
}
impl RoomMode {
pub fn difficulty(&self) -> Difficulty {
match self {
RoomMode::Single {difficulty, ..} => *difficulty,
RoomMode::Multi {difficulty, ..} => *difficulty,
RoomMode::Battle {difficulty, ..} => *difficulty,
RoomMode::Challenge {..} => Difficulty::Normal,
}
}
pub fn episode(&self) -> Episode {
match self {
RoomMode::Single {episode, ..} => *episode,
RoomMode::Multi {episode, ..} => *episode,
RoomMode::Battle {episode, ..} => *episode,
RoomMode::Challenge {episode, ..} => *episode,
}
}
pub fn battle(&self) -> bool {
matches!(self, RoomMode::Battle {..})
}
pub fn challenge(&self) -> bool {
matches!(self, RoomMode::Challenge {..})
}
pub fn player_mode(&self) -> PlayerMode {
match self {
RoomMode::Single {..} => PlayerMode::Single,
_ => PlayerMode::Multi,
}
}
}

3
src/ship/map/variant.rs → maps/src/variant.rs

@ -3,7 +3,8 @@
use rand::Rng;
// TODO: don't use *
use crate::ship::map::*;
//use crate::map::*;
use crate::area::MapArea;
#[derive(Debug, PartialEq, Eq)]
pub enum MapVariantMode {

4
networking/Cargo.toml

@ -0,0 +1,4 @@
[package]
name = "networking"
version = "0.1.0"
edition = "2021"

0
networking/src/lib.rs

2
src/bin/login.rs

@ -1,5 +1,5 @@
use log::{info};
use elseware::entity::gateway::postgres::PostgresGateway;
use entity::gateway::postgres::PostgresGateway;
use elseware::login::login::LoginServerState;
use elseware::login::character::CharacterServerState;
use elseware::common::interserver::AuthToken;

10
src/bin/main.rs

@ -8,11 +8,11 @@ use elseware::patch::patch::{PatchServerState, generate_patch_tree, load_config,
use elseware::ship::ship::{ShipServerStateBuilder, ShipEvent};
#[allow(unused_imports)]
use elseware::entity::gateway::{EntityGateway, InMemoryGateway, PostgresGateway};
use elseware::entity::account::{NewUserAccountEntity, NewUserSettingsEntity};
use elseware::entity::character::NewCharacterEntity;
use elseware::entity::item::{NewItemEntity, ItemDetail, InventoryItemEntity};
use elseware::entity::item;
use entity::gateway::{EntityGateway, InMemoryGateway, PostgresGateway};
use entity::account::{NewUserAccountEntity, NewUserSettingsEntity};
use entity::character::NewCharacterEntity;
use entity::item::{NewItemEntity, ItemDetail, InventoryItemEntity};
use entity::item;
fn setup_logger() {
let colors = fern::colors::ColoredLevelConfig::new()

2
src/bin/ship.rs

@ -1,5 +1,5 @@
use log::{info};
use elseware::entity::gateway::postgres::PostgresGateway;
use entity::gateway::postgres::PostgresGateway;
use elseware::ship::ship::ShipServerStateBuilder;
use elseware::common::interserver::AuthToken;

4
src/common/interserver.rs

@ -2,8 +2,8 @@ use std::net::Ipv4Addr;
use async_std::channel;
use serde::{Serialize, Deserialize};
use serde::de::DeserializeOwned;
use crate::entity::account::UserAccountId;
use crate::entity::character::CharacterEntityId;
use entity::account::UserAccountId;
use entity::character::CharacterEntityId;
#[derive(Debug, Copy, Clone, Serialize, Deserialize, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct ServerId(pub usize);

2
src/common/leveltable.rs

@ -1,6 +1,6 @@
use std::fs::File;
use serde_json::Value;
use crate::entity::character::CharacterClass;
use entity::character::CharacterClass;
use std::sync::LazyLock;
pub static LEVEL_TABLE: LazyLock<CharacterLevelTable> = LazyLock::new(CharacterLevelTable::default);

3
src/common/mainloop/interserver.rs

@ -13,8 +13,7 @@ use crate::common::interserver::{ServerId, InterserverActor};
use libpso::crypto::{PSOCipher, NullCipher, CipherError};
use crate::common::serverstate::{ServerState, SendServerPacket, RecvServerPacket};
use crate::login::character::CharacterServerState;
//use crate::ship::ship::ShipServerState;
use crate::entity::gateway::entitygateway::EntityGateway;
use entity::gateway::entitygateway::EntityGateway;
use async_std::channel;
use std::fmt::Debug;

3
src/entity/gateway/postgres/migrations/mod.rs

@ -1,3 +0,0 @@
use refinery::include_migration_mods;
include_migration_mods!("src/entity/gateway/postgres/migrations");

2
src/lib.rs

@ -10,7 +10,7 @@
extern crate test;
pub mod common;
pub mod entity;
//pub mod entity;
pub mod patch;
pub mod login;
pub mod ship;

44
src/login/character.rs

@ -12,8 +12,8 @@ use libpso::packet::login::*;
use libpso::packet::ship::{MenuDetail, SmallLeftDialog};
use libpso::{PacketParseError, PSOPacket};
use libpso::crypto::bb::PSOBBCipher;
use crate::entity::item;
use libpso::character::character;
use entity::item;
use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
@ -21,15 +21,15 @@ use crate::common::interserver::{ServerId, InterserverActor, LoginMessage, ShipM
use crate::common::leveltable::LEVEL_TABLE;
use libpso::{utf8_to_array, utf8_to_utf16_array};
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::account::{UserAccountId, UserAccountEntity, NewUserSettingsEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
use crate::entity::item::{NewItemEntity, ItemDetail, ItemNote, InventoryItemEntity, InventoryEntity, BankEntity, BankIdentifier, EquippedEntity, Meseta};
use crate::entity::item::weapon::Weapon;
use crate::entity::item::armor::Armor;
use crate::entity::item::tech::Technique;
use crate::entity::item::tool::Tool;
use crate::entity::item::mag::Mag;
use crate::entity::character::{CharacterEntity, NewCharacterEntity, CharacterClass, TechLevel};
use entity::gateway::{EntityGateway, GatewayError};
use entity::account::{UserAccountId, UserAccountEntity, NewUserSettingsEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
use entity::item::{NewItemEntity, ItemDetail, ItemNote, InventoryItemEntity, InventoryEntity, BankEntity, BankIdentifier, EquippedEntity, Meseta};
use entity::item::weapon::Weapon;
use entity::item::armor::Armor;
use entity::item::tech::Technique;
use entity::item::tool::Tool;
use entity::item::mag::Mag;
use entity::character::{CharacterEntity, NewCharacterEntity, CharacterClass, TechLevel};
use crate::login::login::{get_login_status};
use crate::common::interserver::AuthToken;
@ -484,7 +484,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
async fn set_flag(&mut self, id: ClientId, setflag: &SetFlag) -> Result<std::option::IntoIter<SendCharacterPacket>, anyhow::Error> {
let mut client = self.clients.write().await;
let client = client.get_mut(&id).ok_or_else(|| CharacterError::ClientNotFound(id))?;
let mut user = client.user.as_mut().unwrap();
let user = client.user.as_mut().unwrap();
user.flags = setflag.flags;
self.entity_gateway.save_user(user).await.unwrap();
Ok(None.into_iter())
@ -515,7 +515,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
async fn character_preview(&mut self, id: ClientId, preview: &CharacterPreview) -> Result<Vec<SendCharacterPacket>, anyhow::Error> {
let mut client = self.clients.write().await;
let client = client.get_mut(&id).ok_or_else(|| CharacterError::ClientNotFound(id))?;
let mut user = client.user.as_mut().unwrap();
let user = client.user.as_mut().unwrap();
if user.flags == USERFLAG_NEWCHAR {
new_character(&mut self.entity_gateway, user, preview).await?
}
@ -834,9 +834,21 @@ impl<'a> SelectScreenCharacterBuilder<'a> {
#[cfg(test)]
mod test {
use super::*;
use crate::entity::account::*;
use entity::account::*;
use libpso::character::{settings, character};
use crate::entity::gateway::{InMemoryGateway, GatewayError};
use entity::gateway::{InMemoryGateway, EntityGatewayTransaction, GatewayError};
#[derive(Clone)]
struct CharTestDb;
impl EntityGateway for CharTestDb {
type Transaction<'t> = CharTestDb where Self: 't;
}
impl EntityGatewayTransaction for CharTestDb {
type ParentGateway = CharTestDb;
}
#[async_std::test]
async fn test_option_send() {
@ -846,7 +858,7 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
type Transaction<'a> = () where Self: 'a;
type Transaction<'a> = CharTestDb where Self: 'a;
async fn get_user_settings_by_user(&mut self, user: &UserAccountEntity) -> Result<UserSettingsEntity, GatewayError> {
Ok(UserSettingsEntity {
id: UserSettingsId(0),
@ -889,7 +901,7 @@ mod test {
#[derive(Clone)]
struct TestData;
impl EntityGateway for TestData {
type Transaction<'a> = () where Self: 'a;
type Transaction<'a> = CharTestDb where Self: 'a;
}
let mut server = CharacterServerState::new(TestData {}, AuthToken("".into()));
let send = server.handle(ClientId(1), RecvCharacterPacket::Checksum(Checksum {checksum: 1234,

29
src/login/login.rs

@ -14,8 +14,8 @@ use libpso::util::array_to_utf8;
use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
use crate::entity::gateway::EntityGateway;
use crate::entity::account::{UserAccountEntity};
use entity::gateway::EntityGateway;
use entity::account::{UserAccountEntity};
pub const LOGIN_PORT: u16 = 12000;
pub const COMMUNICATION_PORT: u16 = 12123;
@ -178,8 +178,8 @@ impl<EG: EntityGateway + Clone> ServerState for LoginServerState<EG> {
#[cfg(test)]
mod test {
use super::*;
use crate::entity::account::{UserAccountId};
use crate::entity::gateway::{EntityGatewayTransaction, GatewayError};
use entity::account::{UserAccountId};
use entity::gateway::{EntityGatewayTransaction, GatewayError};
const LOGIN_PACKET: RecvLoginPacket = RecvLoginPacket::Login(Login {
tag: 65536,
@ -204,13 +204,16 @@ mod test {
character_slot: 0,
}
});
impl EntityGateway for () {
type Transaction<'t> = () where Self: 't;
#[derive(Clone)]
struct LoginTestDb;
impl EntityGateway for LoginTestDb {
type Transaction<'t> = LoginTestDb where Self: 't;
}
impl EntityGatewayTransaction for () {
type ParentGateway = ();
impl EntityGatewayTransaction for LoginTestDb {
type ParentGateway = LoginTestDb;
}
#[async_std::test]
@ -221,7 +224,7 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
type Transaction<'t> = () where Self: 't;
type Transaction<'t> = LoginTestDb where Self: 't;
async fn get_user_by_name(&mut self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Ok(UserAccountEntity {
@ -280,7 +283,7 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
type Transaction<'t> = () where Self: 't;
type Transaction<'t> = LoginTestDb where Self: 't;
async fn get_user_by_name(&mut self, _name: String) -> Result<UserAccountEntity, GatewayError> {
Err(GatewayError::Error)
}
@ -315,7 +318,7 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
type Transaction<'t> = () where Self: 't;
type Transaction<'t> = LoginTestDb where Self: 't;
async fn get_user_by_name(&mut self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Ok(UserAccountEntity {
@ -365,7 +368,7 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
type Transaction<'t> = () where Self: 't;
type Transaction<'t> = LoginTestDb where Self: 't;
async fn get_user_by_name(&mut self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Ok(UserAccountEntity {

4
src/ship/character.rs

@ -1,10 +1,10 @@
use libpso::character::character;
use crate::common::leveltable::CharacterStats;
use crate::entity::character::CharacterEntity;
use entity::character::CharacterEntity;
//use crate::ship::items::{CharacterInventory, CharacterBank};
use crate::ship::items::bank::BankState;
use crate::ship::items::inventory::InventoryState;
use crate::entity::item::Meseta;
use entity::item::Meseta;
#[derive(Default)]

4
src/ship/chatcommand.rs

@ -1,10 +1,10 @@
use libpso::packet::ship::PlayerChat;
use crate::entity::gateway::EntityGateway;
use entity::gateway::EntityGateway;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{ShipServerState, SendShipPacket};
use crate::ship::client::Clients;
use crate::ship::items::state::ItemState;
use crate::entity::item::{BankName, BankIdentifier};
use entity::item::{BankName, BankIdentifier};
use crate::ship::packet::builder::message::bank_item_list;
async fn default_bank<'a, EG>(id: ClientId,

8
src/ship/client.rs

@ -7,13 +7,13 @@ use libpso::packet::ship::*;
use libpso::packet::login::Session;
use crate::common::serverstate::ClientId;
use crate::entity::account::{UserAccountEntity, UserSettingsEntity};
use crate::entity::character::CharacterEntity;
use crate::entity::item;
use entity::account::{UserAccountEntity, UserSettingsEntity};
use entity::character::CharacterEntity;
use entity::item;
use crate::ship::ship::ShipError;
use crate::ship::items;
use crate::ship::map::MapArea;
use maps::area::MapArea;
use crate::ship::shops::{WeaponShopItem, ToolShopItem, ArmorShopItem};

12
src/ship/drops/box_drop_table.rs

@ -2,18 +2,18 @@
use rand::{Rng};
use rand::distributions::{WeightedIndex, Distribution};
use serde::{Serialize, Deserialize};
use crate::entity::character::SectionID;
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use entity::character::SectionID;
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::map::{MapObject, MapObjectType, FixedBoxDropType};
use maps::object::{MapObject, MapObjectType, FixedBoxDropType};
use crate::ship::drops::rare_drop_table::{RareDropTable, RareDropItem};
use crate::ship::drops::generic_weapon::GenericWeaponTable;
use crate::ship::drops::generic_armor::GenericArmorTable;
use crate::ship::drops::generic_shield::GenericShieldTable;
use crate::ship::drops::generic_unit::GenericUnitTable;
use crate::ship::drops::tool_table::ToolTable;
use crate::entity::item::ItemDetail;
use entity::item::ItemDetail;
#[derive(Debug, Serialize, Deserialize)]
struct BoxDropRate {
@ -204,7 +204,7 @@ impl BoxDropTable {
FixedBoxDropType::Specific(value) => {
let mut buf: [u8; 16] = [0; 16];
buf[0..4].copy_from_slice(&u32::to_be_bytes(value));
ItemDetail::parse_item_from_bytes(buf)
ItemDropType::parse_item_from_bytes(buf)
},
}
}

10
src/ship/drops/generic_armor.rs

@ -1,12 +1,12 @@
use std::collections::HashMap;
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::Rng;
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::armor::{ArmorType, Armor};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::character::SectionID;
use entity::item::armor::{ArmorType, Armor};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::item_stats::{armor_stats, ArmorStats};

10
src/ship/drops/generic_shield.rs

@ -1,12 +1,12 @@
use std::collections::HashMap;
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::Rng;
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::shield::{ShieldType, Shield};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::item::shield::{ShieldType, Shield};
use entity::character::SectionID;
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::item_stats::{shield_stats, ShieldStats};

10
src/ship/drops/generic_unit.rs

@ -1,12 +1,12 @@
use std::collections::BTreeMap;
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::Rng;
use rand::seq::IteratorRandom;
use crate::entity::item::unit::{UnitType, Unit, UnitModifier};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::character::SectionID;
use entity::item::unit::{UnitType, Unit, UnitModifier};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::item_stats::{unit_stats, UnitStats};

10
src/ship/drops/generic_weapon.rs

@ -1,13 +1,13 @@
use std::collections::{HashMap, BTreeMap};
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::Rng;
use rand::distributions::{WeightedIndex, Distribution};
use rand::seq::SliceRandom;
use crate::entity::item::weapon::{Weapon, WeaponType, Attribute, WeaponAttribute, WeaponSpecial};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::character::SectionID;
use entity::item::weapon::{Weapon, WeaponType, Attribute, WeaponAttribute, WeaponSpecial};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};

46
src/ship/drops/mod.rs

@ -22,10 +22,10 @@ use std::io::Read;
use serde::{Serialize, Deserialize};
use rand::{Rng, SeedableRng};
use crate::ship::monster::MonsterType;
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use maps::monster::MonsterType;
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use entity::character::SectionID;
use crate::ship::drops::generic_weapon::GenericWeaponTable;
use crate::ship::drops::generic_armor::GenericArmorTable;
use crate::ship::drops::generic_shield::GenericShieldTable;
@ -33,8 +33,8 @@ use crate::ship::drops::generic_unit::GenericUnitTable;
use crate::ship::drops::tool_table::ToolTable;
use crate::ship::drops::rare_drop_table::RareDropTable;
use crate::ship::drops::box_drop_table::BoxDropTable;
use crate::ship::map::MapObject;
use crate::entity::item::{weapon, armor, shield, unit, mag, tool, tech};
use maps::object::MapObject;
use entity::item::{ItemType, weapon, armor, shield, unit, mag, tool, tech, esweapon};
fn data_file_path(episode: Episode, difficulty: Difficulty, section_id: SectionID, filename: &str) -> PathBuf {
@ -55,18 +55,6 @@ pub fn load_data_file<T: serde::de::DeserializeOwned>(episode: Episode, difficul
toml::from_str::<T>(s.as_str()).unwrap()
}
// this is just copypaste
pub fn load_rare_monster_file<T: serde::de::DeserializeOwned>(episode: Episode) -> T {
// TODO: where does the rare monster toml file actually live
let mut path = PathBuf::from("data/battle_param/");
path.push(episode.to_string().to_lowercase() + "_rare_monster.toml");
let mut f = File::open(path).unwrap();
let mut s = String::new();
f.read_to_string(&mut s);
toml::from_str::<T>(s.as_str()).unwrap()
}
#[derive(Debug, Serialize, Deserialize, Copy, Clone)]
pub enum MonsterDropType {
#[serde(rename = "weapon")]
@ -102,6 +90,28 @@ pub enum ItemDropType {
Meseta(u32),
}
impl ItemDropType {
pub fn parse_item_from_bytes(data: [u8; 16]) -> Option<ItemDropType> {
let item_type = weapon::WeaponType::parse_type([data[0],data[1],data[2]]).map(ItemType::Weapon)
.or_else(|_| armor::ArmorType::parse_type([data[0],data[1],data[2]]).map(ItemType::Armor))
.or_else(|_| shield::ShieldType::parse_type([data[0],data[1],data[2]]).map(ItemType::Shield))
.or_else(|_| unit::UnitType::parse_type([data[0],data[1],data[2]]).map(ItemType::Unit))
.or_else(|_| mag::MagType::parse_type([data[0],data[1],data[2]]).map(ItemType::Mag))
.or_else(|_| tool::ToolType::parse_type([data[0],data[1],data[2]]).map(ItemType::Tool))
.or_else(|_| esweapon::ESWeaponType::parse_type([data[0],data[1],data[2]]).map(ItemType::ESWeapon)).ok()?;
match item_type {
ItemType::Weapon(_w) => Some(ItemDropType::Weapon(weapon::Weapon::from_bytes(data).ok()?)),
ItemType::Armor(_a) => Some(ItemDropType::Armor(armor::Armor::from_bytes(data).ok()?)),
ItemType::Shield(_s) => Some(ItemDropType::Shield(shield::Shield::from_bytes(data).ok()?)),
ItemType::Unit(_u) => Some(ItemDropType::Unit(unit::Unit::from_bytes(data).ok()?)),
ItemType::Mag(_m) => Some(ItemDropType::Mag(mag::Mag::from_bytes(data).ok()?)),
ItemType::Tool(_t) => Some(ItemDropType::Tool(tool::Tool::from_bytes(data).ok()?)),
_ => None,
}
}
}
#[derive(Clone, Debug)]
pub struct ItemDrop {
pub map_area: MapArea,

20
src/ship/drops/rare_drop_table.rs

@ -1,16 +1,16 @@
use std::collections::HashMap;
use rand::Rng;
use serde::{Serialize, Deserialize};
use crate::entity::item::weapon::{Weapon, WeaponType};
use crate::entity::item::armor::{Armor, ArmorType};
use crate::entity::item::shield::{Shield, ShieldType};
use crate::entity::item::unit::{Unit, UnitType};
use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::mag::{Mag, MagType};
use crate::entity::character::SectionID;
use crate::ship::monster::MonsterType;
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use entity::item::weapon::{Weapon, WeaponType};
use entity::item::armor::{Armor, ArmorType};
use entity::item::shield::{Shield, ShieldType};
use entity::item::unit::{Unit, UnitType};
use entity::item::tool::{Tool, ToolType};
use entity::item::mag::{Mag, MagType};
use entity::character::SectionID;
use maps::monster::MonsterType;
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::drops::generic_weapon::AttributeTable;
use crate::ship::drops::generic_armor::GenericArmorTable;

8
src/ship/drops/tech_table.rs

@ -3,10 +3,10 @@ use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::tech::{Technique, TechniqueDisk};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::item::tech::{Technique, TechniqueDisk};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use entity::character::SectionID;
use crate::ship::drops::{ItemDropType, load_data_file};

12
src/ship/drops/tool_table.rs

@ -1,12 +1,12 @@
use std::collections::{BTreeMap};
use std::collections::BTreeMap;
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::Rng;
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::tool::{Tool, ToolType};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapArea;
use crate::entity::character::SectionID;
use entity::item::tool::{Tool, ToolType};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use entity::character::SectionID;
use crate::ship::drops::{ItemDropType, load_data_file};
use crate::ship::drops::tech_table::TechniqueTable;

14
src/ship/item_stats.rs

@ -4,13 +4,13 @@ use serde::{Serialize, Deserialize};
use std::fs::File;
use std::io::Read;
use crate::entity::item::weapon::WeaponType;
use crate::entity::item::armor::ArmorType;
use crate::entity::item::shield::ShieldType;
use crate::entity::item::unit::UnitType;
use crate::entity::item::mag::MagType;
use crate::entity::item::tool::ToolType;
use crate::entity::item::tech::Technique;
use entity::item::weapon::WeaponType;
use entity::item::armor::ArmorType;
use entity::item::shield::ShieldType;
use entity::item::unit::UnitType;
use entity::item::mag::MagType;
use entity::item::tool::ToolType;
use entity::item::tech::Technique;
lazy_static::lazy_static! {

16
src/ship/items/actions.rs

@ -1,6 +1,6 @@
// TODO: replace various u32s and usizes denoting item amounts for ItemAmount(u32) for consistency
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemNote};
use entity::item::{Meseta, ItemNote};
use async_std::sync::Arc;
use std::future::Future;
use futures::future::BoxFuture;
@ -9,12 +9,12 @@ use std::iter::IntoIterator;
use anyhow::Context;
use libpso::packet::{ship::Message, messages::GameMessage};
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
use crate::entity::item::{ItemDetail, NewItemEntity, TradeId, ItemModifier};
use crate::entity::item::tool::Tool;
use crate::entity::room::RoomEntityId;
use crate::ship::map::MapArea;
use entity::character::{CharacterEntity, CharacterEntityId};
use entity::gateway::{EntityGateway, EntityGatewayTransaction};
use entity::item::{ItemDetail, NewItemEntity, TradeId, ItemModifier};
use entity::item::tool::Tool;
use entity::room::RoomEntityId;
use maps::area::MapArea;
use crate::ship::ship::SendShipPacket;
use crate::ship::items::state::{ItemStateProxy, ItemStateError, AddItemResult, StackedItemDetail, IndividualItemDetail};
use crate::ship::items::bank::{BankItem, BankItemDetail};
@ -25,7 +25,7 @@ use crate::ship::shops::ShopItem;
use crate::ship::drops::{ItemDrop, ItemDropType};
use crate::ship::packet::builder;
use crate::ship::location::AreaClient;
use crate::ship::monster::MonsterType;
use maps::monster::MonsterType;
pub enum TriggerCreateItem {
Yes,

14
src/ship/items/apply_item.rs

@ -4,13 +4,13 @@ use thiserror::Error;
use anyhow::Context;
use rand::SeedableRng;
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::character::{CharacterEntity, TechLevel};
use crate::entity::item::mag::{MagCell, MagCellError};
use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::tech::TechniqueDisk;
use crate::entity::item::{ItemDetail, ItemEntityId};
use crate::entity::item::weapon::WeaponModifier;
use entity::gateway::{EntityGateway, GatewayError};
use entity::character::{CharacterEntity, TechLevel};
use entity::item::mag::{MagCell, MagCellError};
use entity::item::tool::{Tool, ToolType};
use entity::item::tech::TechniqueDisk;
use entity::item::{ItemDetail, ItemEntityId};
use entity::item::weapon::WeaponModifier;
use crate::ship::items::state::ItemStateProxy;
use crate::ship::items::inventory::InventoryItemDetail;

6
src/ship/items/bank.rs

@ -1,12 +1,12 @@
use std::cmp::Ordering;
use libpso::character::character;
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, BankEntity, BankItemEntity};
use entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, BankEntity, BankItemEntity};
use std::future::Future;
use async_std::sync::{Arc, Mutex};
use crate::entity::character::CharacterEntityId;
use crate::entity::item::BankIdentifier;
use entity::character::CharacterEntityId;
use entity::item::BankIdentifier;
use crate::ship::items::state::ItemStateError;
use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};
use crate::ship::items::inventory::{InventoryItem, InventoryItemDetail};

8
src/ship/items/floor.rs

@ -1,10 +1,10 @@
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail};
use entity::item::{Meseta, ItemEntityId, ItemDetail};
use std::future::Future;
use crate::ship::map::MapArea;
use crate::entity::character::CharacterEntityId;
use crate::entity::item::mag::Mag;
use maps::area::MapArea;
use entity::character::CharacterEntityId;
use entity::item::mag::Mag;
use crate::ship::items::state::ItemStateError;
use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail};

10
src/ship/items/inventory.rs

@ -1,14 +1,14 @@
use std::cmp::Ordering;
use libpso::character::character;
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
use entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
use std::future::Future;
use async_std::sync::{Arc, Mutex};
use crate::entity::character::CharacterEntityId;
use crate::entity::item::tool::ToolType;
use crate::entity::item::mag::Mag;
use crate::entity::item::weapon::Weapon;
use entity::character::CharacterEntityId;
use entity::item::tool::ToolType;
use entity::item::mag::Mag;
use entity::item::weapon::Weapon;
use crate::ship::shops::{ShopItem, ArmorShopItem, ToolShopItem, WeaponShopItem};
use crate::ship::items::state::ItemStateError;
use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};

12
src/ship/items/state.rs

@ -4,12 +4,12 @@ use async_std::sync::{Arc, RwLock, Mutex};
use futures::stream::{FuturesOrdered, StreamExt};
use anyhow::Context;
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::item::{ItemEntityId, ItemDetail, ItemEntity, InventoryItemEntity, BankItemEntity, BankIdentifier};
use crate::entity::item::tool::Tool;
use crate::entity::item::weapon::Weapon;
use crate::entity::item::mag::Mag;
use entity::gateway::{EntityGateway, GatewayError};
use entity::character::{CharacterEntity, CharacterEntityId};
use entity::item::{ItemEntityId, ItemDetail, ItemEntity, InventoryItemEntity, BankItemEntity, BankIdentifier};
use entity::item::tool::Tool;
use entity::item::weapon::Weapon;
use entity::item::mag::Mag;
use crate::ship::drops::ItemDrop;
use crate::ship::items::ClientItemId;
use crate::ship::items::inventory::{Inventory, InventoryItem, InventoryItemDetail, InventoryError, InventoryState};

14
src/ship/items/tasks.rs

@ -1,13 +1,13 @@
use futures::future::BoxFuture;
use crate::ship::items::ClientItemId;
use crate::entity::item::Meseta;
use entity::item::Meseta;
use crate::ship::ship::SendShipPacket;
use crate::ship::map::MapArea;
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
use crate::entity::item::ItemModifier;
use crate::entity::room::RoomEntityId;
use maps::area::MapArea;
use entity::character::{CharacterEntity, CharacterEntityId};
use entity::gateway::{EntityGateway, EntityGatewayTransaction};
use entity::item::ItemModifier;
use entity::room::RoomEntityId;
use crate::ship::items::state::{ItemState, ItemStateProxy, IndividualItemDetail};
use crate::ship::items::itemstateaction::{ItemStateAction, ItemAction};
use crate::ship::items::inventory::InventoryItem;
@ -16,7 +16,7 @@ use crate::ship::shops::ShopItem;
use crate::ship::trade::TradeItem;
use crate::ship::location::AreaClient;
use crate::ship::drops::ItemDrop;
use crate::ship::monster::MonsterType;
use maps::monster::MonsterType;
use crate::ship::items::actions;

12
src/ship/map/mod.rs

@ -1,12 +0,0 @@
pub mod area;
pub mod enemy;
pub mod object;
pub mod variant;
pub mod maps;
// TODO: don't just forward everything to the module scope
pub use area::*;
pub use enemy::*;
pub use object::*;
pub use variant::*;
pub use maps::*;

4
src/ship/mod.rs

@ -6,8 +6,8 @@ pub mod client;
pub mod room;
pub mod items;
pub mod item_stats;
pub mod map;
pub mod monster;
//pub mod map;
//pub mod monster;
pub mod drops;
pub mod packet;
pub mod quests;

2
src/ship/packet/builder/message.rs

@ -1,6 +1,6 @@
use libpso::packet::messages::*;
use libpso::packet::ship::*;
use crate::entity::item;
use entity::item;
use crate::common::leveltable::CharacterStats;
use crate::ship::ship::{ShipError};
use crate::ship::items::ClientItemId;

2
src/ship/packet/handler/auth.rs

@ -3,7 +3,7 @@ use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Clients};
use crate::login::login::get_login_status;
use crate::entity::gateway::EntityGateway;
use entity::gateway::EntityGateway;
use crate::ship::items::state::ItemState;
use crate::common::interserver::ShipMessage;

2
src/ship/packet/handler/communication.rs

@ -2,7 +2,7 @@ use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, Clients};
use crate::ship::location::{ClientLocation};
use crate::entity::gateway::EntityGateway;
use entity::gateway::EntityGateway;
use futures::future::join_all;

4
src/ship/packet/handler/direct_message.rs

@ -10,8 +10,8 @@ use crate::ship::location::ClientLocation;
use crate::ship::drops::ItemDrop;
use crate::ship::room::Rooms;
use crate::ship::items::ClientItemId;
use crate::entity::gateway::EntityGateway;
use crate::entity::item;
use entity::gateway::EntityGateway;
use entity::item;
use libpso::utf8_to_utf16_array;
use crate::ship::packet::builder;
use crate::ship::shops::{ShopItem, ToolShopItem, ArmorShopItem};

6
src/ship/packet/handler/lobby.rs

@ -7,9 +7,9 @@ use crate::ship::character::{FullCharacterBytesBuilder};
use crate::ship::location::{ClientLocation, LobbyId, RoomLobby, ClientLocationError, RoomId};
use crate::ship::packet;
use crate::ship::items::state::ItemState;
use crate::entity::gateway::EntityGateway;
use crate::entity::room::RoomNote;
use crate::ship::map::MapArea;
use entity::gateway::EntityGateway;
use entity::room::RoomNote;
use maps::area::MapArea;
use futures::future::join_all;
// this function needs a better home

4
src/ship/packet/handler/message.rs

@ -1,7 +1,7 @@
use libpso::packet::ship::*;
use libpso::packet::messages::*;
use crate::entity::gateway::EntityGateway;
use crate::entity::item::Meseta;
use entity::gateway::EntityGateway;
use entity::item::Meseta;
use crate::common::serverstate::ClientId;
use crate::common::leveltable::LEVEL_TABLE;
use crate::ship::ship::{SendShipPacket, ShipError, Clients, ItemDropLocation};

4
src/ship/packet/handler/quest.rs

@ -4,7 +4,7 @@ use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, Clients, ShipEvent};
use crate::ship::room::Rooms;
use crate::ship::map::enemy::RareMonsterAppearTable;
use maps::enemy::RareMonsterAppearTable;
use crate::ship::location::{ClientLocation};
use crate::ship::packet::builder::quest;
use libpso::util::array_to_utf8;
@ -118,7 +118,7 @@ pub async fn player_chose_quest(id: ClientId,
.clone();
let rare_monster_table = RareMonsterAppearTable::new(room.mode.episode());
room.maps.set_quest_data(quest.enemies.clone(), quest.objects.clone(), &rare_monster_table, event);
room.maps.set_quest_data(quest.enemies.clone(), quest.objects.clone(), &rare_monster_table, event.rare_enemy_event());
room.map_areas = quest.map_areas.clone();
let bin = quest::quest_header(&questmenuselect, &quest.bin_blob, "bin");

24
src/ship/packet/handler/room.rs

@ -1,4 +1,4 @@
use std::convert::{TryFrom, Into};
use std::convert::Into;
use futures::stream::StreamExt;
use async_std::sync::Arc;
@ -7,13 +7,15 @@ use libpso::packet::ship::*;
use libpso::packet::messages::*;
use crate::common::serverstate::ClientId;
use crate::common::leveltable::LEVEL_TABLE;
use crate::entity::gateway::EntityGateway;
use crate::entity::character::SectionID;
use crate::entity::room::{NewRoomEntity, RoomEntityMode, RoomNote};
use entity::gateway::EntityGateway;
use entity::character::SectionID;
use entity::room::{NewRoomEntity, RoomEntityMode, RoomNote};
use crate::ship::drops::DropTable;
use crate::ship::ship::{SendShipPacket, Clients, ShipEvent};
use crate::ship::room::{Rooms, Episode, Difficulty, RoomState, RoomMode};
use crate::ship::map::Maps;
use crate::ship::room::{Rooms, RoomState, RoomCreationError};
use maps::room::{Episode, Difficulty, RoomMode};
use maps::enemy::RareEnemyEvent;
use maps::maps::Maps;
use crate::ship::location::{ClientLocation, RoomId, RoomLobby, GetAreaError};
use crate::ship::packet::builder;
use crate::ship::items::state::ItemState;
@ -26,7 +28,7 @@ pub async fn create_room<EG>(id: ClientId,
clients: &Clients,
item_state: &mut ItemState,
rooms: &Rooms,
map_builder: Arc<Box<dyn Fn(RoomMode, ShipEvent) -> Maps + Send + Sync>>,
map_builder: Arc<Box<dyn Fn(RoomMode, Option<RareEnemyEvent>) -> Maps + Send + Sync>>,
drop_table_builder: Arc<Box<dyn Fn(Episode, Difficulty, SectionID) -> DropTable + Send + Sync>>,
event: ShipEvent)
-> Result<Vec<(ClientId, SendShipPacket)>, anyhow::Error>
@ -36,7 +38,8 @@ where
let level = clients.with(id, |client| Box::pin(async move {
LEVEL_TABLE.get_level_from_exp(client.character.char_class, client.character.exp)
})).await?;
let difficulty = Difficulty::try_from(create_room.difficulty)?;
let difficulty = create_room.difficulty.try_into()
.map_err(|()| RoomCreationError::InvalidDifficulty(create_room.difficulty))?;
match difficulty {
Difficulty::Ultimate if level < 80 => {
return Ok(vec![(id, SendShipPacket::SmallDialog(SmallDialog::new("You must be at least level 80 \nto create Ultimate rooms.".into())))])
@ -64,8 +67,9 @@ where
(0, 0, 1) => RoomEntityMode::Single,
_ => RoomEntityMode::Multi,
};
let episode = create_room.episode.try_into()?;
let difficulty = create_room.difficulty.try_into()?;
let episode = create_room.episode.try_into()
.map_err(|()| RoomCreationError::InvalidEpisode(create_room.episode))?;
//let difficulty = create_room.difficulty.try_into()?;
let room = clients.with(id, |client| {
let mut item_state = item_state.clone();

2
src/ship/packet/handler/settings.rs

@ -1,7 +1,7 @@
use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, Clients};
use crate::entity::gateway::EntityGateway;
use entity::gateway::EntityGateway;
pub async fn update_config<EG>(id: ClientId,
update_config: UpdateConfig,

4
src/ship/packet/handler/trade.rs

@ -8,11 +8,11 @@ use crate::ship::items::ClientItemId;
use crate::ship::items::state::{ItemState, ItemStateError};
use crate::ship::items::inventory::InventoryItemDetail;
use crate::ship::trade::{TradeItem, TradeState, TradeStatus};
use crate::entity::gateway::EntityGateway;
use entity::gateway::EntityGateway;
use crate::ship::packet::builder;
use crate::ship::items::tasks::trade_items;
use crate::ship::location::{AreaClient, RoomId};
use crate::entity::item::Meseta;
use entity::item::Meseta;
use crate::ship::trade::ClientTradeState;
pub const MESETA_ITEM_ID: ClientItemId = ClientItemId(0xFFFFFF01);

11
src/ship/quests.rs

@ -10,9 +10,12 @@ use serde::{Serialize, Deserialize};
use ages_prs::{LegacyPrsDecoder, LegacyPrsEncoder};
use byteorder::{LittleEndian, ReadBytesExt};
use libpso::util::array_to_utf16;
use crate::ship::map::{MapArea, MapAreaError, MapObject, MapEnemy, enemy_data_from_stream, objects_from_stream};
use crate::ship::room::{Episode, RoomMode};
use crate::ship::map::area::{MapAreaLookup, MapAreaLookupBuilder};
use maps::area::{MapArea, MapAreaError};
use maps::object::MapObject;
use maps::enemy::MapEnemy;
use maps::maps::{objects_from_stream, enemy_data_from_stream};
use maps::room::{Episode, RoomMode};
use maps::area::{MapAreaLookup, MapAreaLookupBuilder};
#[derive(Debug, Serialize, Deserialize, Hash, PartialEq, Eq, PartialOrd, Ord)]
@ -101,7 +104,7 @@ fn quest_episode(bin: &[u8]) -> Option<Episode> {
for bytes in bin.windows(3) {
// set_episode
if bytes[0] == 0xF8 && bytes[1] == 0xBC {
return Episode::from_quest(bytes[2]).ok()
return Episode::from_quest(bytes[2])
}
}
None

168
src/ship/room.rs

@ -1,5 +1,5 @@
use std::collections::HashMap;
use std::convert::{From, Into, TryFrom};
use std::convert::{From, Into};
use async_std::sync::{Arc, RwLock, RwLockReadGuard};
use futures::future::BoxFuture;
use futures::stream::{FuturesOrdered, Stream};
@ -7,16 +7,19 @@ use futures::stream::{FuturesOrdered, Stream};
use thiserror::Error;
use rand::Rng;
use crate::ship::map::Maps;
use maps::maps::Maps;
use crate::ship::drops::DropTable;
use crate::entity::character::SectionID;
use crate::entity::room::{RoomEntityId, RoomEntityMode};
use crate::ship::monster::{load_monster_stats_table, MonsterType, MonsterStats};
use crate::ship::map::area::MapAreaLookup;
use entity::character::SectionID;
use entity::room::{RoomEntityId, RoomEntityMode};
use maps::monster::{load_monster_stats_table, MonsterType, MonsterStats};
use maps::area::MapAreaLookup;
use maps::enemy::RareEnemyEvent;
use crate::ship::quests;
use crate::ship::ship::{ShipError, ShipEvent};
use crate::ship::location::{MAX_ROOMS, RoomId};
use maps::room::{Episode, Difficulty, RoomMode};
#[derive(Clone)]
pub struct Rooms([Arc<RwLock<Option<RoomState>>>; MAX_ROOMS]);
@ -123,156 +126,7 @@ pub enum RoomCreationError {
CouldNotLoadQuests,
}
#[derive(Debug, Copy, Clone, derive_more::Display)]
pub enum Episode {
#[display(fmt="ep1")]
One,
#[display(fmt="ep2")]
Two,
#[display(fmt="ep4")]
Four,
}
#[derive(Debug, Copy, Clone)]
pub enum PlayerMode{
Single,
Multi,
}
impl PlayerMode {
pub fn value(&self) -> u8 {
match self {
PlayerMode::Single => 1,
PlayerMode::Multi => 0,
}
}
}
impl TryFrom<u8> for Episode {
type Error = RoomCreationError;
fn try_from(value: u8) -> Result<Episode, RoomCreationError> {
match value {
1 => Ok(Episode::One),
2 => Ok(Episode::Two),
3 => Ok(Episode::Four),
_ => Err(RoomCreationError::InvalidEpisode(value))
}
}
}
impl From<Episode> for u8 {
fn from(other: Episode) -> u8 {
match other {
Episode::One => 1,
Episode::Two => 2,
Episode::Four => 3,
}
}
}
impl Episode {
pub fn from_quest(value: u8) -> Result<Episode, RoomCreationError> {
match value {
0 => Ok(Episode::One),
1 => Ok(Episode::Two),
2 => Ok(Episode::Four),
_ => Err(RoomCreationError::InvalidEpisode(value))
}
}
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, derive_more::Display)]
pub enum Difficulty {
Normal,
Hard,
VeryHard,
Ultimate,
}
impl TryFrom<u8> for Difficulty {
type Error = RoomCreationError;
fn try_from(value: u8) -> Result<Difficulty, RoomCreationError> {
match value {
0 => Ok(Difficulty::Normal),
1 => Ok(Difficulty::Hard),
2 => Ok(Difficulty::VeryHard),
3 => Ok(Difficulty::Ultimate),
_ => Err(RoomCreationError::InvalidDifficulty(value))
}
}
}
impl From<Difficulty> for u8 {
fn from(other: Difficulty) -> u8 {
match other {
Difficulty::Normal => 0,
Difficulty::Hard => 1,
Difficulty::VeryHard => 2,
Difficulty::Ultimate => 3,
}
}
}
#[derive(Debug, Copy, Clone, derive_more::Display)]
pub enum RoomMode {
#[display(fmt="single")]
Single {
episode: Episode,
difficulty: Difficulty,
},
#[display(fmt="multi")]
Multi {
episode: Episode,
difficulty: Difficulty,
},
#[display(fmt="challenge")]
Challenge {
episode: Episode,
},
#[display(fmt="battle")]
Battle {
episode: Episode,
difficulty: Difficulty,
}
}
impl RoomMode {
pub fn difficulty(&self) -> Difficulty {
match self {
RoomMode::Single {difficulty, ..} => *difficulty,
RoomMode::Multi {difficulty, ..} => *difficulty,
RoomMode::Battle {difficulty, ..} => *difficulty,
RoomMode::Challenge {..} => Difficulty::Normal,
}
}
pub fn episode(&self) -> Episode {
match self {
RoomMode::Single {episode, ..} => *episode,
RoomMode::Multi {episode, ..} => *episode,
RoomMode::Battle {episode, ..} => *episode,
RoomMode::Challenge {episode, ..} => *episode,
}
}
pub fn battle(&self) -> bool {
matches!(self, RoomMode::Battle {..})
}
pub fn challenge(&self) -> bool {
matches!(self, RoomMode::Challenge {..})
}
pub fn player_mode(&self) -> PlayerMode {
match self {
RoomMode::Single {..} => PlayerMode::Single,
_ => PlayerMode::Multi,
}
}
}
pub enum QuestCategoryType {
Standard,
Government,
@ -369,7 +223,7 @@ impl RoomState {
name: String,
password: [u16; 16],
event: ShipEvent,
map_builder: Arc<Box<dyn Fn(RoomMode, ShipEvent) -> Maps + Send + Sync>>,
map_builder: Arc<Box<dyn Fn(RoomMode, Option<RareEnemyEvent>) -> Maps + Send + Sync>>,
drop_table_builder: Arc<Box<dyn Fn(Episode, Difficulty, SectionID) -> DropTable + Send + Sync>>,
) -> Result<RoomState, anyhow::Error> {
let mode = match mode {
@ -397,7 +251,7 @@ impl RoomState {
random_seed: rand::thread_rng().gen(),
name,
password,
maps: map_builder(mode, event),
maps: map_builder(mode, event.rare_enemy_event()),
section_id,
drop_table: Box::new(drop_table_builder(episode, difficulty, section_id)),
bursting: false,

143
src/ship/ship.rs

@ -18,14 +18,16 @@ use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
use crate::common::interserver::{AuthToken, Ship, ServerId, InterserverActor, LoginMessage, ShipMessage};
use crate::login::character::SHIP_MENU_ID;
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::character::SectionID;
use crate::entity::room::RoomNote;
use entity::gateway::{EntityGateway, GatewayError};
use entity::character::SectionID;
use entity::room::RoomNote;
use crate::ship::location::{ClientLocation, RoomLobby, ClientLocationError, RoomId};
use crate::ship::drops::DropTable;
use crate::ship::items;
use crate::ship::room;
use crate::ship::map::{Maps, MapsError, MapAreaError, generate_free_roam_maps};
use maps::area::MapAreaError;
use maps::maps::{Maps, MapsError, generate_free_roam_maps};
use maps::enemy::RareEnemyEvent;
use crate::ship::packet::handler;
use crate::ship::shops::{WeaponShop, ToolShop, ArmorShop};
use crate::ship::trade::TradeState;
@ -38,57 +40,6 @@ pub const SHIP_PORT: u16 = 23423;
pub const QUEST_CATEGORY_MENU_ID: u32 = 0xA2;
pub const QUEST_SELECT_MENU_ID: u32 = 0xA3;
#[derive(Clone, Copy)]
pub enum ShipEvent {
None,
Christmas,
Valentines,
Easter,
Halloween,
Sonic,
NewYear,
Summer,
White,
Wedding,
Fall,
Spring,
Summer2,
Spring2,
}
impl From<ShipEvent> for u32 {
fn from(other: ShipEvent) -> u32 {
u16::from(other) as u32
}
}
impl From<ShipEvent> for u16 {
fn from(other: ShipEvent) -> u16 {
u8::from(other) as u16
}
}
impl From<ShipEvent> for u8 {
fn from(other: ShipEvent) -> u8 {
match other {
ShipEvent::None => 0,
ShipEvent::Christmas => 1,
ShipEvent::Valentines => 3,
ShipEvent::Easter => 4,
ShipEvent::Halloween => 5,
ShipEvent::Sonic => 6,
ShipEvent::NewYear => 7,
ShipEvent::Summer => 8,
ShipEvent::White => 9,
ShipEvent::Wedding => 10,
ShipEvent::Fall => 11,
ShipEvent::Spring => 12,
ShipEvent::Summer2 => 13,
ShipEvent::Spring2 => 14,
}
}
}
#[derive(Error, Debug)]
pub enum ShipError {
@ -139,7 +90,7 @@ pub enum ShipError {
#[error("gateway error {0}")]
GatewayError(#[from] GatewayError),
#[error("unknown monster {0}")]
UnknownMonster(crate::ship::monster::MonsterType),
UnknownMonster(maps::monster::MonsterType),
#[error("invalid ship {0}")]
InvalidShip(usize),
#[error("invalid block {0}")]
@ -166,6 +117,70 @@ impl<I: Into<ClientLocationError>> From<I> for ShipError {
}
*/
#[derive(Clone, Copy)]
pub enum ShipEvent {
None,
Christmas,
Valentines,
Easter,
Halloween,
Sonic,
NewYear,
Summer,
White,
Wedding,
Fall,
Spring,
Summer2,
Spring2,
}
impl From<ShipEvent> for u32 {
fn from(other: ShipEvent) -> u32 {
u16::from(other) as u32
}
}
impl From<ShipEvent> for u16 {
fn from(other: ShipEvent) -> u16 {
u8::from(other) as u16
}
}
impl From<ShipEvent> for u8 {
fn from(other: ShipEvent) -> u8 {
match other {
ShipEvent::None => 0,
ShipEvent::Christmas => 1,
ShipEvent::Valentines => 3,
ShipEvent::Easter => 4,
ShipEvent::Halloween => 5,
ShipEvent::Sonic => 6,
ShipEvent::NewYear => 7,
ShipEvent::Summer => 8,
ShipEvent::White => 9,
ShipEvent::Wedding => 10,
ShipEvent::Fall => 11,
ShipEvent::Spring => 12,
ShipEvent::Summer2 => 13,
ShipEvent::Spring2 => 14,
}
}
}
impl ShipEvent {
pub fn rare_enemy_event(&self) -> Option<RareEnemyEvent> {
match self {
ShipEvent::Easter => Some(RareEnemyEvent::Easter),
ShipEvent::Halloween => Some(RareEnemyEvent::Halloween),
ShipEvent::Christmas => Some(RareEnemyEvent::Christmas),
_ => None,
}
}
}
#[derive(Debug)]
pub enum RecvShipPacket {
@ -345,14 +360,14 @@ impl SendServerPacket for SendShipPacket {
#[derive(Clone)]
pub struct ItemShops {
pub weapon_shop: HashMap<(room::Difficulty, SectionID), Arc<Mutex<WeaponShop<rand_chacha::ChaCha20Rng>>>>,
pub weapon_shop: HashMap<(maps::room::Difficulty, SectionID), Arc<Mutex<WeaponShop<rand_chacha::ChaCha20Rng>>>>,
pub tool_shop: Arc<Mutex<ToolShop<rand_chacha::ChaCha20Rng>>>,
pub armor_shop: Arc<Mutex<ArmorShop<rand_chacha::ChaCha20Rng>>>,
}
impl Default for ItemShops {
fn default() -> ItemShops {
let difficulty = [room::Difficulty::Normal, room::Difficulty::Hard, room::Difficulty::VeryHard, room::Difficulty::Ultimate];
let difficulty = [maps::room::Difficulty::Normal, maps::room::Difficulty::Hard, maps::room::Difficulty::VeryHard, maps::room::Difficulty::Ultimate];
let section_id = [SectionID::Viridia, SectionID::Greenill, SectionID::Skyly, SectionID::Bluefull, SectionID::Purplenum,
SectionID::Pinkal, SectionID::Redria, SectionID::Oran, SectionID::Yellowboze, SectionID::Whitill];
@ -379,8 +394,8 @@ pub struct ShipServerStateBuilder<EG: EntityGateway + Clone + 'static> {
port: Option<u16>,
auth_token: Option<AuthToken>,
event: Option<ShipEvent>,
map_builder: Option<Box<dyn Fn(room::RoomMode, ShipEvent) -> Maps + Send + Sync>>,
drop_table_builder: Option<Box<dyn Fn(room::Episode, room::Difficulty, SectionID) -> DropTable + Send + Sync>>,
map_builder: Option<Box<dyn Fn(maps::room::RoomMode, Option<RareEnemyEvent>) -> Maps + Send + Sync>>,
drop_table_builder: Option<Box<dyn Fn(maps::room::Episode, maps::room::Difficulty, SectionID) -> DropTable + Send + Sync>>,
num_blocks: usize,
}
@ -438,13 +453,13 @@ impl<EG: EntityGateway + Clone + 'static> ShipServerStateBuilder<EG> {
}
#[must_use]
pub fn map_builder(mut self, map_builder: Box<dyn Fn(room::RoomMode, ShipEvent) -> Maps + Send + Sync>) -> ShipServerStateBuilder<EG> {
pub fn map_builder(mut self, map_builder: Box<dyn Fn(maps::room::RoomMode, Option<RareEnemyEvent>) -> Maps + Send + Sync>) -> ShipServerStateBuilder<EG> {
self.map_builder = Some(map_builder);
self
}
#[must_use]
pub fn drop_table_builder(mut self, drop_table_builder: Box<dyn Fn(room::Episode, room::Difficulty, SectionID) -> DropTable + Send + Sync>) -> ShipServerStateBuilder<EG> {
pub fn drop_table_builder(mut self, drop_table_builder: Box<dyn Fn(maps::room::Episode, maps::room::Difficulty, SectionID) -> DropTable + Send + Sync>) -> ShipServerStateBuilder<EG> {
self.drop_table_builder = Some(drop_table_builder);
self
}
@ -516,8 +531,8 @@ pub struct ShipServerState<EG: EntityGateway + Clone + 'static> {
ship_list: Arc<RwLock<Vec<Ship>>>,
shipgate_sender: Option<channel::Sender<ShipMessage>>,
trades: TradeState,
map_builder: Arc<Box<dyn Fn(room::RoomMode, ShipEvent) -> Maps + Send + Sync>>,
drop_table_builder: Arc<Box<dyn Fn(room::Episode, room::Difficulty, SectionID) -> DropTable + Send + Sync>>,
map_builder: Arc<Box<dyn Fn(maps::room::RoomMode, Option<RareEnemyEvent>) -> Maps + Send + Sync>>,
drop_table_builder: Arc<Box<dyn Fn(maps::room::Episode, maps::room::Difficulty, SectionID) -> DropTable + Send + Sync>>,
}
impl<EG: EntityGateway + Clone + 'static> ShipServerState<EG> {

8
src/ship/shops/armor.rs

@ -5,10 +5,10 @@ use std::convert::TryInto;
use serde::Deserialize;
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::ItemDetail;
use crate::entity::item::armor::{Armor, ArmorType};
use crate::entity::item::shield::{Shield, ShieldType};
use crate::entity::item::unit::{Unit, UnitType};
use entity::item::ItemDetail;
use entity::item::armor::{Armor, ArmorType};
use entity::item::shield::{Shield, ShieldType};
use entity::item::unit::{Unit, UnitType};
use crate::ship::shops::ShopItem;
use crate::ship::item_stats::{ARMOR_STATS, SHIELD_STATS, UNIT_STATS};

2
src/ship/shops/mod.rs

@ -2,7 +2,7 @@ mod weapon;
mod tool;
mod armor;
use crate::entity::item::ItemDetail;
use entity::item::ItemDetail;
pub trait ShopItem {
fn price(&self) -> usize;

6
src/ship/shops/tool.rs

@ -6,9 +6,9 @@ use std::convert::TryInto;
use serde::Deserialize;
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::ItemDetail;
use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::tech::{Technique, TechniqueDisk};
use entity::item::ItemDetail;
use entity::item::tool::{Tool, ToolType};
use entity::item::tech::{Technique, TechniqueDisk};
use crate::ship::shops::ShopItem;
use crate::ship::item_stats::{TOOL_STATS, TECH_STATS};

8
src/ship/shops/weapon.rs

@ -8,10 +8,10 @@ use serde::Deserialize;
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use rand::seq::{SliceRandom, IteratorRandom};
use crate::entity::character::SectionID;
use crate::ship::room::Difficulty;
use crate::entity::item::ItemDetail;
use crate::entity::item::weapon::{Weapon, WeaponType, WeaponSpecial, Attribute, WeaponAttribute};
use entity::character::SectionID;
use maps::room::Difficulty;
use entity::item::ItemDetail;
use entity::item::weapon::{Weapon, WeaponType, WeaponSpecial, Attribute, WeaponAttribute};
use crate::ship::shops::ShopItem;
use crate::ship::item_stats::WEAPON_STATS;

12
tests/common.rs

@ -1,14 +1,14 @@
#![allow(dead_code)]
use elseware::common::serverstate::{ClientId, ServerState};
use elseware::entity::gateway::EntityGateway;
use elseware::entity::account::{UserAccountEntity, NewUserAccountEntity, NewUserSettingsEntity};
use elseware::entity::character::{CharacterEntity, NewCharacterEntity};
use elseware::entity::item::{Meseta, BankName, BankIdentifier};
use entity::gateway::EntityGateway;
use entity::account::{UserAccountEntity, NewUserAccountEntity, NewUserSettingsEntity};
use entity::character::{CharacterEntity, NewCharacterEntity};
use entity::item::{Meseta, BankName, BankIdentifier};
use elseware::ship::ship::{ShipServerState, RecvShipPacket};
use elseware::ship::room::Difficulty;
use maps::room::Difficulty;
use elseware::entity::item;
use entity::item;
use libpso::packet::ship::*;
use libpso::packet::login::{Login, Session};

4
tests/test_bank.rs

@ -1,7 +1,7 @@
use std::collections::BTreeSet;
use elseware::common::serverstate::{ClientId, ServerState};
use elseware::entity::gateway::{EntityGateway, InMemoryGateway};
use elseware::entity::item;
use entity::gateway::{EntityGateway, InMemoryGateway};
use entity::item;
use elseware::ship::ship::{ShipServerState, RecvShipPacket, SendShipPacket};
use libpso::packet::ship::*;

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