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@ -85,7 +85,7 @@ pub struct MapEnemy { |
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}
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impl MapEnemy {
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fn from_raw(enemy: RawMapEnemy, episode: &Episode /*, battleparam */) -> Result<MapEnemy, MapEnemyError> {
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fn from_raw(enemy: RawMapEnemy, episode: &Episode, map_area: &MapArea /*, battleparam */) -> Result<MapEnemy, MapEnemyError> {
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let monster = match (enemy, episode) {
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(RawMapEnemy {id: 64, ..}, _) => MonsterType::Hildebear,
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(RawMapEnemy {id: 65, ..}, Episode::Four) => MonsterType::SandRappy,
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@ -174,7 +174,7 @@ impl MapEnemy { |
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Ok(MapEnemy {
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monster: monster,
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map_area: MapArea::from_value(&episode, enemy.map_area as u32)?,
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map_area: map_area.clone(),
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hp: 0,
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dropped_item: false,
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gave_exp: false,
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@ -534,11 +534,12 @@ fn objects_from_map_data(path: PathBuf, episode: &Episode) -> Vec<Option<MapObje |
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}
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fn enemy_data_from_map_data(path: PathBuf, episode: &Episode) -> Vec<Option<MapEnemy>> {
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fn enemy_data_from_map_data(map_variant: &MapVariant, episode: &Episode) -> Vec<Option<MapEnemy>> {
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let path = map_variant.dat_file();
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let mut cursor = File::open(path).unwrap();
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let mut enemy_data = Vec::new();
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while let Ok(enemy) = RawMapEnemy::from_byte_stream(&mut cursor) {
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let new_enemy = MapEnemy::from_raw(enemy, episode);
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let new_enemy = MapEnemy::from_raw(enemy, episode, &map_variant.map);
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enemy_data.append(&mut new_enemy
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.map_or(vec![None], |monster| {
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let mut monsters = Vec::new();
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@ -666,7 +667,7 @@ impl Maps { |
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let mut maps = Maps {
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enemy_data: map_variants.iter().fold(Vec::new(), |mut enemy_data, map_variant| {
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enemy_data.append(&mut enemy_data_from_map_data(map_variant.dat_file().into(), &episode));
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enemy_data.append(&mut enemy_data_from_map_data(&map_variant, &episode));
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enemy_data
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}),
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object_data: map_variants.iter().map(|map_variant| {
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