add debug to characterentity

This commit is contained in:
jake 2021-12-10 13:14:50 -07:00
parent c90c7c1fd3
commit d4fc915164

View File

@ -191,7 +191,7 @@ impl CharacterTechniques {
}
#[derive(Clone)]
#[derive(Debug, Clone)]
pub struct CharacterConfig {
pub raw_data: [u8; 0xE8],
}
@ -214,7 +214,7 @@ impl CharacterConfig {
}
}
#[derive(Clone)]
#[derive(Debug, Clone)]
pub struct CharacterInfoboard {
pub board: [u16; 172],
}
@ -237,12 +237,12 @@ impl CharacterInfoboard {
}
}
#[derive(Clone, Default)]
#[derive(Debug, Clone, Default)]
pub struct CharacterGuildCard {
pub description: String,
}
#[derive(Clone)]
#[derive(Debug, Clone)]
pub struct CharacterTechMenu {
pub tech_menu: [u8; 40],
}
@ -261,7 +261,7 @@ impl CharacterTechMenu {
}
}
#[derive(Clone, Default)]
#[derive(Clone, Default, Debug)]
pub struct CharacterMaterials {
pub power: u32,
pub mind: u32,
@ -322,7 +322,7 @@ impl NewCharacterEntity {
}
}
#[derive(Clone, Default)]
#[derive(Clone, Default, Debug)]
pub struct CharacterEntity {
pub id: CharacterEntityId,
pub user_id: UserAccountId,