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fix that moving security data thing

pbs
jake 5 years ago
parent
commit
d740b57dc7
  1. 6
      src/login/character.rs

6
src/login/character.rs

@ -266,7 +266,7 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
client.security_data[0..4].clone_from_slice(&[1,3,3,7]);
client.security_data[4] = select.slot as u8;
client.security_data[5] = 1;
Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard.unwrap_or(1),
Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard.unwrap_or(0),
user.team_id.unwrap_or(1),
client.security_data)),
SendCharacterPacket::CharAck(CharAck {
@ -340,7 +340,7 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> {
-> Result<Box<dyn Iterator<Item = (ClientId, SendCharacterPacket)>>, CharacterError> {
Ok(match pkt {
RecvCharacterPacket::Login(login) => {
if login.security_data[8..12] == [1,3,3,7] {
if login.security_data[0..4] == [1,3,3,7] {
Box::new(self.send_ship_list(id, login)?.into_iter().map(move |pkt| (id, pkt)))
}
else {
@ -415,7 +415,7 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> {
client.security_data[5] = 1;
user.flags = 0;
self.entity_gateway.set_user(&user);
Box::new(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard.unwrap_or(0),
Box::new(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard.unwrap_or(1),
user.team_id.unwrap_or(0),
client.security_data)),
SendCharacterPacket::CharAck(CharAck {

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