|
@ -674,4 +674,99 @@ async fn test_selling_untekked_weapon() { |
|
|
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
|
|
|
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
|
|
|
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
|
|
|
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
|
|
|
assert_eq!(c1.meseta, 1);
|
|
|
assert_eq!(c1.meseta, 1);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[async_std::test]
|
|
|
|
|
|
async fn test_player_sells_rare_item() {
|
|
|
|
|
|
let mut entity_gateway = InMemoryGateway::default();
|
|
|
|
|
|
|
|
|
|
|
|
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
|
|
|
|
|
|
|
|
|
|
|
let mut p1_inv = Vec::new();
|
|
|
|
|
|
|
|
|
|
|
|
p1_inv.push(entity_gateway.create_item(
|
|
|
|
|
|
item::NewItemEntity {
|
|
|
|
|
|
item: item::ItemDetail::Weapon(
|
|
|
|
|
|
item::weapon::Weapon {
|
|
|
|
|
|
weapon: item::weapon::WeaponType::DarkFlow,
|
|
|
|
|
|
grind: 5,
|
|
|
|
|
|
special: None,
|
|
|
|
|
|
attrs: [Some(item::weapon::WeaponAttribute{attr: item::weapon::Attribute::Hit, value: 100}),
|
|
|
|
|
|
Some(item::weapon::WeaponAttribute{attr: item::weapon::Attribute::Dark, value: 100}),
|
|
|
|
|
|
Some(item::weapon::WeaponAttribute{attr: item::weapon::Attribute::Native, value: 100}),],
|
|
|
|
|
|
tekked: true,
|
|
|
|
|
|
}
|
|
|
|
|
|
),
|
|
|
|
|
|
location: item::ItemLocation::Inventory {
|
|
|
|
|
|
character_id: char1.id,
|
|
|
|
|
|
}
|
|
|
|
|
|
}).await.unwrap());
|
|
|
|
|
|
|
|
|
|
|
|
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(p1_inv)).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let mut ship = Box::new(ShipServerState::builder()
|
|
|
|
|
|
.gateway(entity_gateway.clone())
|
|
|
|
|
|
.build());
|
|
|
|
|
|
|
|
|
|
|
|
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
|
|
|
|
|
join_lobby(&mut ship, ClientId(1)).await;
|
|
|
|
|
|
create_room_with_difficulty(&mut ship, ClientId(1), "room", "", Difficulty::Ultimate).await;
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), &RecvShipPacket::Message(Message::new(GameMessage::PlayerSoldItem(PlayerSoldItem {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0x10000,
|
|
|
|
|
|
amount: 1,
|
|
|
|
|
|
})))).await.unwrap().for_each(drop);
|
|
|
|
|
|
|
|
|
|
|
|
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
|
|
|
|
|
|
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
|
|
|
|
|
|
assert_eq!(c1.meseta, 10);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[async_std::test]
|
|
|
|
|
|
async fn test_player_sells_photon_drops() {
|
|
|
|
|
|
let mut entity_gateway = InMemoryGateway::default();
|
|
|
|
|
|
|
|
|
|
|
|
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
|
|
|
|
|
|
|
|
|
|
|
let mut p1_inv = Vec::new();
|
|
|
|
|
|
|
|
|
|
|
|
let mut photon_drops = Vec::new();
|
|
|
|
|
|
for _ in 0..7usize {
|
|
|
|
|
|
photon_drops.push(entity_gateway.create_item(
|
|
|
|
|
|
item::NewItemEntity {
|
|
|
|
|
|
item: item::ItemDetail::Tool(
|
|
|
|
|
|
item::tool::Tool {
|
|
|
|
|
|
tool: item::tool::ToolType::PhotonDrop,
|
|
|
|
|
|
}
|
|
|
|
|
|
),
|
|
|
|
|
|
location: item::ItemLocation::Inventory {
|
|
|
|
|
|
character_id: char1.id,
|
|
|
|
|
|
}
|
|
|
|
|
|
}).await.unwrap());
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
p1_inv.push(item::InventoryItemEntity::Stacked(photon_drops));
|
|
|
|
|
|
|
|
|
|
|
|
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(p1_inv)).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let mut ship = Box::new(ShipServerState::builder()
|
|
|
|
|
|
.gateway(entity_gateway.clone())
|
|
|
|
|
|
.build());
|
|
|
|
|
|
|
|
|
|
|
|
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
|
|
|
|
|
join_lobby(&mut ship, ClientId(1)).await;
|
|
|
|
|
|
create_room_with_difficulty(&mut ship, ClientId(1), "room", "", Difficulty::Ultimate).await;
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), &RecvShipPacket::Message(Message::new(GameMessage::PlayerSoldItem(PlayerSoldItem {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0x10000,
|
|
|
|
|
|
amount: 3,
|
|
|
|
|
|
})))).await.unwrap().for_each(drop);
|
|
|
|
|
|
|
|
|
|
|
|
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
|
|
|
|
|
|
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
|
|
|
|
|
|
assert_eq!(c1.meseta, 3000);
|
|
|
}
|
|
|
}
|