send keyconfig to user on connection
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				| @ -13,7 +13,7 @@ use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY}; | ||||
| use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId}; | ||||
| 
 | ||||
| use crate::entity::gateway::EntityGateway; | ||||
| use crate::entity::account::{UserAccount, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM}; | ||||
| use crate::entity::account::{UserAccount, UserSettings, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM}; | ||||
| use crate::entity::character::Character; | ||||
| use crate::login::login::get_login_status; | ||||
| use crate::ship::location::ClientLocation; | ||||
| @ -71,6 +71,7 @@ impl SendServerPacket for SendShipPacket { | ||||
| 
 | ||||
| struct ClientState { | ||||
|     user: Option<UserAccount>, | ||||
|     settings: Option<UserSettings>, | ||||
|     character: Character, | ||||
|     session: Session, | ||||
|     block: u32, | ||||
| @ -81,6 +82,7 @@ impl ClientState { | ||||
|     fn new() -> ClientState { | ||||
|         ClientState { | ||||
|             user: None, | ||||
|             settings: None, | ||||
|             character: Character::default(), | ||||
|             session: Session::new(), | ||||
|             block: 0, | ||||
| @ -117,6 +119,8 @@ impl<EG: EntityGateway> ShipServerState<EG> { | ||||
|                     .ok_or(ShipError::InvalidSlot(id, pkt.session.character_slot as u32))? | ||||
|                     .ok_or(ShipError::NoCharacterInSlot(id, pkt.session.character_slot as u32))?; | ||||
|                 client.user = Some(user); | ||||
|                 client.settings = Some(self.entity_gateway.get_user_settings_by_user(&client.user.as_ref().unwrap()) | ||||
|                                        .ok_or(ShipError::ClientNotFound(id))?); | ||||
|                 vec![SendShipPacket::LoginResponse(response), SendShipPacket::ShipBlockList(ShipBlockList::new(3))] | ||||
|             }, | ||||
|             Err(err) => { | ||||
| @ -127,10 +131,13 @@ impl<EG: EntityGateway> ShipServerState<EG> { | ||||
| 
 | ||||
|     fn block_selected(&mut self, id: ClientId, pkt: &MenuSelect) -> Result<Vec<SendShipPacket>, ShipError> { | ||||
|         let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?; | ||||
|         let settings = client.settings.as_ref().ok_or(ShipError::ClientNotFound(id))?.settings; | ||||
|         client.block = pkt.item as u32; | ||||
| 
 | ||||
|         let mut fc = character::FullCharacter::default(); | ||||
|         fc.character = client.character.character; | ||||
|         fc.key_team_config.key_config = settings.key_config; | ||||
|         fc.key_team_config.joystick_config = settings.joystick_config; | ||||
| 
 | ||||
|         Ok(vec![ | ||||
|             SendShipPacket::FullCharacter(FullCharacter { | ||||
| @ -142,9 +149,6 @@ impl<EG: EntityGateway> ShipServerState<EG> { | ||||
| 
 | ||||
|     fn send_player_to_lobby(&mut self, id: ClientId, pkt: &CharData) -> Result<Vec<SendShipPacket>, ShipError> { | ||||
|         let mut c = character::Character::default(); | ||||
|         c.hp = 1000; | ||||
|         c.atp = 1100; | ||||
|         c.lck = 1200; | ||||
|         let joinlobby = JoinLobby { | ||||
|             client: 0, | ||||
|             leader: 0, | ||||
|  | ||||
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