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tool drops (minus techs)

pbs
jake 5 years ago
parent
commit
dde3b1da1d
  1. 11
      src/ship/drops/mod.rs
  2. 39
      src/ship/drops/tech_table.rs
  3. 139
      src/ship/drops/tool_table.rs

11
src/ship/drops/mod.rs

@ -4,6 +4,8 @@ mod generic_weapon;
mod generic_armor;
mod generic_shield;
mod generic_unit;
mod tool_table;
mod tech_table;
use std::collections::HashMap;
@ -27,6 +29,7 @@ use crate::ship::drops::generic_weapon::GenericWeaponTable;
use crate::ship::drops::generic_armor::GenericArmorTable;
use crate::ship::drops::generic_shield::GenericShieldTable;
use crate::ship::drops::generic_unit::GenericUnitTable;
use crate::ship::drops::tool_table::ToolTable;
fn data_file_path(episode: Episode, difficulty: Difficulty, section_id: SectionID, filename: &str) -> PathBuf {
@ -128,6 +131,7 @@ struct DropTable<R: Rng + SeedableRng> {
armor_table: GenericArmorTable,
shield_table: GenericShieldTable,
unit_table: GenericUnitTable,
tool_table: ToolTable,
rng: R,
}
@ -151,6 +155,7 @@ impl<R: Rng + SeedableRng> DropTable<R> {
armor_table: GenericArmorTable::new(episode, difficulty, section_id),
shield_table: GenericShieldTable::new(episode, difficulty, section_id),
unit_table: GenericUnitTable::new(episode, difficulty, section_id),
tool_table: ToolTable::new(episode, difficulty, section_id),
rng: R::from_entropy(),
}
}
@ -159,10 +164,6 @@ impl<R: Rng + SeedableRng> DropTable<R> {
None
}
fn generate_tool(&self, map_area: &MapVariantType, monster: &MonsterDropStats) -> Option<ItemDetail> {
None
}
fn generate_typed_drop(&mut self, map_area: &MapVariantType, monster: &MonsterDropStats) -> Option<ItemDetail> {
match monster.drop_type {
MonsterDropType::Weapon => self.weapon_table.get_drop(map_area, &mut self.rng),
@ -192,7 +193,7 @@ impl<R: Rng + SeedableRng> DropTable<R> {
self.generate_meseta(&monster_stat)
},
1 => {
self.generate_tool(map_area, &monster_stat)
self.tool_table.get_drop(map_area, &mut self.rng)
},
2 => {
self.generate_typed_drop(map_area, &monster_stat)

39
src/ship/drops/tech_table.rs

@ -0,0 +1,39 @@
use std::collections::{HashMap, BTreeMap};
use std::io::Read;
use serde::{Serialize, Deserialize};
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::{ItemDetail, Tool as ToolDetail};
use crate::entity::item::tool::{StackedTool, ToolType};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapVariantType;
use crate::entity::character::SectionID;
use crate::ship::drops::load_data_file;
pub struct TechniqueTable {
}
impl TechniqueTable {
pub fn new(episode: Episode, difficulty: Difficulty, section_id: SectionID) -> TechniqueTable {
TechniqueTable {
}
}
pub fn get_drop<R: Rng>(&self, map_area: &MapVariantType, rng: &mut R) -> Option<ItemDetail> {
None
}
}

139
src/ship/drops/tool_table.rs

@ -0,0 +1,139 @@
use std::collections::{HashMap, BTreeMap};
use std::io::Read;
use serde::{Serialize, Deserialize};
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use crate::entity::item::{ItemDetail, Tool as ToolDetail};
use crate::entity::item::tool::{StackedTool, ToolType};
use crate::ship::room::{Difficulty, Episode};
use crate::ship::map::MapVariantType;
use crate::entity::character::SectionID;
use crate::ship::drops::load_data_file;
use crate::ship::drops::tech_table::TechniqueTable;
#[derive(Debug, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Copy, Clone)]
enum ToolRateType {
Monomate,
Dimate,
Trimate,
Monofluid,
Difluid,
Trifluid,
Antidote,
Antiparalysis,
SolAtomizer,
MoonAtomizer,
StarAtomizer,
Telepipe,
TrapVision,
Monogrinder,
Digrinder,
Trigrinder,
PowerMaterial,
MindMaterial,
EvadeMaterial,
HpMaterial,
TpMaterial,
DefMaterial,
LuckMaterial,
ScapeDoll,
Technique,
PhotonDrop,
}
/*#[derive(Debug, Serialize, Deserialize, Copy, Clone)]
struct ToolRate {
tool: ToolRateType,
rate: u32,
}*/
#[derive(Debug, Serialize, Deserialize)]
struct ToolRates {
area1: BTreeMap<ToolRateType, u32>,
area2: BTreeMap<ToolRateType, u32>,
area3: BTreeMap<ToolRateType, u32>,
area4: BTreeMap<ToolRateType, u32>,
area5: BTreeMap<ToolRateType, u32>,
area6: BTreeMap<ToolRateType, u32>,
area7: BTreeMap<ToolRateType, u32>,
area8: BTreeMap<ToolRateType, u32>,
area9: BTreeMap<ToolRateType, u32>,
area10: BTreeMap<ToolRateType, u32>,
}
impl ToolRates {
fn get_by_area<'a>(&'a self, map_area: &MapVariantType) -> &'a BTreeMap<ToolRateType, u32> {
match map_area.area_value().unwrap() {
0 => &self.area1,
1 => &self.area2,
2 => &self.area3,
3 => &self.area4,
4 => &self.area5,
5 => &self.area6,
6 => &self.area7,
7 => &self.area8,
8 => &self.area9,
_ => &self.area10,
}
}
}
pub struct ToolTable {
rates: ToolRates,
tech_table: TechniqueTable,
}
impl ToolTable {
pub fn new(episode: Episode, difficulty: Difficulty, section_id: SectionID) -> ToolTable {
ToolTable {
rates: load_data_file(episode, difficulty, section_id, "tool_rate.toml"),
tech_table: TechniqueTable::new(episode, difficulty, section_id),
}
}
pub fn tool_type<R: Rng>(&self, map_area: &MapVariantType, rng: &mut R) -> ToolType {
let tool_rates = self.rates.get_by_area(map_area).iter();
let tool_weights = WeightedIndex::new(tool_rates.clone().map(|(_, weights)| weights)).unwrap();
match tool_rates.map(|(ttype, _)| ttype).nth(tool_weights.sample(rng)).unwrap() {
ToolRateType::Monomate => ToolType::Monomate,
ToolRateType::Dimate => ToolType::Dimate,
ToolRateType::Trimate => ToolType::Trimate,
ToolRateType::Monofluid => ToolType::Monofluid,
ToolRateType::Difluid => ToolType::Difluid,
ToolRateType::Trifluid => ToolType::Trifluid,
ToolRateType::Antidote => ToolType::Antidote,
ToolRateType::Antiparalysis => ToolType::Antiparalysis,
ToolRateType::SolAtomizer => ToolType::SolAtomizer,
ToolRateType::MoonAtomizer => ToolType::MoonAtomizer,
ToolRateType::StarAtomizer => ToolType::StarAtomizer,
ToolRateType::Telepipe => ToolType::Telepipe,
ToolRateType::TrapVision => ToolType::TrapVision,
ToolRateType::Monogrinder => ToolType::Monogrinder,
ToolRateType::Digrinder => ToolType::Digrinder,
ToolRateType::Trigrinder => ToolType::Trigrinder,
ToolRateType::PowerMaterial => ToolType::PowerMaterial,
ToolRateType::MindMaterial => ToolType::MindMaterial,
ToolRateType::EvadeMaterial => ToolType::EvadeMaterial,
ToolRateType::HpMaterial => ToolType::HpMaterial,
ToolRateType::TpMaterial => ToolType::TpMaterial,
ToolRateType::DefMaterial => ToolType::DefMaterial,
ToolRateType::LuckMaterial => ToolType::LuckMaterial,
ToolRateType::ScapeDoll => ToolType::ScapeDoll,
ToolRateType::PhotonDrop => ToolType::PhotonDrop,
ToolRateType::Technique => todo!(),
//ToolRateType::Technique => self.tech_table.get_drop(area, rng),
}
//let attribute_weights = WeightedIndex::new(&[rates.none, rates.native, rates.abeast, rates.machine, rates.dark, rates.hit]).unwrap();
}
pub fn get_drop<R: Rng>(&self, map_area: &MapVariantType, rng: &mut R) -> Option<ItemDetail> {
let tool_type = self.tool_type(map_area, rng);
Some(ItemDetail::Tool(ToolDetail {
tool: tool_type
}))
}
}
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