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@ -759,7 +759,7 @@ impl Into<EquippedEntity> for PgEquipped { |
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impl From<(CharacterEntityId, EquippedEntity)> for PgEquipped {
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impl From<(CharacterEntityId, EquippedEntity)> for PgEquipped {
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fn from(char_equips: (CharacterEntityId, EquippedEntity)) -> PgEquipped {
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fn from(char_equips: (CharacterEntityId, EquippedEntity)) -> PgEquipped {
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PgEquipped {
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PgEquipped {
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pchar: char_equips.0.0 as i32,
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pchar: (char_equips.0).0 as i32,
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weapon: char_equips.1.weapon.map(|i| i.0 as i32),
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weapon: char_equips.1.weapon.map(|i| i.0 as i32),
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armor: char_equips.1.armor.map(|i| i.0 as i32),
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armor: char_equips.1.armor.map(|i| i.0 as i32),
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shield: char_equips.1.shield.map(|i| i.0 as i32),
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shield: char_equips.1.shield.map(|i| i.0 as i32),
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