use ShipList::new
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				@ -212,16 +212,15 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
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    fn send_ship_list(&mut self, _id: ClientId, _pkt: &Login) -> Result<Vec<SendCharacterPacket>, CharacterError> {
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					    fn send_ship_list(&mut self, _id: ClientId, _pkt: &Login) -> Result<Vec<SendCharacterPacket>, CharacterError> {
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        Ok(vec![SendCharacterPacket::Timestamp(Timestamp::new(chrono::Utc::now())),
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					        Ok(vec![SendCharacterPacket::Timestamp(Timestamp::new(chrono::Utc::now())),
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        SendCharacterPacket::ShipList(ShipList {
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					                SendCharacterPacket::ShipList(ShipList::new(self.ships.iter().enumerate().map(|(i, s)| {
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                 ships: self.ships.iter().enumerate().map(|(i, s)| {
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					                    ShipListEntry {
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                     ShipListEntry {
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					                        menu: SHIP_MENU_ID,
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                         menu: SHIP_MENU_ID,
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					                        item: i as u32,
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                         item: i as u32,
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					                        flags: 0,
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                         flags: 0,
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					                        name: utf8_to_utf16_array!(s.name, 0x11)
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                         name: utf8_to_utf16_array!(s.name, 0x11)
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                     }
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					                     }
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                 }).collect()
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					                }).collect()))
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             })])
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					        ])
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    }
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					    }
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    fn get_settings(&mut self, id: ClientId) -> Result<Vec<SendCharacterPacket>, CharacterError> {
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					    fn get_settings(&mut self, id: ClientId) -> Result<Vec<SendCharacterPacket>, CharacterError> {
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